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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos module now available

Discussion in 'General RPG Discussion' started by VentilatorOfDoom, Feb 17, 2011.

  1. Pink Eye Monk Patron

    Pink Eye
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    Darth Canoli Here:

    Since Pierre couldn't provide a video of him beating Spider Queen at level 1 on Archmage Mode. I'll provide mine. Key notes. Silence turned out to not be very good. It worked for me last time when I could surround her, while also eliminating the other spiders. Didn't work this time because her allies were still alive. It also got in the way of spells/buffs. Another thing, Bard songs don't work on allies if they're in silence bubble. Offensive spells don't work either. I ultimately had to dismiss it mid fight. Tentacled Summon - this applies to summons in general - will make poor use of action economy. I wish I could control summons myself. Anyways, the thing will waste turns trying to grapple instead of attacking with its high BAB 6 iteratives. Grapple won't work because none of my units can land a hit on her. The other disadvantage of grapple is that it prevents Tentacled Horror from using the 6 iteratives it has.
     
    Last edited: Aug 31, 2021
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  2. Naraya Prophet

    Naraya
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    Is... is this ingame music?
     
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  3. Pink Eye Monk Patron

    Pink Eye
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    No. It's from this:
     
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  4. Darth Canoli Arcane

    Darth Canoli
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    Pink Eye I didn't need a video confirmation from you, i only asked Pierre about it since he was really the underdog in every video he posted but maybe he handed the keyboard to his nephew or his neighbor.

    You're right on time, i think the village will be completed by next update so it's now or never.
     
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  5. Tomas Literate Patron

    Tomas
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    Strap Yourselves In
    So I finally beat the encounter. It was normal difficulty, everything standard with level 2 party and everyone survived. Did not use the Silence scroll, but did use the two magic stone scrolls (good for getting rid off the mirror images). I think the key was Animal Trance that stuck and kept the Queen fascinated for couple turns which allowed time to deal with her minions. And then just surround her and put grease under her.

    Still, whatever the final plan is for the encounter if fighting is an option it should not be this hard. There is no way new players are going to know these tricks or even how to build a viable party to begin with.

    Here is my party:
    Frost brother fighter
    Mul gladiator
    Cloudtop cleric mystic traveler
    Lightfoot geomancer
    High elf blue wizard
    Stygian psionicist
     
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  6. Pink Eye Monk Patron

    Pink Eye
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    I'm glad that you managed to defeat her! To be honest, I wouldn't want to do the encounter again. It doesn't give you any good loots.
     
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  7. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Maybe the real treasure is the bodycount you have accumulated along the way.
     
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  8. Mortmal Arcane

    Mortmal
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    Apply to everything later too , working as intended....
     
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  9. Pink Eye Monk Patron

    Pink Eye
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    Not really. Pierre knows level design. For example. In first Death Snare Challenge with Undead. He gives you a mace that can annihilate undead in one hit. He also gives you consumables and other things to help you. When you get to the second part of the challenge - the furnace with fire creatures - he gives you loads of cold spells to combat the fiery beings. He's also still working on the Upper Sewers too. For instance, the fact that he's still addressing the Spider Queen encounter. Acid Death Snare got addressed with how you can delay the Devil Lord. Or have him be on your side. Then there's the Castle Siege which Pierre is constantly working on.

    Knights of the Chalice 2 is still under development. You have to understand that.
     
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  10. Darth Canoli Arcane

    Darth Canoli
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    Just bring a DK + a bard and you get +2 to +6 (+10% to +30%) on every spell target within the DK's aura (3 tiles?)
    There's even a wizard spell to do this as well, so, no, later on, you're the master of your destiny.

    Also, a lot of overpowered classes and spells, wizards are overpowered, spell acceleration and a lot of powerful spells, psionicist (same), samourai + skewer weapon, mantis gladiator (or half giant), half giant barbarian + skewer, fighter (wade-in), geomancer (earth druid) with quicksand, earthquake, sirocco but the wider quicksand alone is a game changer ...
     
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  11. Tweed Professional Kobold Patron

    Tweed
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    Wait, that's the spider queen battle? Did he completely redo the dungeon art and layout?
     
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  12. Darth Canoli Arcane

    Darth Canoli
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    It's part of the new village content, hyper hard mini spider queen battle but it's probably going to change in v1.18.

    Show Spoiler
    I knew kobolds couldn't read but really, it's the center of the discussion of the last 2/3 pages.
     
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  13. Dorateen Arcane

    Dorateen
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    I wanted to test Hearkenwold to make sure everything is working in the latest version 1.17 of Knights of the Chalice 2, and took the opportunity to upload a new video.

    This one shows the party digging through some catacombs, and an encounter with undead that is set up to fight three consecutive waves of battles as more enemies keep arriving.

     
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  14. Mustawd Arcane

    Mustawd
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    Dorateen did you have to upscale the sprites from KOTC 1? If so, what tool did you use?
     
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  15. Dorateen Arcane

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    No, there is an in-game option to display sprites like KotC1. There are also monster sprites from KotC1, which I used as well, but the selection is limited. Other monsters and NPCs have the gold box style icon. Images are 64 x 64 or 128 x 128 for large creatures. This happens to be the same dimenions used in an earlier verion of IceBlink, so copying over these assets was easy.
     
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  16. Whisper Arcane Vatnik

    Whisper
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    When is release date?
     
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  17. Mortmal Arcane

    Mortmal
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    Probably around this year, you can still email pierre and ask to buy a copy if you are impatient.
     
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  18. Kruno Arcane Village Idiot Zionist Agent Shitposter

    Kruno
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    Will the final version of the game have the editor right out of the box? How powerful is the editor?
     
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  19. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Editor's already part of the release and Dorateen already released his Hearkenwold on it. If I recall, dialogue editing is a bit of work but making them monsters and encounters is damned easy to adjust as you like.
     
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  20. Pink Eye Monk Patron

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    The other thing is that Pierre is also still working on the editior as well. Plus adding in game documentation for it.
     
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  21. Mustawd Arcane

    Mustawd
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    Sorry, this may be a dumb question but how did you fit in KOTC1 sprites in a 64X64 box if they are originally 24X24?
     
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  22. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    He didn't have to do squat. That option came with the game.
     
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  23. Mustawd Arcane

    Mustawd
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    It must upscale the sprites itself in-game then. Ok, thanks.
     
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  24. Dorateen Arcane

    Dorateen
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    Mustawd if it helps visualize, here is a screen from the creature editor. A builder can choose to use a sprite, and it opens another screen with the KotC1 sprites that are available. You can also check the box to get the high resolution sprites, which Pierre added post release.

    Show Spoiler

    [​IMG]


    Pierre would have already done any necessary upscaling for KotC2, and packaged the files with the game.
     
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  25. Mustawd Arcane

    Mustawd
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    That was helpful Dorateen. Thanks!
     
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