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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Yeah, it's a weird rule, as it usually makes a lot more sense for the enemies to do it: if your party of 4 is facing 20 zombies and one grabs your mage, you're fucked. But grabbing a zombie with your warrior is kinda pointless.

In this module it might be useful to stop a caster that can easily fuck things up with a single spell and can't be easily killed.

Yeah it's quite situational, but grapple is a useful tool in the martial toolkit. One that people often forget about.

If you apply it well it can totally change the dynamic of a fight that's going poorly.
 

Mortmal

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Any 6 man rpg will be made up of 2 melee/2 casters and a dedicated healer, don’t see anything outrageous about that
8 man rpg , 6 casters 2 melee . 3/4 of the classes and races not worth looking at , its a bit outrageous.
 

Latro

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Par the course for min-maxing. Is race really that significant? Tweed beat the game with kobold meme team....
 

NJClaw

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Par the course for min-maxing. Is race really that significant? Tweed beat the game with kobold meme team....
Humans get two bonus feats and mantis attack at a rate that is unachievable by any other race. Maybe other races have hidden benefits, but I can't see myself using a centaur for his pitiful damage bonus during a charge or an half-salamander for 1d6 fire damage.
 

NJClaw

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And basically only an Elf with 20 INT can pass the Search checks.... including the one in the first room of the game, that has DC 22! For a Lv 1 party! :D
Are those search checks worth it? I'm playing with an human wizard and I don't really know what I am missing out on.
 

Strange Fellow

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The min-maxing thing is a bit of a red herring anyway. If you HAVE to win initiative and certain enemies CANNOT be allowed to act, ever, min-maxing is just expediting the process of savescumming through encounters. The real issue is that the 3.5 system doesn't have the capacity to make initiative-rolling engaging because initiative-rolling is not designed to be anywhere near this important.
 

Rpguy

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It really does have to be an elf, my wizard with 20 int still couldn't find two of them.
The difficult is 22. your int needs to be 22 or higher. Elves get +2 bonus so 20 is enough.

Rogues get +4 so an elven rogue can find it with 16 int.
 

felipepepe

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And basically only an Elf with 20 INT can pass the Search checks.... including the one in the first room of the game, that has DC 22! For a Lv 1 party! :D
Are those search checks worth it? I'm playing with an human wizard and I don't really know what I am missing out on.
In the first map you'll get 200 gold coins, a +1 holy short sword and 200XP for each check.

What's weird is that the checks in the second map are easier.... with DC 20 you can get two weapons, an armor and tools in that alcove before the giant centipedes. Considering that you're naked and unarmed at that point, I guess DC 20 was Pierre being a benevolent god.
 

Latro

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Par the course for min-maxing. Is race really that significant? Tweed beat the game with kobold meme team....
Humans get two bonus feats and mantis attack at a rate that is unachievable by any other race. Maybe other races have hidden benefits, but I can't see myself using a centaur for his pitiful damage bonus during a charge or an half-salamander for 1d6 fire damage.


You forget speed. Centaurs have the highest mobility for their size, and keeping spread out to avoid AOE spells or running over to smack a mage is pretty important.

My point is that Pierre did not break any cardinal rules of 6 man party composition. Only big difference is clerics/bishop want to summon as much as they heal, and the final traditional rogue spot can go to bard/mage knight or some other caster.
 

Darth Roxor

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202007181529361.jpg


never have i felt so rewarded after a tough fight


also what the fuck nigga sharkman gets caught in (his own) quicksand, and on next turn he manages to cast TWO SPELLS in one turn anyway?!?

This game is just fucking bullshit.
 

Daidre

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also what the fuck nigga sharkman gets caught in (his own) quicksand, and on next turn he manages to cast TWO SPELLS in one turn anyway?!?
I just started playing but low level Druid is amazing. He can cast animal Summon as move action and Quicksand as standard in the same round. And with his Nature checks already gave surprise round twice on the first map.
 

NJClaw

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also what the fuck nigga sharkman gets caught in (his own) quicksand, and on next turn he manages to cast TWO SPELLS in one turn anyway?!?
I just started playing but low level Druid is amazing. He can cast animal Summon as move action and Quicksand as standard in the same round. And with his Nature checks already gave surprise round twice on the first map.
Entangle, Summon Wolf, Summon Crocodile and Quicksand are amazing. He can also cast some protection spells as a move action and that comes in handy sometimes.
 

Darth Roxor

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You know, I can live with reloading an encounter that outlevels, outguns and outnumbers me for 100 times until I get the perfect starting conditions. I can really live with a lot of shit. But the fact that this fucking game has paid level-ups is quite possibly the most aggravating, insulting and offensive shit I've seen since Original Sin 2's retarded initiative round robin. Wow, I defeated a lot of nasty things and can now level up! There's even a campfire here to get me sum new spells and shit!

Well except for the fact that I don't have the gold to level up the dudes that I can get up to 4, and in fact half my party is still level 2 because I don't have the cash to get those sad fucks up to 3. This is plain and simply stupid. This isn't challenging or difficult, it's straight up unfair.
 

VentilatorOfDoom

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Pierre thought it prudent to hardcode this exciting innovative mechanic, so you can't even switch it off in the module settings.
 

Dickie

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Entangle, Summon Wolf, Summon Crocodile and Quicksand are amazing. He can also cast some protection spells as a move action and that comes in handy sometimes.
Don't forget Longstrider spell for a permanent +10 to speed.
 

Mortmal

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You know, I can live with reloading an encounter that outlevels, outguns and outnumbers me for 100 times until I get the perfect starting conditions. I can really live with a lot of shit. But the fact that this fucking game has paid level-ups is quite possibly the most aggravating, insulting and offensive shit I've seen since Original Sin 2's retarded initiative round robin. Wow, I defeated a lot of nasty things and can now level up! There's even a campfire here to get me sum new spells and shit!

Well except for the fact that I don't have the gold to level up the dudes that I can get up to 4, and in fact half my party is still level 2 because I don't have the cash to get those sad fucks up to 3. This is plain and simply stupid. This isn't challenging or difficult, it's straight up unfair.
Seeing how you rage for this , i highly recomend you to keep going on, there's wonders to be seen . Wonders only a few chosen codexers were allowed to behold.
 

NJClaw

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You know, I can live with reloading an encounter that outlevels, outguns and outnumbers me for 100 times until I get the perfect starting conditions. I can really live with a lot of shit. But the fact that this fucking game has paid level-ups is quite possibly the most aggravating, insulting and offensive shit I've seen since Original Sin 2's retarded initiative round robin. Wow, I defeated a lot of nasty things and can now level up! There's even a campfire here to get me sum new spells and shit!

Well except for the fact that I don't have the gold to level up the dudes that I can get up to 4, and in fact half my party is still level 2 because I don't have the cash to get those sad fucks up to 3. This is plain and simply stupid. This isn't challenging or difficult, it's straight up unfair.
Maybe it's my inner masochist talking, but I don't have any problem with the "pay to level up" mechanic. It forces you to think twice about spending money on merchants' stuff and everything that forces me to make a decision is a welcomed addition.
 

Darth Roxor

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yes it makes me think twice about spending money on merchants when i have no money and there are also no merchants in sight
 

cruelio

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yes it makes me think twice about spending money on merchants when i have no money and there are also no merchants in sight
If don't fight the rat people they give you a magic item you can sell right back to them to afford leveling all your guys to 3. Their leader guy is a merchant.
 
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