On the other hand, Pierre has never struck me as fiscally conservative, Jeff Vogel type.considering that Piere is expanding assets etc for the next campaign I would assume KotC2 manage to be a financial success for him. Nice
Yeah, Pierre's always struck me as a: he wrote a book on economics? ... How?On the other hand, Pierre has never struck me as fiscally conservative, Jeff Vogel type.considering that Piere is expanding assets etc for the next campaign I would assume KotC2 manage to be a financial success for him. Nice
As far as I know, he's always just purchased either art packs or art services from freelancers as needed. He's not much of an artistic fellow (which I sympathize with) and can be stubborn so you can end up with stuff that looks more or less like dog shit. I don't think anyone goes to Pierre's games for art design though anyway, it's sort of a trade off for what you get. You can find pretty pictures in the latest Bioware release.Man how come the second game manages to look worse than its predecessor. I greatly appreciated the intentionally stylised look (being a reference to Dark Sun I guess?) in the first game, whereas this one took the turn for a more garish and inconsistent appearance, ending up like a jumbled mess (though it does have its charm). Also, the game graphical assets don't seem to scale properly when desktop scaling is set to values other than the default 100% - in particular, the text and UI elements end up pixelated and even deformed sometimes.
There's an answer to this, people were bugging him about it before release, I just don't recall what he said about it. Eventually he put the KotC1 sprites into KotC2, but then it looks even weirder imo because you get a mixture of those guys and other art. Like I say though, as far as I recall, he didn't make them himself.mediocrepoet I had zero objections to how the first game looked, but in KoTC 2 dev apparently decided to do his own thing, and it came out worse. Not that it's that big of a hurdle for me, of course, but it's just strange. Why couldn't he preserve the original style, it suited the game so well. Maybe it's somehow related to modability.
How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
I haven't played it since he's been nerfing everything, but earlier on it was significantly harder than KOTC1. Assuming you could progress through the bugs anyway.How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
I'd say 1 was a fun challenge but definitely not punishing.I haven't played it since he's been nerfing everything, but earlier on it was significantly harder than KOTC1. Assuming you could progress through the bugs anyway.How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
I didn't find KotC1 to be overly challenging up until the final optional event. That kicked my ass.I'd say 1 was a fun challenge but definitely not punishing.I haven't played it since he's been nerfing everything, but earlier on it was significantly harder than KOTC1. Assuming you could progress through the bugs anyway.How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
I have a confession to make. I never won the optional battle. On my single full playthrough i had a party of 2 knights/1 mage/1 cleric. With a party like that that battle would require too much reloads... i tried. If i replay fully Kotc 1 one day i'll go 0 or 1 knight and do it.I didn't find KotC1 to be overly challenging up until the final optional event. That kicked my ass.I'd say 1 was a fun challenge but definitely not punishing.I haven't played it since he's been nerfing everything, but earlier on it was significantly harder than KOTC1. Assuming you could progress through the bugs anyway.How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
I also didn't with 2 knights 1 mage and cleric.I have a confession to make. I never won the optional battle. On my single full playthrough i had a party of 2 knights/1 mage/1 cleric. With a party like that that battle would require too much reloads... i tried. If i replay fully Kotc 1 one day i'll go 0 or 1 knight and do it.I didn't find KotC1 to be overly challenging up until the final optional event. That kicked my ass.I'd say 1 was a fun challenge but definitely not punishing.I haven't played it since he's been nerfing everything, but earlier on it was significantly harder than KOTC1. Assuming you could progress through the bugs anyway.How does the difficulty compare to KotC 1?I suggest playing the second most difficult one - don't remember the name (hard?). It's difficult but reasonably so. We had several discussion on that subject here, there is no consensus but the game can be a masochist's dream on hardest level. Still, the hardest one now was the basic = only difficulty at first and is the closest to p&p. Because of that "purists" think it is the only "correct" one to play. I think the game is better balanced for the second hardest one - at least for first play-through. Ymmv.
Only 8 hours?
Anyone beat it with a melee heavy setup?
No one asked for sprites, and you can tell with ease, as there's only on the codex that people speak about this game. Complaints were about the art used on them being absolutely awful and still is. The isometric and sprites really arent that bad , but a waste of time instead of using 2D classic artstyle , even generating itself with AI would give good results.KotC 2 was designed initially using token to play like some virtual table top. Then people complained and he started to add KotC1 sprites and I guess he also buy some licensed sprites for the rest of the game because actually doing KotC 1 sprites for all new stuff in KotC 2 is probably going to be very expensive.