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Game News Knights of the Chalice 2 Trailer released

VentilatorOfDoom

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Tags: Heroic Fantasy Games; Knights of the Chalice 2

In anticipation of the soon-to-come Kickstarter campaign for The Dark Arena module of Knights of the Chalice 2, Pierre Begue has released a trailer showing gameplay from the Augury of Chaos module, which is already finished and will be a backer reward:

 

Tigranes

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Even a Dark Overlord cleverly disguised as a crazy French developer needs to read off his notes pasted above the webcam every few seconds
 

Taurist

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Blew all the budget in VA work it seems. Will any kickstarter crpg avoid this fate?
 

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Rpguy

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Pathfinder: Wrath
I think the art style is a decline from KOTC 1.

It is. The developer admitted it himself. I have to say the game does not look graphically appealing at all, and will probably lose some customers because of that. I find the lack of melee animations and the inability to differentiate between player characters and monsters really frustrating.

But hey I have waited for this game for a long time, in the end gameplay is more important to me than the above and I am going to support, buy and play it for sure.
 

Darth Roxor

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People can sperg whatever the fuck they want about the tokens, but this really looks great. That hostage situation with the options at ~2:00 (including the troll-teleport) already shows that it's gonna be much more than KotC 1.
 

Bruma Hobo

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Some unexpected Dark Disciples vibes, I don't mind that, but if puzzles and other non-combat activities become important, I then also expect some better character customization optiones (some new classes at the very least), since the first game barely qualifies as an RPG.

Still, I believe in Pierre.
 

VentilatorOfDoom

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I then also expect some better character customization optiones (some new classes at the very least),
Barbarian, Bard, Bishop, Champion, Cleric, Death Knight, Druid, Fighter, Gladiator, Mage Knight, Monk, Paladin, Psionicist, Psychic Healer, Psychic Warrior, Ranger, Rogue, Samurai, Sorcerer, Storm Warrior, Warlock, Wizard are the available classes.
 

Mortmal

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Mechanically everything is done right, trailer gameplay is impressive, something i'd like to play. If first Kickstarter goal is replace all the art, ill certainly back it.
 
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I can't imagine anyone who wasn't already *adamant* about buying this thing watching the trailer and coming out of it as "Woah, looks dope! My excitement is through the roof! Nothing gets me more hyped than five minutes of circles with numbers on top, an UI made with Microsoft Paint and midi-quality sound effects".
 

Darth Roxor

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People can sperg whatever the fuck they want about the tokens

Please stop misrepresenting the issue, these UI elements have nothing to do with the tokens and they're absolutely repugnant:

What can I say?

My excitement is through the roof! Nothing gets me more hyped than five minutes of circles with numbers on top, an UI made with Microsoft Paint and midi-quality sound effects.
 

Haba

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Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Would you be interested in buying an used car or a piece of property DR? I have a few "fixer-uppers" with great potential!
 

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