Crooked Bee
(no longer) a wide-wandering bee
Nope, but a game does translate into an experience!
Funny, as I didn't find the ghost in any way troubling. I just switched some characters out and healed the rest, switching some new ones in. And as I had two "tanks" on my team, one in the active party and one in reserve, the first one being poisoned didn't trouble me either. Also, Patchouli can bring the ghost down in, like, 4-5 magic attacks. Youmou's Cherry Blossom + Karma Wind combo, otoh, always meant trouble to me, even with Reimu's barrier active.
EDIT. Iirc, my characters were lvls 10-12 when I defeated Youmou, but I may be mistaken.
Overweight Manatee said:Against Youmu my biggest problem by far was the ghost. If that AoE poison spell decides to proc on all 4 people (which I swear happens 50% of the time) its pretty much game over since you only have a single poison remover. You can try to do some funky things switching people out, but they degen while in reserve so you are still crippled a ton and probably aren't getting past the fight unless you are a lot higher leveled then I was. Of course, as far as I can tell there is exactly zero ways to increase your poison resistance at this point so the whole fight is spent praying the ghost does stupid things until you kill it.
Her big sword attack is not going to kill anyone who isn't an absurdly weak character or already hurt so long as you have Reimu's defense barrier up. Pile the SP recovery items onto her, you should nearly double her rate of SP regeneration. Crino probably deserves the other SP recovery items, since the slowing effect of her ice spells gradually wears off every turn spamming it as much as possible to keep it at full strength is ideal.
Funny, as I didn't find the ghost in any way troubling. I just switched some characters out and healed the rest, switching some new ones in. And as I had two "tanks" on my team, one in the active party and one in reserve, the first one being poisoned didn't trouble me either. Also, Patchouli can bring the ghost down in, like, 4-5 magic attacks. Youmou's Cherry Blossom + Karma Wind combo, otoh, always meant trouble to me, even with Reimu's barrier active.
EDIT. Iirc, my characters were lvls 10-12 when I defeated Youmou, but I may be mistaken.