LlamaGod said:If Deus Ex is on par with Oblivion, what does that make SS2?
wallace said:Boiling Point is something like 25*25 km (I think they shrunk it down some mid-dev,) but most of that is just jungle for the purposes of "I'd better take a vehicle" -> "oh shit, I wrecked my car HOW far from town?"
PS: patch patch patchitty patch.
crufty said:Technically, wasn't Arena bigger than Daggerfall, or was that just my imagination?
Seven said:Have you tried Arcanum?
yup.LlamaGod said:crufty said:Technically, wasn't Arena bigger than Daggerfall, or was that just my imagination?
Arena was the entire game world, wasnt it?
LCJr. said:Seven said:Have you tried Arcanum?
Arcanum isn't a continous world, it's just a big map with set locations. BTW anyone else find it idiotic you couldn't find a city until someone told you exactly where it was? Even if it was a port city or had a railroad line your character couldn't follow the rails or simply walk along the shoreline and find it. Or for that matter that the Victorian tech society had yet to produce a single map.
I've done that several times already on my 3rd playthrough since I memorized a few of the coordinates.
Arcanum's world is indeed continuous; that's why you can actually stop in between cities at any point (short of stopping in the middle of a tree or building* of course).
Slylandro said:LCJr. said:Seven said:Have you tried Arcanum?
Arcanum isn't a continous world, it's just a big map with set locations. BTW anyone else find it idiotic you couldn't find a city until someone told you exactly where it was? Even if it was a port city or had a railroad line your character couldn't follow the rails or simply walk along the shoreline and find it. Or for that matter that the Victorian tech society had yet to produce a single map.
Perhaps I misunderstand you, but none of that is true at all. Arcanum's world is indeed continuous; that's why you can actually stop in between cities at any point (short of stopping in the middle of a tree or building* of course). Compare this to the BG II travel system where each city represents a distinct node and you can't really be inbetween cities except on special scripted encounters (like with bandits or when you meet Drizzt). It's just that a lot of the land in Arcanum outside the cities isn't really worth exploring, and a good deal of it is in fact in an obvious pattern. It's also not true that you can't find a city by walking to it before someone tells you where it is, I've done that several times already on my 3rd playthrough since I memorized a few of the coordinates.
* Actually you can, there is a weird bug I encountered where I somehow managed to use Arcanum's travel system to phase myself into a bridge. I was stuck, couldn't move, and had to reload. :D
crufty said:Technically, wasn't Arena bigger than Daggerfall, or was that just my imagination?