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Interview Larry Liberty Interview

Discussion in 'News & Content Feedback' started by VentilatorOfDoom, Apr 15, 2010.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Tags: Fallout: New Vegas; Obsidian Entertainment

    In former times - when Obsidian was still Codex' favorite developer - they gave interviews to us. Nowadays they answer questions at the Bethblog. <a href="http://bethblog.com/index.php/2010/04/14/inside-the-vault-obsidians-larry-liberty/">And so does Larry Liberty</a>, Senior Producer on Fallout: New Vegas.
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    <p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;"><b>What’s your job at Obsidian?</b>
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    Put simply, I manage the production of Fallout: New Vegas. In practice, that means managing a small team of producers that in turn manage the five cross-discipline teams of developers responsible for creating the game. [We have broken the team into smaller sub-teams, each focused on a specific goal each milestone. Incidentally, these teams are all named after items found in the Fallout universe: Team Buffout, Fancy(lads), Mentats, Nuka, and Psycho.] I manage two of the teams myself and coordinate with the rest of my production crew in a relatively organic manner. My primary job is to see that Josh’s [Josh Sawyer, Project Director/Lead Designer] vision is executed to the fullest extent possible while staying within scope.
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    <b>What games have you worked on?</b>
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    Including a few cancelled titles, I have worked on twentysomething games. When I was a kid, I tested a couple of Atari 5200 games and an Atari Lynx title when I was in college. My first game as a member of an actual development team was MLB Pennant Race, the first Sony baseball game for the PlayStation. I am credited on other games as either a programmer or producer: EverQuest, PlanetSide, Star Wars Galaxies, Tony Hawk 4, NBA: The Life, D&D Tactics, The Witcher, Neverwinter Nights 2: Mask of the Betrayer, among others.
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    Larry Liberty - what a badass name.
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    Spotted at: <A HREF="http://www.gamebanshee.com/news/97547-bethesda-softworks-inside-the-vault-qaa.html">Gamebennshe</A>
     
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  2. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Kingmaker
    I wonder if the climax of New Vegas will feature a large robotic Larry Liberty descending on an Enclave-infested Caesar's Palace?
     
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  3. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    :lol:
     
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  4. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    It'd actually be pretty awesome. Though if it was a acid vision instead it'd be even better.
     
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  5. Gragt Arcane Patron

    Gragt
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    Serpent in the Staglands Divinity: Original Sin
    I wonder if he's married to Edna Slavery.
     
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  6. Azrael the cat Prestigious Gentleman Arcane

    Azrael the cat
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    Holy SHIT! Obsidian have started hiring computer game characters - or at least, potential computer game characters - as developers!

    You know, if I was called Larry Liberty, I'm not sure that I'd be satisfied with a life as a game developer. I think I'd be pretty disappointed I didn't grow up to be a space exploring astronaut who travels to the future and saves the world from aliens. Or at least President of the USA. Fuck, at least Prime Minister of the goddamn UK!

    I think, as far as I'm concerned, this game has stopped being Fallout: New Vegas, and is now-on known as 'that game by that Larry Liberty guy'.
     
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