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In Progress Let's Die Together in ADOM: I have no idea what I'm doing Edition

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
Ancient-Domains-of-Mystery.png


Welp, it's that time of the year again, summer has arrived but social life is still on the back-burner due to the Kung Flu so I need something to take a break from working on real life stuff. So what better solution than learn to play a game that I've never played before while using my esteemed Codexers as sacrificial lambs?

For those unfamiliar with it (like me), ADOM is practically the OG of Rogue-like games, initially released back in 1996 and still under continued development to this day. Quoting from the official web-site:

Ancient Domains Of Mystery (ADOM) is an epic roguelike & RPG game, customizable to a wide variety of playing styles. Dive into mysteries created in more than a quarter century of development, explore a huge world and become a champion of order or chaos. Save the world of Ancardia or rule it with an iron fist... or chaos tentacle!

As I said, I have absolutely zero ideas of what I'm getting into, I did play a rogue-like some years ago (no idea which one it was, only that someone LPed it in the 'Dex, it's been that long. It was Stone Soup) and a few rogue-lite, but I'm practically a newbie to the genre. All I know is that you create a RPG character, have him wack a few mobs, die horribly and move a little bit forward each time, completion of the game optional.

Now, this is where you prestigious gentlemen come in. I want you to select a race and class from below, give me a fancy name, choose a temperament that will guide me as to how I will play you (be creative!) and then sit back in horror as I horribly mismanage your character and lead him to an untimely death. Knowledge of the game is not required, even better if you come up with terrible characters, we're here to learn together.

Races:
  • Human: Humans are fairly generic. They have average stats, with only learning above average, good equipment, and gain levels quickly. They perform decently with any class, but are not the best or worst with any.
  • Troll: Trolls are huge, stupid creatures that like to eat the other sentient races. Trolls heal quickly but need to eat a lot of food and need much more experience to level than the others. They have excellent Strength and Toughness, but poor mental stats. Trolls make fearsome Barbarians and are also suited to other fighting classes.
  • High Elf: High elves are frivolous and love nature. Thanks to their high agility, they make excellent Archers. Their magical abilities also make them capable spellcasters, even if the class is not specifically centered on casting, such as Healers.
  • Gray Elf: Aloof, arrogant, and physically weak, but stunningly beautiful. Gray Elves are one of the most magically-oriented races (behind Mist Elves). They make powerful Wizards and good Archers.
  • Dark Elf: Dark Elves are cruel underground denizens that specialize in stealth and magic. They are excellent Rangers and Archers, but also make surprisingly adept Beastfighters and Paladins. They are not well-liked among the other races, and are particularly despised by dwarves.
  • DORF!: Dwarves are a short, stocky race who dwell in underground caverns. They are physically strong, tough and often heavily armored. They make excellent Fighters, Paladins and Weaponsmiths, but can do well with any class, even Wizards.
  • Gnome: Gnomes live in rolling hills. They are magically adept but still tough, and are deadly shots with crossbows. They are good Archers, Priests, and Elementalists.
  • Hurthlings: Hurthlings are the smallest race, and are generally not prone to adventure. While not strong, they are sturdy and very dexterous. They make good Thieves, Monks, Archers and Assassins.
  • Orcs: Orcs are a hateful, evil race that enjoy killing and pillaging. They are excellent Fighters and Barbarians. They also make surprisingly good Paladins and Priests.
  • Drakeling: Drakelings are cold-blooded humanoids who are related to dragons and can breathe acid. Physically strong and tough, they are good Fighters but can excel at any class due to a low number of weaknesses. They are a popular choice for Mindcrafters.
  • Mist Elf: Mist Elves are a challenging race to play because of their extremely low toughness. Total HP of less than 40 at level 10 is not uncommon. On the positive side, they are extremely good channelers of magic and take less damage from melee attacks than other races.
  • Ratling: Ratlings have decent melee stats and can quickly determine the relative worth of items, having both Appraising and Detect Item Status as racial skills. Like Humans, they are not the worst or best choice for any class.

Classes:
  • Fighter: Sturdy class with good melee and missile capabilities. Generally very average in abilities and skills.
  • Paladin: Melee fighter with strong ability for divine casting. Excellent skillset and decent class powers.
  • Ranger: Specialist in two-weapon combat and wilderness survival. Competent melee fighter and missile user. Fantastic skillset, but dreadful class powers.
  • Thief: Specialist in thievery, stealth, and traps. Poor combat, missile, and casting prospects. Considered very difficult for most races.
  • Assassin: Master of poisons and use of critical strikes to defeat opponents. Vulnerable in the early game, but strong melee and missile prospects as the game progresses. Excellent skillset and class powers.
  • Wizard: Master of arcane magic. Generally incompetent with melee or missile weapons, but extremely powerful once a few spells are learned. Considered to be one of the most powerful classes.
  • Priest: Master of divine magic. Limited ability with melee or missile weapons, but powerful spellcasters. Their ability to automatically identify the B/U/C status of items is very convenient for players who have difficulty with material-based identification.
  • Bard: Musically inclined class with an otherwise random skillset. Difficulty and playstyle is variable depending on the whims of the RNG.
  • Monk: Excels at hand-to-hand fighting with strong potential for midgame casting. Difficult to start, but immensely powerful as the game progresses.
  • Healer: Extremely durable class due to immense health regeneration abilities and high starting toughness. Excellent prospects for melee and casting abilities.
  • Weaponsmith: Specialist in smithing of weapons and armor. Decent melee capabilities in the early game with possible late-game casting available.
  • Archer: Master of all missile weapons. Limited abilities with melee or magic, but unbelievably powerful with any missile attacks. One of the most powerful classes.
  • Merchant: Specializes in the buying and selling of a particular type of item (eg. potions, scrolls) and the buying and selling of goods. Dismal fighters, casters, or missile users. Generally considered very difficult.
  • Farmer: Excels at gardening and herbalism. Requires significant knowledge of how to exploit herbs to be reasonably effective. Decent prospects as a missile user.
  • Mindcrafter: Uses mental powers to confuse and damage opponents. Difficult to start, but very unique to play compared to other classes.
  • Barbarian: Tremendously powerful in melee combat, but completely incapable at magic.
  • Druid: Divine caster who specializes in wilderness survival. Generally easy to start, but long-term prospects not as good as priests.
  • Necromancer: Arcane caster with the ability to raise dead humanoids as undead. Difficult to get started, but tremendously powerful as the game progresses.
  • Elementalist: Arcane caster who primarily learns spells as they level rather than through books. Strong early game due to easy availability of spells, but needs spellbooks, melee or missile support once naturally gained spells run out, and is not as adept at reading books as the Wizard.
  • Beastfighter: Master of unarmed combat and very durable, but inept with melee weapons, shields or magic. Tricky to get started, but power increases dramatically as they level.
  • Duelist: Weapon masters that have the potential to become extremely powerful as the game progresses; as long they aren't burdened by armor or carried weight, and they keep one hand free. Fantastic skill set makes it one the best melee-oriented classes.
  • Chaos Knight: Challenge class that starts with high PV armor, but also with very chaotic alignment and is thus unable to receive many quests without changing alignment. Changing alignment from Chaotic incurs ongoing damage. Can vary significantly in difficulty from game to game due to starting with 3 random corruptions.

As I wait for some characters to be submitted, I'll play a little bit so I'll have some idea of how the game works (well, at least I'll play the tutorial), in the meantime give me people to kill for your entertainment!
 
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Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
THE EPIC LIST:

baud : a voracious Barbarian Troll
SIQhLCB.png
Dayyālu : Female Orc Paladin

Also, apparently you can choose the sex of your pixelman, so remember that we'd like a Female Orc Paladin.
For representation and inclusion, not for sick, sick fetishes. We're good men here.
0bWmwov.png

ValeVelKal : A ratlike bard! Many people know that people being silent avoid the enemy coming to you. Few people know that being really, REALLY noisy makes the enemy go AWAY.
I am very noisy for that reason.
0mI5RG6.png
spectre : Kleptomaniac Gnomish Priest who really, really loves gold

Strange Fellow : Ratling Merchant. Name: Don Barlone.

tindrli : Hurthling Assassin Anxious Sinan "Gipsy" Sakic

Azira : Human Necromancer. Keep those corpses walking and working.

shywn : Drakish ranger, please. I like dual-wielders for some reason.

garren : Troll beastfighter, name: Long John

Tip: don't use weapons, beastfighters fight with their fists or they get massive penalties

vazha : Reporting for the duty, Vazha The Blessed, Dwarf Beastfighter. Basically roleplay BRIAN BLESSED snout-punching polar bears and grabbing silverbacks by cojones

Johannes : Reporting for a Male Drakeling Barbarian

THE GLORIOUS MAUSOLEUM:

Trollbaud:
Death by Bees while gloriously rescuing a puppy
4CClJ3L.png

QfaOH3D.png
Famous last words:
Bfyivdw.png
MOOOOOOMMAAAAAAAA....aaaaaaaaaaaarh.....

Dayyaladina:
Gored by a vengeful Rat
vcVBHgt.png

UcvMVXg.png

HEm5krp.png
Famous last words:
LFiRy9X.png
Impudent wretch!

THE HONORABLE TABLE OF CONTENT:

The Adventures of Trollbaud

Chapter 1: The Birth of a Hero
Chapter 2: Red-Hair
Chapter 3: The Stuff of Heroes
Chapter 4: Glorious Rescue


The Adventures of Dayyaladina

Chapter 1: Impudent Wench!
Chapter
2: Wretched Mutt! Part 1, Part 2, Part 3
Chapter 3: Her Future Ascension
 
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Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,465
Location
Shaper Crypt
Stock reply: Play Stone Soup as "newb-friendly first roguelike". Also it's an unwritten rule that you'll love just the first version you try of Dungeon Crawl and hate the balance of the following ones



Orc Paladin.
 

ValeVelKal

Arcane
Joined
Aug 24, 2011
Messages
1,604
A ratlike bard !

Many people know that people being silent avoid the enemy coming to you. Few people know that being really, REALLY noisy makes the enemy go AWAY.

I am very noisy for that reason.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,380
Why am I not included in the usual suspects? I should be when ADOM is involved.

How about a kleptomaniac Gnomish Priest who really, really loves gold?
(priests should make for a nice beginner class that should let you explore a good bunch of game options)
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
Allright, so Baud the voracious Troll will be our first victim hero. I'll actually play him tomorrow, in the meantime everyone say hi to Trollbaud:
SIQhLCB.png

Why am I not included in the usual suspects? I should be when ADOM is involved.

Well, the usual circlejerker of the past year at least. Only the most upstanding gentlemen who have proven themselves adept sailors, admirals, tankers and infantryman were included. Welcome aboard, your criticism will be appreciated!
 
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Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,519
Location
Copenhagen, Denmark
Codex 2012
Just to mess with you, how about a Hurthling Monk? :troll:

Fuck that. Ninja'd while working. OK then. Human Necromancer. Keep those corpses walking and working.
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
The Adventures of Trollbaud


Chapter 1: The Birth of a Hero

Ladies and Gentlemen, would you please welcome our new hero, the mighty Baud! Baud, would you care to introduce yourself?

22873.jpg
Why yes, you see I am a noble warrior, famed throughout the lands for my refined beard and good looks and for my noble spirit. You see, I was raised by the noble...

Stop right here, this is not who you are anymore!

22873.jpg
Is it not?

Nope, you are Trollbaud, the barbarian troll, born under the sign of the Cup. So you're particularly...festive...even for a troll.

VpXzyyu.png

YevEoas.png


NP2zXjt.jpg


22873.jpg
..but...

You are preternaturally strong and resilient, faster than your size than would suggest and strong of spirit. Oh, and some say you are good looking for a troll.

k5lyCNa.jpg


22873.jpg
....for a troll....?

Your blood-lust knows no bounds, even for a troll

QkSTEVH.png

22873.jpg
...what about my noble spirit...

Yup, you're one serious piece of work.

SIQhLCB.png


22873.jpg
....so this is me now....

Yeah, and you better get used to it. Forget the balls, the ladies and the noble deeds, this is your life now!

QkRwBFM.png


In fact, try and get into character!

22873.jpg
...ok, let me try...

Bfyivdw.png
...yaaaaar...

LOUDER!

Bfyivdw.png
YAAAAARGH!!!!!

Ok, not good but better. You'll have to work on that in the future.

Bfyivdw.png
So what am I gonna do now?

I am glad you asked! This is the story of your world, this is your mighty quest that you shall embark on! This is how you shall leave your mark upon the History!

MRIhi0X.png

Vpx1YAE.png

xKutGuw.png

LrbWbLB.png


Bfyivdw.png
...I guess I can give it a try?

Attaboy, now go out into the wilderness, good luck!

KcxJATv.png
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
The Adventures of Trollbaud

Chapter 2: Red-hair


So here we are into the world, let's take a moment to look at the interface

KcxJATv.png


At the top we have this:

31xvbh4.png


Those are all our stats. From left to right they are:
-Our name
-Our level and XP bar

Bfyivdw.png
Only lvl1, what does it mean?

That you are a beginner, a newbie, the lowest of the low, an amateur, a wet-back...

Bfyivdw.png
Fine, I get it... :cry:

-Our Health Pool (the green bar), used to take hits. We are quite sturdy to start with.
-Our mana pool (the blue bar) used to cast spells.

Bfyivdw.png
Ooooh, can I cast spells?

Nope, you are a big brute that hits things with a club and nothing else.

-The shield is our Defence skill, how good we are at Not Getting Hit.
-The little helmet underneath is our armor, how good we are at mitigating damage when we fail at Not Getting Hit.
-Next we have our stats, please refer to the previous post as to what the acronyms are for.
-The cave icon with the DrCh tells us our location. They are acronyms, so I have to mouse over it to see what it means at the moment. For example we will soon be in a UCa, an Underground Cavern.
-The balance shows us our alignement. At the moment we are Chaotic (whatever that means)

Bfyivdw.png
...so....yaaar?

Yaaar.

-The number 100 is our current speed. 100 seems to be the baseline speed, it can go down when uncumbered or from status effects and I assume spells and race/classes can make it go up.
-And finally the 46 is our currently held gold.

Bfyivdw.png
I'd rather not know how I obtained that gold...

Let's not indeed.

Now that we got this out of the way, let's start adventuring! We'll come back to UI and stats later, but for now look! There's a cave right next to us.

3w6nvgU.png


Bfyivdw.png
Could we rather go back to talking and learning? Broaden our spirit by acquiring new knowledge?

Into the cave. Now.

oqxL3Ae.png


We spawn just outside the cave.

Bfyivdw.png
Oooh boy, I'm so nervous right now
Bfyivdw.png
IIIIIIIICK, WHAT IS THIS FOUL CREATURE?????

WqjcZX3.png


A goblin! Strike this fucker down, he is no match for your strenght!

Bfyivdw.png
...ehm...excuse me sir, I don't think we have been introduced yet. My name is Trollbaud and I was just walking around, I'm not looking for trouble.

rQ8zXZ4.png


He's not too impressed by your charisma.

Bfyivdw.png
He hit me! I am mortally wounded! Woe is me!!!!

Oh shush, he missed you. Now hit him!

Bfyivdw.png
So...like this?

:crunch:

ypTga5P.png


Critical hit for 48 damage, I am actually impressed.

Bfyivdw.png
Ow...this felt....good?

That's the troll coming out, good job! You'll see, you will learn to like this in time. Now let's loot his body!

jnIG8Yj.png


An unidentified potion and a scroll, I guess that's the tutorial dungeon for you where even the smallest of gobbos has potentially useful things.
Wait, what the hell are you doing?

MFJElc9.png


Bfyivdw.png
Can't stop...need food for later....

Uh, guess you really are a troll after all.

Yes, you can eat corpses in this game. You can also cook them apparently, but we'll figure this out later. For now Trollbaud will follow the Paleo diet.

Alright then, onward into the cave!!

AQXfwLw.png


We find this in a corner:

ZLzjpR8.png


Bfyivdw.png
Can I use the bow?

Yes, but very badly.

Bfyivdw.png
Can I use the wand?

...I guess? I don't think there are any restrictions on using wands, but we'll find out soon enough.

Bfyivdw.png
Soon? How do you know?

Well..........You see you are in the tutorial zone, and I already played that cave before. I do happen to know what's coming up next for you.

Bfyivdw.png
BAh! After fighting that goblin nothing can scare me! I can take on anything that I meet.

Mr1qexD.png


Are you sure?

Bfyivdw.png
AAAAAAAYYYYEGH!!!!!

Don't panic! There is a body of deep water between you and him, he can't reach you. Let's take this opportunity to see if you can use that bow!

Wn0nx27.png

7kryJ4L.png


First arrow...Hit! But you're missing all the other arrows, so let's stop wasting time and use that wand!

Bfyivdw.png
How do I use it?

Dunno, just point it at the minotaur and hope it works?

Bfyivdw.png
Okey

zap!

EGQawHu.png


It worked! The beast is wounded and the water in front of you has frozen! Let's keep doing it until we can cross the water!

zap zap zap!!

YbAEicU.png


Bfyivdw.png
AAaagh! It's charging me!!

Stop being a wuss and fight him!

Wam! BAM! STONK!

3JICm7u.png


Bfyivdw.png
Ouch, he hit me!

Yeah, for 8 HP. You'll be fine. Keep fighting him!

Splat.

V25x0YC.png


Good job, you killed him!

For the more eagle-eyed amongst you, you might have noticed that Trollbaud has changed hair colour now. This is because I accidentally zapped him with the wand (yes, you can target yourself, I didn't know that) chunking off most of his health in the process. After that, the minotaur just proceeded to kill our hero. As it happened so soon in the adventure and because it was my own miss-click that did it I decided to just restart. Rest assured that this sacrilegious act shall not be repeated

Bfyivdw.png
Wooohoo, I won!
Bfyivdw.png
But damn, that wound hurts.

I guess we'll try to use your first aid skill? You're not terrible at it.

JHtXFXk.png


Shrug, it didn't do anything. Let's move on.

Wait, stop here! Use your search skill now.

Bfyivdw.png
ehm, sure...

dkrOIJG.png


As if by magic, a new passage reveals itself! Let's take that newly formed northern passage.

Bfyivdw.png
Why?

Just trust me.

I2LjBeS.png


Bfyivdw.png
Drat! An impenetrable door!

You're a troll, just beat it down, will you?

Bfyivdw.png
Oh right, of course. humf!

The door comes crashing down, and behind it...

krP9aps.png


Bfyivdw.png
IIIIIIIIIIIIK!!!!!

Use your wand! We still have some charges left!

ZAAAAP!

fqmycQf.png


It's super effective!!

Bfyivdw.png
YAAAAAR!!!! SLAUGHTER!!!!!!

Trollbaud proceeds to slaughter the remaining gobbos with ease, we decided to not show more images of it to preserve the eyes of our prude and delicate audience.

Bfyivdw.png
Well, that was pretty easy actually.

Yeah, you're not bad at it, you know? It also helped that you were fighting them in a doorway, so they never could swarm you.

Alright, let's explore the rest of this cave!

And explore we do, but nothing of interest is found. Eventually, we reach the exit.

Sl2mlKW.png


Bfyivdw.png
Oooof, can't complain to be finally out of there! So that's it, have I saved the world? Has evil been rooted out of the world?

Pfff! you wish! This was just the introductory area, you weren't meant to die or anything in there.

Bfyivdw.png
Ooh well, onwards I guess, right?
Bfyivdw.png
By the way, I feel a little...different? And wasn't my hair a different colour before?

Shut up. Don't you ever mention that again.
 
Last edited:

shywn

Savant
Joined
Feb 13, 2016
Messages
436
The graphics are completely alien to me.

Also, Drakish ranger, please. I like dual-wielders for some reason.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,380
The primary function for First Aid is stopping blood loss, and you can do that at any time. The skill can also recover lost HP, but you need to apply the first First Aid skill immediately after HP loss (it's a bit counter intuitive doing that in the middle of combat), but applies to all kinds of damage, disease and poison included. Use it one turn later and is too late. Long-term HP recovery is governed by the Healing skill kicks, so get it to boost your regen.

Another thing that's not advertised by the game but very useful for your long-term survival is setting Tactics (T), this lets you trade defensive value for to hit and damage, and the other way around.
Feel free to go all berserk when shooting missle weapons.
The important bit, changing tactics doesn't use an action, so you can switch to coward when doing something you don't want interrupted, like reading, or using first aid.

EDIT: Just re-read this and holly fuck, had to edit for clarity.
 
Last edited:

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
In case you don't know, you can only apply the first First Aid skill immediately after receiving damage (it's a bit counter intuitive doing that in the middle of combat), but applies to all kinds of damage, disease and poison included.
I did know you had to use it quickly but I didn't that you could use it in the middle of combat, thanks!
Feel free to go all berserk when shooting missle weapons.
Good point, I did know about Tactics, but didn't think to use it for ranged combat (like in Legionary Life I guess).
 

shywn

Savant
Joined
Feb 13, 2016
Messages
436
Shush, let him learn by himself. He's already playing a Troll Barbarian which is as close to 'easy mode' as that game gets. As long as you don't starve to death, that is.

First Aid must be taken within 2 turns after taking damage, I believe. Not 1 turn.
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
...so, I'm having an issue with ShareX at the moment. Every so often it seems to freeze the game when taking a screenshot. It doesn't quite crash it, the game is still running and I've found the character had moved around when force-quitting and reloading, but I am completely unable to interact with the game. Still having the same problem after changing shortcuts.

Any good alternatives to ShareX that you guys know of?
 

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
If you're playing the Steam version, you can use Steam's screenshot functionality (and even store you screenshot on Steam's server).
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,026
Location
The Eye of Terror
If you're playing the Steam version, you can use Steam's screenshot functionality (and even store you screenshot on Steam's server).
Hum, can you select a region to screenshot? That function saves a lot time from not having to crop the images manually afterwards.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,380
First Aid must be taken within 2 turns after taking damage, I believe. Not 1 turn.
Whelp... that's how I've been doing it since 0.9. I don't think I ever managed to get a success with it unless it was applied immediately.
Might be different at higher skill levels, never bothered seriously investing in it tbh.
 

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