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Let's discover X-Com's fate in Superhuman TFTD - Update #52

korenzel

Educated
Joined
May 18, 2010
Messages
278
I recently picked up TFTD again, so why not make a LP out of it ? I'll use unpatched TFTD with XComUtil and the alternate starting base layout. No other change or improvement. I've won the game Ironman on Experienced difficulty, but Superhuman should prove quite different. For one, the alien's better stats should make M.C. less of an ultimate ability to get, I remember being unable to control tentaculats even with 100 Psi Power/Skill. Also, don't expect aliens to miss.

I'll play monthly ironman. I will keep a save at the beginning of each month and will reload one or two if the situation leads to total defeat.

TABLE OF CONTENTS:

0 - Preparations
1 - First Contact
2 - Friday Night
3 - Hope and Despair
4 - Defensive Maneuvers
5 - Terror from the Deep
6 - Sacrifice
7 - Lobster Slaughter
8 - Calm before the storm
9 - Beach Vacation
10 - Choices...
11 - ...and Consequences
12 - M.C. Hell
13 - Bigger Guns
14 - Routine Recovery
15 - Minor Setback
16 - Score Race
17 - Research & Production
18 - Boom
19 - Sneak Attack
20 - Easy Start
21 - Flawless Victory
22 - Performance Evaluation
23 - Perfection
24 - Retaliation
25 - End of May
26 - Return of the Cruise Liner
27 - A Strange Sub
28 - Back in the Past
29 - Medium Sub
30 - Dreadnought
31 - Revenge of the Gillmen
32 - Hunter Hunted
33 - Battle Ship
34 - Expansion
35 - Peek into the Future
36 - Aftermath
37 - Monitoring
38 - Molecular Control
39 - Second Chance
40 - Assault
41 - Training
42 - Breaking and Entering
43 - Abduction
44 - Betrayal
45 - Traitors
46 - Weirdness
47 - M.C. Abuse
48 - Final Setup
49 - Alien City
50 - Shortcut
51 - The End
52 - Epilogue, with many thanks to RK47

----------------------------------------------

Press coverage in chronological order, courtesy of RK47:

The Sun Shine
The Sun Shine 26th Feb 2040
Codexian Times 2nd march 2040
Liberty News 23rd March 2040
Codexian Times 23rd May 2040
The Daily News
Codexian Times 1st April 2040
Mysterious Note
The Daily News 21st April 2040
The Daily News 30th April 2040
The Daily News
X-Com recruitment poster
The Daily News
Liberty News
The Daily News 13th May 2040
Codexian Times 14th May 2040
The Daily News 23th May 2040
X-TREME - Official X-Com Newspaper - May issue
The Daily News 3rd June 2040
The Daily News
The Sun Shine
The Daily News 3rd July 2040
The Daily News
The Daily News
The Daily News
The Codexian Times, issue 203.078
The Daily News


Code:
-Assigned soldiers :

--Atlantic-1
*RK47 (TANK)
*Oscar/S+
*eklektyk/S+
*Banelion/MS
*aRyan/S
*Black IV/S
*kazgar II/G
*Shepard/G
*anus_pounder/S
*Hellraiser III/S
*Zdzisiu III/S+
*Azira VI/S
*lightbane mk IV/MG
*BayBee/G
*Unkillable Cat IV/S
*Joka IV/C
*Trash IV
*Krraloth II
*Desmodus Rotundus II
*Orgasm
*KickAss II

--Pacific-1
*RabidRedneck (TANK)
*Warcupine III/DP
*Garfunkel III/G
*Mal II
*Pope Amole IV
*GolgePapaz Üç
*Juggernaut III
*Storyfagowicz
*Stereotypical Villain
*toastboy spotter
*Kashmir Slippers
*Slaughter IV
*Sergiu66
*IronFelix
*Lindblum
*Edward R Murrow V
*Thrombone III
*Merkwürdigliebe IV
*The Paranoid Incarnation
*Possibly Dangerous
*Hoverite

--China-1
10x Unnamed soldiers


-Not assigned

chzR /S
mediocrecannonfodder
Gondolin VI
Vlad III

-Clones

Azira
Thrombone
Warcupine
Edward R Murrow
Merkwürdigliebe
Trash
Desmodus Rotundus
Joka
hoverdog (Latajoncy Pjes, Hoverite, Hoverdog II-X, Hover Skurwiesyn)
Hellraiser
Zdzisiu
Krraloth
Occasionally Fatal (Possibly Dangerous, Mostly Harmless)
lightbane (mk VI) 
mediocrecannonfodder

Code:
RIP:

ElecTriCotter (G) - First Contact - Aquatoid reaction fire after throwing a grenade

Black Bart Charley (S) - Friday Night - Gilman reaction fire after throwing a flare
Zomg (G) - Friday Night - Gilman reaction fire after Warcupine kneeled
Black (C) - Friday Night - Alien grenade while storming the sub
Azira (C) - Friday Night - Alien grenade while storming the sub
Overweight Manatee (G) - Friday Night - Alien grenade while storming the sub
Gondolin (G) - Friday Night - Shot in the back with a rocket by Rabidredneck
Edward R Murrow (G) - Friday Night - Shot by a gilman
Yeesh (S) - Friday Night- Gilman reaction fire after moving through a door.

Stasgard (C) - Hope and Despair - Shot by an aquatoid
20 Eyes (S) - Hope and Despair - Shot by an aquatoid
Roxorowski (S) - Hope and Despair - Aquatoid reaction fire while exploring

chzr (S) - Defensive Maneuvers - Shot by an aquatoid
lightbane (G) - Defensive Maneuvers - Killed by a calcinite
spekkio (S) - Defensive Maneuvers - Killed by a calcinite
Merkwürdigliebe (S) - Defensive Maneuvers - Grenade misthrow
Luscious Pear (S) - Defensive Maneuvers - Shot by an aquatoid
Unknown soldiers (4) - Defensive Maneuvers - various

Azira II (C)- Terror from the Deep - Shot by a gilman
Garfunkel (C) - Terror from the Deep - Shot by a gilman
Warcupine (SP) - Terror from the Deep - Shot in the back by eklektyk

Overweight Manatee II (S) - Sacrifice - Shot by an aquatoid
Zomg II (G) - Sacrifice - Shot by an aquatoid
Yeesh II (G) - Sacrifice - Shot by an aquatoid

RK47 - Lobster Slaughter - Shot by a lobsterman
Slaughter - Lobster Slaughter - Shot by a lobsterman
Edward R Murrow - Lobster Slaughter - Shot by a lobsterman
Black II - Lobster Slaughter - Killed by a grenade thrown by a lobsterman
Hoverdog - Lobster Slaughter - Killed by Oscar's berserk fire
Ashery - Lobster Slaughter - Killed by eklektyk's berserk fire
ironyuri - Lobster Slaughter - Shot by a lobsterman
Bee - Lobster Slaughter - Shot by a lobsterman
Storyfag - Lobster Slaughter - Shot by a lobsterman
dextermorgan - Lobster Slaughter - Shot by a lobsterman
Rabidredneck - Lobster Slaughter - Shot by a lobsterman

Malakalov - Calm before the storm - Killed by a grenade thrown by an aquatoid
Thrombone - Calm before the storm - Shot by an aquatoid

Bane II Humanity - Beach Vacation - Killed by a Deep One

Unkillable Cat - Choices... - Shot by an aquatoid

Warcupine II - ...and Consequences - Shot by a lobsterman
Trash - ...and Consequences - Shot by a lobsterman
Desmodus Rotundus - ...and Consequences - Shot by a lobsterman
Joka - ...and Consequences - Shot by a lobsterman
lightbane mk2 - ...and Consequences - Shot by a lobsterman
Juggernaut - ...and Consequences - Shot by a lobsterman
Azael - ...and Consequences - Shot by a lobsterman
Canus - ...and Consequences - Shot by a lobsterman

Black Bart Charley - M.C. Hell - Shot by a Tasoth
KickAss - M.C. Hell - Shot by Azira III
Azira III - M.C. Hell - Executed while under alien control by eklektyk
Gondolin II - M.C. Hell - Shot by a Tasoth

Darthowicz - Bigger Guns - Shot by a Tasoth
Ghosthardware - Bigger Guns - Shot by a Tasoth
Pope Amole - Bigger Guns - Shot by a Tasoth
Zomg III - Bigger Guns - Zombified by a Tentaculat
Hellraiser - Bigger Guns - Zombified by a Tentaculat 
MacGond - Bigger Guns - Abandoned on an alien colony
Merk - Bigger Guns - Abandoned on an alien colony
Zdzisiu - Bigger Guns - Abandoned on an alien colony
Hoverpies - Bigger Guns - Abandoned on an alien colony

Haba - Routine Recovery - Shot by an aquatoid
Bee II - Routine Recovery - Reaction fire while looking for an aquatoid
Black III - Routine Recovery - Shot by an aquatoid

dextermorgan II - Minor Setback - Shot by a Tasoth
Malak - Minor Setback - Shot by a Tasoth
golgepapaz bir - Minor Setback - Shot by an aquatoid
yeesh III - Minor Setback - Shot by a Tasoth
sergiu64 - Minor Setback - Shot by a Tasoth
root - Minor Setback - Shot by a Tasoth
Slaughter II - Minor Setback - Shot by a Tasoth
Opowiesciozerca - Minor Setback - Shot by a Triscene
kazgar - Minor Setback - abandoned to alien assault party

Roxorowicz - Score Race, part 1 - Reaction fire from an aquatoid
good little toastboy - Score Race, part 1 - Grenade misthrow
Edward R Murrow III - Score Race, part 1 - Grenade misthrow
Stereotypical Villain - Score Race, part 1 - Grenade misthrow

Undead Phoenix - Reseach & Production - Blasted by an alien pulser thrown by an aquatoid
Azira IV - Research & Production - Shot by a gilman

Hellraiser II - Boom - Turned into a Zombie
Zdzisiu II - Boom - Shot down by eklektyk

Pope Amole II - Easy Start - Killed by a sonic pulser thrown by a lobsterman
Black bart Charley IV - Easy Start - Shot by a lobsterman
Thrombone II- Easy Start - Shot by a lobsterman
KickButt - Easy Start - Shot by a lobsterman
Occasionally Fatal - Easy Start - Shot by a lobsterman

Azael Jr. - Performance Evaluation - Shot in the back by Golgepapaz Iki
Unkillable Cat II - Performance Evaluation - Shot by a gilman
Garfunkel II - Performance Evaluation - Shot by a gilman
Trash II - Performance Evaluation - Shot by a gilman
Schluberlubs - Performance Evaluation - Shot by a gilman
Johannes - Performance Evaluation - Killed by Storyfagowski's pulser
Vlad the Impaler - Performance Evaluation - Shot by a gilman

Azira V - Retaliation - Shot by a gilman
Hovery - Retaliation - Shot by a gilman
lightbane mk3 - Retaliation - Shot in the back by aRyan

good little toastboy 2 - Return of the Cruise Liner - Shot by an aquatoid
BeeBee - Return of the Cruise Liner - Shot by an aquatoid
Slaughter III - Return of the Cruise Liner - Shot by an aquatoid

Unkillable Cat III - Zombified by a Tentaculat
Alexandros - A Strange Sub - Killed in a pulser blast

KickAss Jr. - Revenge of the Gillmen - Blasted by a sonic pulse
Joka2 - Revenge of the Gillmen - Shot in the back by a gillman
ironyuri 2 - Revenge of the Gillmen - Blasted by a sonic pulser
Sergiu 65 - Revenge of the Gillmen - Shot in the back by a gillman

Gondolin IV - Battle Ship - Zombified by a Tentaculat
Joka III - Battle Ship - Shot down by a Lobsterman

Darthowski - Peek into the Future - Shot down by a Tasoth
Merkwürdiglieve II - Peek into the Future - Fate Unknown
Thrombone III - Peek into the Future - Fate Unknown
Pelvis Knot - Peek into the Future - Fate Unknown
Krraloth - Peek into the Future - Fate Unknown
Pope Amole III - Peek into the Future - Fate Unknown
Juggernaut II - Peek into the Future - Fate Unknown
Trash III - Peek into the Future - Fate Unknown
Desmodus Rotundus III - Peek into the Future - Fate Unknown
Mal - Peek into the Future - Fate Unknown
Edward R Murrow IV - Peek into the Future - Fate Unknown
Vereotypical Stillain - Peek into the Future - Fate Unknown
Golgepapaz Iki - Peek into the Future - Fate Unknown
Storygafowski - Peek into the Future - Fate Unknown

Merkwürdigson - Assault - Abandoned while under alien control on an alien artefact site
Undead Phoenix II - Assault - Shot by a Tasoth
chzr II - Assault - Shot by a Tasoth
Latajoncy Pjes - Assault - Zombified by a Tentaculat
geoffrey chaucer - Assault - Zombified by a Tentaculat

Yeesh IV - Breaking and Entering - Blasted by a sonic pulser

TripJack - Abduction - Abandoned on a disabled colony

Leaza - Traitors - Executed by the Displacer tank while under alien control
Knives Plot - Traitors - Executed by Stereotypical Villain while under alien control
Lindblum - Traitors - Abandoned on an alien artifact site.

Shepard - Alien City - Mysterious Circumstances

Trash - The End - Died in the explosion of T'leth, the alien city.
Oscar  - The End - Died in the explosion of T'leth, the alien city.
lightbane  - The End - Died in the explosion of T'leth, the alien city.
aRyan  - The End - Died in the explosion of T'leth, the alien city.
Banelion  - The End - Died in the explosion of T'leth, the alien city.
Black  - The End - Died in the explosion of T'leth, the alien city.
eklektyk  - The End - Died in the explosion of T'leth, the alien city.
BayBee  - The End - Died in the explosion of T'leth, the alien city.
Krraloth  - The End - Died in the explosion of T'leth, the alien city.
Azira  - The End - Died in the explosion of T'leth, the alien city.
Pope Amole  - The End - Died in the explosion of T'leth, the alien city.
Golgepapaz Üç  - The End - Died in the explosion of T'leth, the alien city.
Mal  - The End - Died in the explosion of T'leth, the alien city.
Juggernaut  - The End - Died in the explosion of T'leth, the alien city.
Stereotypical Villain  - The End - Died in the explosion of T'leth, the alien city.
toastboy spotter  - The End - Died in the explosion of T'leth, the alien city.
Slaughter  - The End - Died in the explosion of T'leth, the alien city.

Code:
Available roles :

(S)harpshooters - long range snipers that fire from outside enemy line of sight. Need 60+ accuracy.
(G)renadiers - grenade throwers and scouts. Need no special stat.
(C)annon Fodder - spotter. Need no special stat.
(F)ighter - melee user with sonic pistol & thermic lance.
(D)isruptor Pulse Operator - soldier armed with a tactical nuclear guided missile launcher.
(TANK) - Displacer controller.
(M)olecular Controller - (ab)user of M.C. Need 95+ Psi Power.

Special strings:
(P)uppet - denotes a M.C. weakling. Avoid contact with M.C. capable aliens and keep unarmed if unavoidable.
(+) - denotes a role the soldier is particularly skilled at.

UPDATE 0 - PREPARATIONS

rqmp2l.jpg


I'm tempted to pick French, but let's go for English.

Q2WJ0l.jpg


Ah nostalgia, how sweet you are... Ah fear, gut-wrenching fear, how I missed you... If you want the full intro, I recommend the excellent LP from Garfunkel and Orgasm here

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Title screen, simple, efficient. Let's not dally here and start a new game.

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Superhuman difficulty, for maximum chances of success of this LP. Success shall be measured in body count.

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I place the first base in the middle of the Atlantic, in good reach of Europe and US East Coast. Coincidentally these two zones are X-Com's largest funders.

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The alternate starting base layout from XComUtil. Just some shuffling around of facilities to make the base more defendable should we get attacked.

Inrrgl.jpg


Sacking and selling a lot of stuff at the beginning, including the technicians. Dart Guns and Jet Harpoons are useless in superhuman, enemies need three shots to drop and troops just can't shoot. I got rid of the Craft Gas Cannon for the subs, one is armed with dual Ajax torpedoes and the other with one Ajax and 1 D.U.P. torpedo.

E76FEl.jpg


Hiring 12 more troops, 20 scientists and lots of new equipment. My early game strategy revolves around gas cannons, HE ammo, magma-pack explosives and motion sensor grenades. Usually works well enough for small subs.

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Building some more storerooms, living quarters, an alien containment and a wide array sonar. We're already out of money, we need a sub mission soon to fund our second base.

N8IcCl.jpg


I start research on Gauss, to get Gauss Rifles for better weapons and Cannons for money. I never use the motion sensor and medikits have no use until we get better armor, which isn't soon.

HOmGsl.jpg


And here we are, alone at sea. I send Barracudas on patrol near the US and Europe in case they bump into something.

lfvszl.jpg


First sub appears, a small one already touched down somewhere near Brazil.

k3wyVl.jpg


Our equipment has arrived but not the new men. Starting the mission with only 8 is risky, will brave codexers tempt fate and join the assault ?
 

ElectricOtter

Guest
Don't host with Imageshack. Use Imgur instead. That said, comrade ETC reporting for duty! :salute:
 
Joined
Sep 4, 2009
Messages
3,520
Why, I do believe I might serve as an excellent bullet sponge for the rocket launcher torpedo launcher wielding members of the group. :salute:
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
ElecTriCotter said:
Don't host with Imageshack. Use Imgur instead. That said, comrade ETC reporting for duty! :salute:
Imgur doesn't have a batch uploader, does it ?

Anyway, you may choose your position in the team if you so wish. Right now we have openings for:

(S)harpshooters - long range snipers that fire from outside enemy line of sight. Need 60+ accuracy.
(G)renadiers - grenade throwers and scouts. Need no special stat.

Later I'll probably add, if we ever get far enough :

(F)ighter - melee user with sonic pistol & thermic lance. Need 60+ TU.
(M)olecular Controller - (ab)user of M.C. Need 95+ Psi Power.
 

ElectricOtter

Guest
korenzel said:
ElecTriCotter said:
Don't host with Imageshack. Use Imgur instead. That said, comrade ETC reporting for duty! :salute:
Imgur doesn't have a batch uploader, does it ?

Anyway, you may choose your position in the team if you so wish. Right now we have openings for:

(S)harpshooters - long range snipers that fire from outside enemy line of sight. Need 60+ accuracy.
(G)renadiers - grenade throwers and scouts. Need no special stat.

Later I'll probably add, if we ever get far enough :

(F)ighter - melee user with sonic pistol & thermic lance. Need 60+ TU.
(M)olecular Controller - (ab)user of M.C. Need 95+ Psi Power.
Well, use whatever as long as it's not Imageshack, please. I don't want to have to fuck around with FF to be able to see the images. Also, sign me up for whatever position you need.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,592
Stop this imageshack bs.

I want to be (C)annon Fodder :smug:
 

Zomg

Arbiter
Joined
Oct 21, 2005
Messages
6,984
Hey

Hey

Make me a dude

or a lady :oops:

edit - oh grenades they are gooder'n fuck in TFTD
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
It turned out there is a batch upload tool for Imgur. All images have been migrated there.
 

Stasgard

Liturgist
Joined
Mar 20, 2011
Messages
142
Location
Australia
Sign me on up, if you want me, doing whatever duty is requiered. Looking forward to everyone dying painfully. :salute:
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
I'll join the meat-grinder. I remember grenades being pretty decent in TFTD, so I'll go grenadier...unless of course you need another sharpshooter or cannon-fodder.
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
UPDATE - 1 : FIRST CONTACT

Let's start by showing off our brave soldiers.

nOcVRl.jpg


DpimGl.jpg


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AMQgIl.jpg


GlcCXl.jpg


JB1YYl.jpg


cOr9al.jpg


74Sbal.jpg


Loaded up in heavy explosives, the Triton set out to the touched down sub, dreams of glory filling the heads of its occupants.

PjOTpl.jpg


The alien apparently accomplished their mission before the triton got there. A barracuda was sent to guard the area were the sub to escape, and the chase started.

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Apparently even small scouts outrun our interceptors. We lost track of it near the north pole.

New soldiers arrive soon after, with a team of 20 scientists, tripling our research power.

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3icQul.jpg


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The scientists pay off quickly, discoring the secrets of Gauss technology.

bMDrtl.jpg


Immediately, it is applied for warfare and a pistol is created. It's not bad but we won't be making them.

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Days later, the triton on patrol around South America spots a new target. A very small vessel heading straight north.

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A barraduca intercepts it, and begins to get in firing range.

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But the scout is too fast. Not long before the first volley of torpedoes are fired, it scrambles away.

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The Barracuda somehow catches up, and resumes attack. Some torpedoes hit but the alien escapes again, touching down near the carribean.

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The Triton was already in pursuit, and got here before the aliens could move out.

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A standard alien sub recovery. Kill all aliens but don't destroy their equipment!

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]

Standard loadout for snipers.

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Heavy grenade loadout for everyone else.

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First things first, a round is made between soldiers, and some drop some ammo or weapon as they're overloaded.

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Black Bart opens the door and spots and alien right off the bat. He won't take the shot as he's scared he'll hit the sub hull. ElecTriCotter primes a proximity mine and throws it towards the alien, but it lands far away.

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Next turn, no explosion were heard, and Black Bart open the door again. Three aliens are patrolling around our vehicule!

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ElecTriCotter arms and throws another proximity grenade, but is spotted by the southermost alien. Its retaliation is ruthless and precise : the sonic pistol shot makes short work of him.

RIP ElecTriCotter :salute:, you shall be remembered as the first casualty of the war.

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No time to mourn, Zomg who was standing just behind crouched, arms another proxity mine and prays the alien doesn't see him. He doesn't, or is too tired to shoot, and the mine lands right on his feet. Meanwhile, Black Bart crouches and takes an aim shot at the alien right in front of him. He hits, and the blue thing explodes.

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The aliens apparently didn't notice the beeping mines at their feet. Massive destruction ensues.

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Finally, we can move out and begin to secure the perimeter.

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The sub is spotted in the northeastern corner of the map.

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Overweight Manatee and Gondolin unload proximity mines near the sub doors. The team had been hearing doors opening and closing for a while now, the trap is set.

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Alien turn... they open the door... and ...

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Explosion ! Hopefully this didn't damage the sub, but its valuable equipment is quite far from the entrance. More mines are laid out to replace those that blew up.

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More explosions, then all is quiet. The mission isn't over and we have mines laying before the sub. It's problematic, we can't get close or we'll get our soldiers blown up. I tried shooting a gas cannon at the mines, throwing a normal grenade or a magna-pack explosive, nothing destroys them. I didn't remember that... Some nameless hero will have to give up on his life for the cause.

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Just as I was ready to send a sacrifice, the alien moves out and blows himself up. Looks like our soldiers will live to fight another day.

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Victory is ours, after the last alien walked out of his sub and tripped on the proximity mine.

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A well deserved promotion after the precise shooting observed.

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We immediately sell most of the artifacts because we need money for more scientists and a new base.
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,519
Location
Copenhagen, Denmark
Codex 2012
Sign me up as cannon fodder! :salute: My character usually dies in the first encounter whatever his role, might as well play the part. :smug:
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,404
Location
Djibouti
Higher resolution, maybe? Can't see shit in those screenshots.

And, obviously, comrade Roxorowski volunteers as a trooper of whatever specialization :salute:
 

ElectricOtter

Guest
Wooh, let's get this party star-



:x FUCKING FUCK


Gonna be keeping track of this LP :salute: Let's see how many times you fail before you manage to succeed!
 

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