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Let's Play - BGT with a Codex Crew

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,609
Location
Winter
Baldur's Gate & TotSC
Chapter 1:In the Beginning
Chapter 2:And a Blowhard Dies
Chapter 3: Where in a crap load of pictures are presented but very little progress is actually made. Part 1, Part 2, Part 3
Chapter 4: We advance the plot (in part 3)!!! Part 1,Part 2,Part 3
Chapter 5: Into the Great Wide Open I Part 1, Part 2
Chapter 6: The Larswood Massacre
Chapter 7: Into the Great Wide Open II
Chapter 8:The Only Good Bandit is a Dead Bandit
Chapter 9: Into the Great Wide Open III
Chapter 10: One Dark Day
Chapter 11: Into the Great Wide Open IV
Chapter 12: The Cloakwood Mines
Chapter 13: Into the Great Wide Open V
Chapter 14: Baldur's Gate I Part 1, Part 2
Chapter 15: The Ice Island
Chapter 16: Durlag's Tower Part 1, Part 2, Part 3
Chapter 17: Baldur's Gate II (the city you idiots)
Chapter 18: Candlekeep
Chapter 19: Baldur's Gate III Part 1, Part 2
Chapter 20: The Price

Interlude I

Baldur's Gate II
Chapter 21: The Chateau Irenicus Part 1, Part 2
Chapter 22: The Streets of Athkatla I
Chapter 23: A Day at the Circus
Chapter 24: Jaheira and Friends Part 1, Part 2
Chapter 25: A Man's Home is His Castle
Chapter 26: The Umar Hills I
Chapter 27: Slaves and Slavers
Chapter 28: Screwed by the Man (Windspear Hills I)
Chapter 29: We Walk Through the Valley of the Shadow of Death (Umar Hills II) Part 1, Part 2
Chapter 30: Dirty Stinking Druids (Trademeet I) Part 1, Part 2
Chapter 31: The Thieves of Athkalta Part 1, Part 2
Chapter 32: The Bridge of Love (Bridge District I) Part 1, Part 2
Chapter 33: To Live and Die in Trademeet (Trademeet II) Part 1, Part 2
Chapter 34: Theater of Death (Sewers I/Bridge District II) Part 1, Part 2, Part 3
Chapter 35: Back From the Grave (Graveyard I)

Current Roster:
HMW2_S.jpg
Lord Paco - Human - Mage (11)/Berserker(9)
M0036S.jpg
Morcar - Half-Orc - Fighter(11)
MCleri1S.jpg
marooned - Human - Cleric (10)/Berzerker(9)
M0219S.jpg
Trhggr (taplonaplo III) - Half-elf - Cleric(9)/Ranger(8)
alaisS.jpg
Alais (Mrowak II) - Human - Sorceress(11)
AbraS.jpg
Abramakabra (hoverdog II) - Human - Mage(11)/Thief(8)

Super Friends
VoD.jpg
VentalatorofDoom (Known as Berserker Warrior in-game)
Human - Berserker(9) - Summoned by the Iron Horn of Valhalla
The Ventilator of Doom is here to bring your doom!!!!


The Reserves:
Cassidy - Black Human - Barbarian
Ulminati III (Penny Arcane) - Elf - Enchanter - Page 5
Thor Kaufman (Hyuk) - Human - Jester - page 7
Satori II - Human - Monk - Page 9
Merwürdigliebe MK.II - Fighter (duel to Cleric) - Page 9
Thor Kaufman (Hyuk)- Human bard, Jester - Page 10
El Grunkerino - Gay Human - Avenger - Page 12
Toastboy - Human - Duelist - Page 15
Louis (hoverdog II) - halfling - Mage/Thief - Page 20
chai (chzr) elf - Archer - Page 20
Ginger (GarfunkeL) - Human - hexblade - Page 23
Cheyenne (BethesdaLove III) - Human - thief - Page 24
Cromwell (Azira II) - Human - Fist of the Order/Priest - Page 24
Rance (Brother None) - Human - Bezerker - Page 24



Paco Deaths:
1) Poisoned by spiders in Beregost - LVL 1.
2) Seduced by a Nereid on the North Sword Coast - LVL 5.
3) Crushed by a Flesh Golem - Athkalta Docks - LVL 6/9.
4) Stabbed to death by Ice Salamanders - Athkalta Slums - LVL 6/9.
5) Sucked Dry by an Elder Vampire - Windspear Hills - Lvl 10/9.
6) Chopped up by Tarnor the Hatchetman - Athkalta Sewers - LVL 11/9.

TPK
1) Bassilus - Chapter 3.
2) The Bandit Camp - Chapter 8
3) Eaten by Spiders - Chapter 9
4) Abused by Kahrk the Ogre Mage - Chapter 13
5) Destroyed by Shandalar (party of 4) - Chapter 15
6) Dominated by the Demon Knight - Chapter 16
7) Swarmed by Doppelgangers - Chapter 19
8) Slaughtered by Torgal and Friends - Chapter 25
9) Destroyed by the Planer Sphere Mod - Chapter26
10) Beat down by the Shadow Dragon - Chapter 29
11) Gang-raped by liches in the Trademeet Tomb - Chapter 33
12) Punked Out by the Warden in the Planer Prison - Chapter 34

The Departed:
HMC2_S.jpg
Ulminati - Half-Elf Cleric(2)/Wizard(2)
Cause of Death: Castrated by a Dire Wolf
Location/Chapter: The Nashkel Pass/Chapter 4: Part 1
Final Words: Just wait until I get Spell Trigger.

M0773S.jpg
DramaticPopcorn - Human - Wild Mage(3)
Cause of Death: Brutally bludgeoned to death by Kobolds.
Location/Chapter: The Nashkel Mine/Chapter 4: Part 3
Final Words: Ahhhhhhh!!!!

HFW2_S.jpg
ScottishMartialArts - Human - Blade(4)
Cause of Death: Agonizing death by Kobold poison.
Location/Chapter: The Nashkel Mine/Chapter 4: Part 3
Final Words: I'm a girl... Really I am.

HMW3_S.jpg
Satori - Human - Monk(5)
Cause of Death: Raped to Death by a Hobgoblin Captain
Location/Chapter: Larswood/Chapter 6
Final Words: Its heaven!!!

HMC4_S.jpg
Merkwürdigliebe - Human - Druid(6)
Cause of Death: Eaten by a Bear
Location/Chapter: Larswood/Chapter 6
Final Words: Why did I join you people?


M0088S.jpg
Nickless - Human - Wild Mage(5)
Cause of Death: Electrocuted by Lightning
Location/Chapter: Larswood/Chapter 6
Final Words: I see great things ahead for us!

EMW_S.jpg
taplonaplo - Half-Elf - Fighter(5)/Mage(5)
Cause of Death: Bitten by an Ettercap
Location/Chapter: Cloakwood/Chapter 10
Final Words: What happened to the others?

HMF5_S.jpg
The Barbarian - Human - Barbarian(6)
Cause of Death: Struck Down in the Spider Queen's Lair
Location/Chapter: Cloakwood/Chapter 10
Final Words: The Barbarian does not 'die'. He merely chooses to rage across a different plane.

nosferatuS.jpg
Dragula - Halfling - Bounty Hunter(7)
Cause of Death: Scared to death by Kobolds
Location/Chapter: Gulykin/Chapter 11
Final Words: Heh, wench, wench. Heh.

portcbgS.jpg
Gonchi - Human - Priest of Talos(6)
Cause of Death: Flesh Eaten by Icharyd
Location/Chapter: Ulcaster School/Chapter 11
Final Words: A general does not lead from the front.

TOwrx.png
BethesdaLove - Half-Elf - Thief(7)
Cause of Death: Eaten by a Dire Wolf
Location/Chapter: Ulcaster School/Chapter 11
Final Words: Ouch! It's too big - take it out!

HFW_S.jpg
ScottishMartialArts II - Human - Necromancer(7)
Cause of Death: Electrocuted by a Stinking Druid
Location/Chapter: Cloakwood III/Chapter 12
Final Words: Gods you can be an idiot sometimes.

M0086S.jpg
Mrowakus - Human - Sorcerer(7)
Cause of Death: Slaughtered by a Battle Horror.
Location/Chapter: Cloakwood Mines/Chapter 12
Final Words: My power builds deep inside then comes thrusting out!

M0210S.jpg
DP v2.0 - Human - Sorcerer(7)
Cause of Death: Cut down by Gretek
Location/Chapter: Baldur's Gate/Chapter 14
Final Words: I'm relatively new.. why are people trying to kill you?

AjS.jpg
Wulfstand - Human - Cavalier(7)
Cause of Death: Friendly fire from chrz.
Location/Chapter: The Ice Island/Chapter 15
Final Words: My faith is my shield!

F0277S.jpg
Tic Tac (taplonaplo II) - Gnome - Cleric/Thief(6/7)
Cause of Death: Magic Missiled to death.
Location/Chapter: The Ice Island/Chapter 15
Final Words: I am a perfectly acceptable female gnome you bastard.

F0280S.jpg
chzr - Elf - Archer(8)
Cause of Death: Cut down by Cultists.
Location/Chapter: Ulgoth's Beard/Chapter 16
Final Words: Normally this is the type of person you kill on sight.

tm23S.jpg
Louie (hoverdog) - Halfling - Fighter/Thief(7/8)
Cause of Death: Cut down by Cultists.
Location/Chapter: Ulgoth's Beard/Chapter 16
Final Words: But if I die I swear I will come back to haunt you to the day you die.

parcs.jpg
Penny Noia (Ulminati II) - Elf - Cleric of Lathander(8)
Cause of Death: Soul sucked dry by a demon.
Location/Chapter: Ulgoth's Beard/Chapter 16
Final Words: I don't blame her you idiot. I blame you!

NickFemale.jpg
Nickless II - Human - Wild Mage(8)
Cause of Death: Killed by Paco.
Location/Chapter: Temple of Bhaal/Chapter 20
Final Words: I wish I had my manhood back.

IFFUV.png
Blondie (BethesdaLove II) - Human - Assassin(10)
Cause of Death: Killed by Paco.
Location/Chapter: Temple of Bhaal/Chapter 20
Final Words: What you did to me last night certainly wasn't 'good'..

inqS.jpg
Pariah Zeal (Azira) - Human - Fallen Inquisitor(8)
Cause of Death: Killed by Sarovak.
Location/Chapter: Temple of Bhaal/Chapter 20
Final Words: You understand so little yet promise so much.

fengS.jpg
Feng-Grunker - Dwarf - Cleric of Helm(8)
Cause of Death: Killed by Sarovak.
Location/Chapter: Temple of Bhaal/Chapter 20
Final Words: I hope.. I hope.. you burn in hell...

M0002S.jpg
Mico Selva - Half-Elf Fighter(8)/Thief(11)
Cause of Death: Killed by Spirit Trolls.
Location/Chapter: Druid Grove/Chapter 30
Final Words: Your lack of reason is making me a little uneasy.

MMonk1S.jpg
Satori II- Human Monk(10)
Cause of Death: Imprisoned by Sion
Location/Chapter: The Guarded Compound/Chapter 31
Final Words: I shall enjoy our long future as companions.

Couple of rules:
1) No reloading if someone dies. No temple resurrections either. At some point the clerics will be able to resurrect but that is along way off and imprisonment/massive damage/disintegrate will still be an issue.
2) When someone new is brought in they start with 75% of the XP of Paco.
3) There may be times where people are dropped so that specific quests can be completed. This mostly happens in BG2 but it does occur a few times in BG1.



***************
I'm bored and my NWN2 Mod is irritating me. Since I'm an attention whore (but not a porn producing attention whore) I think I will complete the BGT for the first time.

Now I've completed BG1 twice and BG2 at least 3 times but I never seam to be able to take it to the end of ToB.

Anyone want in? I have 4/5 spots available for Codex degenerates with the possibility of subbing in others as needed (Iron Man Baby!!!).

Here is the deal: The main Character - Lord Paco - is going to be some sort of arcane class. I'll see who volunteers and the classes they want to be before making a final decision.

So we need a couple of fighters, a couple of healers, someone who can unlock things, and another caster.

Post your race, class, alignment, and stats. Use up to 85 points (a relatively easy number to roll) for your character. If you have a favorite portrait (BG/BG2/IWD2) let me know or I'll pick one for you.

Races:
Human
Elf
Half-Elf
Dwarf
Halfling
Gnome
Half-Orc


Here are the available classes from my BiG World Install:

Fighter:
Fighter
Wizard Slayer
Berserker
Kensia
Hexblade
Duelist
Fist of the Order
Blackgaurd
Duskblade

Ranger:
Ranger
Archer
Stalker
Beast Master

Paladin:
Paladin
Inquisitor
Cavalier
Undead Hunter

Cleric:
Cleric
Priest of Talos
Priest of Helm
Priest of Lathandor

Druid:
Druid
Tomenic Druid
Shapeshifter
Avenger

Mage:
Mage
Wild Mage
Any Specialized Mage

Thief
Thief
Assassin
Bounty Hunter
Swashbuckler


Bard
Bard
Blade
Jester
Skald

Sorcerer

Monk

Barbarian


Multi-classing is fine and if you want to duel class later indicate that as well.

If no one volunteers I'm still gonna do this so don't think that by not responding you can avoid this particular pointless LP.
 

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,609
Location
Winter
FYI - Here are some of the mods installed:

BGT
Check the Bodies
BGFixPack
Baldurdash
One Pixel Production Art
Item Revisions
Dark Side of the Sword Coast
Northern Tales of the Sword Coast
BGTweaks
Tales of Anegh
The Tortured Soul Quest
PlanarSphereMod
Spellhold Gauntlet
Colours of Infinity: Innershade
Freedom's Reign
Reign of Virtue
Underrepresented Items From Icewind Dale 2
Shadows Of Amn Item Upgrades
Throne Of Bhaal Item Upgrades
A Mod for the Orderly - Add a Keyring to Faerun
A few Banter Packs
Unfinished Business
Spell Revisions: v3
SCS 1
SCS 2
D0QUESTPACK
IMPROVED SUMMONS
REFINEMENTS
D0TWEAK
MIXMOD

There are a bunch of other minor mods installed as well. The key to the installation is some of the mods which balance the BG1 mods and reduce the xp/gold significantly.

Not all the components of all these mods were installed.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
saerileG.gif


Saerileth is a 15-year-old human paladin of Tyr. She hails from Mount Celestia in the Outer Planes. She is young and beautiful. Saerileth is a young woman of deep religious conviction and certainty. And Saerileth will love you like no other.

Saerileth
Human
Paladin
Lawful Good

15 YEARS OLD

Str: 12
Dex: 10
Con: 14
Wis: 16
Int: 14
Cha: 19
 

Nickless

Educated
Joined
Dec 16, 2009
Messages
960
I'll create a mage, although feel free to forgo me should a more prominent member display interest.

Human
Wild Mage
Neutral Evil
Portrait wise go with the one that I just changed my avatar to

Str 10
Dex 14
Con 16
Wis 9
Int 18
Cha 18

Edit: If he does get in, make him a stereotypical 'inconspicuous' Bioware evil guy who plans to ineffectually betray the party at some point in time because he is a real bad dude.

How do you plan to play the game? Will you be LARPing like in this let's play or will you be playing it purely tactically?
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Ulminati
Half-Elf
Cleric/Wizard
Neutral Evil

Str 8
Dex 10
Con 15
Int 18
Wis 18
Cha 16

I fully intend to abuse spell triggers and (chain) contingencies with cleric spells in them.

41732072.jpg
 

Morkar Left

Guest
Half-Orc Fighter

neutral

Stats as good as you like or getting frustrated with rolling the dice (Str, Con, Dex of course)

Profiencies: Swords and Shields
 
Self-Ejected

ScottishMartialArts

Self-Ejected
Joined
Feb 24, 2005
Messages
11,707
Location
California
Drat, I'm too late!

Should a member of the party perish and a new recruit is needed, my char is as follows:

Human Female Bard (or Thief -- whichever is needed)
Neutral Good

STR 18
DEX 18
CON 16 (18 if Thief)
INT 18 (Dump if Thief)
WIS Dump
CHA 15 (Dump if Thief)

Thief character should dual-class to fighter at level 8ish.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
ScottishMartialArts said:
Drat, I'm too late!

Given that we (so far) have 3 mages, a monk that uses too many attribute points (can't start with a Cha of 0) and an unstatted fighter, I'd say there's still plenty of room for a meat shield or a thief :smug:
 

The Barbarian

Liturgist
Joined
Mar 21, 2010
Messages
599
Location
Melbourne, Australia
The Barbarian will add his voice to the chorus.

Human
Barbarian
Neutral Good

STR: 18/??
DEX: 16
CON: 18
WIS: 16
INT: 7
CHA: 7

A wielder of the Great Sword and Great Axe, the Barbarian butchers his enemies by the score. Let Conan's journey into glory begin!
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,156
I would like to participate, but I don't know which rules BG1 and 2 use and how it is compared with the 3.5 rules (the only ones I know).
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,079
LP all through BGT ? A gargantuan task you decided to take . Good luck.

:thumbsup:


Maybe you should consider keeping some of the original party members for the lulz.
 
Joined
Nov 15, 2009
Messages
2,815
Location
Third Reich from the Sun
Will be interesting to see this played out. Any way, I volunteer to die gloriously fight the popamole.

Human
Druid (Humans can be druids right? Other wise elf. Also insect swarm is awesome.)
Law full Neutral

str 13
dex 14
con 15
wis 17
int 14
cha 10
 
Joined
Apr 19, 2008
Messages
3,059
Location
Brazil
Divinity: Original Sin
oldmanpaco said:
FYI - Here are some of the mods installed:

BGT
Check the Bodies
BGFixPack
Baldurdash
One Pixel Production Art
Item Revisions
Dark Side of the Sword Coast
Northern Tales of the Sword Coast
BGTweaks
Tales of Anegh
The Tortured Soul Quest
PlanarSphereMod
Spellhold Gauntlet
Colours of Infinity: Innershade
Freedom's Reign
Reign of Virtue
Underrepresented Items From Icewind Dale 2
Shadows Of Amn Item Upgrades
Throne Of Bhaal Item Upgrades
A Mod for the Orderly - Add a Keyring to Faerun
A few Banter Packs
Unfinished Business
Spell Revisions: v3
SCS 1
SCS 2
D0QUESTPACK
IMPROVED SUMMONS
REFINEMENTS
D0TWEAK
MIXMOD

There are a bunch of other minor mods installed as well. The key to the installation is some of the mods which balance the BG1 mods and reduce the xp/gold significantly.

Not all the components of all these mods were installed.

i'm more interested in seeing your weidu.log, in fact. I'd like to see the order you installed these.
 

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,609
Location
Winter
Darth Slaughter said:
oldmanpaco said:
FYI - Here are some of the mods installed:

I'm more interested in seeing your weidu.log, in fact. I'd like to see the order you installed these.

I used the BiG World installation utility. There is no way I could install all the mods myself without completely screwing everything up.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,079
I prefer installing the mods myself (for some reason). You can safely install the following stuff (in the same order of course) for a BGT game :

Code:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings,   Dwarves, and Gnomes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in  Wrath Hell Trial: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.09 (8 May 10)
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v18
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v18
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders: v18
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script: v18
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v12
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: v12
~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #500 // Major locations explored upon visit: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #600 // Druid/Ranger-responsive bears in BG1: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #702 // Happy patch -> Only good and evil NPCs leave the party: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1400 // More bandit scalps: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1805 // Import more NPCs into Shadow of Amn: Sharteel: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1807 // Import more NPCs into Shadow of Amn: Xan: 9 (31 Dec 09)
~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v14
~SETUP-SCS.TP2~ #0 #20 // Allow enemy AI to detect the party's magic items: v14
~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v14
~SETUP-SCS.TP2~ #0 #40 // Bugfix: Fix the Mirror Image spell so it doesn't block area-effect magic: v14
~SETUP-SCS.TP2~ #0 #50 // Bugfix: Fix the Dispel Magic spell so it correctly allows for caster's level: v14
~SETUP-SCS.TP2~ #0 #1010 // More consistent Breach spell (doesn't penetrate Spell Turning): v14
~SETUP-SCS.TP2~ #0 #1020 // Antimagic attacks penetrate improved invisibility -> Only Spell Thrust, Secret Word and Ruby Ray get areas of effect (default option): v14
~SETUP-SCS.TP2~ #0 #1030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v14
~SETUP-SCS.TP2~ #0 #1040 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): v14
~SETUP-SCS.TP2~ #0 #1055 // Slightly weaken insect plague spells, and let fire shields block them: v14
~SETUP-SCS.TP2~ #0 #1060 // Cosmetic change: stop Stoneskins from changing your character's colour: v14
~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v14
~SETUP-SCS.TP2~ #0 #3010 // Faster Bears: v14
~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v14
~SETUP-SCS.TP2~ #0 #3060 // Allow Yeslick to use axes: v14
~SETUP-SCS.TP2~ #0 #3090 // Prevent party members from dying irreversibly: v14
~SETUP-SCS.TP2~ #0 #4010 // Remove blur effect from displacer cloak: v14
~SETUP-SCS.TP2~ #0 #4020 // Stackable ankheg shells, winterwolf pelts and wyvern heads: v14
~SETUP-SCS.TP2~ #0 #4050 // Ease-of-use player AI: v14
~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v14
~SETUP-SCS.TP2~ #0 #5021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v14
~SETUP-SCS.TP2~ #0 #5032 // Smarter mages -> Mages use BG1 spells only; mages pre-buff: v14
~SETUP-SCS.TP2~ #0 #5042 // Smarter priests -> Priests use BG1 spells only; priests pre-buff: v14
~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v14
~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v14
~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v14
~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v14
~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v14
~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v14
~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v14
~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v14
~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v14
~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v14
~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v14
~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v14
~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v14
~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v14
~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v14
~SETUP-SCS.TP2~ #0 #6150 // Tougher chapter-two end battle: v14
~SETUP-SCS.TP2~ #0 #6160 // Tougher chapter-three end battle: v14
~SETUP-SCS.TP2~ #0 #6170 // Tougher chapter-four end battle: v14
~SETUP-SCS.TP2~ #0 #6180 // Tougher chapter-five end battle: v14
~SETUP-SCS.TP2~ #0 #6190 // Tougher chapter-six end battle: v14
~SETUP-SCS.TP2~ #0 #6200 // Improved final battle: v14
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at  Mid-Range Reputation: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations: v9
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v19
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v19
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v19
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v19
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v19
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v19
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v19
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v19
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v19
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v19
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v19
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v19
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v19
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v19
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v19
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v19
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v13
~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v13
~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v13
~SCSII/SETUP-SCSII.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v13
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v13
~SCSII/SETUP-SCSII.TP2~ #0 #6051 // Improved fiends -> Fiends cast spells like normal wizards: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6081 // Smarter celestials -> Celestials cast spells like normal wizards: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6101 // Smarter dragons -> Dragons cast spells like normal wizards: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6152 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6182 // Smarter Priests -> Priests never cast short-duration spells instantly at start of combat: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6210 // Smarter Illasera: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6240 // Smarter Gromnir: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v13
~SCSII/SETUP-SCSII.TP2~ #0 #6260 // Give Ascension demons SCSII scripts and abilities: v13
~SCSII/SETUP-SCSII.TP2~ #0 #7030 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty: v13
~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v13
~SCSII/SETUP-SCSII.TP2~ #0 #7050 // Improved d'Arnise Keep ("Tactics Remix") -> Spirit trolls have the same powers as in the original game: v13
~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v13
~SCSII/SETUP-SCSII.TP2~ #0 #7126 // Improved Irenicus in Hell (Tactics remix) -> Tactics-SCSII hybrid: v13
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA
~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB
~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
~SETUP-BGTMUSIC.TP2~ #0 #1 // Baldur's Gate Trilogy - Music -> Hybrid Baldur's Gate/Shadows of Amn/Throne of Bhaal Music
~SETUP-BGTTWEAK.TP2~ #0 #1804 // Import more NPCs into Shadow of Amn: Kivan: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus for traps, locks, and scrolls: 9 (31 Dec 09)
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9


No big story mods included of course. Terrible creatures.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,079
Ulminati said:
ghostdog said:
Code:
~SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB

:what:

:oops: Anomen is the hottest paladin ever :oops:


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That flirtpack must have been installed by accident.
 
Joined
Apr 19, 2008
Messages
3,059
Location
Brazil
Divinity: Original Sin
ghostdog said:
I prefer installing the mods myself (for some reason). You can safely install the following stuff (in the same order of course) for a BGT game:

No big story mods included of course. Terrible creatures.

Hmm, there's a new version of ascension, in which tehre's a component incompatible with BGT, unless you install it before BGT.

Is this ascension 1.41 better, or just the same?
 

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