7hm
Scholar
- Joined
- Oct 29, 2010
- Messages
- 644
Mr Hawking: Part 5 - Gateway to Hell
The Amazing Adventures of Mr Hawking the Spriggan Enchanter of Nemelex Xobeh
Part Five - Gateway to Hell
... in which Mr. Hawking explores Lair: 8.
We rejoin Mr. Hawking on Lair:8. He's just now started to explore the level and is excited to see the more dangerous monsters rumoured to live here.
Those sheep looking things just north of Mr. Hawking? They're Death Yaks. The most important thing to know about Death Yaks is that they're not Yaks. They're the evil cousins of the Yak, and far, far more dangerous. Mr. Hawking remembers that he hasn't entirely explored the Lair up to this point and runs the hell away as fast as his little Spriggan legs can carry him.
On Lair:7 now, Mr. Hawking spots Erica, a human unique. She's sleeping right now so Mr. Hawking has time to devise a plan to deal with her. This is what he knows of Erica:
Mr. Hawking's "devious plan" is to run up to Erica and stab her while she sleeps.
Oh Mr. Hawking, you cunning devil you.
Mr. Hawking makes the aquaintance of Jozef.
Jozef makes the aquaintance of some of Mr. Hawking's friendly summons. Goodby Mr. Jozef.
Mr. Hawking discovers the entrance to both the Shoals and the Snake Pit on Lair:6. He has no intention of going into either dungeon just yet.
Mr. Hawking decides to learn levitation. Just because I haven't posted it recently - this is the
list of spells Mr. Hawking is currently using. Mr. Hawking's plan is to travel to that island back on Lair:1 by using the levitation spell.
He does just that.
Mr. Hawking finds the Book of the Tempests
.
Mr. Hawking spots a sleeping hydra. He takes a huge risk and one-shots it.
Peering around a corner in Lair:3 Mr. Hawking sees row upon row of killer bees. This is a cool little vault he's found.
Mr. Hawking doesn't want these things going all over the place, and the one corridor entrance makes it a chokepoint to deal with the buggers. The time to deal with them is now, not later. This is going to be fun.
Apparently I forgot to take screenshots during the battle. Suffice it to say that Mr. Hawking, and Mr. Hawking's summons, demolished the bees. At one point Mr. Hawking had a half dozen summons up, and they were almost all of the caliber (or higher) of the axe you see in the bottom corner of that screenshot. The bees dropped like flies , and food worries are at an end for Mr. Hawking.
I've seen this vault before. It's filled with worms and a couple electric eels. As DamnedRegistrations mentioned earlier in the thread, Mr. Hawking does have some resist elec, so he's not overly concerned. He casts levitation and goes over to open the door.
Mr. Hawking deals with these monsters head on. His dagger with electrical damage ends up doing some decent damage to the worms.
Mr. Hawking has cleared out all of the Lair except the bottom level, so he finds his way back to Lair:8. And here is the entrance to the forest. You'll often (always now?) find these special forests on Lair:8 and right in the center there will typically be some cool vault feature. Mr. Hawking is excited to see what is coming so he steps into the forest.
Mr. Hawking explores the forest with his trusty Skeletal Hydra by his side. Thank god for Nemelex.
I've actually seen this vault before - the entrance is hidden through a secret entrance, which Mr. Hawking finds.
A crazed wizard. I'm not sure if this is a unique or just a special monster - there is something in the learnDB about wizards that mentions crazed as a description though. It says that wizards have the same spells as Erolcha, which notably includes banishment.
Given that Mr. Hawking has no interest in exploring the depths of the Abyss just yet, he feels that it would be best to quickly put an end to this threat. In fact, there's no need to even let him wake up.
The crazed wizard never knew what hit him.
With that threat dealt with, Mr. Hawking begins the search for the secret door he knows to be hidden in this room somewhere.
Mr. Hawking finds the secret door but is immediately attacked by demons!
Mr. Hawking calls on the luck of the cards to create an army for himself. He escapes by the skin of his teeth and manages to kill all the remaining demons.
Aha! The source of the demons. Mr. Hawking stands before the Gates of Hell!
Though I've seen the gates before I've never had a character stron enough to brave the endgame. There is absolutely zero chance Mr. Hawking will be that character - I'll be attempting ascension as soon as possible, not screwing around with endgame content. That said, it's cool to see.
Mr. Hawking finds the entrance to the Slime Pits on Lair:8.
With Lair:8 cleared, Mr. Hawking is finally ready to make an attempt at the Orc Mines.
Next update: Mr. Hawking gets into a bit of a pickle with some very dangerous Orc spellcasters.
The Amazing Adventures of Mr Hawking the Spriggan Enchanter of Nemelex Xobeh
Part Five - Gateway to Hell
... in which Mr. Hawking explores Lair: 8.
We rejoin Mr. Hawking on Lair:8. He's just now started to explore the level and is excited to see the more dangerous monsters rumoured to live here.
Those sheep looking things just north of Mr. Hawking? They're Death Yaks. The most important thing to know about Death Yaks is that they're not Yaks. They're the evil cousins of the Yak, and far, far more dangerous. Mr. Hawking remembers that he hasn't entirely explored the Lair up to this point and runs the hell away as fast as his little Spriggan legs can carry him.
On Lair:7 now, Mr. Hawking spots Erica, a human unique. She's sleeping right now so Mr. Hawking has time to devise a plan to deal with her. This is what he knows of Erica:
A comely spellweaver. She has Venom Bolt, Mystic Blast, Invisibility, Confuse, Slow, and Teleport Self for emergencies. She always wields a scimitar of flaming.
Mr. Hawking's "devious plan" is to run up to Erica and stab her while she sleeps.
Oh Mr. Hawking, you cunning devil you.
Mr. Hawking makes the aquaintance of Jozef.
Jozef is a tall bounty hunter; he casts many spells and uses nets that deal damage. He explores the dungeon searching for Joseph, who has a bounty out on his head.
Jozef makes the aquaintance of some of Mr. Hawking's friendly summons. Goodby Mr. Jozef.
Mr. Hawking discovers the entrance to both the Shoals and the Snake Pit on Lair:6. He has no intention of going into either dungeon just yet.
Mr. Hawking decides to learn levitation. Just because I haven't posted it recently - this is the
list of spells Mr. Hawking is currently using. Mr. Hawking's plan is to travel to that island back on Lair:1 by using the levitation spell.
He does just that.
Mr. Hawking finds the Book of the Tempests
.
Mr. Hawking spots a sleeping hydra. He takes a huge risk and one-shots it.
Peering around a corner in Lair:3 Mr. Hawking sees row upon row of killer bees. This is a cool little vault he's found.
Mr. Hawking doesn't want these things going all over the place, and the one corridor entrance makes it a chokepoint to deal with the buggers. The time to deal with them is now, not later. This is going to be fun.
Apparently I forgot to take screenshots during the battle. Suffice it to say that Mr. Hawking, and Mr. Hawking's summons, demolished the bees. At one point Mr. Hawking had a half dozen summons up, and they were almost all of the caliber (or higher) of the axe you see in the bottom corner of that screenshot. The bees dropped like flies , and food worries are at an end for Mr. Hawking.
I've seen this vault before. It's filled with worms and a couple electric eels. As DamnedRegistrations mentioned earlier in the thread, Mr. Hawking does have some resist elec, so he's not overly concerned. He casts levitation and goes over to open the door.
Mr. Hawking deals with these monsters head on. His dagger with electrical damage ends up doing some decent damage to the worms.
Mr. Hawking has cleared out all of the Lair except the bottom level, so he finds his way back to Lair:8. And here is the entrance to the forest. You'll often (always now?) find these special forests on Lair:8 and right in the center there will typically be some cool vault feature. Mr. Hawking is excited to see what is coming so he steps into the forest.
Mr. Hawking explores the forest with his trusty Skeletal Hydra by his side. Thank god for Nemelex.
I've actually seen this vault before - the entrance is hidden through a secret entrance, which Mr. Hawking finds.
A crazed wizard. I'm not sure if this is a unique or just a special monster - there is something in the learnDB about wizards that mentions crazed as a description though. It says that wizards have the same spells as Erolcha, which notably includes banishment.
Given that Mr. Hawking has no interest in exploring the depths of the Abyss just yet, he feels that it would be best to quickly put an end to this threat. In fact, there's no need to even let him wake up.
The crazed wizard never knew what hit him.
With that threat dealt with, Mr. Hawking begins the search for the secret door he knows to be hidden in this room somewhere.
Mr. Hawking finds the secret door but is immediately attacked by demons!
Mr. Hawking calls on the luck of the cards to create an army for himself. He escapes by the skin of his teeth and manages to kill all the remaining demons.
Aha! The source of the demons. Mr. Hawking stands before the Gates of Hell!
Though I've seen the gates before I've never had a character stron enough to brave the endgame. There is absolutely zero chance Mr. Hawking will be that character - I'll be attempting ascension as soon as possible, not screwing around with endgame content. That said, it's cool to see.
Mr. Hawking finds the entrance to the Slime Pits on Lair:8.
With Lair:8 cleared, Mr. Hawking is finally ready to make an attempt at the Orc Mines.
Next update: Mr. Hawking gets into a bit of a pickle with some very dangerous Orc spellcasters.