I detect desperation in completing this LP
I don't know what you mean, I am quite sure. M:
Alright, decided to end turn and get another day of rest. Since we had 6 days left until ITZ and the only other missions for the day were food, we'll be fine. And hopefully Ben's legs get patched up.
Journal:
Finished upgrading a barricade to medium!
Skill improvements:
Algernon raised first aid to 27
Christine raised carpentry to 3
Ben (PC) raised clubs to 42, Colt detective to 8, scout to 8, sneak to 21
Janey raised carpentry to 2
Lucia raised carpentry to 5, metal-working to 3
Lillian was trained in blades by Whitely up to 24 (Occasionally you'll get survivors training others. Would be nice if there was a specific "Train people" job at the fort. Maybe they train/get trained if they have no job? Not sure. I won't bother specifically mentioning training in the future and I'll roll it in to normal skill improvements since it's not that common anyway)
Rowan raised carpentry to 4
Whitely raised hand to hand to 4, scout to 2, sneak to 4
Morale:
Ben's hurt -1 (What the hell! 90+% health! CRIPPLED LEGS SHOULDN'T LOWER MORALE CALLING BULLSHIT!)
Reputation improved by 3
3 supplies missions, a survivor mission, and a weapons mission. Since I'm being a jerk and ended the previous update before ending the day, and starting this update on a new day, I'm going to take over this here videogame! Going to go for survivors first, then weapons. We'll need more food EVENTUALLY, but since we don't need more past ITZ there's still plenty of time. And more survivors and guns probably will be more useful.
Egad, this mission starts off with a bang. 4 schoolgirl zombies and a soldier zombie right at spawn. I charge Ben forward and frantically fire the revolver and manage to kill the soldier before he can do some damage, but the schoolgirl swarm takes a bite out of Ben knocking him down to 92% before he and Lillian can hack/smash them to pieces. Also, I charged forward! WORKING LEGS!
A quick search of the army truck behind the soldier zombie turns up 2 boxes of .303 and 2 boxes of 5.56. Yes!
Zombies? In a graveyard? Banalshitboring.
Ben is down to 78% health at this point due to more unfortunate zombie incidents, but it appears the survivor(s) are camped out in the middle of this maze. Last time it was a bowling alley, this time it's a maze. What's up with these people?
I use my INCREDIBLE PLAYER CHARACTER POWERS to cheesily jump on a bucket and jump over a fence straight to the tent.
One survivor, son of the deceased Arthur Machen! He also had 2 sardines (3 food) and 1 antibiotics (10 medicine) in his tent. Unlike SOME people, he believes in Ben despite losing a family member and joins the group.
Success!
Nathan Machen's story:
"Well of course I'm worried about my parents. But if the true be told, I'm not as worried about them as I am about Richie and Larry. It isn't just that my mother and father are old. It's the fact that they've both lived. Long, colorful, successful lives. My boys-they've never had a chance. I would like to believe that someday they'll tell their own children the stories of this war, like my father's stories about hiding in the London underground during the German V-Bomb attacks. Or at worst that they'll hide the scars and the sadness and treat this the way my mother treated the tattoo on her arm-as a nasty affair best forgotten. I just want them to live through this. I want them to see better days."
Shhhh, nobody tell Nathan about Arthur.
Since he's got a good blades skill I hand him the fireaxe and keep him with me. Ben's got his posse of elderly blade weilding maniacs with him, nothing can go wrong! To the weapons mission!
SOMEBODY HELP EVERYTHING'S GOING WRONG. 4 or 5 shamblers including a doctor AND a soldier zombie AND a cop zombie right at spawn. This is what happens when you go outside at 4PM.
How the fuck. All zombies dead with 0 damage taken. The shamblers were all smashed apart in melee easily, and then I whipped out the Beretta and one-shot both the cop and soldier zombies in the head. Alright, I was right the first time when I said nothing can go wrong!
Quite a few zombies out and about. Things get more dangerous later in the day. Nathan got nibbled down to 91% but things are still going well. Looks like the weapons cache won't be in a gun store, it's probably in one of these houses.
Ok, not one of the houses. Maybe this scary church 5 buildings over. There's at least 1 soldier and 1 cop inside. I have both the bropanions wait outside as I pull the Beretta out. Time to hope for freakish luck again, and hopefully not get shot in the legs.
Make that 2 soldiers and 1 cop. And a pile of corpses. And some tomb-looking things. And an evil eye. Maybe I should double check the quest compass ot make sure this is the building, but... Nah.
Well that was close. Was actually 4 soldiers and a cop. Ben took a nasty shot, but killed them all. Sure hope this was the building.
Loot after thorough search of the church: Micro UZI (9mm), MAC-10 (.45 ACP), Glock model 21 (.45 ACP), 6 boxes of 9mm, 6 boxes of .45 ACP, 3 boxes of .44, 3 boxes of .40, and dentures.
Woop! More 9mm ammo is desperately needed, and now we've got two guns using .45 ACP ammo which we didn't have before.
Made it back to base safely, time to end day.
Journal:
Nathan Machen has given me the plans for a trap that might work against zombies. Looks like it might be doable if we can find the right supplies. We're calling the design the zomapult.
23% done on upgrading one of the barricades
50% done upgrading the other
Skill improvements:
Whitely raised sneak to 5
Lillian raised spot to 40, blades to 25, machete to 2, scout to 2, sneak to 6
Algernon raised first aid to 28
Christine raised carpentry to 4, metal-working to 2
Ben (PC) raised Beretta to 7, clubs to 44, interaction to 29, scout to 9, sneak to 23, spot to 39
Janey raised carpentry to 3, metal-working to 2
Lucia raised carpentry to 6, metal-working to 4
Lula Belle raised carpentry to 18
Nathan raised blades to 22, scout to 2, sneak to 4
Rowan raised carpentry to 5, metal-working to 2
Morale:
Ben's hurt -1 (GOD DAMN IT BEN)
Reputation improved by 3
Only two survivor missions available today. Guess we know what the plan is in the future. At 183 food, using 55.