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Let's Play Heart of China

Discussion in 'Codex Playground' started by Sceptic, Jul 23, 2011.

  1. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    Divinity: Original Sin
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  2. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    Divinity: Original Sin
    DAY ZERO: INTRODUCTION

    Heart of China is the second game built on the Dynamix Gave Development System first used in Rise of the Dragon. The games share many similarities in interface and gameplay, but there are also some marked difference. Whereas Rise of the Dragon was a nonlinear game with many, many optional sequences, HOC is much more linear and tones down the optional content, though it keeps the multiple solutions approach that made Rise of the Dragon so much fun. The main advantage of the increased linearity is that the story is more focused and the game's structure is tighter. I prefer Rise of the Dragon myself, but I think that Heart of China is the better designed game.

    The biggest difference is in tone and setting. Rise of the Dragon was a futuristic dystopia with some decidedly dark undertones mixed in with the lulz and action. Heart of China is pure carefree adventure in the best High Road to China tradition. Movie and game share quite a bit: the 20's/30's, the plane pilot, the damsel (inverted; in the movie she's looking for he father, in the game her father sends you to look for her), the adventure/comedy mix, the evil Chinese warlord, and in both cases half the game/movie has nothing to do with China. Not that this is necessarily a bad thing, as you get to see more exotic locales as backdrop for the adventure, and the adventure itself is lots of fun. Keep an eye out for Andhaira making a cameo later on.

    Another major difference is technical. Heart of China borrows from David Wolf its use of live actors against computer backdrops. But unlike Davild Wolf, it actually looks good here, mainly because there's more work put into the acting, the makeup and the costumes to capture the feel of the era, and because the ugly 16-color backgrounds are replaced with hand-painted backgrounds that, while grainy in 256-colors, still look quite good.

    Enough of my blabbering, on with the game!

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    Yep, it's a Dynamix game.

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    The Chinese characters morph into the English words. This effect is used quite often in the game. It looks pretty cool.

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    And here are all the fine people who brought you this game. The credits are, unfortunately, more boring than those of Rise of the Dragon. Still, notice how every single person named is someone who did something on the GAME ITSELF. Nowadays you get dozens of names with weird titles involving PR and/or marketing, who in other words didn't contribute anything to the game.

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    This is followed by the introductory scene.

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    Just like any good comedy adventure, there isn't much of a plot, only an excuse to get things off the ground (literally in this case) and start the adventure. There's quite a bit of text that follows and sets the mood and introduces the main character (ie you), but I'm not typing it. I'll have enough typing with the LOOOOOOOOOOONG dialogs, so you'll have to just read off the screenshots for now.

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    And with this the game begins in Hong Kong.

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    The floating debris you see is that of the sampan mentioned in the text. Notice how the interface looks identical to Rise of the Dragon. I won't go over it again (if you haven't read my Rise LP then shame on you; go do it now), but I will point out some of the differences when the time is right.

    Now, I still start the Day One update next with what Lomax told you to do: finding Zhao Chi. However, the game doesn't force you to do so. It is entirely possible for Lucky to go after Nurse Kate by himself. I will devote the rest of the update showing how, and why this is not a good idea.

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    Let's head to the airport, hop onto the plane and take off!

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    This is another new feature in Heart of China. In the previous game, alternate solutions and paths were not pointed out to you. Here, since the game is so linear, taking one path automatically prevents you from taking the other. This Plot Branch alert is the game's way of telling you you're at a junction where you could have done things differently.

    Now before you all start shouting "DECLINE!", notice the way I carefully worded this: COULD HAVE DONE. The alert pops up AFTER you have already committed to one path, not AT the intersection; by the time you see it, it's already too late to go back (barring loading a saved game). Also, since it shows up at the point of no return, in several cases it doesn't really help you in determining what particular action sent you on one path or the other, since that action could be quite a bit further back in the game. Finally, and most importantly, while most paths are alternatives and funnel back together, some of them are NOT paths to victory, and can even lead to a dead end Sierra-style. Naturally there's no way to tell from the alert itself if this is the case. For your information, this particular alert is one such dead end, as you will see presently.

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    And so Lucky is off by himself to Chengdu, where Li Deng is holding Kate Lomax for his pleasure.

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    Remember what Lomax said in the introduction? $200,000, minus $20,000 per day lost. Some of the losses, such as this one, are unavoidable and part of the minimal journey. There are several points during the game where you can needlessly lose time, and for each one another $20K will fly away. Unfortunately, this is all useless. It is entirely possible to get to zero and nothing happens. The entire element will eventually be rendered pointless due to a plot point being introduced and will never appear again. The game has some C&C, but this is not part of it. A shame, as the ending being affected by how careless Lucky is with his time would've been pretty cool.

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    Now here's where things get interesting. For almost two decades I thought that was it. Not having Chi would always lead to the following situation. In fact at one point I saved the game here and tried each and every available landing spot, and they all led to the same outcome:

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    Pretty straightforward: the game won't let you land on spurious grounds (WWI hotshot my ass). Or so I thought. Because, the very first time I tried to land, while trying to get a screenshot of the above game over, I instead got this:

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    Talk about improbable! Turns out you CAN land! I will skip all you can see and do however, because while you can get out of the plane, you can't get very far. You NEED Chi, and there's no way I've found around that. Trying to get into the fortress either way invariably leads to this:

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    It's not entirely a dead end though, because you can fly back to Hong Kong. Since my ego demands a minimal waste of time, I will instead be restarting at the docks for the next update. However, before we end this one I will leave you with the opening page of the Travel Guide that comes with the game, courtesy of Replacementdocs. Throughout this LP I will start each location's update with the relevant pages from the Guide to keep you up to speed with places and people. Besides, it is quite a funny, though not in the same WTF way as the Dynamix Comix.

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    Next time: Lucky out and about in Hong Kong!
     
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  3. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Wonderful. :love:

    Also, E.A.? As in Electronic Arts? :roll:
    (Yes, I'm aware that's the name of the girl's father. Or should I say "farther"? ;))
     
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  4. anus_pounder Arcane

    anus_pounder
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    More deaths? Yes please. :bounce:
     
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  5. Donaroriak Augur

    Donaroriak
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    Project: Eternity
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  6. lightbane Arcane

    lightbane
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    But didn't you know?? Games nowadays had become so complex that we need 50+ programmers to create the awesome corridor levels and the realistic "gray and brown with bloom" graphics!! Besides, gameplay is something of the past, you don't need that when you have AWESUM cutscenes and gay sex scenes!!!


    Jokes aside, cool lp.
     
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  7. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    Good game. Some of the solutions are still a mystery to me...and I love the alternate solutions..much better than Dragon.
     
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  8. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    There are some that I haven't quite figured out, mainly because I'm not 100% sure if they're real plot branches or fake ones like the one I showed in this update. I'll point these out when I get to them, and I'd be very happy if people point out something I missed.

    There are quite a few, more than in Rise I think. Since the game is linear it moves you from one section to the other without being able to go back, and each section has its own set of game overs. A lot of them aren't deaths per se, as you will see, but they're not much better.

    Well this was 1991, when Trip Hawkins was the Antichrist and EA was the most evil company in the business. Funny how few things have changed over 20 years.

    Anyway I'm now trying to decide how to split my updates. My initial plan was to have each in-game Day be its own update, but some of them (including the next one) are going to be veeeeeeeeeeeeery long due to loads and loads of dialog. Suggestions? Do people mind wading through a dialog with >100 images and a LOT of reading beside it?
     
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  9. Crooked Bee (no longer) a wide-wandering bee Patron

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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Yup, I did a little mock-LP, Can Electronic Arts make you cry?, about that... just yesterday: http://rpgcodex.net/phpBB/viewtopic.php?p=1727998 :P

    I don't mind that, personally. Still, you may want to split the longest ones in two, why not?
     
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  10. Brother None inXile Entertainment Developer

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  11. Sceptic Prestigious Gentleman Arcane Patron

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    Divinity: Original Sin
    DAY ONE: HONG KONG

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    Welcome to Hong Kong. We're back at the start of the game, and our goal is to find Zhao Chi and get his help in finding Lomax's daughter, Nurse Kate.

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    But first, let's pay a quick visit to E.A.

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    He's obviously not terribly happy to see us.

    [​IMG] Relax, E.A., I just...

    [​IMG] RELAX?!!! You good for nothing, bum!!!!

    [​IMG] My daughter's life is at stake, and you piddle around town doing God knows what, then you come here and tell me to relax?!!!

    [​IMG] Come back again without Kate, and I'll have you swabbing decks on the junkiest junk in the Far East! Now hit the road!!!

    He means it too. Coming back will result in a game over. However, you can get the same one in a funnier way later on, so for now we'll just push on.

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    The icon is pointing to a little piece of paper that floats by before resting on this spot. Picking it up makes Lucky comment on it.

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    These speech bubbles appear whenever is thinking something. For the sake of the LP, I will represent them as a bubble around the character's portrait, as seen on the next line.

    [​IMG] This is one of my fliers that I put out last week.

    [​IMG] Wait a second. Is someone taking them down? If I catch the idiot, WHAM, turn out the lights!

    Let's have a closer look at the flier.

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    Once you reach the point where you need to use the flier, the description will pretty much give away the solution.

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    While we're here let's have a look at Lucky's inventory.

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    Lucky is American. The epitome of the stereotypical loud-mouthed American, as you will come to see in a minute. In the developers' defense, they're all Americans too.

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    There are two doors here. Since Lucky can't read Chinese, we'll just enter the first one and see what we find.

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    Let's talk to the lady and see Lucky's charisma and diplomacy in action.

    [​IMG] Ahem... ahem...

    [​IMG] Hello, hello? How about some service?!

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    I would've liked to use different fonts but I couldn't see any way to do this on the 'dex, so instead, whenever someone talks in this script, I'll use italics. This is meant to denote they are speaking/thinking in Chinese, which Lucky doesn't understand but you do (there will be a good explanation for why the player should understand it later on).

    [​IMG] What's the problem here?

    [​IMG] You.

    [​IMG] Let's get with the program, lady. I mean, are you open for business or not?

    [​IMG] Gee, I hope I'm not disturbing you.

    Diplomacy roll: critical fail.

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    [​IMG] Flying ace in the Great War... successful businessman... one of the most eligible bachelors in Hong Kong...

    [​IMG] Don't you read the paper?

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    [​IMG] Huh?

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    [​IMG] Do I look Chinese to you? How about in American this time?

    Diplomacy roll: you roll even less than a 1.

    [​IMG] American? Know eggplant brighter than this one.

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    [​IMG] That's it. I'm out of here!

    (BTW if anyone here reads Chinese, I'm curious whether they just strung together a bunch of characters, or whether there's some inside joke that only Chinese readers would get)

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    [​IMG] Well I was kinda out of line...

    [​IMG] maybe even rude... Do I look Chinese to you? Why did I say that?

    [​IMG] Of course, she didn't help the situation...

    Well that went well. Let's try the other door.

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    Seems like a quiet enough pub. Let's go see who's at the bar.

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    Let's try the man in the back first.

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    OK never mind. Try the lady "lady" then.

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    [​IMG] I already am Lucky.

    [​IMG] Rose mean REAL lucky!

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    Sure, why not. After all, as anyone who played Rise of the Dragon knows, saying yes to prostitutes is totally a good idea in Dynamix games.

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    That's the same ending (with different wording) you get for harrassing Lomax. Do note that it takes about half a dozen clicks to get this game over - in others, twice more than the first one you can get in Rise of the Dragon. :decline:

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    Anyway we reload and pick the other option.

    [​IMG] Sure, Rose understand. You not man enough for Rose.

    [​IMG] Yeah, you'll never know, babe!

    Well, we've only got the barman left.

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    [​IMG] Lucky. Been long time. What Ho can do for you?

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    Now here's how things go. There are 3 back-to-back conversations coming up, and in each one you can mess up, get beaten up, and lose a day (which I outlined in the previous update). Losing a day lets you "bypass" the conversation you were having and skips you to the next one. There's not much point though, so I'll be doing a clean progression through the whole thing. Because it's much more fun, too.

    In Ho's case, being threatening or evasive is pointless, so might as well get straight to the point.

    [​IMG] You ask right man. Ho know everybody. Who you look for?

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    [​IMG] No. No see.

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    [​IMG] Yes, but...

    [​IMG] Where can I find him?

    [​IMG] Do not know. No see for long time.

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    [​IMG] Maybe, but not think so.

    [​IMG] Does he...

    [​IMG] No know where he is. No talk make me know, either.

    [​IMG] Amazing. Everywhere you turn, somebody's hotting you up for some moola. So what's your price?

    [​IMG] No understand.

    [​IMG] What do you want, a Benjamin Franklin?

    [​IMG] Benjalin Frankmin?

    [​IMG] Yeah, a hundred bucks.

    [​IMG] Money make no difference. No see. Understand?

    [​IMG] Let me get this straight. You're going to turn down this money...

    [​IMG] No see Zhao Chi!

    [​IMG] And you're going to refuse to help me.

    [​IMG] Please, I say no see!

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    Someone else intervenes into the conversation...

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    [​IMG] Problem?

    [​IMG] Yeah, a problem. Want me to spell it out for you?

    [​IMG] Spell it out?

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    This conversation is a bit trickier. If you're too insulting, Lucky just gets beaten up, so the trick is to skirt as close to acceptable as possible.

    [​IMG] Small white dog calls us baboons.

    [​IMG] White dog apologize or baboons dismember!

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    [​IMG] Zhao Chi friend of mine. You not see Zhao Chi unless I say you see. That my business.

    [​IMG] Cut the strong-arm crap.

    [​IMG] You don't want to let me see Zhao Chi, that's your PROBLEM!

    [​IMG] But finding Zhao Chi, that's my BUSINESS! Now listen real close.

    [​IMG] Tell Zhao Chi I need his help and that it's worth the balance of his debt to Lomax.

    [​IMG] I get around to it eventually.

    [​IMG] Oh, that reminds me,there is one other thing...

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    :yeah:

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    [​IMG] I'll say when it's enough! So, you want to start with me or something?

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    [​IMG] Oh, sorry, uh, please to finally meet you. Boy you're a hard me to see.

    [​IMG] A Ninja may make himself invisible.

    [​IMG] That wasn't what I meant... oh, yeah, right.

    [​IMG] Right.

    [​IMG] Right. Anyway, the name's Jake Masters. Everyone calls me Lucky.

    [​IMG] What you want Jake Masters?

    [​IMG] Lucky.

    [​IMG] We see about that.

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    Now, we've gone through all this trouble to find Chi, there's not much point in being insulting is there. So you just have to tell him about the situation, and convince him that Lucky is worth helping.

    [​IMG] You not talk about Nurse Kate?

    [​IMG] Yeah, she's a nurse. Kate Lomax.

    [​IMG] Nurse Kate very good to my people. Like to help. What is wrong?

    [​IMG] Well, she was kidnapped by some warlord, uh, Li Dink... Di Lenk... something like that.

    [​IMG] Li Deng.

    [​IMG] Yeah, that's the clown we're dealing with.

    [​IMG] Against so-called clown, you need army not Chi.

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    [​IMG] You prove courage to Chi not once but twice. But also you reckless.

    [​IMG] It has its place.

    [​IMG] Yes, but you know when and where?

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    Chi's previous lines make it pretty obvious he doesn't like reckless, so this one's a no-brainer.

    [​IMG] Yes, but so too man who die tomorrow.

    [​IMG] Look, you either believe in me or you don't. If you do, great, I could use your help.

    [​IMG] If you don't, I don't want you around anyhow.

    [​IMG] Lucky prove understand more than just good sucker punch. Chi help.

    [​IMG] Great. Well, uh, do you need to go home and get your toothbrush or something?

    [​IMG] Actually, Ninja always ready for action.

    [​IMG] By the way, what wages for this job?

    [​IMG] How about five grand?

    [​IMG] And all Chi can eat?

    [​IMG] Yeah, sure. A scrawny guy like you probably only eats birdseed.

    [​IMG] You be surprised. So, anyway, how we get all the way to Chengdu?

    [​IMG] No problem. I've got my own plane.

    [​IMG] You mean ARROW-PLANE?

    [​IMG] Yeah, why?

    [​IMG] That big problem! I not travel in ARROW-PLANE. Only birds can fly.

    [​IMG] Nonsense! Come on, be serious, airplanes have been around since... uh...

    [​IMG] Well, tell me you haven't seen one in the sky before.

    [​IMG] Maybe yes, but sometimes eyes play tricks on rest of Chi.

    [​IMG] Good grief, are you going to tell me you're backing out now?!

    [​IMG] Chi not back out. Chi just no get in ARROW-PLANE.

    [​IMG] Oh, for crying in the beer!

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    [​IMG] Hmmm. If I could figure out a way to show him...

    At this point the game automatically opens up the inventory. Remember the flier and its description? We can equip it to fold it into the right shape...

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    ... then press right-click to change the cursor to it, followed by left-clicking on Chi to use it.

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    [​IMG] Alright, Chi, get a load of this!

    [​IMG] This is a very, very special, scientifically designed dynamic 3-D flight simulator.

    [​IMG] Look like ordinary paper formed into ARROW-PLANE to Chi.

    [​IMG] Yeah, pal, well, there's alot going on here beneath the surface. Now pay attention. Anyway, as I was saying...

    [​IMG] This is very special. Probably would sell like mu-shu pancakes over here.

    [​IMG] Now, I'm going to use the 3-D flight sim to show how flight is possible.

    [​IMG] It's all a simple matter of physics, Chi ol' buddy. You see... uh... well...

    [​IMG] It's like this. You take the inverse cosine of air and that causes... uh...

    [​IMG] the earth to expel these gases which rise and then you can fly.

    Lucky knows his physics even better than nomask did.

    [​IMG] What if inverse cosine of air not taken?

    [​IMG] Uh... well, it always is.

    [​IMG] Then why do ARROW-PLANES also crash? Was then cosine of air taken to wrong place?

    [​IMG] Look, this physics stuff is very complex.

    [​IMG] I mean, I was in undergraduate school for seven years trying to figure it out. Here, just watch.

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    [​IMG] Eyes see, mind understand. Okay, Chi go with Lucky in arrow-plane.

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    And we've now got two people in the party! Just like a real RPG! Clicking on the portrait on the left switches the active character. There are some things that only Lucky can do, others that only Chi can do.

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    Let's have a look at what Chi is carrying.

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    Checking with Ho again, he makes a comment.

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    With Chi in tow, let's get back on the road... in the next update.
     
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  12. anus_pounder Arcane

    anus_pounder
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    GAME OVERS ?!?!? :bounce:
     
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  13. Fowyr Prestigious Gentleman Arcane

    Fowyr
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    I playing Rise of the Dragon right now, so I can't follow your LP. I want to play Heart of China myself one day.
    :love:
     
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  14. lightbane Arcane

    lightbane
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    These conversations were hilarious :lol: :lol: MOAR!!!
     
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  15. spekkio Arcane

    spekkio
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    Good stuff, for Wyrmlord's alt.

    :obviously:
     
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  16. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    Divinity: Original Sin
    Can you see this Gaider? THIS is how you write witty dialog.

    I have to say I find HOC's writing to be superior to Rise's. Rise tried to balance serious and lulz, but HOC just goes full high adventure and so doesn't have to worry about balance or mood whiplash. There are some hilarious lines peppered throughout.

    There will be at least one every update. I expect a couple of them to have 3 or 4. Gonna catch them all!

    Fixed it for ya ;)
    Do post your thoughts on the games when you finish them.
     
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  17. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    :lol:
     
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  18. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Messages:
    10,795
    Divinity: Original Sin
    DAY ONE: HONG KONG, NOW WITH CHI

    Now that Chi has joined the party, we head out of the bar with him.

    [​IMG]

    Back into the herbalist's.

    [​IMG]

    [​IMG] Hello, anyone home?

    [​IMG] Why me?

    [​IMG] She was like this last time, Chi... just pretended to ignore me.

    [​IMG]

    [​IMG] And there's that jibberish again!

    [​IMG] Not jibberish. Master Wu speak Mandarin. Perhaps, I chat with her briefly.

    This is a hint to switch to Chi as the active character before trying to talk to Wu again, so we do just that.

    [​IMG]

    [​IMG] Chi, it's good to see you.

    [​IMG] Master Wu, how are you?

    [​IMG] I am well, but you... Chi, I am worried.

    [​IMG] Hey, what are you guys talking about?

    [​IMG] You used to have the nicest friends.

    [​IMG] So now you go around with a loud-nouth American?

    [​IMG] He is not as bad as he seems.

    [​IMG] Alright you two, knock off that Mandarin nonsense!

    [​IMG] What happened to you, Chi?

    [​IMG] He actually has a good heart. I think he just does not want anyone to know.

    [​IMG] Him?

    [​IMG] He is going to rescue Nurse Kate. I am going along to help.

    [​IMG] This one is going to need all the help he can get!

    [​IMG] I am giving you three seconds to start talking American!

    [​IMG] We need some herbs. Will you talk with him? It will make him feel important.

    [​IMG] And otherwise we will have to keep listening to him whine!

    [​IMG] Chi tells me you go to rescue Nurse Kate. What can Wu provide for assistance?

    We switch back to the obnoxious, loud-mouthed yank Lucky.

    [​IMG]

    [​IMG] Just out of curiosity, Wu, was the reason you didn't speak American earlier to me...

    [​IMG] because you recognized who I was and, well, you felt a little nervous about what to say?

    [​IMG] No, I was certain about wanting to tell you off but I am just polite.

    [​IMG] Yes, that is why.

    [​IMG] Yeah, I thought you'd recognize me.

    [​IMG] So what you need?

    [​IMG] I guess we need some herbs... uh, I don't know, how about some parsley, oregano...

    [​IMG] No, we need healing herbs.

    [​IMG] Well, yeah, those too.

    [​IMG] Wu not carry parsley or oregano and as for healing herbs, ran out earlier today. Could whip up new batch...

    [​IMG] but in need of some sea gull droppings.

    [​IMG] Sea gull droppings? You've got to be kidding me!

    [​IMG] Wu not kid. Sea gull droppings contain mysterious, curative powers. Bring to Wu and she make healing herbs.

    [​IMG] So you run along now. Wu very busy.

    Mysterious powers my ass. Anyway, we walk back out, only to be confronted by Chi.

    [​IMG]

    [​IMG] Huh?

    [​IMG] You embarrass Chi in front of old family friend! I say good things about you, and you just stand back there being rude!

    [​IMG] What are you talking about?! What's gotten into you?!

    [​IMG] Your attitude. Do you not respect people other than yourself?

    [​IMG] Yeah, I respect other people! Who are you to sound off to me?!

    [​IMG] Have right mind to teach you Ninja lesson.

    [​IMG] Be my guest!

    [​IMG] Nurse Kate need both our help....

    [​IMG] I am sorry for anger.

    [​IMG] Yeah.

    [​IMG] You should be sorry...

    [​IMG] Chi's right. I got out of hand.

    [​IMG] Look, I guess I'm sorry, too.

    Aaaaaaaanyway, now that we're done with the afterschool special, let's go find some seagulls. There were some on the docks, if you remember.

    [​IMG]

    [​IMG]

    [​IMG] Come on, birdie, birdie, do your stuff.

    [​IMG] Have any ideas, Chi?

    [​IMG] I've got a prune.

    [​IMG]

    We switch to Chi and use the prune on the seagull, which promptly drops, well, droppings.

    [​IMG]

    [​IMG]

    Switching back to Lucky...

    [​IMG] Oooo! It's still wet.

    [​IMG] What heroes have to go through! Sheesh!

    [​IMG]

    Indeed.

    Back to Wu's...

    [​IMG]

    [​IMG] Yeah, here, it's all yours!

    [​IMG] Place in bowl.

    [​IMG] Oh, come on Wu, you take it.

    [​IMG] Must be crazy. Wu never touch goo. Let others do dirty work.

    [​IMG] Yeah, ha ha, real funny, Wu!

    [​IMG]

    [​IMG] Ugh, I got it on my hands!

    [​IMG] Just wipe on pants, sissy.

    [​IMG] Sissy?

    [​IMG]

    [​IMG]

    [​IMG] I don't think so. What else do you sell here?

    [​IMG] Chi, are you sure we can trust this one?

    [​IMG] I have decided to trust him.

    [​IMG] What did you just ask, Chi?

    [​IMG] Never mind. I have something you might want.

    [​IMG] But keep quiet! Do not mention to anyone. This not legal.

    [​IMG] Yeah, yeah.

    [​IMG] If you betray Wu, you will regret!

    [​IMG] Got ya, now what is it?

    [​IMG] I have fake passport should you need to guard true identity.

    [​IMG]

    [​IMG]

    [​IMG]

    We pick the passport off the table, and Lucky examines it.

    [​IMG]

    [​IMG] There is a risk, I not deny. But you in risky profession.

    [​IMG] If you have to use, maybe they do not check closely or maybe you plead ignorance if caught.

    [​IMG]

    [​IMG] Just be careful.

    [​IMG]

    This is actually a bad idea, as the preceding lines should've hinted, but for the sake of the LP I will take it anyway.

    [​IMG] Have other item that might interest you.

    [​IMG] Have map of Li Deng's fortress. Show how to sneak in.

    [​IMG] Li Deng not fighting for Chinese people but self. I have trouble with him myself long time ago. He evil person.

    [​IMG] Nothing please Wu more than to see Li Deng hurt, but be careful...

    [​IMG] If get caught, you not try cut deal and tell who gave map! You understand?!

    [​IMG] Yeah, I understand! Don't worry. I'm not some canary.

    [​IMG] Okay, so you want?

    [​IMG]

    Not essential, but why not.

    [​IMG] Remember, be careful!

    [​IMG]

    [​IMG]

    [​IMG] You question Wu?!

    [​IMG] Look, I'm in a difficult position here. I'm sorry.

    [​IMG] Very well. Wu wish Lucky luck in mighty mission.

    [​IMG] Thousand thanks, wonderous Wu.

    [​IMG] Chi, hope to see you soon. Wu wish well.

    [​IMG] Goodbye, Master Wu.

    [​IMG]

    [​IMG]

    [​IMG] Hey, no fair!

    Now let's look at all the things we recently acquired...

    [​IMG]

    [​IMG]

    [​IMG]

    The map is basically telling you about an alternative route once you get to Chengdu. I'll be showing both approaches when we get there.

    [​IMG]

    Now that we have everything we can finally leave Hong Kong.

    [​IMG]

    But first, we get to meet the infamous immigration officer (which, in case you're wondering, doesn't stop you if Chi isn't with you)

    [​IMG]

    The sharp-eyed will recognize Kevin Ryan, Dynamix co-owner and Father Brown in the David Wolf LP.

    [​IMG] Identification?

    [​IMG] That IS what I said.

    [​IMG] Relax, I just wanted to make sure. So what do you need my I.D. for?

    [​IMG] Produce identification immediately, or I shall be forced to arrest you!

    [​IMG] Are you kidding?

    [​IMG] I shall not ask again.

    [​IMG] Great, I'll see ya later.

    [​IMG] In the name of his Imperial Majesty, I, Sir James Ashberry, do hereby...

    If your proud American patriotism was getting butthurt at the way stereotypical yanks are portrayed in Lucky, you get your revenge with the stereotypical English snob.

    [​IMG]

    Hey, it is what we got the passport for, right? Let's show it to him and waltz through!

    [​IMG]

    [​IMG] In the name of his Imperial Majesty, I, Sir James Ashberry, do hereby place you under arrest.

    or maybe not.

    [​IMG] What?! What did I do?

    [​IMG] Perhaps the better question is what did you not do.

    [​IMG] Hun Fa Lo, you are wanted on numerous felony counts... including MURDER ONE!

    [​IMG] That's not me, I swear! I'm not Hun Fa Lo. I bought the I.D. from this herbalist. Wu.

    [​IMG] Humph! Likely story.

    [​IMG] I'm telling you the truth!!! I SWEAR!!! For crying in the beer, just take a look at the picture! Do I look like that?

    [​IMG] No, but you criminal types are very clever. If you are not Hun Fa Lo, then you are probably some other wanton wretch.

    [​IMG] The use of a fake passport itself is punishable up to 20 years in prison.

    [​IMG] You've got to be kidding me?!!!

    [​IMG] I, Sir James Ashberry, never kid!

    You don't say.

    [​IMG] Okay, look, I was ignorant. I didn't know any better. Come on, Jimmy, baby, give me a break.

    [​IMG] Ignorance of the law is never an excuse!

    [​IMG] Chi, don't just stand there! Say something!

    [​IMG] You not listen to Wu. Then you betray. Chi have nothing more to say.

    [​IMG] YOU are coming with ME!

    [​IMG]

    [​IMG]

    We reload the game and talk to Sir James Ashberry again. Since Lucky's passport went down with the sampan, there's no way out other than bluffing.

    [​IMG]

    [​IMG] Humph! Likely story. And what is your name, MAY I ask?

    [​IMG] JAKE MASTERS. "Lucky." You know, Great War flying ace... successful businessman? So I guess I'll be going now...

    [​IMG] I think not, sir!

    [​IMG] Why not? Surely, you recognize the name... the kind of clout I carry?

    [​IMG] New.

    [​IMG] New? What's that?

    [​IMG] New, I do not recognize the name.

    [​IMG] WHAT?!

    [​IMG] New. N.. O.. NEW! Understand, you cretinous rogue?!

    [​IMG] Yeah, you need some diction lessons! N.. O.. that's NO!

    [​IMG] NEW!!

    [​IMG] NO!!

    [​IMG] NEW!!!

    [​IMG] NEW!!!

    [​IMG] NO, I SAY!!!! Now get on board your bloody plane, before you give me a migraine!

    [​IMG] Yeah, sure, whatever you say.

    [​IMG] Works everytime!

    [​IMG]

    On the plane we pick up a few useful items.

    [​IMG]

    [​IMG]

    [​IMG]

    As Lucky and Chi get into the cockpit, events are unfolding elsewhere...

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    And we're off!
     
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  19. lightbane Arcane

    lightbane
    Joined:
    Dec 27, 2008
    Messages:
    8,513
    Location:
    Neverwhere
    I like how everyone makes fun of the Amerikwan protagonist (with a reason though, he seems to be stupid and gullible) :lol: :lol:
     
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  20. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
    Messages:
    15,048
    Location:
    In quarantine
    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    :roll:
     
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  21. leonwaterloo Novice

    leonwaterloo
    Joined:
    May 12, 2011
    Messages:
    2
    Location:
    The End of Time
    You forgot to right-click check the pillar with the chinese characters in the bar. ;)
     
    • Brofist Brofist x 1
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  22. anus_pounder Arcane

    anus_pounder
    Joined:
    Mar 20, 2010
    Messages:
    5,972
    Location:
    Yiffing in Hell
     
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  23. Fowyr Prestigious Gentleman Arcane

    Fowyr
    Joined:
    Mar 29, 2009
    Messages:
    6,765
    Rise is the cool little adventure game. Atmospheric and have a ton of good jokes. Puzzles was pretty easy, except puzzles related to wires. As man who uses tester regularly since he was a kid, I was fully :roll: after solving vidphone puzzle. Second wire puzzle in the end of the game was :roll: too. And it take me hour to save the girl :lol:
    Arcade sequences was somewhat lame, but strangely relaxing.

    I wonder how this practice was called in English. In Russian it was "зашанхаить", derived from the city name Shanghai.
     
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  24. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Messages:
    10,795
    Divinity: Original Sin
    It's not that he's stupid and gullible, it's that he's so bloody arrogant and self-centered. AND he thinks "American" is a language :rpgcodex:

    What's wrong Crooked Bee? Are you having the same problem Wyrmlord had? Humor too subtle/subdued for you? ;)

    [​IMG]
    Thanks for de-lurking and reminding me :salute:

    Glad to hear you enjoyed it. Yeah the wiretap puzzle was crazy. Though you're maybe the only person I know who went :roll: instead of raging ;)
     
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