desocupado
Magister
- Joined
- Nov 17, 2008
- Messages
- 1,802
As the intrepid party advances, a feeling of dread takes over them. The previously inocuous cemetery, is now fraught with danger...
- Mortimer, stop this sillyness.
Hearing the bossy wizard shout orders, the elegant dashing rogue wonders to himself, what possibly could have made that woman so bitchy.
Wizerella casts Fire Arrow.
With a ballet-like pirouette, gracious, and yet assertively manly, the ruggedly handsome knave dogdes the flaming projectile.
- Oh, Wizzie, leave him to his fun. It's not like the undead are going to jump out because of the noise.
- Fine. But don't call me Wizzie.
- So, you went with "heads on pike" anyway?
Hiepherus - Yeah, couldn't think of anything else. I should have read the book.
- There's a book for thrash talking?
Hiepherus - Yes, "Threats and Curses: What to shout at Bane's enemies.".
Hiepherus - It's 3 volumes big.
As you can see, a shitload of Neo-Orogs spawn.
Haste on Dwarfington so he can deal with the mob. I think I tried Circle of Death too, but only a few died I guess. Shitty spell. Well, actually no damaging spell does enough damage to kill a target on one cast, so if it kills even one enemy, it's superior to a lot of spells. But for some reason, I still find it underwhelming.
A nice Flamestrike disrupts whatever the Banite was casting.
But it isn't much use, since he heals himself afterwards. The melee guys are thinning the numbers quite well.
Wizerella uses a Flame Arrow on the Banite
The Orogs are almost all dead.
And I kill Hiepherus before he finishes casting whatever that was.
The party quickly cleans up and loots the place. Nothing special found, a somewhat decent flail that was going to be replaced pretty soon.
We move to look for that Iselore guy.
Red Yuan-Ti - How do you think the Banite was slain?
Green Yuan-Ti - Probably an arrow to the throat while he trash talked.
Red Yuan-Ti - That's actually the most common cause of death for Banites, after hemorrhaging due to severed tongue.
Those guys are push-overs
Very soon they're dead. The archers give some arrows, which I was sorely needing. Decent arrows are expensive as fuck in this game.
After we move a bit...
Iselore - Kuldahar is under attack by the Yuan-Ti. I sent for you because I had hopes you could stop it.
Iselore - I need you to slay the Guardian, he commands the invasion.
- And why would we do that? Our business is with the Legion of the Chimera.
Iselore - The Legion has contacts with the Yuan-Ti, thus weakening the Yuan-Ti would weaken the Legion too.
Iselore - Besides, we need the help, and I can tell you the best way to the Severed Hand, as I'm sure Oswald mentioned.
- But why are the Yuan-Ti attacking?
Iselore - Well, things started when a farmer killed a snake while tilling his field.
Iselore - That's normally a harmless incident, but that snake was the aunt of a High Priest of Seth.
Iselore - The diplomatic relations further soured when the farmer showed up in front of the high priest and was asked where the snake's corpse was.
Iselore - He then proceeded to look at his brand new snake skin boots, and then uneasily looked at me and the high priest.
Iselore - I have to say, he looked really fashionable in those.
Iselore - Anyway, are you going to take my offer?
- Yes, fine.
Here's the portal.
And lo and behold! Snakes!
We are missing a plane, though.
Burning blood disables one priest.
I just let the guys hit the enemies. Not a really dangerous fight.
The last priest starts casting Unholy Blight. That shit fucked me up in the early levels.
But he dies before the spell goes out.
Some sight-seeing
That's an efficient method of teaching right there. "Learn or I'll snap your necks"
Knowing myself, I would probably end up with a broken neck, though.
They dropped those cloak things. We're going to use them to disguise ourselves. Why? There's a temple there, and we have enter it.
Those are very pretty backgrounds. An Aztec vibe. We enter.
We move around, without finding any Yuan-Ti, but a few traps, which we go disarming along the way.
- Guys, uh where does Seth embraces the unbelievers?
- How would Seth embrace the unbelievers, isn't he a big snake? How you embrace without arms?
- Well, those fuckers are snakes with arms, so their god...
- What really doesn't make sense to me, is why would Seth embrace the unbelievers. He should embrace his followers, right?
- Maybe there was someone in his life he loved very much, but didn't believe in him.
- Like his mother. She would see little Seth playing with his toy followers, and she would think "This boy will never amount to anything", then light a cigarette, grab the boy, and put him in his cradle, with scales painted on it. She would then embrace him lovingly, but still be bitter that he reminded her too much of his father, a deadbeat who used to hit her. She never allowed herself to show him affection, other than that embrace in his cradle of scales.
- Mortimer what the hell are you talking about, that makes no sense...
- - Start sobbing a bit -
- Excuse me, I have to wash my face, I have dust in my eyes.
- Me too.
Yuan-Ti Guard - You two don't move, you have to answer the question, where does Seth embraces the unbelievers?
- - Both start to move faster, as they start to sob louder -
We move a bit more, to find those guys. We are still using the initiate cover, so they don't attack us. They are praying here. We leave the place.
- - Look at Mortimer -
- - Shrugs -
The Yuan-Ti are now hostile.
But there are only a few initiates and the guard in this area, no problem at all. We move.
A room filled with Yuan-Ti.
Fireball. I keep the chars outside the room, to have some sort of bottleneck in the doorway.
But they sort of spill out of the room.
I don't have much of a clue on what's happening in that blob, but Chain Lightning was picked so there would be no friendly fire.
Their numbers are thinning.
I'm getting better at aiming Flamestrikes. I never used them much in the other playthroughs. I think I always had 2 wizards or sorcerers, so my cleric/druid was always relegated to buffing and healing.
Uneventful. There's only the clean up now, a few sorcerers that were outside of range.
That lever raises a platform...
...That is full of Heartless Dead. They are not heartless because they kick puppies, they had their hearts removed. Why they still move about is anybody's guess.
Inside that room is the reason we needed to get inside this temple. Not SSed, but there was a column there that is needed to summon the guardian.
The Heartless Dead move towards whoever has their hearts, and attack them, in this case, some Yuan-Ti. They might attack the player characters if you slay those Yuan-Ti and decides to carry those hearts thinking they're some part of a puzzle or something.
This puzzle is annoying as fuck. You gotta press all the stones and the door opens, but some stones keep raising themselves after you press others. There's no indication on how that works, it's trial and error.
Of fucking course I looked the solution on the net. I hate that kind of puzzle.
Histachii Cannon Fodder.
After we deal with those creatures, we find:
And a three other level 7 spells.
Look, dead Heartless Dead on the ground.
Those guys are tougher, as the "Elite" in their name suggests.
In numbers they are dangerous.
I'm casting Circle of Death
It goes off, as evidenced by that little skull there, but their HD is too high, they're unnafected.
Wizerella is being target. That's always a pain in the ass.
I don't remember what I was casting here, sorry. Probably Fire Arrow, since the icon is greyed out in the next SS, but I didn't see the damage.
The big guy finally dies, 66 damage, that's a lot. Shame it's piercing damage.
Look, it's a Seth statue. It has wings, but no arms! Hmm, it probably uses its wings to embrace things.
I wonder why it likes to embrace things so much.
We move up a bit and find those guys.
That thing protects against low level spells
It doesn't cover Flame Strike, though.
I got a Halberd for Barbaric!, never used those before, but the thing did huge added cold damage. It ended up with a damage potential of 11-35 before buffing/power attack and without the 10% chance of 1d10 cold damage.
1d10 piercing damage, 3d6 cold damage, and 10% chance of additional 1d10 cold damage.
Although if the target resists cold, then it's pretty shitty, so I kept his former weapon.
They die laughably easily.
I use Mortimer to loot the place, but it doesn't wield anything good.
There was another tough fight, but it was way messy, I didn't understand/remember much of what happened, so I decided to omit it.
So we leave the temple to summon the Guardian.
After we put the columns in place...
Guardian - WHO SUMMONED ME?
- No need to yell, I have sensitive ears!
Guardian - Sorry, I'm a bit deaf, I tend to talk loudly sometimes.
Guardian - How can I help you?
- We were sent to slay you.
Guardian - Slay me? But why? Who sent you?
- Iselore.
Guardian - Iselore?
Guardian - Jesus! Just tell the guy I've got his money already.
- His money?
Guardian - Yeah, we played poker last week, and I lost, and ended up owing him some money.
Guardian - But he's an impatient jackass.
Guardian - The other time this happened, he told some adventurers that I'm an malign creature and that they should break my legs, because those are my evil bones.
Guardian - The idiots fell for it, and I had to spit acid on their heads so the morons stopped running around me with a Sledgehammer.
Guardian - The asshole thinks it's funny.
- What about the Yuan-Ti invasion?
Guardian - What about it?
- You're not commanding it?
Guardian - Commanding it? No, no man, what the hell? I just live in a bad neighborhood, I don't have anything to do with these guys.
Guardian - In fact I hate those fuckers, keep me awake all night with those "Seth this, Seth that" chanting.
Guardian - - Sighs - I gotta stop gambling...
- - Whispering - He seems sincere.
- - Whispering - Hey, I don't want to fight a dragon unless I'm absolutely sure I need to.
- - Whispering - For once, I completely agree with him.
- - Whispering - Fine by me, we killed enough Yuan-Ti to stop whatever invasion they might be doing, anyway.
- Hey man, sorry about bothering you.
Guardian - Hey, no problem. Tell that fucker I got his money already, and I pay him next time I see him.
Hearing the bossy wizard shout orders, the elegant dashing rogue wonders to himself, what possibly could have made that woman so bitchy.
Wizerella casts Fire Arrow.
With a ballet-like pirouette, gracious, and yet assertively manly, the ruggedly handsome knave dogdes the flaming projectile.
Hiepherus - Yeah, couldn't think of anything else. I should have read the book.
Hiepherus - Yes, "Threats and Curses: What to shout at Bane's enemies.".
Hiepherus - It's 3 volumes big.
As you can see, a shitload of Neo-Orogs spawn.
Haste on Dwarfington so he can deal with the mob. I think I tried Circle of Death too, but only a few died I guess. Shitty spell. Well, actually no damaging spell does enough damage to kill a target on one cast, so if it kills even one enemy, it's superior to a lot of spells. But for some reason, I still find it underwhelming.
A nice Flamestrike disrupts whatever the Banite was casting.
But it isn't much use, since he heals himself afterwards. The melee guys are thinning the numbers quite well.
Wizerella uses a Flame Arrow on the Banite
The Orogs are almost all dead.
And I kill Hiepherus before he finishes casting whatever that was.
The party quickly cleans up and loots the place. Nothing special found, a somewhat decent flail that was going to be replaced pretty soon.
We move to look for that Iselore guy.
Red Yuan-Ti - How do you think the Banite was slain?
Green Yuan-Ti - Probably an arrow to the throat while he trash talked.
Red Yuan-Ti - That's actually the most common cause of death for Banites, after hemorrhaging due to severed tongue.
Those guys are push-overs
Very soon they're dead. The archers give some arrows, which I was sorely needing. Decent arrows are expensive as fuck in this game.
After we move a bit...
Iselore - Kuldahar is under attack by the Yuan-Ti. I sent for you because I had hopes you could stop it.
Iselore - I need you to slay the Guardian, he commands the invasion.
Iselore - The Legion has contacts with the Yuan-Ti, thus weakening the Yuan-Ti would weaken the Legion too.
Iselore - Besides, we need the help, and I can tell you the best way to the Severed Hand, as I'm sure Oswald mentioned.
Iselore - Well, things started when a farmer killed a snake while tilling his field.
Iselore - That's normally a harmless incident, but that snake was the aunt of a High Priest of Seth.
Iselore - The diplomatic relations further soured when the farmer showed up in front of the high priest and was asked where the snake's corpse was.
Iselore - He then proceeded to look at his brand new snake skin boots, and then uneasily looked at me and the high priest.
Iselore - I have to say, he looked really fashionable in those.
Iselore - Anyway, are you going to take my offer?
Here's the portal.
And lo and behold! Snakes!
We are missing a plane, though.
Burning blood disables one priest.
I just let the guys hit the enemies. Not a really dangerous fight.
The last priest starts casting Unholy Blight. That shit fucked me up in the early levels.
But he dies before the spell goes out.
Some sight-seeing
That's an efficient method of teaching right there. "Learn or I'll snap your necks"
Knowing myself, I would probably end up with a broken neck, though.
They dropped those cloak things. We're going to use them to disguise ourselves. Why? There's a temple there, and we have enter it.
Those are very pretty backgrounds. An Aztec vibe. We enter.
We move around, without finding any Yuan-Ti, but a few traps, which we go disarming along the way.
Yuan-Ti Guard - You two don't move, you have to answer the question, where does Seth embraces the unbelievers?
We move a bit more, to find those guys. We are still using the initiate cover, so they don't attack us. They are praying here. We leave the place.
The Yuan-Ti are now hostile.
But there are only a few initiates and the guard in this area, no problem at all. We move.
A room filled with Yuan-Ti.
Fireball. I keep the chars outside the room, to have some sort of bottleneck in the doorway.
But they sort of spill out of the room.
I don't have much of a clue on what's happening in that blob, but Chain Lightning was picked so there would be no friendly fire.
Their numbers are thinning.
I'm getting better at aiming Flamestrikes. I never used them much in the other playthroughs. I think I always had 2 wizards or sorcerers, so my cleric/druid was always relegated to buffing and healing.
Uneventful. There's only the clean up now, a few sorcerers that were outside of range.
That lever raises a platform...
...That is full of Heartless Dead. They are not heartless because they kick puppies, they had their hearts removed. Why they still move about is anybody's guess.
Inside that room is the reason we needed to get inside this temple. Not SSed, but there was a column there that is needed to summon the guardian.
The Heartless Dead move towards whoever has their hearts, and attack them, in this case, some Yuan-Ti. They might attack the player characters if you slay those Yuan-Ti and decides to carry those hearts thinking they're some part of a puzzle or something.
This puzzle is annoying as fuck. You gotta press all the stones and the door opens, but some stones keep raising themselves after you press others. There's no indication on how that works, it's trial and error.
Of fucking course I looked the solution on the net. I hate that kind of puzzle.
After we deal with those creatures, we find:
And a three other level 7 spells.
Look, dead Heartless Dead on the ground.
Those guys are tougher, as the "Elite" in their name suggests.
In numbers they are dangerous.
I'm casting Circle of Death
It goes off, as evidenced by that little skull there, but their HD is too high, they're unnafected.
Wizerella is being target. That's always a pain in the ass.
I don't remember what I was casting here, sorry. Probably Fire Arrow, since the icon is greyed out in the next SS, but I didn't see the damage.
The big guy finally dies, 66 damage, that's a lot. Shame it's piercing damage.
Look, it's a Seth statue. It has wings, but no arms! Hmm, it probably uses its wings to embrace things.
I wonder why it likes to embrace things so much.
We move up a bit and find those guys.
That thing protects against low level spells
It doesn't cover Flame Strike, though.
I got a Halberd for Barbaric!, never used those before, but the thing did huge added cold damage. It ended up with a damage potential of 11-35 before buffing/power attack and without the 10% chance of 1d10 cold damage.
1d10 piercing damage, 3d6 cold damage, and 10% chance of additional 1d10 cold damage.
Although if the target resists cold, then it's pretty shitty, so I kept his former weapon.
They die laughably easily.
I use Mortimer to loot the place, but it doesn't wield anything good.
There was another tough fight, but it was way messy, I didn't understand/remember much of what happened, so I decided to omit it.
So we leave the temple to summon the Guardian.
After we put the columns in place...
Guardian - WHO SUMMONED ME?
Guardian - Sorry, I'm a bit deaf, I tend to talk loudly sometimes.
Guardian - How can I help you?
Guardian - Slay me? But why? Who sent you?
Guardian - Iselore?
Guardian - Jesus! Just tell the guy I've got his money already.
Guardian - Yeah, we played poker last week, and I lost, and ended up owing him some money.
Guardian - But he's an impatient jackass.
Guardian - The other time this happened, he told some adventurers that I'm an malign creature and that they should break my legs, because those are my evil bones.
Guardian - The idiots fell for it, and I had to spit acid on their heads so the morons stopped running around me with a Sledgehammer.
Guardian - The asshole thinks it's funny.
Guardian - What about it?
Guardian - Commanding it? No, no man, what the hell? I just live in a bad neighborhood, I don't have anything to do with these guys.
Guardian - In fact I hate those fuckers, keep me awake all night with those "Seth this, Seth that" chanting.
Guardian - - Sighs - I gotta stop gambling...
Guardian - Hey, no problem. Tell that fucker I got his money already, and I pay him next time I see him.