I have four contracts now, although I decided to do these in sets of two. First up the Tundra Orbit and LV-R test.
A tundra orbit is basically a high inclination orbit with a low apoapsis and high periapsis. The idea behind it is that a satelite stays in line of sight of a high latitude region, hence the name tundra orbit. Soviets were the first to use these IIRC, as these were better for communication than geostationary orbits for arctic areas.
What I need to do is launch the Kingcomrade-2 north when the KSC is more or less below the desired orbit.
I manage to get it close to the desired trajectory, as can bee seen by the fact that it's passing above the south pole, and test the engines.
Easy 200k, although of course if you are new to the game and/or orbital mechanics knowing how to achieve such an orbit easily is out of the question.
And what luck! Another tundra orbit satellite contract becomes available. This one around Duna.
400k for the whole deal. Since I have maneuver nodes and a working version of KAC that saves alarms, all I need is to wait for the launch window and try doing this along with the explore Duna and explore Ike contracts.
First however I need to take care of Minmus, if only because the Duna launch window is Kerbin months away.
Getting to Minmus with maneuver nodes unlocked was easy, even got a low altitude flyby. Problem was I did not place solar panels well enough and the Infinitron-4 probe went dead since it was facing away from the sun.
However all is not lost, the probe's panels will be facing the sun again in about half of a Kerbin year when Kerbin is on the opposite side of the sun. The question is whether the orbit is stable and a Mun encounter doesn't sligshot the probe into some inane escape trajectory before it gets power back.
Luckily that doesn't happen and the contracts have long deadlines. And I manage to get another Minmus encounter with some trajectory tinkering for a mere 41 m/s of delta-v.
Why do I even need 12 Kerbin years to do this? Even 3 would be overkill. I wish I had such generous deadlines at work...
Of course I remember to have it facing the sun, since the Duna launch window is coming up and I have another Infinitron series probe to launch.
The major changes in design between the 4 and 5 are of course a bigger carrier rocket, since I need more delta-v to get to Duna and into a silly tundra orbit. Also it features a parachute and better solar panel placement because I am a learning animal.
The 5 is safe on a course towards Duna, needs just one correction burn in a few months. The 4 reaches target orbit of Minmus getting me money.
I check back at the KSC after that contract is done and get even more Minmus contracts. One will require a manned landing, the rest can be done by the Infinitron-4 as it comes equipped with a thermometer.
Waypoints are scattered like hell, luckily minmus is the 3rd or 4th smallest celestial body (with actual gravity and SoI) in the game. These will be easier to do than the Mun survey waypoints.
I get reading in all 3 waypoints and land safely, although in the dark. Mission accomplished
937k space jewgold in the bank, not a whole lot more before I can upgrade R&D with that 1 million. I grab a visual survey of Minmus contract, time to do it and the flag planting.
St. Proverbius-3, I added two liquid fuel boosters, but I fear that I already have more than enough delta-v considering the second Proverbius did 3 Munar waypoints before landing. And now I have just 2, on minmus, which is only slightly harder to reach but easier for landing and survey.
Kashmir Slippers will do this round of flag planting.
So easy in fact that the transfer stage was still not fully drained when I was landing. Dumped it just before touchdown.
Everything is done, time to get back home and hopefully never visit Minmus again, on this save file. Once they add deep space mining for fuel production (one of the next two updates, as it and aerodynamics are at the top of the list of priority new features for before 1.0), or if you are using one of the mining mods, Minmus is great for a mining and refueling base for any reusable interplanetary motherships you might have. Bah, you can even land those on Minmus outright and gas her up.
Delta-v was definitely overkill for this mission.
Easy landing back on Kerbin.
Same XP as for a Mun mission, but Kashmir Slippers already had one XP so he hit level 2.
Upgrading the R&D. Just 100k left but with a probe already en-route to Duna my bank account will look less empty soon.
I unlock 5 new nodes with that 848 science I stockpiled between all the contract rewards and experiments. Really, there is no need to rush science parts now, contracts alone are a good enough source even without R&D outsourcing.
Now I have access to docking ports, more command pods, mainsails, extendable solar panels that track the Sun and ladders. Everything to mount a proper manned Duna expedition. With some in-orbit assembly, since the tonnage and size limit in the VAB will still be a bit limiting.
No new, good, contracts. I take "explore Eve". I need to reach more planets with probes so that more ambitious contracts for our codexnauts will spawn. I will probably upgrade mission control next to get more advanced and ambitious contract types.
Here's hoping some risky survey contract spawns for Duna after Infinitron-5 reaches it, maybe one requiring "creative solutions" for long range travel.