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Completed Let's play Original War

Discussion in 'Codex Playground' started by Akkudakku, May 10, 2014.

  1. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
    Messages:
    1,125
    Just you wait till you see tommorows update with missions 5 and 6 (5 is short) :D I just pulled off a nice stunt and finished mission no.6 in a way you are not supposed to do it, laughed my ass of :) It is one of the more notorious (as in pissing me off with it's randomness) missions for me as Americans.
     
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  2. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    21,295
    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Just popping in to say this game's on sale at Steam for 1 dorra.
     
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  3. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    8,364
    Location:
    Copenhagen, Denmark
    Codex 2012
    Bought it. :salute:
     
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  4. Ifeex Scholar

    Ifeex
    Joined:
    Aug 31, 2013
    Messages:
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    Y U NO UPDATAN?

    :x
     
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  5. anus_pounder Arcane

    anus_pounder
    Joined:
    Mar 20, 2010
    Messages:
    5,972
    Location:
    Yiffing in Hell
    1. Make OW LP
    2. People buy
    3. Released on steam a few days later
    4. More people buy

    You guys just got ad bot'd. :troll:
     
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  6. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
    Messages:
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    Now that just plain hurts :P

    Mission 5: Soul of the Apeman is here, Codex!

    Music


    [​IMG]
    The American situation is tough - the Russians have more soldiers and superior weaponry. A meeting has been held to discuss a new strategy. John Macmillan is returning to Gamma with the best solution they could find.
    Gamma Base; July 17, ERA + 1


    Welcome back and sorry for the hiatus. This mission is all about jokes that my characters make finding a way to gain upper hand over the Sovs.
    The mission starts with Macmillan coming back to his base from a briefing in Alpha, with a friend.
    [​IMG] : Good to see you again sir.
    [​IMG] : Thanks. I’ve brought a friend along... If anyone doesn't know, this is Tim Gladstone.
    [​IMG]: Tarzan returns!
    [​IMG] : Thanks. I just wish the circumstances were better.
    [​IMG] : As you know the meeting at Alpha was to generate a new advantage over the Russian force and Tim has come up with the answer.
    [​IMG] : We hope.
    [​IMG] : A group of us are going to escort Tim to the North East sector.
    [​IMG] : Native tribes have been driven there by the war.
    [​IMG] : And we’re going to take off our gear and join them!? No way!
    [​IMG] : We’re going to make contact with Homo Pekinsis and attempt to train them in combat.
    [​IMG] : Jesus sir. You’re going to make soldiers out of them, they’re half-human.
    [​IMG] : That’s a step up from you.
    [​IMG] : Tim knows them better than any of us. Remember he survived by living amongst them.
    [​IMG] : They’re more intelligent than you think, they have primitive kind of speech and use simple tools...
    [​IMG] : Officer material! (Frank :D)
    [​IMG] : Good or bad, this is the one chance we have. It’s up to us to make it work. And we’re going to.

    So yeah guys we are going to weaponize our ancestors! Neat huh? Oh and meet Tim, he is a smart guy but doesn't get much screen time later on.
    We have to pick who we will leave in command when we are away on the mission.
    [​IMG]
    I pick Brown (I don't think it matters much but he had better leadership skills I think).

    [​IMG] : I need five men.
    [​IMG]
    This will be our team.

    [​IMG]
    Coordinates: East of Gamma Base; July 18, ERA + 1
    John and his men are heading eastward to find the Apemen and try to establish contact with them. This may give them the edge over the Russians.


    We arrive at the destination.
    [​IMG] : Macmillan calling Alpha base. We’ve arrived at our destination and found our first Apeman.
    [​IMG] : OK, John. Make contact. But don’t let them near weapons, not until they’re ready for it.
    [​IMG] : So how do we speak Apish?
    [​IMG] : It’s not that easy John. I need to look at the notes I made when I was living with them.
    [​IMG] : I’ll leave you to it. We’ll get building a lab for you guys.
    [​IMG] : Good. And John, please, try not to panic the Apemen, they are quite timid.
    [​IMG] : They won’t be once we’ve trained them.

    I quickly start up a small base.
    [​IMG]

    After the lab is built I research the available topics, most importantly the apemen domestication.
    [​IMG]

    After this we go apeman hunting taming!
    [​IMG] : I’ll get the guys to round up a few...
    [​IMG] : No, they need to trust me, your guys have to keep out of sight.
    [​IMG] : I’m not letting you go alone, we need you! We’ll make sure they don’t see us.

    [​IMG]

    I get 2 of them close to my base and return to the lab to start the "Apeman Psychology" research.
    [​IMG]

    And in the mean time we get attacked... This was supposed to be a clear sector!
    [​IMG]
    Also those guys look new.

    [​IMG] : Bloody Russians! This area was meant to be clear!
    [​IMG] : They weren’t speaking Russian.
    [​IMG] : You telling me that was English!?
    [​IMG] : Sounded like German.
    [​IMG] : What’s the problem? Two world wars not enough for those guys?
    [​IMG] : Maybe they want to finish the series!

    Oh those jokes :D

    The research is finished and I send the apemen to be trained as engineers (this is the only type of apeman training available to the Americans).
    It gives this prompt - of course we are continuing.
    [​IMG]
    We have a guest! Meet Denis Peterson, he is somewhat jinxed but a fun guy also :)
    [​IMG] : (exhausted, over radio) Hello, can you hear me anybody?
    [​IMG]: (into radio) Captain Macmillan here, identify yourself.
    [​IMG] : Thank God. This is Denis Peterson, sir. Any chance of a cab!? (walks toward base)
    [​IMG] : I can’t believe I made it. Three days I’ve been out there. I used to live in the Bronx and this was worse!
    [​IMG] : (in front of lab he switches side to the player’s one, enters lab and changes profession to scientist) God that’s better!

    Denis is cool :D

    And a moment later.
    [​IMG]: Peterson, you specialize in surveillance, right?
    [​IMG] : The big stuff sir, radar detection that kind of thing.
    [​IMG] Good. Our sightlines here mean the Russians could be at the door before we knew they were coming. Can you sort out a system?
    [​IMG] : There’s everything I need in the shipments we’ve had sir, but to put it together we need to sort out that hangar. It’s OK as a monkey house but it’s no high spec lab.

    This is the second part of our mission.

    But of course I get attacked AGAIN, and those dicks blew up my lab this time! Those guys have explosives they can use at will, too bad we don't have nice skills like that...
    [​IMG]

    So I have to rebuild it and give it an optoelectronics lab upgrade. Also start the work on that radar!
    [​IMG]

    Another new thing is - the factory addons, they unlock more advanced parts for our vehicles. We start the radar buggy construction.
    [​IMG]

    Radars are cool with their long vision range that is not stopped by trees, hills or rocks. It helps in planing A LOT!
    [​IMG]

    After this is done we have to train 3 more apemen as engineers and we are done with this mission :)
    [​IMG]

    Medals.
    [​IMG]
    Intermission.
    [​IMG]

    In the end it is a very short and simple mission but again teaches us some new mechanics and introduces a NEW ENEMY FACTION! THE TIME-TRAVELING NAZIS! DUN DUN DUN!
     
    Last edited by a moderator: Oct 21, 2015
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  7. Urbanolo Savant

    Urbanolo
    Joined:
    May 12, 2014
    Messages:
    320
    I'm still sour there was no hidden arab campaign.
     
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  8. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
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    Way to break the suspense mate... from what I know the Arab campaign was being developed but got dropped due to time or budget constrains.
     
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  9. Imperator Scholar

    Imperator
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    Jul 4, 2012
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    190
    So nazis are here to?
     
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  10. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
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    Wait till a little later :p
     
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  11. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    8,364
    Location:
    Copenhagen, Denmark
    Codex 2012
    Then update and give us more. :dance:
     
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  12. Black Arcane

    Black
    Joined:
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    1,870,541
    I approve of this LP. OW together with Majesty are my 2 beloved unorthodox RTS games. And OW is pretty good when it comes to gameplay too, having all the stuff that nowadays should be considered basic, such as shift clicking for planning, groupping and so on. Some branching paths here and there, and surprisingly ok writing, somewhat butchered by the urgh voice acting.
    Will you leave the decision in Fox Hunting to the Codex mivehind or choose yourself?

    Oh. and if you wanna make videos on yt of OW you may want to make them not private.
     
    Last edited: May 23, 2014
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  13. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
    Messages:
    1,125
    Update time!

    Mission 6. From the Future with Love.

    Music


    [​IMG]
    The Apemen are the first success of the Americans, but the Russians continue to dominate. John's orders are to maintain security at the Delta base, but the strange attackers have retreated to the South and all is quiet.
    Delta Base; August 14th, ERA + 1


    [​IMG] : What did you want to show me?
    [​IMG] : Sir, we’ve marked on the map where supplies sent by the EON have arrived over the last four weeks.
    [​IMG] : That’s weird; the crates are supposed to arrive at random.
    [​IMG] : Exactly, but we’ve double-checked our figures and there is no mistake.
    [​IMG] : The odds of this distribution happening by chance are...
    [​IMG] : ...less than one in ten to the power of twenty-seven according to calculations Denis has made.
    [​IMG] : That good, huh? So we’ve got an ellipse and if we extend it...
    [​IMG] : We can predict the location of the next drop.
    [​IMG] : That’s what I hoped you’d say.
    [​IMG] : At least it’s a sixty percent chance...
    [​IMG] : Sixty percent better than we had before. We’re gonna prepare for the drop and for once we’ll beat the Russians to it. Good work, Harrison is going to be pleased to hear this.
    [​IMG] : John? Is there a problem?
    [​IMG] : (into radio) Exact opposite, sir. Our scientists have found a way to calculate the probable location of the EON shipments before they arrive.
    [​IMG] : Are you sure John? We tried it here and we didn’t have the computer power.
    [​IMG] : (into radio) We’ve got Denis, sir. Stick a serial port on his back and you wouldn’t know the difference. If we’re right then we can expect drops around the creek two miles South of here. Request permission to take a team, sir.
    [​IMG] : There’s a Russian base down there John...
    [​IMG] : (into radio) All the more reason to go. If it’s our men that arrive they’ll be dead within minutes.
    [​IMG] : OK. I’ll send support from Gamma. You take four soldiers and a few of the Apemen. They might prove useful.
    [​IMG] : (into radio) Thank you, sir. The opto-electronic research you wanted will continue on Delta. Denis Peterson will lead it.

    We assemble a team and go on to the next part of the mission, taking OUR supplies right from the doorstep of a Russian base, Macmillan has some balls. I take the same people I took on mission 5 ;-)

    [​IMG]
    Coordinates: South of the Delta base, August 15th, ERA + 1
    The discovery of patterns in shipment landings may have a profound effect. John now has to test this hypothesis and if they are right, capture as many crates on Russian territory as possible.


    We enter the sector from north-east and quickly cross the river to the south east to start our base, this is a unorthodox way of playing this mission but it is so much simpler like this I couldn't resist to show it off ;-) usually you would start your base right where you enter the map. Our reinforcements from Harrison arive from north-west in vehicles.
    [​IMG]

    This mission is timed and we are supposed to collect 500 crates (or 600 for a medal), this is considerably harder in the traditional way.
    [​IMG]

    As soon as the depot is built we get a call from Harrison, this guy really cares, huh?
    [​IMG] : This is Harrison. How’s it looking, John? Were your guys right?
    [​IMG] : On the mark, sir. And I think you were too, we’ve not had contact with the Russians but there are indications they’re here.
    [​IMG] : Careful not to provoke an attack, John. Remember why you’re there.
    [​IMG] : We still have to watch our backs, sir. But back at Delta I talked to Denis about remote controlled vehicles. They could be a real help.
    [​IMG] : Sure could John, but can we build them?
    [​IMG] : That’s what he said. And the way they’ll work a good driver could control several vehicles at the same time.
    [​IMG] : Sounds good, John. You’re authorised to proceed with that.
    [​IMG] : Thank you, sir. But we need Denis here to do it.
    [​IMG] : OK. Research at Delta will have to do carry on without him.

    Ohhhh so we get new shinies? Remote vehicles another mechanic in the game, helps you with staying ALIVE ;-)

    I send the apemen to collect crates imediately. We will need those in just a moment :)
    [​IMG]

    I send my guys a little south and we see as east-west to north-south crossroads here. Seems to be a Russian logisctics tract. So I do the smart thing and build an armoury right next to it :troll:
    [​IMG]
    This allows my soldiers to stop all Russian vehicles and soldiers that move through here. The point is that the Russian base is just a little south from this crossroads and it's their only way out towards us ;-) this way we have most of the map to ourselves and don't have to worry. While I know it's kind of a dick move against the AI I will take all the small victories I can have against this game. :D

    Macmillan and Gladstone are sent to build a lab, we will get one great new tech here (beyond the radio control) that will help immensely.
    [​IMG]

    In the entry area to the north there are two oil wells, but our depot only has range to connect to one, I already started building a rig on it, we will need the oil for vehicles and power.
    [​IMG]

    Basicaly what is left to do is to maintain the armoury so it doesn't burn down in some Russian attack, research everything and carry on to pick up the crates.

    We get a update on the delivery situation from Delta.
    [​IMG] : This is Delta. Our calculations suggest a major number of shipments should arrive about now.
    [​IMG] : Thanks a lot. Keep me posted.

    It's accurate, I get a sonic boom after a sonic boom. And this is the new tech I talked about - Materialization Detection - it does exactly what it says on the tin, it permamently marks the shipments on the minimap (even on areas in the FOW), extremely useful.
    [​IMG]

    I expand my depot to a warehouse, this upgrade extends the available construction radius around it.
    [​IMG]

    After that I build a workshop (where we will build our radio controlled vehicles soon).
    [​IMG]

    Russians are trying to attack our base time and time again but they can't go past our defensive position. Another plus is that they can't get to the crate shipments themselves, making my work THAT much easier.
    [​IMG]

    Nothing interensting is happening until... Denis enters the mission area.. on foot.
    [​IMG] : Hey, captain.
    [​IMG] : Denis? What the hell are you doing on foot?
    [​IMG] : Couldn’t get me and the mastodon in the same vehicle!
    [​IMG] : You ran one of those things down?
    [​IMG] : No. I kind of hit it and stopped. Then he stomped the roof in. Insurance here must cost more than back home!
    [​IMG] : Come on, let’s get you working before you do any more damage!

    This guy is jinxed as hell :D but he is a great scientist, so I send him STRAIGHT to the lab.

    Another thing that happens is - one of our people materializes, fortunately in a safe area :)

    This is the WORST part of this mission if you want to save all of them. Once of twice I had my soldiers spawn in the middle of the enemy base, guess how that ended... So I get her back to base to work.
    [​IMG]

    First assingment is getting the workshop upgraded so we can add attachments to it.
    [​IMG]

    We got another guest from the future, this time - it's Joan! Macmillan is going to be happy ;-)
    [​IMG] : Come on, get up, you stay here you’re dead meat.
    [​IMG] : John, it’s me!
    [​IMG] : Joan! What happened, you weren’t coming...
    [​IMG] : It doesn’t matter now, I’ve got a message for the commander.
    [​IMG] : I am the commander here.
    [​IMG] : They promoted someone who knows what they’re doing. How the hell did that happen!?
    [​IMG] : You’re wounded! Come on, we've got to get you to a medic...
    [​IMG] : Listen to me first! There was a raid on the base, our men were wiped out...
    [​IMG] : The Russians got the EON!?
    [​IMG] : They weren’t Russian. I’m not sure who they were but they knew what they were doing. They blasted their way through to it. I was there, they shot me but I managed to reach the EON.
    [​IMG] : The bastards sound like the mercenaries we’ve seen here.
    [​IMG] : I know things don’t arrive in order here, John, but there’s a limit to what’s on it’s way now. Peter Schiller was the last to be transported.
    [​IMG] : Great. Just when we figured out where to collect! Come on. Let’s get you patched up.

    The problem is... Joan spawned in a place from where we can't get her out, in between some trees :D she will have to wait there till we are done with this mission. :D Good thing she spawns on yellow health or we would have had a problem on our hands.
    [​IMG]

    Another one of our guys spawns in a safe spot, I lead him straight to the armoury so he can help in stopping Russian attacks.
    [​IMG]

    Soon after someone has to start bitching about Joan.
    [​IMG] : Sir, we’ve got a hard enough time looking after ourselves never mind Major Fergusson .
    [​IMG] : What are you saying Sgt., you think we should leave her to die?
    [​IMG] : I’m saying things aren’t easy, she’s got to work like the rest of us.
    [​IMG] : She will! At the right time, she's not a solider she’s a scientist.
    [​IMG] : We’ve got all the dead weight we need. This is a battle situation...
    [​IMG] : (shouts) Are you questioning my command soldier!?
    [​IMG] : No sir, I just...
    [​IMG] : How I use the resources on this team is my business and mine alone. Do you read me, Sgt. Lawson? I said do you read me!?
    [​IMG] : Yes sir!

    Lisa seems to be jelly here. Too bad for her.

    Superior firepower!
    [​IMG]
    We finished the work on radio control!
    [​IMG] : Yo baby! We’ve finished the design of remotely controlled vehicles!

    [​IMG] : John, I reckon we’re about ready to go.
    [​IMG] : Then get to work, Denis, as soon as you work out the theory of remote controlled vehicles we’re going right into production. This is the one and only chance to steal the Japanese market!


    To build remote controled vehicles we need a radar addon at the factory and a control tower from which our mechanics drive them.


    In the meantime I tried to bulldoze a way towards Joan but it was impossible. Bulldozers can raze trees and can be used as battering rams on infantry, buildings or vehicles. It's suicidal but could be used as a last resort.
    [​IMG]

    A Russian soldier spawned in MY base, what a change for once, we murder her with all we have.
    [​IMG]

    ANOTHER guest from the future... His name is Kurt and he is one of those space-traveling nazis! Also he has a hilarous monobrow :D
    [​IMG] : What’s going on?
    [​IMG] : Don’t move!
    [​IMG] : Where’s Hank und Olaf...?
    [​IMG] : I said don’t move! Drop your weapon.
    [​IMG] : That'd make things a bit uneven!
    [​IMG] Who the hell are you? You’re not from our base.
    [​IMG] : I can’t talk with a gun at my head...
    [​IMG] : I ain’t dropping it dickhead, so you better start.
    [​IMG] : You’re not going to shoot me, you’re...
    [​IMG] : OK. I’m going to give you a deal. I don’t kill you and you run like hell.
    [​IMG] : If you put it like that. See you 'round, Yankee man.

    Yeah I let him go, he doesn't want to give up anyway.

    And OF COURSE someone had to spawn in the enemy base. Thankfully they thinned themselves on my armoury enough that most of their defensive positions aren't manned. I send her to help with the defense too.
    [​IMG]

    And this is our last arival, in a safe place. I send him to the factory to help with vehicle building. At this moment the mission is almost finished. All we need now is a radio vehicle and the timer to tick off.
    [​IMG]

    Oh yeah another thing I almost forgot about - cranes. They are way faster than engineers in building, but they can't pick up crates. All in all it's a superior option once you can get them. :)
    [​IMG]

    With a contower built I recycle the crane, we won't need it anymore. This is the home straight.
    [​IMG]

    We got our first remote - a radar. The RCs have some deficiencies when compared to normally driven vehicles - the drivers skill is divided upon all the RCs he controls, they don't get as much of a boost from experienced drivers AND they have a slightly shorter view range. Still they cost about the same as a normal one and if it gets destroyed your driver wont be exposed to enemy fire ;-)
    [​IMG]

    From this moment on I just collected the crates. The mission ended with all medals :)
    [​IMG]

    Intermission.
    [​IMG]

    Footage.
     
    Last edited by a moderator: Oct 21, 2015
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  14. Nevill Arcane

    Nevill
    Joined:
    Jun 6, 2009
    Messages:
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    Shadorwun: Hong Kong
    I thought that was the traditional way to finish the mission.

    The way you are not supposed to do it is to steal a pair of heavy gun tanks from the Russians and level their base. :)
     
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  15. Akkudakku Arbiter

    Akkudakku
    Joined:
    Mar 17, 2014
    Messages:
    1,125
    I was tempted to do it, but decided against :P I didn't want to meta this game too bad ;-)

    Also first few times I did this mission (years ago) when I didn't know better I actualy built a base right at the begining area, mission always tended to go like a total bitch then :D
     
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  16. Black Arcane

    Black
    Joined:
    May 8, 2007
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    1,870,541
    Patched steam version now supports cheevos :kingcomrade:
     
    Last edited: Jun 3, 2014
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  17. Ifeex Scholar

    Ifeex
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    189
    Updatan?
     
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  18. Black Arcane

    Black
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    RIP in peace :(
     
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  19. anus_pounder Arcane

    anus_pounder
    Joined:
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    Location:
    Yiffing in Hell
    Rest in peace in peace? :kfc:
     
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  20. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
     
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  21. Black Arcane

    Black
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    May 8, 2007
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    [​IMG]
     
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  22. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    8,364
    Location:
    Copenhagen, Denmark
    Codex 2012
    So, how dead is this LP? :necro:
     
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  23. Black Arcane

    Black
    Joined:
    May 8, 2007
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    1,870,541
    Almost as dead as PoC.
     
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  24. tindrli Arcane

    tindrli
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    Location:
    Dragodol
    sad
     
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  25. dextermorgan Arcane

    dextermorgan
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    Aug 24, 2009
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    Location:
    Ελλάδα
     
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