- Joined
- Dec 31, 2007
- Messages
- 11,031
Let's Play STRIFE, a Medieval-Punk Doom style FPS-RPG (oh gawd,it's heavan)
I recently stumbled on this forgotten gem called strife. It was published in 1996 and it is the last game that used the original doom engine. Why did I find the game so interesting and decided to make an LP? First because by making an LP I'll probably enjoy the game more and maybe I'll even finish it. Secondly because it has:
-Doom style combat.
-Stats that can be increased.
-Quests and sidequests.
-Sneaking/stealth.
-Some lite C&C.
-A good amount of dialog and characters.
-Multiple endings.
-A decent story.
Say what?
Yes, from what I've seen in Strife so far, it's one of the first games that managed to successfully combine many other elements into an FPS. Compared to the mediocre Cybermage, that has been mentioned with some praise in the codex, Strife is 100 times better.
So, why it was so quickly forgotten? Mainly because the doom engine was getting really old in 1996 and also because most players were probably expecting just another doom clone. Today you can play it with GZDOOM (or similar utilities) and have much better graphics, better controls (wasd+mouse is teh win) , multiple saves and other useful options. You can easily grab the game from abandonia and other abandonware sites.
Since IMAGESUCK has put codex on the black list, in order to see some of the images you must do this : LINK
====================================================
CONTENTS:
====================================================
EPISODE I : THEY MESSED WITH THE WRONG MERCENARY
EPISODE II : TRUST NO ONE
EPISODE III : A NEW HOPE
EPISODE IV : KILLING TIME
EPISODE V - PART I : BRING DOWN THE GOVERNMENT
EPISODE V - PART II : CRYSTAL CLEAR
EPISODE VI : IN THE HALL OF THE RAT KING
EPISODE VII : ALL YOUR BASE ARE BELONG TO US
EPISODE VIII : THE ORACLE HAS SPOKEN
EPISODE IX : MASTER OF DISGUISE (AND DISASTER)
EPISODE X : KNIGHT TAKES BISHOP
EPISODE XI : SO MUCH FOR PROGNOSTICATION
EPISODE XII : THE LURKING HORROR OF THE CATACOMBS
EPISODE XIII : THE LONG ROAD TO FREEDOM
EPISODE XIV : ROOT OF EVIL
EPISODE XV : DIVINE VICTIM
EPISODE XVI : EPILOGUE IN A PARALLEL UNIVERSE
SPECIAL : AN INTERVIEW WITH THE SURVIVORS
====================================================
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" The comet struck our planet without warning. We lost our paradise in a single, violent stroke. "
" The impact released a virus that swept through the land and killed millions... They turned out to be the lucky ones. "
" For those that did not die, became mutations of humanity. Some became fanatics that heard the voice of a malevolent god in their heads... and called themselves, the Order. "
" Those of us who were deaf to this voice, suffered horribly and we're forced to serve these ruthless psychotics, who wield weapons more powerful than anything we can muster. "
" They destroy our women and children, so that we must hide underground and live like animals, in constant fear for our lives. "
" But there are whispers of discontent. If we organize can we defeat our masters? Weapons are being stolen, soldiers are being trained. A movement is born. BORN OF LIFE-LONG STRIFE. "
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..
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It says trust no one. That's really good advice, as we'll soon find out.
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..
..
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..
..
Time to play. We'll play on VETERAN level because TRAINING and ROOKIE is for pussies and ELITE and BLOODLUST is for demented elitists. Let's create a player !
Cloud Strife, veteran of the Sephiroth wars and rebel without a pause.
" You are a wandering mercenary, led to the small town of Tarnhill by rumors of conflict between The Order, a well-equipped religious dictatorship, and The Front, the rag tag resistance movement. While searching for The Front you decided to take a brief rest somewhere that you thought was safe. The Order acolytes have been rounding up all suspicious characters in the area. Yes, you happen to be one of them. What they didn't expect, though, is the knife you keep concealed for situations just like this one... "
EPISODE I : THEY MESSED WITH THE WRONG MERCENARY
Hmm, I don't really want to know where we "concealed" the knife. Let's check our objectives... Laconic and clear.
Calling for help didn't seem to work, so we better deal with the guard.
The guard doesn't look too friendly, but let's try and talk to him. Yes, you can actually talk to anyone, although hostile NPC's will basically only express their burning desire to kill you...
The guard doesn't know that he is facing Cloud Strife: self-delusional killer clone, memeber of SOLDIER and destroyer of WEAPONS (how goddamn basic and moronic are these names?) Let's make him understand with our PST Punch Daggers:
You've lost your desire to kill me now that you've been reduced to a bloody pile of meat eh? Phew... Ok, we need to get out of here. There is a guard outside, let's sneak up on him.
:Splat:
Free at last ! Outside we meet a filthy peasant... See ya later, aligater ! (Our generic responses are lulzy, especially in certain situations.) Most peasants just give you some basic info and nothing more.
First door to the right we find Rowan. Behind him is either the layout of a new deathstar or the sewer map. (yes the sewers here are just what you would expect... a goddamn fucking maze.)
:Gasp: choices !
Well actually you need to do the main-quests in order to proceed the game. If you insult the NPC it will most likely call the guards on you, and if you just leave , you'll be stuck. So let's say yes.
Good. Some, uh, friends of mine need someone silenced. Beldin is being held by the order in their sanctuary. There is a rarely used entrance by a small pier off the river, which is unguarded. Get in, shut him up, and get me his ring as proof.
(FACT: This is not the pussyfied Cloud Strife we all know and love. This is a darker , grittier and mature Cloud. It's next-gen, bitches!)
And why should I do this for you?
I'll give you 50 gold and if you return without setting every alarm in town, there's the chance to earn much more. Here take this crossbow, it should give you an edge.
Thanks, I'll need it.
Yay, we got an electric crossbow! What he said about alarms is true. There is even turret-based security. So, we're working for the Front now. Better than nothing, I guess.
Down the road we find a man in robes called MacGuffin. He doesn't have much to say now. So, we release him.
Hmm, this little town of Tarnhill is not so little. It has a hospital, an armory, a weapon shop...
... and a tavern !
Taverns are a great place for shady mercenaries to hang out. I'm sure we'll meet some interesting characters and get the chance to earn more dough... or get ourselves killed. Will Cloud Strife manage to survive this harsh medieval-punk environment? Probably not without resorting to the plot-device called loading.
Anyway, we'll find in the next nerve-breaking episode !
I recently stumbled on this forgotten gem called strife. It was published in 1996 and it is the last game that used the original doom engine. Why did I find the game so interesting and decided to make an LP? First because by making an LP I'll probably enjoy the game more and maybe I'll even finish it. Secondly because it has:
-Doom style combat.
-Stats that can be increased.
-Quests and sidequests.
-Sneaking/stealth.
-Some lite C&C.
-A good amount of dialog and characters.
-Multiple endings.
-A decent story.
Say what?
Yes, from what I've seen in Strife so far, it's one of the first games that managed to successfully combine many other elements into an FPS. Compared to the mediocre Cybermage, that has been mentioned with some praise in the codex, Strife is 100 times better.
So, why it was so quickly forgotten? Mainly because the doom engine was getting really old in 1996 and also because most players were probably expecting just another doom clone. Today you can play it with GZDOOM (or similar utilities) and have much better graphics, better controls (wasd+mouse is teh win) , multiple saves and other useful options. You can easily grab the game from abandonia and other abandonware sites.
Since IMAGESUCK has put codex on the black list, in order to see some of the images you must do this : LINK
====================================================
CONTENTS:
====================================================
EPISODE I : THEY MESSED WITH THE WRONG MERCENARY
EPISODE II : TRUST NO ONE
EPISODE III : A NEW HOPE
EPISODE IV : KILLING TIME
EPISODE V - PART I : BRING DOWN THE GOVERNMENT
EPISODE V - PART II : CRYSTAL CLEAR
EPISODE VI : IN THE HALL OF THE RAT KING
EPISODE VII : ALL YOUR BASE ARE BELONG TO US
EPISODE VIII : THE ORACLE HAS SPOKEN
EPISODE IX : MASTER OF DISGUISE (AND DISASTER)
EPISODE X : KNIGHT TAKES BISHOP
EPISODE XI : SO MUCH FOR PROGNOSTICATION
EPISODE XII : THE LURKING HORROR OF THE CATACOMBS
EPISODE XIII : THE LONG ROAD TO FREEDOM
EPISODE XIV : ROOT OF EVIL
EPISODE XV : DIVINE VICTIM
EPISODE XVI : EPILOGUE IN A PARALLEL UNIVERSE
SPECIAL : AN INTERVIEW WITH THE SURVIVORS
====================================================
..
..
..
..
..
..
" The comet struck our planet without warning. We lost our paradise in a single, violent stroke. "

" The impact released a virus that swept through the land and killed millions... They turned out to be the lucky ones. "

" For those that did not die, became mutations of humanity. Some became fanatics that heard the voice of a malevolent god in their heads... and called themselves, the Order. "

" Those of us who were deaf to this voice, suffered horribly and we're forced to serve these ruthless psychotics, who wield weapons more powerful than anything we can muster. "

" They destroy our women and children, so that we must hide underground and live like animals, in constant fear for our lives. "

" But there are whispers of discontent. If we organize can we defeat our masters? Weapons are being stolen, soldiers are being trained. A movement is born. BORN OF LIFE-LONG STRIFE. "

..
..
..
..
..
..

It says trust no one. That's really good advice, as we'll soon find out.
..
..
..
..
..
..
Time to play. We'll play on VETERAN level because TRAINING and ROOKIE is for pussies and ELITE and BLOODLUST is for demented elitists. Let's create a player !

Cloud Strife, veteran of the Sephiroth wars and rebel without a pause.
" You are a wandering mercenary, led to the small town of Tarnhill by rumors of conflict between The Order, a well-equipped religious dictatorship, and The Front, the rag tag resistance movement. While searching for The Front you decided to take a brief rest somewhere that you thought was safe. The Order acolytes have been rounding up all suspicious characters in the area. Yes, you happen to be one of them. What they didn't expect, though, is the knife you keep concealed for situations just like this one... "
EPISODE I : THEY MESSED WITH THE WRONG MERCENARY
Hmm, I don't really want to know where we "concealed" the knife. Let's check our objectives... Laconic and clear.

Calling for help didn't seem to work, so we better deal with the guard.

The guard doesn't look too friendly, but let's try and talk to him. Yes, you can actually talk to anyone, although hostile NPC's will basically only express their burning desire to kill you...

The guard doesn't know that he is facing Cloud Strife: self-delusional killer clone, memeber of SOLDIER and destroyer of WEAPONS (how goddamn basic and moronic are these names?) Let's make him understand with our PST Punch Daggers:

You've lost your desire to kill me now that you've been reduced to a bloody pile of meat eh? Phew... Ok, we need to get out of here. There is a guard outside, let's sneak up on him.

:Splat:

Free at last ! Outside we meet a filthy peasant... See ya later, aligater ! (Our generic responses are lulzy, especially in certain situations.) Most peasants just give you some basic info and nothing more.

First door to the right we find Rowan. Behind him is either the layout of a new deathstar or the sewer map. (yes the sewers here are just what you would expect... a goddamn fucking maze.)

:Gasp: choices !

Well actually you need to do the main-quests in order to proceed the game. If you insult the NPC it will most likely call the guards on you, and if you just leave , you'll be stuck. So let's say yes.

(FACT: This is not the pussyfied Cloud Strife we all know and love. This is a darker , grittier and mature Cloud. It's next-gen, bitches!)





Yay, we got an electric crossbow! What he said about alarms is true. There is even turret-based security. So, we're working for the Front now. Better than nothing, I guess.
Down the road we find a man in robes called MacGuffin. He doesn't have much to say now. So, we release him.

Hmm, this little town of Tarnhill is not so little. It has a hospital, an armory, a weapon shop...

... and a tavern !

Taverns are a great place for shady mercenaries to hang out. I'm sure we'll meet some interesting characters and get the chance to earn more dough... or get ourselves killed. Will Cloud Strife manage to survive this harsh medieval-punk environment? Probably not without resorting to the plot-device called loading.
Anyway, we'll find in the next nerve-breaking episode !