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Let's Play Ultima: From Akalabeth to Ascension! (Now on VII)

DaveO

Erudite
Joined
May 30, 2007
Messages
1,239
Bump! Oh great, you're on a game I was meaning to pick up again after the videos I've already posted. Must avoid spoilers!
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
Alright, the first update has been ready for a while, but I have been too lazy to upload the portraits. I should hopefully do that tonight, but I have to get to class now, so later.
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
I know I have not uploaded an update in a while. I want to extract the portraits, and I am looking for an easier way to do it than simply cropping various images. I beat the game last night; if you know what you are doing, it is rather short.
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
Savage Empire Part 1: Valley of the Dinosaurs

Worlds of Ultima: The Savage Empire

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Part 1: Valley of the Dinosaurs

Welcome to my coverage of another great Ultima game. These next two games are often considered canonical, they are not usually considered as part of the 'main' series. Basically, Origin decided to get more mileage out of the Ultima VI engine and tried to introduce the Ultima series to 'casual' gamers. Thus we have the Worlds of Ultima series. While both of these next two games have the typical trappings of RPGs (stats, levels, XP, etc.), they play more like adventure games.

The first of these two games is Worlds of Ultima: The Savage Empire. As you might have guessed from looking at the box, it takes place in a 'valley that time forgot.' Somehow, devious magic was cast, and dinosaurs from several different eras and humans from different continents and time periods were transported to a remote valley. It is nice that they actually come up with an appropriate reason for why all these disparate creatures have shown up together. Since I always liked this kind of setting, I am really enjoying this game! :)

The first thing we see is the animated logo for the Origin FX-Engine.

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It does not look like much today, but I bet it wowed people back in 1990.

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Here are the credits.

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It is nice to see how the view pans to the right.

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Here is the main screen. Let's see what has happened.

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For several nights, the Avatar has dreamed that he is in a jungle, and he sees a hot savage chick get attacked by a Pterodactyl.

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This night, Lord British also appears in his dream and tells him to seek out information on ruined moonstones.

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The Avatar decides to seek help from his friend, Professor Rafkin, who studies Natural History.

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When he arrives at the lab, an obnoxious reporter, Jimmy Malone, is waiting to interview Professor Malone for a story he is writing for the magazine Ultimate Adventures. The Avatar asks Rafkin about moonstones, and, when given a good description, the Professor produces a stone that looks just like a moonstone, but it is fractured. The Professor decides to run some tests on the stone.

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Unfortunately, the tests cause the moonstone to create a portal that transports the Avatar, Professor Rafkin, Jimmy Malone and a good chunk of the laboratory to a mysterious jungle.

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Shortly upon arriving, everyone realizes they are not in Kansas anymore.

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The Avatar then sees the woman from his dreams. He manages to rescue her.

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Oh yeah! I bet I can guess how she will show her gratitude. :D

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Fucking cockblock! :x

In the confusion of battle, Jimmy and Rafkin flee into the jungle.

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Alright, now it is time to create a new character!

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At least I can pick my name.

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I'm not no pussy guard!

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It's not my problem.

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Murderer's get what they deserve (unless it is me :twisted:).

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I have no idea what the hell the various answers do. Anyway, let's fire up the game!

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On the default DOSBox cycles, the loading screen takes a damn long time. I also have no idea what Roland is supposed to be.

Anyway, here is a map of the game.

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Notice the map is in English. Score!

The Avatar awakens in a shaman's hut in the village of the Kurak's, who seem to be Amazonian.

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Huh?!

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Uh oh! Copy protection! I consult page 22 of the manual (which is actually designed to look like an issue of the Ultimate Adventures periodical Jimmy writes for).

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A weatherproof cover.

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Basically, he is saying that I will be dragged back here for resurrection if I die.

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Wait, did you just say Triolo?!

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What is your name?

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What do you do?

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You work with spirits?

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BTW, where did that hot piece of ass, whatwashername . . . Aiela maybe, where did she go?

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Cool, so where did the ol' prof get off to?

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How about that annoying ass reporter?

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Later!

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Alright, here is the game world. As you can see it looks like Ultima VI with a thematically appropriate interface. I grab all the fruit and speak to my new party member 'Triolo.'

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So, Triolo, what do you do?

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Cool. Later!

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These are the three reagents in this game. I give them to Triolo.

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Ooh! Oooh! Ahh! Ahh!

Anyway, let's head outside. Once there I meet a girl that almost makes me forget about Aiela.

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Helloooo, nurse!

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BTW, WTF is a schweitzer?!

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So that is where the Professor got off to!

avatar Well, what else do you do?

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Of course! Are you fucking kidding me?

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SCHWING!! Let's go someplace quiet.

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Yes!

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Unfortunately, she keeps asking until I tell her no. I do not know if this is a bug or not.

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God damn! Two fucking cockblocks in the same update!

Now, I can either head off after Jimmy and Rafkin right away or see if I can find the hot chick.

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Hot chick! Hot chick!

Okay.

Anyway, let's talk to Generic Kurali Tribeswoman #1.

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Uh, tell me about the Urali.

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Where can I find this Topuru?

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Alright, I will head north to the Barako tribe.

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Apparently, these savages have not developed the concept of private property.

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SWEET!!

This means I can walk off with anything, and a bow is handy to have right now. I now talk to the chief.

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So, where did your hot daughter Aiela run off to again?

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Where is that Darden guy? His nuts has an appointment with my boots.

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Screw the 'peaceful savage' bullshit?! Where can I find them?

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Where can I find this Topuru?

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I head up the road to the north.

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Cool. I am glad it is friendly.

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I now have to pass over a rope bridge to get to Barako territory.

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It quickly gets dark. It appears that night time lasts at least twice as long as daytime in this game. Weird!

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Anyway, we finally arrive in the Barako village, the home of the mandatory group of primitive people who happen to be white so Origin can evade claims of racism. Let's talk to one generic townsman.

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Alright, let's find the chief.

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Hellooo, chief!

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Do you have a name, or should I just refer to you as DAAMN?!

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Halawa, mother of Halisa.

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So, what do you do around here . . . besides me?

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Is your daughter as fine as you, or am I robbing the cradle?

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Rats! It looks like this is another damn quest. I am batting 0-3 here!

Oh well, let's see if I can find this Topuru.

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I head west from the Barako village until I encounter a river.

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I don't like the look of that shark!

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Hah! Now, let's ride the raft!

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God Damnit!

Anyway, I head back to the Kurak tribe, and on the way, I encounter this fellow.

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Oh, you have got to be kidding me!

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Arrggh . . . what is your name?

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What do you mean 'gave'?

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Is the game trying to tell me Iolo, Shamino and probably Dupre are here in Eodon as well? WTF?!

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So, 'Shamuru', what are you doing out here?

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Sure, you can join.

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And then there were three.

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Here we are attacked by a Pterodactyl.

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I stop by Intanya's hut for some healing. I then head east.

I encounter a man on the road.

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Do you know where Rafkin is?

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What the fuck is a shweitzer?!

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Uhh . . . yes.

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Alright, let's speak with the Shaman . . . quickly.

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Surprisingly, he does not have a bone through his nose.

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Not that she's my type, but what is Sahree like?

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'Kay! Bye now!

I finally find the professor.

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:twisted:

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So, it looks like you are not as useless as I thought you would be. Why don't you come with me?

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Now all I need to do is find Jimmy Malone.

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I don't wanna . . .

Tough. He and his notebook act as an ersatz journal, and that can be useful.

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Do we have to do it now?

What do you mean?

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I want to find Professor Rafkin's lab to see if we can find any good stuff there.

Okay.

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:)

I head back to the Kurali village and then head south. Here are some photos of my journey.

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I make a note of where parrots usually reside. They can be useful later.

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Yucca plants are a rich source of flax seed.

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I note that tar pits can be found south of the Kurak village.

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So this is a Myrmidex?

It looks like it!

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They are just giant bugs! Did Garriott declare creative bankrupcy or what?!

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Success! Now, let's loot the place!

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I make sure to take the gems, the modern rifle (i.e. the best weapon in the game), some gunpowder, some clay pots, the metal bucket, the fireman's axe (the best melee weapon in the game), the wire screen, and a mortar. If you are wondering, the key is absolutely useless; it does not open anything in the game. There are some other items I forget to take, but I will come back for them later.

I now head back to the Yolaru tribe and head south. I take the western branch at the first fork in the road and climb up a hill. A strange man waits for me up there.

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Who the hell are you?

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So, TWO-mash, what do you do?

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Sure.

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Let's go with small.

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Alright! Alright! I want a large drum!

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Uh . . . Really large.

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Gimme the biggest one you got.

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Alright, if I ever need a big drum, I now know whom to ask to build it. I follow the road south around the Nahuatla city of Tichticatl. I then have to climb over a few hills before I see the road again (Who keeps-up that dirt road anyway?).

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I encounter a sabre-toothed tiger on my journey, but it is a pushover. When I find the road I head a long way to the west. At a fork in the road, I head north across a stream to Disquiqui territory.

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I see an oddly-dressed man in one of the southern buildings. I wonder who he is.

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Well, it seems as if Jimmy has been taken prisoner by the Disquiqui. I guess I should try to free him, so I speak with the chief.

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He is the one north of the Avatar.

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Uh . . . who are you?

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Ow! For that, I order you to release Jimmy Malone!

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Well, that does not seem too bad. I wonder if Chafedick's daughter will prove helpful.

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Oh. My. God.

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We have to get Jimmy out of here and fast!

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So, uh, Mrs. Guoblum, what do you do around here?

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What the hell is pulque?

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I am going to regret this . . .

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Before I faint, let me ask you why are you holding Jimmy Malone?

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Well, while we are searching the village, let's loot it.

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This will be useful later.

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I think this helps with throwing spears, but I don't need it. Now, let's see if we can't pump Generic Disquiqui Townsperson for some useful information.

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Apparently, there is an exiled Nahuatla king in this village. Let's find him.

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Damn, is this the Valley of the Bangable Women or what?

What.

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I'll tell you mine if you tell me yours.

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So, what will you be doing tomorrow that's not me?

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She basically tells me what I already know.

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That's alright.

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Who are you?

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Here is the man we want.

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What are you?

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Shame. Why did you get exiled?

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Who is this Zipactriotl?

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What can you tell me about your cousin, Huitlapacti?

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What about your shaman, Oaxtepec?

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So, if you are such a mighty warrior, why have you not fought to reclaim your throne?

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Tell me more about your tribe.

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So, you are of the Nahuatla?

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Have you faced the Myrmidex?

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The Myrmidex. Yes, they are fierce. No single tribe can stand against them ... and no one, not even I, can see to unite the tribes against them.

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I would like to try.

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Alright, let's go spring Jimmy from prison. The door is not even locked.

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Tell me about your job.

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Let's get you up to speed.

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Well, let's see if ol' Chafblum wants to join my alliance.

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Say, Chappy ol' buddy, would you mind uniting with the other tribes to crush the Myrmidex?

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I am SO going to regret this!

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Alright, so I need to find a Tyrannosaurus Rex named Sharptooth and put a bell around its neck. To do this, I have to knock it out with the spear of Shamap.

I head south to the stream. Now I need to make the spear of Shamap. Fortunately, I already picked up a spear somewhere.

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To make the spear of Shamap, I need to use a jug of plachta on a spear.

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From the stepping stones, Sharptooth is a ways to the east and a little way to the north.

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If I get within a space of a T-Rex, I am dead meat.

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Fortunately, I can just throw the spear from here.

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Nighty Night! Don't let the bedbugs bite!

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With the bell securely fastened around the T-Rex's neck, I head back to Chafblum.

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Yeah. One down; many more to go! Next time I will cover some of the more interesting aspects of The Savage Empire.
 
Last edited:

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,871
Divinity: Original Sin
Re: Savage Empire Part 1: Valley of the Dinosaurs

Elzair said:
The first thing we see is the animated logo for the Origin FX-Engine.
HAHAHAHAHAHAHA it's the same logo they used for Wing Commander II. 20 years later I can still hear it in full OPL2 glory. Those were the days.

Amazing worl Elzair. Carry on!
 

Wulfstand

Prophet
Joined
Jul 13, 2009
Messages
2,209
God damn, this game reawakened my passion for something else besides fantasy, that 'The Lost World'-type of setting. I think I'm gonna play it too sometime in the future. Great lp, can't wait for the next update!
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
Savage Empire Part 2: The Anarcho-Primitivist's Cookbook

Worlds of Ultima: The Savage Empire

Part 2: The Anarcho-Primitivist's Cookbook

Alright, it is time to get EXPLOSIVE!!

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First, let's see what the hell this glowing thing south of the Disquiqui tribe is.

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It is apparently a teleporter that will warp me to a 'hub' that can take me near any of the major tribes.

*A*?**
*****B
C*****
*****D
E*****
**F*G*

A: Barako
B: Kurak
C: Sakhra
D: Tichticatl
E: Barab
F: Disquiqui
G: Jukari

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Unfortunately, I tend to get swarmed by Myrmidex at this location, so I skedaddle to the nearest teleport pad to the east.

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This puts me near the Jukari village. I have no idea which primitive society they are supposed to rip-off.

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This is what every generic townsperson says. It seems like there are only a handful of unique NPCs in the entire game.

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Here are some totems that Triolo can use to cast spells. I make a note to cover that eventually.

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I finally find the chief.

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So, Ursa Minor, how about joining the other tribes in a little alliance to defeat the Myrmidex?

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Ooooh! I'm in; tell me about this hide.

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Alright, caveman, tell me about your cave.

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This flowing rock would not happen to be magma, would it?

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Bah! It is lava! It is only called 'magma' when it is below the Earth's surface!

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Alright, already. So, is it lava?

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Yep. It's lava.

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I had a fire extinguisher in my lab.

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That idea is retarded! Fire extinguishers work by eliminating a fire's oxygen supply. They will do nothing to cool molten rock!

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Well, it might work.

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Yeah, and pigs might fly out of my ass!

I head east following the southern cliff wall until I am stopped by lava.

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If this works, it will be one of the most retarded things ever.

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The cave I want is the one in the southeast corner of the map.

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He was not kidding. This place is filled with shinies! Too bad there's no one around to trade them to.

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I swipe the sacred hide and head back.

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Goddamnit.

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Alright, let's talk to ol' Ursa Minor again.

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He finally agrees to join the Rebel Alliance.

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Let's see who else is around.

I find one guy wandering the roads north of the Jukari territory.

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Uh . . . okay. So, what are you up to these days, Pever?

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I now save my game.

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Do you mean killing Myrmidex?

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Uh oh. It looks like I will have to put him down like a rabid dog.

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He is not too tough, but I reload because he might be useful later.

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Since I am hungry, I swipe some food from the Disquiqui banquet.

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I need a special stick, but this is not it.

It is now time for the fun stuff! :twisted:
I ask Professor Rafkin about how to make some fun items.

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So, prof, how do I make those bombs you were referring to earlier?

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Well, I mostly wanted to just make a bomb, but a grenade would be nice.

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Yes, you are. :twisted:

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So, where do I get some pot(s)? :lol:

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A kiln is basically a primitive oven.

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So, where might I find the tar?

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Fortunately, I took a metal bucket from the lab.

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So, prof, how do I get some gunpowder?

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That's what I just said! Is you deaf?!

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Come one! That can't be the actual recipe for gunpowder!

Wikipedia said:
Gunpowder, also called black powder, is a mixture of sulfur, charcoal, and potassium nitrate.

Who says video games don't teach you anything! :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

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Alright, where do I find charcoal?

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This seems realistic.

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What about potassium nitrate?

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This is true as well. Either fortunately or unfortunately (depending on your perspective), it cannot be harvested from guano (i.e. bird and bat shit) in this game. I guess that would be too gross for Origin.

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What about sulphur?

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Where might I find a suitable wire screen?

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Fortunately, I picked that up as well.

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While I love to blow things up, it would be nice to have some more guns as well.

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Uh . . . yeah.

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Alright then. It is time to make some bombs!

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Tar pits can be found south of the Kurak tribe. I scoop some tar into the metal bucket.

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I pour some tar on a few strips of cloth.

It is now time to make some more gun powder.

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First, I grab a few branches off trees.

I now need to find a cave with some crystalline deposits of potassium nitrate.

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There is a suitable cave on the northern cliff wall near the dinosaur graveyard (i.e. the place on the map littered with bones).

Inside the cave is a weird man.

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Who are you?

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My name is Elzair.

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So what do you do?

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Okay, I'll be going now . . .

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It looks like this is another insertion of Denis Loubet, one of the senior artist's of many Ultima games. Alright, back to the bombs!

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While I am here, I burn a few branches to get some charcoal. Now let's get some potassium nitrate.

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I end up gathering forty units of charcoal and potassium nitrate each. I now only need some sulphur.

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I find some sulphur pits due north of the Jukari village.

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I just use the wire screen to filter some sulphur out of the spring water.

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I can now make forty units of gunpowder.

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I drop my mortar on the ground and move all my sulphur, charcoal and potassium nitrate into it.

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I then mix them all together into gunpowder.

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Success!

It is now time to make the grenades themselves.

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I find a digging stick in a Disquiqui hut.

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I can use it to dig clay from river banks.

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I can then shape the clay into a soft pot.

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I can then use a kiln, such as the one in the Kurak or Barrab village, to harden the pot.

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Holy shit! Lava works as well!

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Flax can be harvested from the yucca plant.

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I can then use a loom to spin it into cloth.

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I can use scissors or my knife to cut the cloth into cloth strips.

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I can then dunk my strips into my bucket of tar.

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I now use a tarred strip of cloth on a fired clay pot.

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Success!

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I want to blow someone up!

Okay!

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:twisted:

It is now time to make some homemade firearms! First, I need to head back to the lab.

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I did not notice these before. They can produce a brief flash of light.

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Here are some oddly colored jars.

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Sweet!

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So, prof, now that we're in your lab, can you make me some rifles out of these bamboo sticks we found?

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Yes.

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Yup.

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Nice!

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I now give one rifle each to Jimmy and Rafkin.

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Unfortunately, savages cannot use modern weapons.

Now that I have the grenades, I want to use them. I now teleport to the Barako village. It dumps me in a really run-down part of the village. The people are to the west.

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However, there is a fishing pole here.

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Catching fish can be an easy way to get food.

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So, sweetness, how about joining my little army against the Myrmidex? I promise I will be a hard drill instructor.

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Okay. I head north of the village to the northern cliffs.

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The entrance to the cave is to the east.

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Uh oh! It is blocked by a waterfall!

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I need to find some way to dam that fall.

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I bet that rock will do the trick.

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Yes!

I work my way through the cave.

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I stock up on some more potassium nitrate here.

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Here is the gorilla that took the hot-one's young slut. I put him down like a rabid dog.

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Halisa is on a ledge.

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Arrrghh!

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As expected the little bitch beats me.

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Alright, will you 'join' with me now? Is there any kind of ritual for these things; especially one involving sex?

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:rage:

Find out more about the Avatar's love life next time!
 

Hieromancer

Educated
Joined
Aug 29, 2009
Messages
91
This was a really cool idea for a game setting, and really serves to underline how cliche the standard fantasy setting has gotten over the years. I mean, hell, the next game takes place on steampunk-Mars.

Also, holy crap, you've played through like seven games now. You are nothing short of a beast. :mrgreen:
 

Country_Gravy

Arcane
Patron
Joined
Mar 24, 2004
Messages
3,406
Location
Up Yours
Wasteland 2
Roland was a type of sound card I think. I had this game and it was pretty fun. I never played Martian Dreams so I am looking forward to that LP. This is the most epic LP of all time. Good work.
 

drexciya

Augur
Joined
May 3, 2004
Messages
250
Location
Netherlands
It's a shame that we get so many generic and derivative settings nowadays. This LP shows that the Ultima series has lots of great moments. The end of Ultima VI and the radically different settings of Savage Empire and Martian Dreams are just a few. This LP reminds me of the greatness of these games.
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,406
Every time an ultima game gets mentioned I remind myself it would be futile to try it because the weird slanted point of view makes me nauseous. :(
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
Savage Empire Part 3: Prehysteria

Worlds of Ultima: The Savage Empire

Part 3: Prehysteria

Alright, it is now time to add some more tribes to my 'alliance.'

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I head to the teleport hub and take the bottom teleporter on the left side. I then head south to the river bank, a little ways east, and north to get up to the mesa where the Barrab reside. On the way I encounter this fellow.

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No way!

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Who are the Haakur?

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Whatever. Do you have a name?

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So what do you do?

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'Kay. Can you help me convince the Barrab to join an alliance against the Myrmidex?

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So I need to talk to Balakai?

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Later!

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The village is at the top of the mesa, and the chieftain's hut is to the north of the other houses.

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What does he have?

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What kind of medicine do you need?

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'Kay. How about joining an alliance against the Myrmidex?

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Yes.

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Alright. You said you needed the roots of an orchid?

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Alright. I will do it.

I head back to the teleporter pad and head north to the Great Mesa.

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It looks like one part of the mesa is separated from the other.

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I know how to get across.

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Tiiiiiimmmmmmmmmbbeeeeeeeeeerrrr!!!!

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I head across the new bridge and proceed in a mostly northwestly direction.

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Is this the plant he was talking about?! Holy Shit!

I stay back and proceed to cut off its branches with my arrows and bullets.

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Eventually, it is down to its last branch.

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When I kill the final branch, it dies.

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I collect the orchid bulb and head back to Balachai. It gets dark before I get there, so I take a well-earned rest.

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This is the level-up mechanic. Following the bear increases a character's strength; following the jaguar increases dexterity, and following the monkey increases intelligence.

Jimmy follows the bear. When I wake up, I head back to Balachai.

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Yes.

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Cool How's about pledging allegiance to me now?

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Sweet!

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I want some god-damn poontang!

Alright, it will try to find the savage bitch. I travel back to the Barako tribe and head west to the river.

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Ooops! I need some paddles. Fortunately, there are some nearby.

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I finally have enough people to paddle the raft.

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I paddle northwest to a small island. Crazy Topuru lives here.

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Are you Topuru?

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Oh, fuck this! What the hell are you doing here?!

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Tell me where the Urali are!

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Tell me where they are hidden!

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Have you lost your mind?!

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facepalm.gif


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Not really.

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Shit! Well, I head back to the mountain of mongoloids and speak to Balakai.

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I guess.

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Alright, I head for the teleport pad and take the top on on the left side.

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It looks like the Sahree are cave-dwellers as well.

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The chief lizard's idea of relaxation is lounging on a rug.

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Who are you?

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Are you the chief?

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Where can I find some blue stones?

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So you are the Sakhra?

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Who were the Kotl?

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OOOOO! I like power! Tell me more about it!

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So, your civilization was destroyed by the Myrmidexx?

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So, if you hate the Myrmidex so much, how about you join my alliance to defeat them?

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No, I do not.

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Tell me about this Thunderer.

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I will go there shortly, but first let's find a blue stone fragment.

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Here is the stone.

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I use the small hammer from Professor Rafkin's lab to remove a fragment of the blue stone. Outside the cave I run into this lizard.

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Who are you?

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What do you do?

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Well, you know what they say: those who can't, teach.

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So, you're like a tourguide, eh? Gimme the tour.

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Tell me about the medicine.

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Tell me about the mesas.

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Bored now. Tell me a story.

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I wanna hear about the city.

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Bored now. Later!

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I then head to the teleport pad and head northeast around the northern cliff.

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Here is a hole to the Myrmidexx caves. I will not go down there yet because the place is swarming with them.

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Hmm. I think we are getting close.

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Yep!

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It looks like I will have to resort to trickery to take this one down.

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It is a boulder made of gold!

I head back to the Sakhra.

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Cool! Will you join my alliance now?

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I now notice Jimmy is missing from the party roster. I assume he was killed somehow, so I head back to find his body.

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Instead, I just see him standing near the dead T-Rex. If I ask him to join, he tells me he is already in my party, and if I ask him to leave, he refuses.

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:rage:

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I end up killing him in the hopes that I can get Intanya to resurrect him.

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Then Rafkin suddenly leaves the party.

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WTF?!

This is a god-awful bug! I end up having to restart the game and do everything over again. This time I end up not going anywhere near this quest until the very end of the game.

That is all for now!
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Wow, what a fucked-up bug. Props for restarting and not just giving up, as I probably would've done.

Ah, the time before games had multiple save slots.
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
This has to be the last one!
 

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