ghostdog
Arcane
- Joined
- Dec 31, 2007
- Messages
- 11,086
Since IMAGESUCK has put codex on the black list, in order to see the images you must do this : LINK
What a surprise ! I'm back with another LP of a game you've never heard of, but you should. Dark Earth is the name... and Post-Apocalyptic-Steampunk(?) action/adventure is the game. It was published in 1996 by Microprose with a badass --and ugly as hell-- guy with wolverine claws on the cover...
BROFIST !
At least that's what everyone, except the Germans, got. In Germany it was sold like this :
Wow, nipple-twisting has gone to a whole different lever here. The marketing division of Microprose was onto something...
Dark Earth has pretty good graphics for its time, with beautiful pre-rendered backgrounds and adequate (if not a bit ugly) 3D models. I was also a bit surprised of the fact that is supports shadows and some lighting effects. The story is good (at least up to the point I've played it), voice acting is excellent and while the main plot is linear, there are at times multiple ways to proceed and some optional sidequests. Unfortunately the game doesn't achieve greatness because of some gameplay shortcomings.
Movement is oldschool alone in the dark/Bioforge style and it's a bit clunky especially when it comes to combat. While the game is at heart an adventure, it has quite a few combat sequences and they feel like a chore you just want to get over with, to move on. Another problem is that the game becomes a race against time, after a while and that combined with the fact that you have to use save points, can make the game a bit frustrating at times. Nevertheless I think it's a pretty good game and it should be played by adventure game fans that can tolerate some clunky combat.
Well, let's get on with it.
DARK EARTH
What a surprise ! I'm back with another LP of a game you've never heard of, but you should. Dark Earth is the name... and Post-Apocalyptic-Steampunk(?) action/adventure is the game. It was published in 1996 by Microprose with a badass --and ugly as hell-- guy with wolverine claws on the cover...
BROFIST !
At least that's what everyone, except the Germans, got. In Germany it was sold like this :
Wow, nipple-twisting has gone to a whole different lever here. The marketing division of Microprose was onto something...
Dark Earth has pretty good graphics for its time, with beautiful pre-rendered backgrounds and adequate (if not a bit ugly) 3D models. I was also a bit surprised of the fact that is supports shadows and some lighting effects. The story is good (at least up to the point I've played it), voice acting is excellent and while the main plot is linear, there are at times multiple ways to proceed and some optional sidequests. Unfortunately the game doesn't achieve greatness because of some gameplay shortcomings.
Movement is oldschool alone in the dark/Bioforge style and it's a bit clunky especially when it comes to combat. While the game is at heart an adventure, it has quite a few combat sequences and they feel like a chore you just want to get over with, to move on. Another problem is that the game becomes a race against time, after a while and that combined with the fact that you have to use save points, can make the game a bit frustrating at times. Nevertheless I think it's a pretty good game and it should be played by adventure game fans that can tolerate some clunky combat.
Well, let's get on with it.
DARK EARTH