So I'm hatching a new campaign for my players, but there's one thing missing - the system. I was thinking of Pathfinder, but I would have to limit a lot to do that. Then I thought about Warhammer, but it's too grim for what I want.
Why not ask other people?
What I'm looking for in the system:
- Fantasy, Low or no magic - The system may have some magic mechanics, but I won't be giving the players option to have them.
- Gives the players options, lots of them - like DnD or Warhammer. Since players are going to be limited to noncasters, then I need a wide range of classes/professions/etc.
- Quick and easy - I don't want another full of mechanics system. The less rules for everything, the better.
- Still feel like the hero - I'm searching for something like it is in DnD, where the players play the most powerful people in the world - the heroes. It's more optional here, but I want the players to feel that they're stronger than some alleyway thug.
Oh, and if you're interested in what the campaign is about, then just ask.
Why not ask other people?
What I'm looking for in the system:
- Fantasy, Low or no magic - The system may have some magic mechanics, but I won't be giving the players option to have them.
- Gives the players options, lots of them - like DnD or Warhammer. Since players are going to be limited to noncasters, then I need a wide range of classes/professions/etc.
- Quick and easy - I don't want another full of mechanics system. The less rules for everything, the better.
- Still feel like the hero - I'm searching for something like it is in DnD, where the players play the most powerful people in the world - the heroes. It's more optional here, but I want the players to feel that they're stronger than some alleyway thug.
Oh, and if you're interested in what the campaign is about, then just ask.