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Wild mass guessing time?So, I've received word from certain sources (more than one) that this Kickstarter may end up being surprising...but probably not surprising enough.
EA has licensed the rights to make a game with the Ultima name to him to try to reap some PR.
I'm pretty sure it's nothing like that. It's something to do with what type of game this is going to be.
"Old school" tile based graphics?
Good for shitty iPhone games......
Don't believe it. It will just surprise us with how utterly this project will be full of "fail"... F2P, MMO, social, gotta collect them all, etc.....So, I've received word from certain sources (more than one) that this Kickstarter may end up being surprising...but probably not surprising enough.
Don't believe it. It will just surprise us with how utterly this project will be full of "fail"... F2P, MMO, social, gotta collect them all, etc.....So, I've received word from certain sources (more than one) that this Kickstarter may end up being surprising...but probably not surprising enough.
The part where it's called anDon't believe it. It will just surprise us with how utterly this project will be full of "fail"... F2P, MMO, social, gotta collect them all, etc.....So, I've received word from certain sources (more than one) that this Kickstarter may end up being surprising...but probably not surprising enough.
Well, let's just say that I know for sure that Kenneth's description in OP is partly wrong.
Which parts are wrong, I don't know.
Never asked for that or would expect it. So not sure where you get that.what are you ultima fans expecting anyway? it's not like he's gonna make a tile-based game with low-res pixelgraphics.
it's not like he's gonna make a tile-based game with low-res pixelgraphics.
"Old school" tile based graphics?
Good for shitty iPhone games......
http://harebrained-schemes.com/shadowrun/
I wasn't directing the question at anyone particular but people who considers themselves big fans.Never asked for that or would expect it. So not sure where you get that.
I didn't think W2 would be a copy of the 80s graphics either but I am expecting similar gameplay.
What I see and hear about what LB thinks an "Ultimate" game would be includes crap I want no part of: social, multi-player, mobile, etc.
Still my best guess is he willstealborrow Chris Roberts idea of Star Citizen for this game. Of which I still don't understand how the fuck all that works in that game.
Zed, :itsnotrocketscience:I wasn't directing the question at anyone particular but people who considers themselves big fans.
The reason why I ask is because I don't know what people would expect to be transferred from the old Ultimas into a modern version. Not just graphics and presentation, but content-wise. The game was very driven by technological limitations, including its 'gameplay'.
Kind of feels like many people are building up hopes for a guaranteed let-down, because no-one seems to be able to pinpoint a complete set of features or give any sort of concrete description of the game they want (considering it can'tbe like the old Ultimas).
what are you ultima fans expecting anyway? it's not like he's gonna make a tile-based game with low-res pixelgraphics.
DA:O with Olde Englysh, keyword-based dialogue and expanded party size?Zed, :itsnotrocketscience:
Check out Ultima V: Lazarus. People basically want something like that, just with a less shitty engine and better mechanics.
Thanks for the replies.
DA:O with Olde Englysh, keyword-based dialogue and expanded party size?Zed, :itsnotrocketscience:
Check out Ultima V: Lazarus. People basically want something like that, just with a less shitty engine and better mechanics.
$30m stretch goal: Richard Garriott will design the game for you while in space!So, I've received word from certain sources (more than one) that this Kickstarter may end up being surprising...but probably not surprising enough.