Celerity
Takes 1337 hours to realise it's shit.
- Joined
- Nov 20, 2015
- Messages
- 1,096
People that don't take learning barely hit 50. People that do hit around 65. That's 15 levels. Obviously it's less if you don't fight everything, if you're doing that Learning lets you skip more fights and still get a minimum effective level.
Endgame enemies don't deal very much damage but have a lot of life. This means boosting the power of an instant kill move is very effective, so is having very strong characters so you can kill the high level demons and undead quickly. Sure you won't die if you don't, but you'll be there a lot longer. Also why 2 handed weapons are mandatory, don't use them early game though. At low attack modifiers their damage is reduced so hard one handers actually hit harder, and you're not spamming weapon skills which counteracts the speed penalty.
I can tell just based on his posts here he's not on the highest difficulty and might even be on Casual. I've seen people take his advice. They either ragequit the highest difficulty or save scum through it then lie about it. Funny, given the highest difficulty still isn't that hard, it just removes the shackles on enemy stats and the bonus loot.
Endgame enemies don't deal very much damage but have a lot of life. This means boosting the power of an instant kill move is very effective, so is having very strong characters so you can kill the high level demons and undead quickly. Sure you won't die if you don't, but you'll be there a lot longer. Also why 2 handed weapons are mandatory, don't use them early game though. At low attack modifiers their damage is reduced so hard one handers actually hit harder, and you're not spamming weapon skills which counteracts the speed penalty.
I can tell just based on his posts here he's not on the highest difficulty and might even be on Casual. I've seen people take his advice. They either ragequit the highest difficulty or save scum through it then lie about it. Funny, given the highest difficulty still isn't that hard, it just removes the shackles on enemy stats and the bonus loot.