Transcendent One
Liturgist
1. Melee weapons other than the rapier don't require dexterity at all, right? And ranged weapons don't require strength.
2. Does a higher strength/dexterity increase damage or chance to hit.
3. Does a high percentage in a weapon skill increase chance to hit or what?
4. How does parry work? Is there a percentage of success when parrying an attack?
5. How come in combat sometimes my character deals only a small amount of damage to the enemy's health bar and other times he takes off like a third or even a half? What is involved in this, and how does the damage that is stated on the weapon description get modified?
This doesn't seem to be explained in the manual very well or at all (or maybe I'm stupid). Anyways, thanks for your time.
2. Does a higher strength/dexterity increase damage or chance to hit.
3. Does a high percentage in a weapon skill increase chance to hit or what?
4. How does parry work? Is there a percentage of success when parrying an attack?
5. How come in combat sometimes my character deals only a small amount of damage to the enemy's health bar and other times he takes off like a third or even a half? What is involved in this, and how does the damage that is stated on the weapon description get modified?
This doesn't seem to be explained in the manual very well or at all (or maybe I'm stupid). Anyways, thanks for your time.