D sound like making Tiger more likeable and deep. C hulk like and hot headed. B calm and silent? A thoughtful and creative?A. Trapping. By learning to identifying the lay of the land and the tracks of the animals, you placed traps with which you could capture or kill the beasts. To do this you needed a keen eye and a mind for constructing and placing traps. (PER+1, INT+1, Traps+2)
B. Stalking. You turned the jungle into your own playground, hunting the animals that hunted you without their knowledge. Your senses became keener, and your movements quicker. (PER+1, AGI+1, Sneak+2)
C. Head-on assault. You contested the beasts’ territory in a show of strength. You beat them down in a direct fight, though you only managed it after downing copious amounts of alcohol. (STR+1, END+1, Drinking+2)
D. Befriending. In a stroke of rare good fortune, you somehow managed to befriend the animals. Your master was slightly amused at your approach, and proceeded to kill all of your animal friends. You were inspired to compose a great poem to lament their passing. (CHA+1, LUC+1, Artistic Skill+2)
Cant we make less bloody version based on our knowledge of pressure points?As for the techniques, though, C is ultimately all about breaking bones after grabbing the enemy. All of Zhang's techniques are rather bloody.
It's the strength and endurance boosts that clinches it for me. With the neigong skill and this boost, Jing is str 10 capable..
I can't believe you guys want to be the wackjob who gets drunk and fights tigers head on. Stat's aside, that's just nuts. Anything but C.
Edit: treve I just looked at our character sheet and all I can say is I think I made the right choice
treave, is Xu Jing smart enough to modify some of Master Zhang's techniques so that they aren't all lethal? I figure that INT 7 ought to allow us to make a few changes here. Master Zhang doesn't give a fuck about diplomacy, but I'd rather not kill everyone that we meet.
Nah, INT 7 won't cut it, you aren't clever enough to change a technique to be less brutal without making it less effective. Maybe parts of the technique with 8, definitely with 9.
But what you can do is that you can hold back in a fight, though it handicaps you a lot more than it would an orthodox fighter because you'll have to be a lot more careful with your attacks, particularly if you're using your unique inner strength. You're learning from the Southern Maniac, so the downside is that if you fight even semi-seriously, your enemy has a chance of being maimed if not killed due to the nature of the attacks you use. It's a drawback you'll have to accept until you grow a lot more skilled.
It's the strength and endurance boosts that clinches it for me. With the neigong skill and this boost, Jing is str 10 capable..
C: Learns the power of brute force and intimidation, and how that can be used to his advantage. I doubt it'll make him crazy and forceful like Zhang, but it'll definitely make him comfortable with throwing down. I'd be comfortable with violence too if I was as strong as a grizzly bear.
Okay, that makes sense. But let's say we have both the Southern Maniac's technique and the technique that it's meant to counter? For example, if we have Zhang's Chuzhan Fist and we discover the Wudang sect's Taiji Fist, with all of that information at hand, surely we'd be able to synthesize our knowledge to create either an altogether new technique or to modify/improve both existing techniques. Our current level of INT to allow us that, right?
And do we know the negong skill boost to strength tops out at +1? We may already be str 10 capable.
It'll take some work; either you do it the difficult and risky way by getting into combat with a nigh unbeatable foe and hope your brain works fast enough under pressure to think up something nice, or you spend a few years off in the mountains practicing to get it right, the way orthodox masters do. If your INT were in the vicinity of 9 or 10, and you had a high level in the corresponding skill, you'd be able to synthesize and improve the techniques quickly in your mind, but that is just theory - your body might not be able to carry it off in practice, forcing you to rework the theory and try again, etc.
Also, it becomes much easier if you have both techniques at a high level, with a high rank of skill (let's say, 8 in unarmed). At your current level and stats, it's not too feasible.
I've decided that the neigong and qinggong skills technically allow your stats to go beyond 10 to represent it as allowing the masters to perform superhuman feats.
“All you need to do is to unshackle your qi from the narrow channels that constrain it. Your qi has transcended the need for a path. The harmony of the Way is heresy to your being. Let your strength flow freely; embrace the discord and chaos, and you will become more powerful than you can ever imagine.”
Ah, okay, so if we have a high skill at Sword or Unarmed we can start making shit up with our current level of INT.
Heresy. I want to be the best there ever was, we've come across every single skill bonus more easily than strength except for luck, which has also appeared only once. It's readily apparent that STR bonuses are few and far between when we're this strong already.
treave said there would be two stat bonus opportunities in the last chapter, and now we have received them. Don't count on any more. The reason we didn't get an opportunity to advance strength last time was because we became an apprentice of Yao. If we followed another path the stat combinations would have been different.Heresy. I want to be the best there ever was, we've come across every single skill bonus more easily than strength except for luck, which has also appeared only once. It's readily apparent that STR bonuses are few and far between when we're this strong already.