This is just wood. A dangerous, spiked, barbed, armed-to-the-teeth wood, indeed, but they are simple machines - deadly, but predictable. I can't expect Jing to lose or receive an injury to those. Not to say that it's safe - it is reckless - but it would be just... wrong if we fall here. How can we expect to face a living opponent if we can't handle a bunch of mannequins?Why are there so many A votes? Let's not blow our load on the first challenge, we can't even replenish qi from these things and we're very likely to be injured.
I motion we tell Yunzi not to rush ahead. As the Fire Lord, we should be able to sway her.
Ah, so this is her way of getting back at us?Maybe she'd listen if she had been picked in that last duel with Zuo Qingfeng and You Lanhai. She was really disappointed at the time.
So treave, what happened to Wuxiang Qiankun? I suppose we didn't get to copy any moves that would be good for this challenge? Considering there are no witnesses, this is a perfectly good stage to use it.
They are predictable in a sense that they are inherently inferior to a living opponent. They don't do feints, they don't fight in a formation, they don't dodge your blows. That's what makes it doable.The stuff is predictable... if we take the time to notice the patterns and make a path to avoid the worst of it. That option is C, however. Going with A we don't have any benefit from their inherent lack of creativity as we're essentially taking on 72 heavily armed dudes at once with wood for a body.
I'm on mobile now, I can't reply in full.Kipeci, for B, our qinggong is 6. If you could pass the challenge with only 6 qinggong this would be too easy. I suppose order mode can supplement our qinggong by letting us pick out better footing. Incidentally, treave, how come we can't we copy her qinggong? I notice it gave boosts to our own qinggong and her neigong is definitely below ours.
Yunzi had to flee for her life, and it took all she had to get out of a bad spot. Granted, she failed in the same way we did when she went unprepared, but it demonstrates that if she ever miscalculates again, she'll probably be able to avoid the worst of it. Since our ability with qinggong is less developed, we might not be so lucky.Yunzi makes short, nimble hops from mannequin to mannequin, steadily progressing across the room. Still, you recall the blood spatters on the ceiling, and it doesn’t take long before your suspicions are confirmed. One of the mannequins makes a sudden turn, swinging its weapons upwards instead. With a surprised yell, Yunzi hops back. The ones behind are have also begun attacking vertically, the reach of their weapons passing dangerously close to Yunzi. Gasping, she zig-zags her way over the tops of the flailing mannequins, hopping as if her life depended on it.
But here we'll have much less room to maneuver, and the situation is far more dangerous.“Well then, let’s do it!” You throw yourself off the steps and aim for the nearest tree. As you land on the bamboo, you kick off – it bends a lot more than it did for Qilin, where it had barely budged. As a result, your subsequent leap is unstable. You gain less height than you had hoped.
Angling for the nearest rock, you decide to use an alternate path; your qinggong won’t be graceful enough to follow Qilin’s exact route. You stick close to the cliff, skirting the side of the gorge as you make small leaps from outcrop to outcrop quickly. As you reach the final stretch, you realize that you are out of footholds to get you closer. It would be embarrassing to get stuck up here. You leap upwards, using your Shouwang Claws to help the climb until you find yourself hanging from a rock.
There, this height should be sufficient. Concentrating on your feet, you kick off from the rock wall and make a powerful leap away from the cliff. You soar through the sky. The jump brings you a good distance across the gorge, clearing almost half of its width. Making an agile somersault in mid-air, you flip around and land on your feet, albeit a little heavily. You’ve made it.
When you look up, Qilin is laughing at you. “What was that all about? You took almost as long as it would have to just follow the steps!”
C - This will earn us the most respect from the monks. We will need in case we can't complete all the challenges. And quite frankly, I don't like the idea of a race when we are supposed to be working together.
The stuff is predictable... if we take the time to notice the patterns and make a path to avoid the worst of it. That option is C, however. Going with A we don't have any benefit from their inherent lack of creativity as we're essentially taking on 72 heavily armed dudes at once with wood for a body.
A is just an EXTREME!!! button the way I see it. B makes much more sense for keeping up with Yunzi and getting through unharmed.