Dude, the Sons of Marduk have most likely already been roused to action - under the Gieloth posing as Marduk.But also I feel that we have some advantages in going back to Sumeria. The Sons of Marduk are still around - after all, it's been only 5 years since we woke from our slumber - if we can rouse them to action and claim our legacy, it will give us something to work with. We won't be able to reclaim our heritage as Marduk if we come to Sumeria as Runi, but we can if we return as a Sumerian. We have things to work with here.
Only communications you picked up were shortly before Nabu contacted you. Pretty much what you know. Marduk wants your body.
Now that I think of it, it was not Baran who decided to scout. This proves that Nabu "might" be telling the truth, since he must be the one wanting to remove Baran from the equation. And Baran seemed to be quite loyal to Marduk from his speech, so if Nabu wanted to remove him Nabu must have hated Marduk.
Channeling your powers through the Honourblade, you unleash a psychic assault upon the arrogant Gieloth. He screams as his mind unravels. Pressing your advantage, you attempt to scramble and shatter his brain… and your assault rebounds on you. You reel from the full force of your own attack, but luckily you had your own defences up – you avoid scrambling your mind this way. You step back, temporarily disoriented.
Baran gasps for breath as he drops to his knees. He clutches his head and chuckles. “Nabu, you bastard. I didn’t even know you put a shield on my mind. I guess I owe you one, brother.”
Totally agree with you, unfortunately I think it's either going to be crippling weakness for years with option D, or playing into Nabu's game with A. No one with any backbone to resist, or call Nabu's bluff.If we go for option C, I think that will, regardless of whether it works, count towards strengthening our defense against mental attacks. With the blade in hand, we might even succeed. Who knows, the "knowledge" that he can surely crush our mind if he wants to, might be nothing more than a suggestion he himself planted. We'd do the same, suggest to our opponent that he might as well give up already, as we're clearly superior.
My vote is for
C
About being a champion of humanity..since the good shepherd seems to be fully in the hands of our master, and if we try and be the champion of humanity, would it be jumping the gun to suggest that Shulgi could end up a puppet of the tentacles?
Well they outnumber us three to one if I remember right, so we obviously have more, or they have less than the numbers you're purporting. As for actions we can take, the chariot charge to take out the tower tomorrow seems viable, depending on how much we've recovered. Without that focus the babylonians won't have their super morale and may turn tail and flee. Even if they do not, Nabu looses much of his influence and we may stand a chance against him in melee.What other daring action could we take to win against 6500 babylonians - and the super-phallic gieloth - with our army of around 500-800?We'll be more recovered the next day and can take more daring action than we could today.
Again, if you want daring action, pick d.
I think the C situation is worse then you picture it.After having considered things some more, it seems that D is the only option that isn't a gamble, but it comes at a high price that I'm not sure I'm willing to pay. With C, I see two possible outcomes:
Good - we survive the psychic onslaught, and the civilians patch up a few of our wounded bros to fight tomorrow. We'll have to rely on our (much crappier) militia forces to take on a much diminished Babylonian force, without the traps to aid us. On the plus said, we will be mostly recovered, so we can take more risks. He can't shatter our minds and keep his men from shitting themselves at the same time, so we'll have an opening.
Bad - a psychic coma puts us out for a while, let's say 300 years like last time. Our bros will take this as a sign to retreat, bringing the body of their beloved general back to Egypt for burial. We wake up in a pyramid some time in the future. Not bad, considering a possible alternative is Lord Marduk burning our body and putting us out of commission for probably a millennium. Then we're really fucked.
1000+300+700(though these aren't soldiers so not sure how they factor)+500=2500You had 1000 professional soldiers from the Nile Delta. Of these, 200 were from Heliopolis, and had served as your personal retinue for the past three years. They were led by Netzi, the former militia leader and now captain of your personal guard. He has impressed you with his quick thinking in the past three years. They were highly disciplined, trained by you personally, and equipped with the best weapons and armor Egypt had to offer. Another 300 were from Avaris, Bubastis and Pelusium. These consisted of the bravest and strongest warriors in the Delta, and answered to a Kharun of Avaris, a young, untested but valiant fighter. Though they lacked the sheer discipline of the Heliopolitans, their skill in battle more than made up for it. The remaining 500 soldiers came from all over the Delta, with varying amounts of battle skill and experience, and then there were the 100 soldiers stationed in Tjaru, led by a crochety, experienced old soldier called Menos. The soldiers of Tjaru seem earnest and well-motivated, but have not been blooded in any combat.
Together with the soldiers you brought, you had gathered a thousand more volunteers. When the call went out, many militia-men and civilians took up arms and joined your ranks. There were 300 militia in this lot, lightly equipped and armed, and 700 Egyptians from all walks of life. There were beggars, farmers, craftsmen, traders, and even a few fallen nobles in the lot. Unfortunately, you did not have the armory to outfit them all, and neither did Tjaru. Most were armed with nothing more than sickles, shovels and axes.
The fortress of Tjaru itself provided more men. Though your arrival signalled the fleeing of most of the population, roughly 500 men stayed behind, forming an impromptu militia. The man speaking for the militia was Thero, a local guild leader. They were all as untrained as the civilians that had followed you all the way out here, but at least they brought their own equipment.
Your own men did not fare much better, however – even with the advantage of fighting on their own walls, more than five hundred were wounded, with at least three hundred more dead. Of these, many of them were professional soldiers, who had been in the bulk of the fighting.
So the number is probably 5400, minus the 500 we killed at the walls is 4900 professional soldiers. Not to mention the mind-shattering Gieloth with the phallic tower of power.The Babylonians reached the moat, with less men than they had started out with, but still enough to outnumber your soldiers three to one.
1. You are adding things to the choice that aren't there. It says we'd repel the babylonians from the walls, not that we'd ride out (which probably isn't an option now that the army is closer anyway).Well they outnumber us three to one if I remember right, so we obviously have more, or they have less than the numbers you're purporting. As for actions we can take, the chariot charge to take out the tower tomorrow seems viable, depending on how much we've recovered. Without that focus the babylonians won't have their super morale and may turn tail and flee. Even if they do not, Nabu looses much of his influence and we may stand a chance against him in melee.
We don't know how long the weakness will last and treave never said anything about losing the honourblade - that was Esquilax.I don't like D, being depowered or loosing the Honourblade seems worse than a coma
Where are you getting that it'd be a millennium? If it's not bad enough to put us in a coma then surely it's not bad enough to keep us out of the game for more than 1 or 2 hundred years max. Even then it's better than a comma. We could learn from the voices about the Masters in that time. Or we could use our knowledge to advance human civilizations.millennium of crippling weakness and being hiding.
Agreed. My fault in part there.I am still pissed off that we went for the general and ended up screwing ourselves into a corner. What a stupid, short-sighted decision that was. Pretty much the textbook definition of a Pyrrhic victory there.