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Inactive [LP CYOA] Overlord

profreshinal

Arcane
Joined
Jan 18, 2014
Messages
1,864,548
mmh I'd change what to learn and who to take completely depending on which location that's getting visited.

A
II V
II VIII
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Besides, we're a magic-focused character, so weapon enchantments are useless for us at the moment
We aren't doing this for ourselves (it's a mean to increase a performance of a mook fighting force), but the thing is, we don't have much of an army either. Goblins are poor soldiers, with or without weapons, and slimes have no weapons at all.

Changing the topic, for now the slimes are winning, as expected. Note that they're close to Galbaldian territory
That's dryads.

We missed that opportunity last time, when a much better enchantment was available
It's the same spell. :|

and got a healing spell that we still have yet to exploit.
And a regeneration rod to restore our wing and Rin's arm with, but nevermind that. :M
 
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Elfberserker

Liturgist
Joined
Oct 25, 2013
Messages
1,540
Learning the healing spell then opened opportunity to learn advanced healing magic now and those are pretty useful. Minor healing doesn''t sound such hot deal, but healing debuffs, some serious healing magic and a regeneration spell? Those are nice things to have.

Likewise I expect learning some nice enchanment or illusion magic once we learn the basic spell and I excpect them to be nice, but one can never understimate the value of good healer when we have none.
Perhaps when we actually get dedicated healer then I excpect most people to switch concentration on towards more intrigued or powering our troops or other offence utily magic.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Goblins are only slightly lower than average humans.
Well, going by your logic, in mid-to-late game (and the plans to make a good fighting force out of goblins would span a decade if not more) one should not give a damn about goblins or the like, because by then there would be orcs and trolls available, and what would you expect a goblin (or a horde) to do against a dragon or a Minotaur Lord?

We aren't outfitting ourselves for the late game currently, one of our primary goals is survival in this new world (now dwarfed by curing our impotence, it seems :lol:).

And we didn't do such a poor job at subterfuge - in fact, we have shown a surprising restraint at Erise, Ontoglia and Yuiria, without going full retard with spells in full view of Prince Farland, without killing people needlessly in the mining city itself and snatching a major NPC for us with the rest of the players none the wiser, and without revealing our identity in the capital despite numerous occasions to do so and the screams of DOO EET, FAGGIT!!! Not to mention us starting a Bandit Empire behind the scenes. I would go as far as to say that being discreet has paid off for us so far, and the butthurt would be best directed at our other shortcomings. :M

I would certainly still prefer not going HULK SMASH :retarded: to solve our future problems.
 
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treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Lastly, treave, would you kindly repost the stats for our goblins companions? Just for completion's sake and/or know which ones to take.

Rinnefiela Kimaris
Lv. 35 Demon Princess
Vitality: A
Mana: C
Physical Attack: C+++ (B+)
Physical Defense: B+ (B+++)
Magical Attack: E (E+)
Magical Defense: B (B+)
Agility: C+++ (B+)
Charisma: B

Abilities:
Demonic Eyes of Mystic Perception
Wrath of the Demonblood
Greater Shadowform Armament

Runde
Lv. 17 Goblin Scholar
Vitality: F
Mana: E
Physical Attack: F+
Physical Defense: F
Magical Attack: F+++
Magical Defense: F+++
Agility: F++
Charisma: F

Aria Heavensell
Lv. 8 Fighter
Vitality: F++
Mana: F+++
Physical Attack: F++
Physical Defense: F+
Magical Attack: E
Magical Defense: E
Agility: F++
Charisma: C

Arlin Heavensell
Lv. 8 Fighter
Vitality: F+
Mana: F+++
Physical Attack: F++
Physical Defense: F+
Magical Attack: F+
Magical Defense: F++
Agility: E+++
Charisma: C

Lucy
Lv. 6 Cow
Vitality: E
Mana: E
Physical Attack: F+++
Physical Defense: F+++
Magical Attack: F+
Magical Defense: F+
Agility: F
Charisma: C

Boss
Lv. 24 Goblin Chieftain
Vitality: F+++
Mana: F
Physical Attack: F+++
Physical Defense: F++
Magical Attack: F
Magical Defense: F
Agility: F+
Charisma: F+++

Robust
Lv. 21 Goblin Champion
Vitality: E
Mana: F
Physical Attack: E
Physical Defense: F+++
Magical Attack: F
Magical Defense: F
Agility: F++
Charisma: F+

Petze
Lv. 14 Goblin Scout
Vitality: F+
Mana: F+
Physical Attack: F++
Physical Defense: F++
Magical Attack: F+
Magical Defense: F+
Agility: F+++
Charisma: F

Zayan
Lv. 25 Magic Scholar
Vitality: F
Mana: E++
Physical Attack: F
Physical Defense: F
Magical Attack: D+
Magical Defense: D+
Agility: F
Charisma: C

I actually want to bring Zayan along more in order to get to know her character, but I am concerned that will affect the quality of our defenses if she isn't there to oversee and work her magic. treave?

There won't be any significant effect considering the planned duration of the trip. The golems can carry out the construction instructions without her direct supervision, and if you leave someone like Boss, Runde or Arlin behind they would also make effective supervisors for work purposes.

Huh, well, okay, that's an even better argument for it this round, if it still has this feature:

It does.

And we didn't do such a poor job at subterfuge

They're all looking out for an outspoken, brash guy with a very big hat now. It's a good thing that fashion can change. :M
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Regeneration rod is the next logical step. We will become a great healer. Millions of people would pay us to work our dong magic on them.

Also: never underestimate a good illusion trick!
 
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Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
But would it be able to cure Lady Ellen of her blindness if we also learn All Clear? I think it would make for a great advertisement campaign! :M
 

profreshinal

Arcane
Joined
Jan 18, 2014
Messages
1,864,548
They're all looking out for an outspoken, brash guy with a very big hat now. It's a good thing that fashion can change. :M

Maybe Erd could try doing something with his hair. I'm thinking an afro to cover the halo. Are there any hairgrowing spells?
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
That would be one majestic afro.
1627264.jpg
Perhaps we should get Rin to do one, too, as punishment.
B3rbqLxIUAA8flv.jpg:large
Maybe it's just me, but "you could've done something to salvage my screw up" is one of the most pathetic defenses I've heard. :M

We should take Aria adventuring insteead of her.
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Maybe it's just me, but "you could've done something to salvage my screw up" is one of the most pathetic defenses I've heard. :M
I understood it a little differently. More like, 'yeah, I screwed up, I know, but that still could have been fixed at that point, if you weren't such a limp-dicked coward.' Which isn't a mature way to look at it, but it makes sense when you consider her 'shoot first, ask questions later' mentality, which certainly has its uses. Sometimes you simply have to act and then wing it, i.e Ean and Jing (I'm not referencing our overly long debates on how to best guide them, but how our characters acted on our decisions).

This difference between her and Erd will be a source of conflict, unless we either take it upon ourselves to be the bigger person and take responsibility for her, sideline her or find some impossible method to break that habit (considering that she is a fully-formed personality by this point and has her own life and goals, good luck with that).

Question is, is she worth the headache?
 

Grimgravy

Arcane
Patron
Joined
Sep 12, 2013
Messages
3,469
Codex 2016 - The Age of Grimoire
Edited my vote. Third choice should have been if A: IV, VIII (cow and scout) if B: IV, VII, if C - abstain
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
I understood it a little differently. More like, 'yeah, I screwed up, I know, but that still could have been fixed at that point, if you weren't such a limp-dicked coward.'
I am not sure how it would have fixed anything. It would have netted us something, but in no way it would get us a desired result considering we didn't want to kidnap Wisteria in the first place.

In essence, she is complaining that we didn't go through with her plan that we didn't need to begin with, because it was, frankly speaking, stupid. That it was shoddily executed is just a bonus on top of it being poorly thought out. Besides, an adult would think of how they could clean their own mess, not how to get someone else to do it. She is unwilling to answer for her blunders at all, and I find it mildly irritating.

I find it more of a problem that Aria and Lucy listen to her. They should consult us.

considering that she is a fully-formed personality by this point
Not even Erdrick has a fully-formed personality (I think it changed quite a bit since we started), and he is older than her. I think this passage says all we need to know about her 'personality':
She nods. “That’s right, I can do this.” Then, showing that she is no more mature than a fourteen year old girl, she sticks out her tongue at Aria.
She is still a child and unless she is willing to grow up, she needs to be treated as such.

TOME A. III Regeneration. II Aria, IV Lucy
Kipeci C>B. II All Clear. IV Lucy, IX Zayan
Nevill C>A. IV Another Face. I Rinnefiela, II Aria
lightbane B. II All Clear, IV Another Face. II Aria, IV Lucy
Azira A>B. II All Clear, III Regeneration. II Aria, VII, Runde, VIII Petze - 3 picks
asxetos A > B. III Regeneration, V Magic Weapons. V Boss, IX Zayan
Kz3r0 C. I Major Heal, V Magic Weapons. I Rinnefiela, IV Lucy
Elfberserker B. II All Clear, V Magic Weapons. I Rinnefiela, V Boss, VIII Petze - 3 picks
archaen C>B. II All Clear, IV Another Face. II Aria, IX Zayan
Jester B. I Major Heal, III Regeneration. IV Lucy, VIII Petze
Grimgravy A>B. II All Clear, V Magic Weapons. IV Lucy, VIII Petze (A), VII Runde (B)
Rex Feral A. I Major Heal, III Regeneration. II Aria, III Arlin
ScubaV B>A. II All Clear, IV Another Face. I Rinnefiela, IV Lucy
Lambchop19 B>A. II All Clear, IV Another Face. I>IX Rinnefiela>Zayan, IV Lucy
Baltika9 B. II All Clear, IV Another Face. I Rinnefiela, III Arlin, IV Lucy - 3 picks
Gobblecock B. V Magic Weapons. VIII Petze, IX Zayan
profreshinal A. II All Clear, V Magic Weapons. II Aria, VIII Petze
a bear named spigot B.
Storyfag C. III Regeneration, IV Another Face. Forever Alone

A - 6 (7)
B - 8 (10)
C - 5 (2)

I Major Heal - 3
II All Clear - 10
III Regeneration - 6
IV Another Face - 7
V Magic Weapons - 6

Only raw votes were counted for companions.

I Rinnefiela - 6
II Aria - 7
III Arlin - 2
IV Lucy - 9
V Boss - 2
VI Robust - 0
VII Runde - 1 (+1 if B wins)
VIII Petze - 5 (+1 if A wins)
IX Zayan - 4 (potentially 5)
Forever Alone - 1
 
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Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
I am uncertain whether or not I want you to elaborate on a connection between a working penis and an upbringing of a problem child. :M
 
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Elfberserker

Liturgist
Joined
Oct 25, 2013
Messages
1,540
No support for poor Robust.:|
Flopping my companion vote for I,V,VIII

Rin, Boss and Pezte.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,731
First thing first, I'll switch my 1st vote to B to break the tie. Tasty sentient jelly and tentacle rape Slimes for everyone!

So it goes like this:


1. B.
2: II + IV.
3: Lucy + Aria.

Second, I understand your point of view, Gobblecock, but even if gobbos can be selectively breed to increase their potential, they're quite limited in comparison with what other races can accomplish, sooner or later they'll be rendered obsolete in one way or another. Nevertheless, it is a moot point now. Enchant Weapons is going to win anyway, so goblins and other minions will get themselves better gear. By the way, was it specified how long the spell lasts?

Also, I love people's unorthodox suggestions to hide our angelic features. However, hair-growing is something that's probably only covered by nature magic and/or life/body modification ones. Nevertheless, I agree Erd has to dye his hair white. He's gotta adopt the Angel aspect down to every little thing. :M

Zayan's stats are good, but I expected a half-elf would be way more agile than the average human by default. Perhaps she has access to strange spells/techno-magic artifacts to compensate her weaknesses. In addition, it seems beauty Charisma is a naturally high stat for humans and related species.

By the way, Nevill, you sure like Starcraft (or at least that parody show).
 
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Joined
Sep 19, 2012
Messages
784
time for slime

TOME A. III Regeneration, IV Another Face. II Aria, IV Lucy
Kipeci C>B. II All Clear. IV Lucy, IX Zayan
Nevill C>A. III Regeneration, IV Another Face. I Rinnefiela, II Aria
lightbane B. II All Clear, IV Another Face. II Aria, IV Lucy
Azira A>B. II All Clear, III Regeneration. II Aria, VII, Runde, VIII Petze - 3 picks
asxetos A > B. III Regeneration, V Magic Weapons. V Boss, IX Zayan
Kz3r0 C. I Major Heal, V Magic Weapons. I Rinnefiela, IV Lucy
Elfberserker B. II All Clear, V Magic Weapons. I Rinnefiela, V Boss, VIII Petze - 3 picks
archaen C>B. II All Clear, V Magic Weapons. II Aria, IX Zayan
Jester B. I Major Heal, III Regeneration. IV Lucy, VIII Petze
Grimgravy A>B. II All Clear, V Magic Weapons. IV Lucy, VIII Petze (A), VII Runde (B)
Rex Feral A. I Major Heal, III Regeneration. II Aria, III Arlin
ScubaV B>A. II All Clear, IV Another Face. I Rinnefiela, IV Lucy
Lambchop19 B>A. II All Clear, IV Another Face. I>IX Rinnefiela>Zayan, IV Lucy
Baltika9 B. II All Clear, V Magic Weapons. I Rinnefiela, III Arlin, IV Lucy - 3 picks
Gobblecock B. V Magic Weapons. VIII Petze, IX Zayan
profreshinal A. II All Clear, V Magic Weapons. II Aria, VIII Petze

A - 6 (7)
B - 7 (9)
C - 4 (1)

I Major Heal - 3
II All Clear - 10
III Regeneration - 6
IV Another Face - 5
V Magic Weapons - 8

Only raw votes were counted for companions.

I Rinnefiela - 6
II Aria - 7
III Arlin - 2
IV Lucy - 9
V Boss - 2
VI Robust - 0
VII Runde - 1 (+1 if B wins)
VIII Petze - 5 (+1 if A wins)
IX Zayan - 4 (potentially 5)

my bxx vote is not included
 

TOME

Cuckmaster General
Joined
May 25, 2012
Messages
1,820
Runde said:
Dryads are… quite long-lived, Master, and the oldest ones are said to be quite wise. They could shed some light on angels, I’m sure.”

A. Search for the dryads in the northern part of the forest. You might be able to gain more allies in the process, as well as expand your knowledge of the area. From what you have been told of dryads, they are masters of nature magic, which may be a useful field for you to learn. They are also said to be all female, so that’s a clear point in their favour.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Current tally:

A - 6
B - 8
C - 5

Major Heal - 3
All Clear - 10
Regeneration - 7
Another Face - 7
Magic Enchant - 7

Rinnefiela - 6
Aria - 7
Arlin - 2
Lucy - 9
Boss - 2
Robust - 0
Runde - 2
Petze - 5
Zayan - 4

edit: I was planning to give you guys 2 out of the 3 spells currently in a tie if the dice fell on 3, and all 3 of them if it fell on 4. :M

edit2: And that second roll was an accidental click.
 
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