profreshinal
Arcane
- Joined
- Jan 18, 2014
- Messages
- 1,864,548
mmh I'd change what to learn and who to take completely depending on which location that's getting visited.
A
II V
II VIII
A
II V
II VIII
We aren't doing this for ourselves (it's a mean to increase a performance of a mook fighting force), but the thing is, we don't have much of an army either. Goblins are poor soldiers, with or without weapons, and slimes have no weapons at all.Besides, we're a magic-focused character, so weapon enchantments are useless for us at the moment
That's dryads.Changing the topic, for now the slimes are winning, as expected. Note that they're close to Galbaldian territory
It's the same spell.We missed that opportunity last time, when a much better enchantment was available
And a regeneration rod to restore our wing and Rin's arm with, but nevermind that.and got a healing spell that we still have yet to exploit.
Well, going by your logic, in mid-to-late game (and the plans to make a good fighting force out of goblins would span a decade if not more) one should not give a damn about goblins or the like, because by then there would be orcs and trolls available, and what would you expect a goblin (or a horde) to do against a dragon or a Minotaur Lord?Goblins are only slightly lower than average humans.
Lastly, treave, would you kindly repost the stats for our goblins companions? Just for completion's sake and/or know which ones to take.
Rinnefiela Kimaris
Lv. 35 Demon Princess
Vitality: A
Mana: C
Physical Attack: C+++ (B+)
Physical Defense: B+ (B+++)
Magical Attack: E (E+)
Magical Defense: B (B+)
Agility: C+++ (B+)
Charisma: B
Abilities:
Demonic Eyes of Mystic Perception
Wrath of the Demonblood
Greater Shadowform Armament
Runde
Lv. 17 Goblin Scholar
Vitality: F
Mana: E
Physical Attack: F+
Physical Defense: F
Magical Attack: F+++
Magical Defense: F+++
Agility: F++
Charisma: F
Aria Heavensell
Lv. 8 Fighter
Vitality: F++
Mana: F+++
Physical Attack: F++
Physical Defense: F+
Magical Attack: E
Magical Defense: E
Agility: F++
Charisma: C
Arlin Heavensell
Lv. 8 Fighter
Vitality: F+
Mana: F+++
Physical Attack: F++
Physical Defense: F+
Magical Attack: F+
Magical Defense: F++
Agility: E+++
Charisma: C
Lucy
Lv. 6 Cow
Vitality: E
Mana: E
Physical Attack: F+++
Physical Defense: F+++
Magical Attack: F+
Magical Defense: F+
Agility: F
Charisma: C
Boss
Lv. 24 Goblin Chieftain
Vitality: F+++
Mana: F
Physical Attack: F+++
Physical Defense: F++
Magical Attack: F
Magical Defense: F
Agility: F+
Charisma: F+++
Robust
Lv. 21 Goblin Champion
Vitality: E
Mana: F
Physical Attack: E
Physical Defense: F+++
Magical Attack: F
Magical Defense: F
Agility: F++
Charisma: F+
Petze
Lv. 14 Goblin Scout
Vitality: F+
Mana: F+
Physical Attack: F++
Physical Defense: F++
Magical Attack: F+
Magical Defense: F+
Agility: F+++
Charisma: F
Zayan
Lv. 25 Magic Scholar
Vitality: F
Mana: E++
Physical Attack: F
Physical Defense: F
Magical Attack: D+
Magical Defense: D+
Agility: F
Charisma: C
I actually want to bring Zayan along more in order to get to know her character, but I am concerned that will affect the quality of our defenses if she isn't there to oversee and work her magic. treave?
Huh, well, okay, that's an even better argument for it this round, if it still has this feature:
And we didn't do such a poor job at subterfuge
How long is that?There won't be any significant effect considering the planned duration of the trip.
And a regeneration rod to restore our wing and Rin's arm with, but nevermind that.![]()
How long is that?
Isn't it a pod?
They're all looking out for an outspoken, brash guy with a very big hat now. It's a good thing that fashion can change.![]()
I understood it a little differently. More like, 'yeah, I screwed up, I know, but that still could have been fixed at that point, if you weren't such a limp-dicked coward.' Which isn't a mature way to look at it, but it makes sense when you consider her 'shoot first, ask questions later' mentality, which certainly has its uses. Sometimes you simply have to act and then wing it, i.e Ean and Jing (I'm not referencing our overly long debates on how to best guide them, but how our characters acted on our decisions).Maybe it's just me, but "you could've done something to salvage my screw up" is one of the most pathetic defenses I've heard.![]()
I am not sure how it would have fixed anything. It would have netted us something, but in no way it would get us a desired result considering we didn't want to kidnap Wisteria in the first place.I understood it a little differently. More like, 'yeah, I screwed up, I know, but that still could have been fixed at that point, if you weren't such a limp-dicked coward.'
Not even Erdrick has a fully-formed personality (I think it changed quite a bit since we started), and he is older than her. I think this passage says all we need to know about her 'personality':considering that she is a fully-formed personality by this point
She is still a child and unless she is willing to grow up, she needs to be treated as such.She nods. “That’s right, I can do this.” Then, showing that she is no more mature than a fourteen year old girl, she sticks out her tongue at Aria.
TOME A. III Regeneration, IV Another Face. II Aria, IV Lucy
Kipeci C>B. II All Clear. IV Lucy, IX Zayan
Nevill C>A. III Regeneration, IV Another Face. I Rinnefiela, II Aria
lightbane B. II All Clear, IV Another Face. II Aria, IV Lucy
Azira A>B. II All Clear, III Regeneration. II Aria, VII, Runde, VIII Petze - 3 picks
asxetos A > B. III Regeneration, V Magic Weapons. V Boss, IX Zayan
Kz3r0 C. I Major Heal, V Magic Weapons. I Rinnefiela, IV Lucy
Elfberserker B. II All Clear, V Magic Weapons. I Rinnefiela, V Boss, VIII Petze - 3 picks
archaen C>B. II All Clear, V Magic Weapons. II Aria, IX Zayan
Jester B. I Major Heal, III Regeneration. IV Lucy, VIII Petze
Grimgravy A>B. II All Clear, V Magic Weapons. IV Lucy, VIII Petze (A), VII Runde (B)
Rex Feral A. I Major Heal, III Regeneration. II Aria, III Arlin
ScubaV B>A. II All Clear, IV Another Face. I Rinnefiela, IV Lucy
Lambchop19 B>A. II All Clear, IV Another Face. I>IX Rinnefiela>Zayan, IV Lucy
Baltika9 B. II All Clear, V Magic Weapons. I Rinnefiela, III Arlin, IV Lucy - 3 picks
Gobblecock B. V Magic Weapons. VIII Petze, IX Zayan
profreshinal A. II All Clear, V Magic Weapons. II Aria, VIII Petze
A - 6 (7)
B - 7 (9)
C - 4 (1)
I Major Heal - 3
II All Clear - 10
III Regeneration - 6
IV Another Face - 5
V Magic Weapons - 8
Only raw votes were counted for companions.
I Rinnefiela - 6
II Aria - 7
III Arlin - 2
IV Lucy - 9
V Boss - 2
VI Robust - 0
VII Runde - 1 (+1 if B wins)
VIII Petze - 5 (+1 if A wins)
IX Zayan - 4 (potentially 5)
Runde said:Dryads are… quite long-lived, Master, and the oldest ones are said to be quite wise. They could shed some light on angels, I’m sure.”
A. Search for the dryads in the northern part of the forest. You might be able to gain more allies in the process, as well as expand your knowledge of the area. From what you have been told of dryads, they are masters of nature magic, which may be a useful field for you to learn. They are also said to be all female, so that’s a clear point in their favour.