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Mainframe Defenders - mech tactics with 80s visuals

Discussion in 'Tactical Gaming' started by udm, Nov 12, 2020.

  1. udm Arcane Patron

    Aug 14, 2008

    Interesting tactics game that reminds me of Templar Battleforce from the Trese brothers. I just tried the demo and thought it was pretty good! The environments are fully destructible, and it separates Movement Points from Action Points. Only thing that annoys me is that the visuals get a bit cluttered, but you get used to it after a while.

    Last edited by a moderator: Nov 13, 2020
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  2. CryptRat Prestigious Gentleman Arcane Developer

    Sep 10, 2014
    Gladly getting feedback for this one, thanks.
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  3. gurugeorge Arcane Patron

    Aug 3, 2019
    London, UK
    Strap Yourselves In
    Sadly, I'm a sad old graphics whore; but I do see the virtue of keeping this kind of retro stuff alive. When the visuals are highly abstracted (and the gameplay more detailed and simulationist), the imagination fills in, so you get more of the imaginative sense of the virtual world you have when you're reading a novel, which in a way feels richer than if everything is represented "realisticallly."

    (I wonder how far back you can go with graphics before they're just too simplistic to bear and you might as well just be reading an interactive novel then?)
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  4. AMG Arbiter

    Sep 15, 2012
    I don't have problem with simple graphics, if done competently I even tend to prefer them these days over the AAA million polygon vapid vistas.
    That said the effect used here that's supposed to imitate old displays or something looks really obnoxious to me. Hopefully it can be turned off.
    Also the pixel font used is hideous and the sizes, colours and placement in the UI are all over the place.
    Some ability icons look like they are improperly scaled as well.
    Bascially, there are lots of little things that make this look somewhat offputing.
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  5. ColCol Arcane

    Jul 12, 2012
    Bought it on sale, for 4.99 it's worth the price if you like turn based combat games. I dig the character building, where ( over the short campaign) you're basically given four slots to equip with weapons and passives to build a character. It's easy to understand and allows you to combine items to create some unique builds
    Last edited: Nov 13, 2020
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  6. laclongquan Arcane

    Jan 10, 2007
    Searching for my kidnapped sister
    It could have been good if not for the terrifying graphic~

    I'll pass.
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  7. thesheeep Arcane Patron

    Mar 16, 2007
    Tampere, Finland
    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Love the graphics style, reminds me a lot of Caves Of Qud.

    And at that price, you really can't go wrong.
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  8. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
    Apr 24, 2015
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    How long the campaign is?
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