Fez said:
Worst and shortest Bioware RPG so far then?
Well, depends on how you look at it. RPG-wise its definitely an improvement in the choice and consequence department, with interesting choices terribly implemented. Dialogue skills do work, there's charm and intimidate but I don't think they differ much in the outcome. You can be nice or nasty but the effect is always the same, I think. You can't piss someone off so that they don't give you an item when they would if you were nice. So its a bit cosmetic. But there is definitely a difference of using dialogue skills or not using them, getting you extra items or solving quests diplomatically. The story, however, is the shittiest in the Bio games I know, as are the characters. Combat isn't exactly boring but it isn't thrilling either, its just a way to pass the time.
I was really disappointed by the amount of sidequests. I was hoping for BG2 amount of quality content when in fact there are only a few sidequests on the main planets. A couple in the citadel, a couple in the warzone and iceworld, and that's pretty much it. Then there are the sidequest planets by they feel completely arbitrary. There is a quest where you go to someone else's ship but that quest is five minutes long and consists of killing zombielikes.
The enemies don't change much throughout the game either, which was a bummer. Most of the time you are fighting robots, sometimes you might get to kill some humanoids and then are some weird tentaclemonsters aswell. Quite a letdown in this department.
Mako looks great but handles like ass. I don't understand why the controls are so bad. You tap left and it does a full turn, tap right it does another. Sometimes you are just zigzagging forward, almost going in circles. It speeds up too fast aswell. And its got some pretty fucked up wheels, they stick to anything, allowing you to climb mountains in the weirdest angles, unless there's a magical barrier that makes the vehicle flop over. You won't understand how horrid the controls are until you play it.
The game just feels shallow, there is no substance behind the glitter. Heh, its like watching a movie. In a game, you're supposed to experience the world, go behind the canvas, but not here. Nothing falls to place. It doesn't feel like a coherent world, its just a few slices and that's all you're getting. Why its getting 95% scores is boggling. Its not neccessarily a bad RPG, but just a bad game.