<3sRichardSimmons
Arcane
I like this mechanic a lot, but it seems to be underutilized and practically forgotten today. Thief is the most obvious example, and I remember NOLF2 also featured this. Maybe Goldeneye for N64 too? Mostly played MP on that one so I’m not sure.
Anyone know of any other games that use this sort of difficulty structuring?
Anyone know of any other games that use this sort of difficulty structuring?