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Most evil enemies in a game?

Ebonsword

Arcane
Joined
Mar 7, 2008
Messages
2,326
med_Resident_Evil_CODE_Veronica_X_HD_5.jpg



The Resident Evil series certainly has its share of annoying boss fights, but this is possibly the worst.
 

Major_Blackhart

Codexia Lord Sodom
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Jersey for now
The RE series was more about survival horror.
When they turned it into an action series, it went to shit.
The Tyrants were a good example of both I think.
 

Major_Blackhart

Codexia Lord Sodom
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Jersey for now
That's true. Controls are a million times better, which is why RE4 was so fucking addicting for a period and awesome, and RE5, while sucked, was amazing in 2P mode.
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
Hitler.GIF


SOMEONE finally gave the Shambler some love! Was afraid I was going to have to dig up a pic. I still vividly remember the first time I met this guy in the Quake shareware -- after it killed me, I had to take a break I was so shaken up. In my defense I was 11, playing one of my first FPSs. Well, and the Shamblers are incredible monsters.

SMA has been smashed by a Shambler.
 

Admiral jimbob

gay as all hell
Joined
Sep 29, 2009
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truck stops and toilet stalls
Wasteland 2
On the plus side, the controls are not as terribru anymore. The tank controls were especially bad in action-y scenes like the above.
As a kid I was genuinely terrified to play Resident Evil because I figured the boss fights must be incredibly scary and difficult with the shitty controls :lol: at the time, as kids do, I passed it off as intentional, part of the horror factor. Now that I think about it... maybe I was a perceptive child.
 
Self-Ejected

AngryEddy

Self-Ejected
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May 5, 2012
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3,596
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Fuzzy Pleasure Palace
Here's another good one [Myth The Fallen Lords]:

300px-Balor.jpg


[Balor/The Leveler] He's more of a tragic figure than anything, but he's still a psychopathic cunt.
 
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Joined
Nov 8, 2007
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The island of misfit mascots

Grunker

RPG Codex Ghost
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Copenhagen
Doppelgangers in BG1. It was so cool to unmask those creeps. A great source of paranoia - I'm surprised more RPGs didn't use them.

The best part was meeting actual friendlies after waves of paranoia. I wish the game had given me and option tomsalughter the dwarf and gnome you meet under Candlekeep during dialogue. My child mind would have been devastated if I did that and I foudn out those were the real dudes.
 
Joined
Oct 19, 2010
Messages
3,524
Some great mentions in this thread so far. Wasn't expecting so many unpleasant memories to come rushing back. Most of the big ones have been mentioned but here's a few more that you'll know if you've ever met them.


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