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Interview "Most people thought this was a porn game": Swen Vincke Interview at Gamers.de

Discussion in 'News & Content Feedback' started by Crooked Bee, Dec 21, 2012.

  1. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Tags: Larian Studios; Swen Vincke

    The same Germans who recently interviewed Josh Sawyer have now done an interview with Larian Studios' Swen Vincke. In the interview, Swen mostly reveals his love for the winking emoticon -- but not just that! Have a snippet:

    G: Was the success of the game unexpected? Was the redundant title maybe helpful in the long run? And retrospectively, was the release of “Beyond Divinity“, the buddy-movie of the series, maybe a little too early after the original game?

    Swen: I’m pretty sure the title hurt us a lot in the beginning – most people thought this was a porn game. ; )

    I guess the success indeed did take me by surprise – not because I doubted the concept, but because the game wasn’t finished when it shipped. I was very very very angry then ; )

    With "Beyond Divinity", what we should’ve done is stick to the original formula rather than wanting to introduce so many new things, but you have to realize that at that time the only way you could score publisher interest was if you had “new” stuff. Another problem was also that we were so traumatized by all the development problems we’d had with "Divinity 1" that we didn’t dare take any risk anymore, and that showed in the world design. And of course, we also made it on a shoestring budget – that didn’t help things when we figured out that we’d made some mistakes ; )

    G: In regards to LMK, Guido Henkel, who was one of the founders of Attic, your former publisher at that time, worked on a Kickstarter-campaign not too long ago. Unfortunately, it failed. But how is your opinion about crowd funding-campaigns? Do you, as an indie-developer, see a chance for the industry there?

    Swen: I actually never worked with Guido when working with Attic – he’d already left then, but I was sorry to see his campaign fail. In general, I think Kickstarter is a fantastic platform, but given that there’s more and more competition on it, as a developer you’ll need to start thinking of it as any other distribution platform i.e. you need to figure out how to attract attention, how to present your message well and how you can help players imagine what you’re trying to make. That’s not that easy. I think Larian is going to give it a shot eventually, but I’m not sure if we’ll manage given how fast the platform is maturing and the types of investments that are being made in the pitches. But we’ll try.

    G: Top-down or third-person in RPGs? You used both perspectives in the past. But do you have a preference?

    Swen: Depends on the game. I loved "Ultima VII" and "Ultima Underworld" equally ; )​

    Click here for the full interview. There's also a video at the end of the interview -- but you should see it for yourselves.
     
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  2. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    So they will try crowdfunding. Pretty cool. They have the credibility and a pretty good history of games to make it work. Let's just hope they'll try pitch something interesting.
     
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  3. Jaesun Fabulous Moderator

    Jaesun
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    Yeah, if Larian wanted to do something old school (that a publisher would not touch with a 1000 foot pole) I'd totally back them. <3
     
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  4. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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  5. Black Arcane

    Black
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    Why didn't you link to it, jealous?:smug:

    [​IMG]

    UNF UNF UNF
     
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  6. Clockwork Knight Arcane

    Clockwork Knight
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    The cover of Divine Divinity shows a scantily dressed angel lady. Fairly common in western RPGs, but probably less so in Belgium.
     
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  7. General Maxson Arcane

    General Maxson
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    Larian is great. I would support them if they started a kickstarter. And of course, pitched the kind of game I would like. I'm still waiting for their Divinity Original Sin, seems like it will be great. Anyone know release date?
     
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  8. Tical Arcane

    Tical
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    ....................





    THURSDAY, 2013
     
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  9. mbpopolano24 Arbiter

    mbpopolano24
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    Nope. Only the best games, like AoD, will be released on Thursday.
     
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  10. taxalot I'm a spicy fellow. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    Not the box, but probably retarded people who thought the title read "Beyond virginity."
     
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  11. raw Arcane Patron

    raw
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    PC RPG Website of the Year, 2015
    BOOBIES!!!
     
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