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My new crpg (under heavy development)

Discussion in 'Codex Workshop' started by DeveloperDude, Nov 22, 2011.

?

Should I continue the development?

  1. Yes, it looks great.

    14 vote(s)
    40.0%
  2. Yes, but it needs heavy development.

    10 vote(s)
    28.6%
  3. Rather not.

    1 vote(s)
    2.9%
  4. Good gracious no!

    10 vote(s)
    28.6%
  1. Kaucukovnik Cipher

    Kaucukovnik
    Joined:
    Mar 26, 2009
    Messages:
    488
    Does it handle 3d objects, or is it meant for textured planes and sprites only?
     
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  2. Piety Shitpostin'

    Piety
    Joined:
    May 22, 2009
    Messages:
    1,777
    Location:
    Chicago
    Codex 2012 Codex 2016 - The Age of Grimoire Torment: Tides of Numenera
    Hey, I remember this thread from the first time around! Keep it up! Glad to see the project hasn't been abandoned. This is among most promising projects I've seen on the Codex in a while ever.
     
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  3. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    It can handle 3d objects, I am using openGL/lwjgl (see minecraft). My dungeon is a 3d object, I build it from triangles/quads, I am not importing/loading it from Blender, Lightwave etc. (yet)
     
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  4. So, would this game be good if it was released, Ninjerk? What do you think of dem phat lewtz and source code availability, Severian Silk?
     
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  5. Ninjerk Arcane

    Ninjerk
    Joined:
    Jul 10, 2013
    Messages:
    13,537
    the fuck?
     
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  6. toro Arcane

    toro
    Joined:
    Apr 14, 2009
    Messages:
    11,184
    The developer is dead.
     
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  7. 28.8bps Modem Prophet

    28.8bps Modem
    Joined:
    Jan 15, 2014
    Messages:
    302
    Location:
    The Internet, Circa 1993
    Why do people keep necroing old, dead projects.
    :x

    We need a graveyard for developers' hopes and dreams, like:
    [​IMG]
     
    • Funny Funny x 2
    • Brofist Brofist x 1
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  8. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    No, I am not dead (yet). I am going to continue the development of this game.
     
    • Brofist Brofist x 4
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  9. Prove it by posting pics and/or videos.
     
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  10. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    • hopw roewur ne hopw roewur ne x 2
    • Brofist Brofist x 1
    • incline incline x 1
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  11. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    Here is a little video about levelling up a character. The level up process is in very early stage, now it is a little rogue-ish. In the future you can decide what attribute you increase.
    https://youtu.be/aF5cbVBQlr4
     
    • Brofist Brofist x 1
    • When words are not enough When words are not enough x 1
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  12. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    • not sure if serious not sure if serious x 1
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  13. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    A little gameplay video

    Unfortunately I went mad in the Temple of Mad. So I forgot my party was silenced and still tried to casting spells. Sorry for that.
     
    • Brofist Brofist x 1
    • STOP! posting STOP! posting x 1
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  14. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

    Diablo1_reborn
    Joined:
    Nov 6, 2011
    Messages:
    1,993
    Location:
    Germany
    You went mad 10 years ago and never recovered. And this video truly shows.
     
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  15. Nathaniel3W Rockwell Studios Patron Developer

    Nathaniel3W
    Joined:
    Feb 5, 2015
    Messages:
    625
    Location:
    Washington, DC
    Strap Yourselves In
    Well, if there's one thing I can say about this project, it's that in 10 years TheDeveloperDude has made more progress than the Half-Life 3 team.
     
    • incline incline x 2
    • Friendly Friendly x 2
    • Thanks! Thanks! x 1
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  16. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
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  17. 50726f73706572 Arcane Patron Developer

    50726f73706572
    Joined:
    May 30, 2021
    Messages:
    299
    Looks good!

    I would suggest you put a little more effort showing how it's a crpg compared to a normal rpg. But maybe it's just the videos don't show it.
     
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  18. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    • Brofist Brofist x 2
    • WTF am I reading WTF am I reading x 1
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  19. Tavernking Don't believe his lies Patron Shitposter Developer

    Tavernking
    Joined:
    Sep 1, 2017
    Messages:
    796
    Location:
    Australia
    When are you hiring an artist?
     
    • Funny Funny x 3
    • Thanks! Thanks! x 1
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  20. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    A real adventurer always drinks so from now you can drink in battle.
    We can visit the guild where it is possible to buy character and skill points.
    And the temple for raising dead party member and some cleaning.
    https://youtu.be/HAVomHA0KqM
     
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  21. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    And now we can adventuring with ambient sound effects
     
    • Funny Funny x 2
    • incline incline x 2
    • Sweat gathers upon my brow, let me dab it Sweat gathers upon my brow, let me dab it x 1
    • :M :M x 1
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  22. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    We continue our adventuring . . buying a potion . . relaxing a bit by the puddle . . dying in battle
     
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  23. TheDeveloperDude Educated

    TheDeveloperDude
    Joined:
    Jan 9, 2012
    Messages:
    55
    I made some "music" for the menu and dungeon.
     
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  24. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

    Diablo1_reborn
    Joined:
    Nov 6, 2011
    Messages:
    1,993
    Location:
    Germany
    You and 50726f73706572 should do a video game collab. I am absolutely thrilled to see what kind of monstrosity of a game you would be able to produce.
     
    • When words are not enough When words are not enough x 1
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