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Myth: A New Age CYOA

Discussion in 'Choose Your Own Adventure Land' started by Fangshi, Jan 15, 2014.

  1. Jester Arbiter

    Jester
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    1) D - explore secret map room. (Edit. Or make some ALE, for Tvrvad sake. Credits to Absinthe i think.)
    2) Bv - owning something to demon prince, yeah i think not. Still If we have to choose Rock and Roll baby.
    "3) E Soulmates (I'd add 'for life', but with a term like that it would be meaningless. There is no other kind of soulmates)" - with Nevil on this, soulmate is perfect word for their relationship. Gj bro.
     
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  2. Azira Arcane Patron

    Azira
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    Codex 2012
    1Bi
    2Bv > 2Bx
    3C > 3E(soulmates)
     
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  3. Kz3r0 Arcane

    Kz3r0
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    1)D
    2)
    Bv.
    About this I have a proposal, ask Morpheus to teach us a spell that can entrap a powerful mage into the Dreaming, this is not a bargain or a prize, it's just him providing us with the tools to procure him the TWM.
    3) E Soulmates
    4)A
     
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  4. Nevill Arcane

    Nevill
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    Eh, I just noticed that B has us flying to Myrgard in a balloon. So no guards are actually needed or warranted. Just take us, the girls, the wounded, Berty, Astrid, Ori and Hamundr, 12 people in total. It's 12 people per a balloon, right?

    I want to meet Lords Hesse and Welf personally while they are on their way here and bring them up to speed. It would be rude for us to call them to defense only to fly past them just as they are about to arrive. We need to explain ourselves to them, because our haste is due to the request from Albrecht himself. I also want to hear what befell their army and give them condolences about the loss of their family during the ritual. Remember, those guys are the only ones who came to our help, they are our only allies in the kingdom. It is kinda important not to piss them off.

    I want to leave Argus and our merc officers in charge of the fort to ease the Lords' integration into the defense force. Something tells me they would not be terribly happy accepting the orders from the 'common rabble', and that our mercs would not be happy with those nobles and their 'courtiers' either. Argus, as the King's champion who had proven himself in the defense of the fort, is a reasonable compromise.

    Also, someone will have to break the news about mice to them, especially if the Lords have cats. Poor guys. :lol:

    I know, it looks awfully close to A that way, but if we don't do this, something tells me that the situation in the fort will go to shit quickly, and its defensive capabilities will drop drastically.

    So what should it be? Bi or some sort of a freeform B? Or still A?
     
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  5. archaen Arbiter Patron

    archaen
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    Our poor mercenary group. I think we are down to about fifty of the poor bastards. It also looks like I was right that our caravan(s) was(were) the one(s) poached by Nanshe.

    For our bargain we should see if he has access to a Dream. Metal is awesome, but a Dream puts us into instant archmage territory. I also agree if Morpheus wants us to take on the TWM he needs to give us any tools he thinks will help us get him there alive. We have about 10,000 things on our bucket list and don't have the leisure time necessary to research everything needed to take him out without killing him in a timely manner.

    Those two are complete soul mates at this point. Give them another decade of integration and I'm not sure they would truly be separate people. I could easily see one dying and the other one opening up their mind and the two cohabiting in the same body while another body is found. All with no loss of sanity.


    1. What do you want to do? (If you want to split your personnel up for any of these options then simply set up a freeform where apprpriate.)

    B) Head to Myrgard, you will head to Myrgard in the remaining balloon and meet with the King. (B options will be counted together)

    i. You want to renegotiate your relationship with the dwarf. No more hiding things from you though you suspect he will have demands of his own as well.



    2. Morpheus' deal. He wants you to send him the Thin White Mage, somehow. To do so you would have to incapacitate the mage without killing him. He is willing to negotiate on the price of this transaction and he has not imposed any sort of time limit given the difficulty of the task. Do you accept his offer?
    in.

    B) Yes, you will accept the demon's offer, all that is left is to negotiate a suitable payment. The demon has no problem paying you in advance. (B options will be counted together).

    vii. Dream from the Dreaming. You want access to a Dream.


    3. Thaïs: Well you both survived and she expects an answer as to where the two of you stand. You are certain you love her by now but you have never tried to categorize that feeling till now and there are a great many different types of love. It would probably be best if you figured this out before she asks you again or you could choose to ignore the issue until it comes to a head.

    3) E Soulmates
     
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  6. Nevill Arcane

    Nevill
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    Also, Fangshi, I'd like to have a talk with Morpheus, since he was so kind to visit and wants to know us better.

    It appears he can control dreams and even make them shared. I suppose that also means he can minimize our downtime in situations that call for it (say, we would be able to make research or share spells in our sleep as well as when we are awake) and 'connect' us even when we aren't physically present in one location if all of us are asleep at the same time.

    Meaning there can, in fact, be telepathy or instant messaging simply through the use of the Dreaming. Am I correct?

    Can he infiltrate anyone's dream and connect any people, or are there limitations? What are those?

    As per Kz3r0's suggestion, what instruments does he have to bring people inside the Dreaming? Retrieve Item is not terribly reliable. Also, is there a way for him or his messengers to possess bodies in a way that is safer for the caster?

    What does he know about musical spells? It seems TWM employs a lot of those, and it might be relevant to our mission. Also, ask him in a hushed and reverent tone what was that spell he killed the creatures with and what are the principles behind it. If we are aiming for the Power of Metal eventually, I'd like to know what it can do in a bit more detail.

    Basically, I am asking for a description of the Musical Spell School, similar to the others we have listed on the Resourses page.

    Is there a way for us to contact him without sending him a living being, just by going to sleep? He just made it clear that he can contact us whenever he wants to, but can we do the same? The spell we are currently using to contact him is a bit dangerous, and there are situations when summoning a demon with a lot of witnesses around is not the wisest of choices. Something more discreet might be more interesting.

    What happens if we try to use Retrieve Item on a living being when he is out there in the physical world? Will something else try to catch a ride?

    Is there a chance for someone else to hijack the beings we send to him? Can we be sure that he will always be the one answering our calls? There are other beings in the Dreaming, after all. He tried to warn us before:
    What did he mean?

    For how long can he maintain his form and/or connection in the physical world? As long as the body he inhabits lives? Can he even 'dies' in the physical world? Would not want to lose an 'ally' like that due to a misunderstanding.

    What precautions are there to ensure that one can not escape from his 'collection'? Essentially, can we be certain we won't meet TWM in a new body, Faceless-style, if we send him to Morpheus? The mage is quite powerful, after all. What if TWM promises to him an even greater supply of 'interesting' souls in exchange for freedom?

    What if we need to get someone from his 'collection' back? Can we exchange them for a new person?

    Does he know what happened to Melete? After all, she is sleeping, even though the sleep is magically induced. Can he return her consciousness back to her body? What would happen then, if the spell is not broken? Is there anything he can do to help her (and no, he can't have her to himself)?

    Can he keep people asleep (from their consent?) or wake them up at will, or is that sort of thing guided by the reactions of the body in the physical world?

    Is there a reason we can't cast our spells in the Dreaming when we are asleep?
     
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  7. Nevill Arcane

    Nevill
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    Mazzarin knows several Dreams, probably, and he owes us a favor, but there is no way Mazzarin can into Metal.

    It is truly a unique opportunity.

    An interesting idea. Fangshi, can a human body become a temporary container for another's soul/mind/whatever it is that contains a person's identity? Kind of like the bracelets we have.

    What would be involved in it?
     
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  8. archaen Arbiter Patron

    archaen
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    I think you can say that about the dream these creatures may have. We may obtain a Dream never before seen on our plane of existence that could give us a school of magic that no one has seen.
     
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  9. Nevill Arcane

    Nevill
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    I think I just had an evil idea.

    Fangshi, is there a way for us to analyze, reproduce and contain the sap from the creatures we just fought? It still seals the wounds of some of our companios, and the mercs must be covered in it.

    Seems like a natural mage disabler to me. Couple that with a remote bomb Astrid is researching (she is, right?), and we might have an answer to how to capture the TWM.

    Ask the demon how many spells without a somatic component are there in the setting. We know mental often don't have one. Is there anything else?

    What can prevent a mage, especially an undead mage, from casting?

    Also, since we have sent our eagles by 3 different routes, do we know which one brought us a present from the TWM and what route we probably shouldn't be taking?

    Maybe. Still, 'never before seen' might be overstating it. Mazzarin knows enough about the Dreaming and Morpheus to bind them with an oath, at least. Hell, he just mentions it to his apprentice in passing.

    Shiver had a Whispering Dream that had to do with actual dreams and nightmares (I think), and it was the Faceless who taught her.

    Still, I approve of the question. Let's ask him what Dreams does the Dreaming have.

    Actually, what is the Dreaming at all? Is it in any way connected to the One Dream of Wyrd?
     
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  10. Kz3r0 Arcane

    Kz3r0
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    While we are asking all that I would like to know more about the creatures we fought and why he disliked them so much.
     
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  11. Nevill Arcane

    Nevill
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    They were stealing his audience? :)
     
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  12. Fangshi Arcane

    Fangshi
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    Alright, finally done typing out the answers. If I missed a question then just let me know, any follow up questions, same deal.

    Added.

    This will have to be different than Bvi unless Baltika9 is willing to switch to a 'maybe' rather than acceptance of the deal up front.

    Right, added.

    Yeah it is a travesty. I will have Derryth send a few people out for ingredients, a few more days and you will have something a bit stronger than watery ale. :salute:

    He does not have a spell that can easily trap a powerful mage though he could show you how to build an anchor like the Oneiroi had and that might be strong enough to pull the TWM in if you can get him to leave his body. He could also teach you how to create a physical gate, then you could throw TWM into the Dreaming bodily (though you would also be creating a gate into the Dreaming and you can not be certain of what side effects that might have).

    That is about all he can do I am afraid, if he had the means to pull powerful souls into the Dreaming he would not need you after all.

    Yes, twelve people per balloon.

    Yes he can act as a sort of 'operator' to connect your minds while you dream. So yes you probably could work while you sleep though it will likely impact how much rest you actually get from sleeping.

    It is also difficult to do so to pull it off you require Morpheus (or one of his brothers) to directly connect you. Meaning that if you want to do it often you will have to convince him that it is worth his time, he has other things he could be doing after all.

    In theory he can infiltrate any mind and connect anyone but in practice there are limitations.

    The physical distance between the bodies of the people he is trying to connect plays a role for example. When the three of you are sleeping in the same bed it is trivial to connect your minds, if you were spread out throughout the continent then it would be much more difficult.

    Some people can also shield their minds through spells or discipline. For example he can not invade Mazzarin's mind or Nine's, they are simply too strong for him to slip in. Some minds are slippery as well, he has not been able to locate TWM's mind, either the mage does not sleep, does not dream, or has some way of hiding his presence from the prince.

    One obvious limitation is that he can not interact with people that simply do not dream, there is nothing there for him to sneak into.

    And that is about all he is willing to tell you for the moment.

    His normally jovial expression disappears, he tells you that musical magic is dangerous and not for humans. He also reminds you that you were told to run and that you were not supposed to see or hear that, it is not for mortal hands or ears. If your enemy knows it then you should try to catch him by surprise as it does take time to prepare, other than that you should try to restrict his movements and remove his ability to speak. Another thing you could try is to catch him by himself, musical magic usually requires more than one person to cast and when it does not it still requires a team to help prepare it.

    If TWM really does know musical magic then it is all the more important for you to capture the mage and send him to the Dreaming, Morpheus is adamant about that last point.

    You press him for more details about the spell he used but he does not waver, it is not something you need to know he insists.

    The three of you do not give up however, you press on and though it seems to take an age he does finally cave.

    He won't tell you much but the spell he cast was called Don't Talk to Strangers. The school of magic it belongs to is very rare in your world and for very good reasons given how obviously powerful it is. He refuses to teach you, citing ancient demon law. You remind him that he was willing to trade anything for the Thin White Mage and he grunts.

    If you bring him the mage, he will teach you but until then he will say nothing more about his magic.

    Bring him the mage and you will learn enough about the school to warrant an entry, till then, Derryth knows nothing.

    Yes, if you want to find him while you are dreaming then he is willing to show you how. It would require you to be asleep though, and aware that you are asleep, for it to work. It also would not immediately summon him, it would simply let him know that you want to talk to him at which point he would come to you. He does not believe that it would be safe for you to try to come to him, though you are not sure what he means by that.

    If you want to make contact with him in the physical world you could probably modify the Retrieve Item spell so that it does not deposit the object in question into your hands. That would make it quite a bit safer and should be within your power if you want to spend the time working out the theory.

    He does not know many spells really that can help you summon him in the physical world, a demonic summoning circle could probably do it and he could provide you with the necessary specific components to create one if you want.

    In general most of the spells he knows are geared to life in the Dreaming and they will not function the same way in the physical world, he says he just does not have that much that you would find interesting though you are not cetain that you believe him.

    Yes, there is also the slight chance that the being you cast the spell on will make it through unharmed if nothing grabs it. Essentially he has his people on hand, waiting to grab anything living that will come through, but there is always a chance that something else might beat him to it if he does not know in advance that you are going to send something through.

    Certainly someone could try to hijack the beings you send him.

    You can not be sure that he will be the one to answer every time. :smug:

    All he means is that there is an element of luck to it. If you just randomly throw creatures into the void you could get anything and it could be friendly, neutral or hostile. For example you could get Morpheus or you could get one of the Spider Goddess' minions.

    As long as the body he is projecting through lives he can remain. Of course his very presence does quite a bit of damage to the body he is in as well.

    As he is not actually in the physical world he can not really die there. He will simply be banished back to the Dreaming if he 'dies'. Now if he stepped into the physical world in the flesh, so to speak, then he could die for real which is why he does not come over himself when you send a creature through. It is too big of a risk.

    Well first off one would need a body to escape to and those are not terribly common. There are also guards and the like (for the protection of his guests you understand) but the biggest safe guard is that after a while no one tries to escape. In the Dreaming all things are possible (though they are admittedly not 'real') so most people that wind up there simply stay, they can have everything they could ever dream of and all they have to do is keep Morpheus company when he is bored. It is as close to 'heaven' as anyone in the setting is likely to get.

    Sure, he would be fine with a trade provided you could give him a suitably interesting mind.

    It happens all the time between the dukes and princes of the dreaming anyway. They treat people a bit like sports cards, everyone wants the most unique collection.

    He says he will check. He pops out of existence and leaves the three of you standing in the field for what seems like an hour.

    When he returns he informs you that she is safe from what he can tell. She is simply dreaming. She was in a large workshop building some sort of machine, he asked her about it and she called it the 'Mecha-Ursus', some sort of twenty foot tall iron bear that breathes fire, it was quite impressive but he does not if it would actually work, even in a dream.

    She seemed happy enough but she did begin to get annoyed with him when he asked her a few too many questions.

    He can not wake her up though, that is not really within his power.

    He does not know anything about the spell used to knock her out so he has no idea what would happen if it is not broken but he suspects she will simply continue to dream until her body dies, for whatever reason, and then she will cease to be.

    He has set one of his goblins to guarding the door to her workshop, that way no other demons or spirits will try to enter without his knowledge. Beyond that he can do nothing more.

    If you want he could take you to her but since she is dreaming she will not realize the importance of your presence. She is not in a lucid dream like the three of you are.

    Completely determined by functions of the body in the physical world. He has no control over that.

    He says you should be able to. You just believed you were too tired to and so you could not. To prove his point he asks you to try again and sure enough now that you are aware of your assumption you can cast, you create a tiny light in your right hand. He then asks you to hit him with a spell, you protest, he insists, so you launch a firebolt at him. He lets it hit him in the center of his chest and it does nothing to him.

    He explains that your abilities while you dream are completely tied to belief, you can do anything you want while dreaming but you also can not hurt him at all. He says that if you were there with your waking mind (like at the white brick fort) then you would be able to hurt him but you also would be limited to your actual level of ability.

    You ask him what would happen if you 'died'.

    He says that if you die while you waking mind is in the Dreaming then you will likely die for real as the shock will probably be too much for your body.

    However if you die while in this dreaming state you will simply wake up. You are almost completely safe in a regular dream.

    You ask him what he means by almost.

    He answers that people can still die in there sleep from all sorts of natural causes and there are things in the Dreaming that... don't like to play by the rules...

    An empty body?

    Yes, as long as it has not begun to decompose. If it has then you might lose or damage part of the mind/soul you are trying to store.

    A body with someone already in it?

    Probably not, one body is generally built to house one 'person', if you try to put extra in then they are likely to fuse together or destroy each other. Ravanna and Culwyeh destroyed each other when they were trapped in the same body and the result was Nine.

    Even in cases where the two 'people' are likely to get along the pressure to merge will still be there and it would be a hard balance to strike between attraction and repulsion. The two minds in question would have to weave around one another without getting tangled together so that they could properly separate again. That would take complete trust and masterful skill to maintain for more than an instant.

    And if you try to put more than two minds together then just forget it, they will instantly collapse into one another almost every time, there are just too many variables to juggle in real time.

    It might be possible to build or grow some sort of 'big mind' though, a body that has the storage space necessary to house more than one 'person' without pressing them together. It would require a fair bit of space though.

    I can add that but it will have to be a Nightmare, not a Dream, as demons they do not know Wyrd's magic, only the magic of the Dark Gods/Golden Ones.

    The Royal Academy might be able to if you gave them a sample. IT might take time to come up with something though.

    From what he has seen in the dreams of mages there are a fair number of spells in many of the schools of magic that do not require somatic components. Most mental and illusion spells, some physical spells, some animal spells, some elemental spells, really the list goes on and on. The more powerful spells in many of the fields do seem to require either somatic components or ingredients though.

    As far as he knows an undead mage is just the same as a regular mage when it comes to actually casting, it is just a little harder to kill is all.

    So pain would work, casting is largely a function of will and intellect so if you hit them so hard they can not think, then they will not be able to cast. Alcohol can also do it, drugs, the wrong types of strong emotions (in many cases the right emotion can fuel a spell but the mage needs to be in control of the emotion not the other way around, for some fields though all emotions are bad and for others it does not matter as long as the mage has sufficient will to direct their efforts), a sufficient distraction could also stop a mage from casting.

    He can not really think of anything else at the moment, there are simply too many different schools and sub-fields and too many different 'traditions' of magic for him to have any real clue as to how to fight an abstracted 'mage'. Each is different, a unique, murderous, little snowflake and each must be dealt with differently.

    It is an old story and a long one. He knows their mother and it is one of his few regrets that he did not kill that beast when he had the chance. He does not really know you well enough yet to say more.[/Quote]
     
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  13. Baltika9 Arcane

    Baltika9
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    Sure, I'm willing. The support for METAL is weak as is, no need to divide ourselves further. We need to stand together to defeat the anti-METAL heretics.
     
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  14. Nevill Arcane

    Nevill
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    Fangshi, since a lot of people are voting for Bi, I want to clarify some things described in this post.

    1) Will we be meeting lords Hesse and Welf on the road to Myrgard? They are moving from Myrgard to the fort, we are moving from the fort to Myrgard, it is likely that our paths will cross.
    2) Who will come with us? Is there a list for Bi, or do we come up with our own?

    Basically, do I stick to Bi choice if I want it to happen my way (which, to me, seems the most logical - obviously ;)), or do I have to make a freeform one?
     
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  15. Nevill Arcane

    Nevill
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    Can he pull a willing soul into the Dreaming?

    Say, if one of our soldiers was captured in that cave, and he asked Morpheus (suppose he knew what he was dealing with) to take him to the Dreaming instead of being eaten alive, would the demon be able to do it?

    Also, would we be able to pull our soldiers through the void between the worlds (with Morpheus' permission, of course)? Did we make research on maximum range or weight or other limitations of the spell?

    If yes, would a visual contact be required for that?
     
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  16. Fangshi Arcane

    Fangshi
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    Well the original intention of Bi was to simply have you fly over with no stops. If you want to stop that would be a separate choice.

    The base choice would be your core group, the wounded and Astrid and Ori. Hámundr would remain behind with his men.

    If you want a different split then you can of course come up with your own.

    It would be a freeform one.

    Not usually. Normally the soul has to cross over into the Dreaming on its own. Once there he can do whatever he is allowed to with it.

    No directly but he could let the soldier travel through that gate of flesh and bone that he built if he wanted to. The soldier would essentially pass physically into the Dreaming, body and soul/mind/what-have-you.

    You could try but no one rules the void. If you send a troop of soldiers in without the protections of a proper gate spell I would not expect many of them to come out the other side sane or un-mutated/possessed. Morpheus does not have the sort of power necessary to guarantee you safe passage outside of the Dreaming even if he was inclined to do so (and being a demon that is no guarantee).

    The amount you can pull is determined by your overall strength as a spellcaster. At the moment you could likely pull a single unprotected and willing or unconscious adult human through. Anything bigger than that and you would need help.
     
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  17. archaen Arbiter Patron

    archaen
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    I take it a Nightmare isn't as powerful as a Dream and comes with Sanity checks to use?
     
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  18. Fangshi Arcane

    Fangshi
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    The short answer is that it depends on the spell.

    Some are less powerful in certain ways but more powerful in others same as the Dreams (for example how do you compare a chain explosion spell like Dispersal Dream with the Dream of Shifting Form which is essentially a true shapeshifting spell, both are powerful but in completely different ways). So the Nightmares are just like that, the big difference is the source, Dreams are pieces of the dead god Wyrd and learning them is believed to bring the mage closer to divinity themselves. The Nightmares are taught by the Dark Gods to their followers, the Purple Sun spell that Nanshe knows the first three steps to is a Nightmare for example, so they are likely to be on the same level all things considered.

    If you ask for a Nightmare you are asking for a spell on the level of a Dream though if you use it around other mages they will suspect something is off about you and they will want to know where you learnt the spell. It is important to note however that dealing with Dark Gods is not that uncommon among magic circles so it is not like they will attack you on sight (government officials might though). Dealing with dark gods is technically different than serving the Dark, it is a subtle but important distinction.

    A few Nightmares might drain your sanity, it depends on which one you get. A lot of Nightmares actually get stronger as you lose sanity as well and a few only work if you are already insane (those tend to be quite powerful).

    A lot of Nightmares though carry no sanity penalty, many of the Dark Gods want their followers to succeed (well the sane Dark Gods at least) and they are not going to purposely undermine them.
     
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  19. archaen Arbiter Patron

    archaen
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    I guess he would have to describe the nightmares he can get us access to for me to decide if it is better than metal.
     
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  20. Fangshi Arcane

    Fangshi
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    Well, his has to do with sleep and dreaming and it will primarily be of use while in the Dreaming.

    It is an old spell and it is what lets him do what he does within the Dreaming (why he would need a spell to control his own 'realm' is a completely different story he refuses to tell you). It would not make you as powerful as he is, as he is a stronger spell-caster than you are but it would let you do many of the things he can do; find people in dreams, move between dreams, build things from the base substances of the plane, and so on. He is willing to teach you at least some of it in exchange for your help though how much he will teach you will likely depend on how much he trusts you.
     
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  21. Nevill Arcane

    Nevill
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    Alright, gentlemen who are voting B to meet the king - Azira, Kz3r0, archaen - can we please meet the allied commanders on our way to Myrgard?

    We have summoned them to reinforce the fort, and we - at the very least - have to establish a chain of command there, lest the peasants (Kaf and Skife), mercenaries, nobles and soldiers tear the fort apart. I do not want to strain relationships with the few Lords who do not want us dead.

    Let it be Biv - as per Bi, but meet Welf and Hesse on the way to Myrgard and establish the chain of command with the help of Argus and your mercenaries before leaving the fort.

    Myself, I think we need to wait for the allied commanders to arrive, as it may turn out to be a delicate task. The nobles despise the mercenaries (just reread Welf's letter - he calls us mercenaries as opposed to the Loyal servants of the Crown), and I am sure the mercenaries return the feelings. We'll have to sort this out before we can leave the fort.

    It is only going to be 12 hours.

    I'll vote A>Biv.
     
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  22. Azira Arcane Patron

    Azira
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    Codex 2012
    There's a risk though, that a loyal servant of the crown can appropriate the balloon we're flying in, seeing as we're simply mercenaries. The balloons were sent without consent from the gathered lords. They were sent to collect ice. We should return with ice, if we're being seen by dwarves outside the pathfinders.

    No. I will not amend my vote. Your choice implies more risk. We might as well go by horseback, if we want to speak with Welf and Hesse.
     
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  23. Nevill Arcane

    Nevill
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    They are not a part of those Lords who opposed sending help, whether by army, or by a balloon. They are the ones who have taken their people and put them at risk to aid us despite not liking us very much. If they wanted to, they could have left us to 'die', like all the others did. They are the ones that have lost their families when those tried to protect the King instead of saving their hides.

    The King says he wants us back ASAP, but you think they would expropriate the balloon and sabotage his will, even though their voluntary acceptance of his will is the only reason they are here in the first place?

    You know, that kind of attitude, among other things, is what makes the other Lords want us dead or out of the country.

    Might as well, yes. That way we can also take Hamundr with us, but we also run a risk of being intercepted by whatever forces that plagued our reinforcements.
     
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  24. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
  25. Nevill Arcane

    Nevill
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    Following up the previous list of questions.

    Who are his brothers, and what are top 3 reasons we probably should never attempt to meet them? :) Do they command different aspects of the Dreaming - say, one brother gets to rule the dreams about wild lands and travel, the other rules the nightmares, etc?

    Throw in the names of Phobetor and Phantasos (which aren't their real names, but he should be familiar with how mortals call them), see what he can tell you about them. Apparently, they rule the same part of the Dreaming he does, which would make them... rivals?

    How many parts of the Dreaming are there? Are there factions? politics? intrigue?

    Also, 'brothers'? Are they a family? Who are, uh, the parents? If they are 'princes', is there a 'king'?

    Actually, what is considered a demon in the setting? What meaning does that word even have? A creation of a Dark God? A powerful being? Something else?

    But something like finding a specific person and passing them a message they would remember upon waking up should be trivial for him, right?

    Meaning that, theoretically, we can send anyone - well, anyone without sufficient defences - a message of our choosing they will receive next time they'll go to sleep. Is that correct? No linking needed, and he can find most people if they are dreaming.

    As a proof of concept, ask him to bring us before the Great Lord of the Ancient House Seinsheim - if he is asleep, that is (which he should be, given that we've slept for a day). I want to tell him that he is an ass and that each time he is making a long speech in the Assembly of Lords, his wife is sleeping with a stableboy. A different stableboy each time, at that. And when they aren't available, she goes for the butler.

    Come to think of it, how far can Morpheus alter the dreams of others? Just for fun, have the Lord grow fabulously large donkey ears. And sufficiently splendid horns with separate branches for each speech he ever made. Pull at them to see how 'real' they are. If that's not too much work, of course. We wouldn't want to tire out the almighty Prince of the Dreaming with insignificant things, now would we?

    Let's see if he remembers any of it afterwards. :lol:

    How are the Dreaming and the dreams of people relate to each other? Does the Dreaming consist of dreams, or is it the other way around, the dreams are just fragments of the Dreaming? Do people need to dream about something specific for them to enter the Dreaming? What if they are sleeping without dreams? Or is it those demons who send people their dreams?

    We will become Prometheus of Myth, won't we? :salute: It's a good thing we started poisoning our liver early. :lol:

    And, uh, how does one do that? Is there a way to induce lucid sleep? Is there a way to manipulate the sleeping mind into self-awareness, say, with Thais' help?

    'He has his people on hand'? Or everyone else does, too?

    See, this is why I want to establish a way to contact him in our sleep to let him know we might be sending him something of importance. It would be a shame to lose TWM to this unfortunate chance, now, would it?

    How 'far' in advance should we give our warnings? Time does not pass in the Dreaming the same way it does in the physical world. How much time may pass in the real world after our contact before he stops waiting? Or can he simply verify if we are still on the task in our sleep?

    Does sending a small creature as an advance scout reduce chances of such a misunderstanding? For example, if we send an animal ahead, can he verify that he have received it and awaiting the next shipment? Can the animal survive the process unharmed?

    For that matter, does sending a small creature make it safer for us if something undesireable comes through?

    Speaking of which, is there anything we should specifically be wary of and how do we prepare ourselves for such eventualities? (and now I am digging my own grave, asking the DM to come up with a list of spectacular failures we can have :lol:)

    Heh. We are not most people. People can get personal happiness there, but is Derryth content with just personal happiness? She and Thais are team moms - they want to make sure their friends and family are safe and happy, too. They will worry about them, and no imaginary world can fix it.

    Now, an egoistical being like TWM might like it there. Or he might not. We probably should discuss the terms of his confinement if it ever comes to it.

    And where this returned person will be deposited to? To the body of the person we send as their replacement?

    What happens if you try and place a person's mind into a body that is radically different? Say, deposit a human's mind to a body of a rabbit? Will it degrade and lose some of its functions? Will it go insane? Or will we get an intelligent rabbit?

    Can people's minds or bodies (depens how you look at it, I guess) be swapped through the Dreaming? Was it ever attempted? If it was, what were the consequences?
     
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