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Myth: A New Age CYOA

Discussion in 'Choose Your Own Adventure Land' started by Fangshi, Jan 15, 2014.

  1. Fangshi Arcane

    Fangshi
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    Sure, if you want to take her with you I will add that option when it comes time to leave the city.
     
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  2. Nevill Arcane

    Nevill
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    No, I read it just fine. You implied that the Blackrock battle was a waste of time and resourses. It wasn't.

    If our participation results in breaking the Watcher's hold over the south as well, we will make our lives that much easier. If we also manage to root out or at least neutralize the cultists, we will secure our position in the kingdom. And the ghols need to be warned sooner, rather than later.

    The conflict is tearing the country apart, and if we can prevent that, we should try. That in itself is a no small benefit.
     
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  3. Baltika9 Arcane

    Baltika9
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    I wonder if there will be a way to turn Muirthemne into a deathtrap for the rebels: let them have it, marshal their supporters in open rebellion and then sic the Ghols on them.
     
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  4. Nevill Arcane

    Nevill
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    Stoneheim, you mean?

    The ghols do not differentiate between the rebels and civilians, so there is a problem there if you want the kingdom to still have a city once it is over.
     
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  5. Baltika9 Arcane

    Baltika9
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    The point is to help Nanshe get that city and solve our rebel problem for us at the same time.
     
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  6. Grimgravy Augur Patron

    Grimgravy
    Joined:
    Sep 12, 2013
    Messages:
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    Codex 2016 - The Age of Grimoire
    So now there are two more options? This is getting bloody hard to follow.

    Edit:
    6B
    7B
    We know nothing.
     
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  7. Nevill Arcane

    Nevill
    Joined:
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    Three more options.

    I finally came up with the idea of what I want done by the Royal Academy.

    Give them a sample of the demon sap and everything our pathfinders came up with and requisition a sap bomb from them. The bomb should have two distinct parts that are easy to recall separately - the body, and the detonator. Recalling either should trigger the bomd, whereupon it explodes and releases the substance that is supposed to hinder the movements of the target, restraining them and hopefully preventing them from casting - not unlike what Christine have done to us during our first meeting.

    Ideally, the dwarves should already have something akin to the substance, since they are builders and tinkerers. Something like the cement or a glue that dries extremely fast after making contact with air, maybe?

    Have them run some tests to configure the delay between activating the bomb and the explosion to be enough for a small rodent to get out of the blast zone, but not enough to have the main target escape. If they fail at that, no worries, we will just have to use someone other than our own mice.

    I want several working prototypes by the time we leave the city. I mean, hell, we've worked on that one for a week already! It's time to see some results.

    8. You have an option to request the Royal Academy to make you a custom item of your choosing. Do you make such a request?
    A. Yes, you will give them a sample of the demon sap and request them to complete your remote bomb project by making bombs that are activated by 'recall item' spell and designed to incapacitate the target rather then blow it up. You want it done by the time you leave the city, since the Pathfinders have already laid down most of the groundwork.
    B. No, you do not bother with such requests.


    And I'll vote 8A.
     
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  8. Nevill Arcane

    Nevill
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    How blunt do we want to be with Albrecht about the whole Mazzarin business?

    I would prefer a little subtlety instead of saying "Yo, we've been running around the country resurrecting ancient powers despite having no idea whether they are a danger to your kingdom or not":
    There is merit in telling him what he is dealing with, but I don't see the need to stick out our role in all of this.

    The initial suggestion didn't include telling about our participation in his revival, as far as I can see.
     
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  9. Absinthe Prophet

    Absinthe
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    I'm pretty sure your option #8 shouldn't be up for vote yet. That option is going to be up for vote next update.
     
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  10. zerozero Literate

    zerozero
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    41
    Cheers for the update Fangshi
     
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  11. Nevill Arcane

    Nevill
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    Shadorwun: Hong Kong
    Why is that? This is a request to Albrecht - the offer was his in the first place, - and he is sitting right here.

    We are planning for the next several days. It does not require us to meet them, and the choice is largely independent from our other actions (unlike hiring the Weasels, for example, that would depend on what kind of interaction we will have with their leader).

    We don't know when we will get to the Academy, and I want them to start right away, since we are on a timer here.
     
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  12. zerozero Literate

    zerozero
    Joined:
    Sep 5, 2014
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    41
    Given what we know at this time, it is more critical to keep the King on his throne.

    He has asked us personally to help him in the city, which means that he thinks it is a bigger priority for him for us to stay instead of going the army which means he will owe us more.


    If we don't we will lose our influence, still owe 1200 wps and a lot more enemies.

    If we save him, he owes us big time.


    I can see multiple threats to his rule:

    Royal household - traitors

    Great/ Minor Houses revolting

    Civil unrest (possible uprising)

    Necromancer influence

    Spider Goddess cult


    This will take time to fully address and the battle could drag on given the forces involved.


    We can afford to not go south at the moment but later

    Possible scenarios

    Nanshe wins - her forces will be reduced, she may attack the capital but we will have a better chance to repel her and we can negotiate with her. She may even capture the TWM.

    TWM wins - his forces will be reduced, he may attack the capital but we will have a better chance to repel him.

    Mazzarin wins - he will probably boast and mock us

    Cloaked riders wins - they are a small force and not our enemies, there is a chance to negotiate with them or take them out.

    Eberhardt wins - they are a smaller force, they could be negotiated with or taken out.

    Dwaven army wins - best choice for us but Nanshe and Mazzarin may be annoyed.

    Chaos nobody wins - stalemate good choice for us as it gives us time to prepare and hopefully the forces are reduced have shown their best hand and we can come up with a better strategy.

    We need to find out what is going on the battle.

    - we have information that might help us TWM journal, Gullveig's ciphered letters but we decided to send it off with Nephila to Muirthemne when we can read if after the dwarven arc has finished.

    We can still get her back as she is still in Blackfort

    She might be seen in the capital.

    For 5 wps the Black arrows will sneak her into the capital

    People will recognise her as a spider demon.

    For 100 wps from the Dietfried Brother (this will be paid by the King in the form of a promissory note, he will not know what the money was spent on) she will get a magical disguise, they have done this before and by extension there are demons walking around the capital and no mass sightings of demons.

    How can we trust her

    We do trust her to free her with an oath, we can make more types of agreements.

    The worst that she has done is freaky eating habits and a hug.

    She has kept her word by giving us information and sealing up the tunnels in blackfort

    I see her as more of a Lysaa figure, remember that she is a necromancer and served in the watcher army and now she is a valuable member of the party.


    I am not saying not to go south but wait until you sort out the King's affairs. The battle could drag on and we can tip the balance when the time is right.

    We can get information from the battlefield from scouts etc and not going in blind.
     
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  13. Nevill Arcane

    Nevill
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    The king didn't ask us to do anything specific. He called us here to list our options and give us a choice:
    If we succeed in one and fail utterly in the other, we are looking either at the 'king' without a country or an army, or at the country controlled by cultist republicans :lol:. Both results would be equally disastrous, which is why I want to give the problems equal attention.

    Both issues are important. One is 'personal', sure, but Albrecht seems to be the kind of a dwarf that takes the affairs of his country as personal, too. He is clearly willing to sacrifice his family if that is what it takes to ensure the safety of his people.

    For now both internal and external threats are piled up in one monstrous chaotic gambit. What I want is to take care of the most immediate threats - a spy inside the royal family, and an army of hostiles apparently laying siege to Stoneheim.

    It is time that we need, first and foremost, time to catch a breath, regroup, and come up with a long-term plan.

    I understand that you want Nephila back badly, but she is not going to win us that war.

    As for the scenarios - yes, they are all possible. Just as the one with lesbomancy.

    In reality, things are rarely that clear-cut. The Watcher is probably desperate, seeing how he throws everything he has at us without much consideration. His undead armies are unlikely to back down if we start winning. The ghols will probably retreat - all they have are raiding parties, but nobody reported anything about actual military yet. They are not a primary side in that conflict, and Nanshe has several years of trying to unite the clans ahead of her before she can hope to wage war on the kingdom. The cultists and the rebels will hide and bide for time, waiting for another moment of weakness to strike.

    Which scenario this falls under?

    The battle could drag on. Alternatively, the battle could be over in a week, and not in our favor. There is no way to tell how it will go, and the scouts may only inform you about the results.

    I am fairly sure keeping the army from falling apart, as well as defending the kingdom's second biggest city falls under the king's affairs as well.
     
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  14. Jester Arbiter

    Jester
    Joined:
    Mar 24, 2013
    Messages:
    1,493
    3.
    H) You do not act upon this. They are not an immediate concern, and it might be a good idea to keep the Lords where your allies may observe them.

    4.
    D) Martin's pick of the castle + we send someone to go fetch a variety of smaller cheeses from the market.

    5.
    A) Yes, a little more power never hurts.

    6.
    A) Yes

    7.
    A - Yes.

    8.
    A. Yes
    .
     
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  15. Nevill Arcane

    Nevill
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    Shadorwun: Hong Kong
    How much for the cheese, BTW?

    I don't want to give it to the mice in our absense, but I am willing to experiment on reward one of our own mice for their services. Not martin or any of our spellocasting mice, though.

    Do Dietfrieds know what this cheese actually is/does and why is it glowing?
     
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  16. Kz3r0 Arcane

    Kz3r0
    Joined:
    May 28, 2008
    Messages:
    24,396

    1. You choose to:

    C) A bit of both: You will spend time in the city working on one of the following option before moving south and attempting to join up with the army, provided the situation does not change dramatically. (All C options will be counted together)

    ii. You will spend you time trying to get to know Albrecht's three children that are still in the capital. Perhaps one or more are traitors to the throne.

    2. Supplies: The Brothers offered to sell you mandrake roots and energon cubes though neither are available in large supplies. They also have a wide selection of stock, if you want anything in particular feel free to ask and they might be able to supply it for a price. (Any item that gets more than half the votes, rounded up, will be purchased. With items you can buy in bulk the most popular quantity will be purchased).

    A) Mandrake roots: 10 WPs each.

    B) Energon cubes: 2 WPs each

    C) Seven Piece of simple but good quality jewelry: 5 WPs

    D) One Spell Storing Gold Ring: 75 WPs


    3. Letters to Blackrock: Now that you have heard half of the Great Houses were compromised, you have your doubts about whether you should have left your fort in the hands of Hesse and Welf. It might also be worh your time to send for some of your people that are currently stationed at the fort.


    C) You recall both Lords. You have summoned them to help with the undead menace, and you do not need them now that it is already dealt with.


    4. Cheese: You owe the mice of Fort Blackrock cheese in exchange for the information they gave you. You have a few options on how you want to find their cheese.


    D) Martin's pick of the castle + we send someone to go fetch a variety of smaller cheeses from the market.


    5. You are concerned that the royal army will not have sufficient magical firepower to handle the threats they will face in the south but there may be a way to quickly reinforce them. You could convince Albrecht to hire the Seekers, a company of mercenary battlemages, to help strengthen the army in the field. The going rate to contract the entire company for a period of one month is 250 WPs, do you advise Albrecht to make this purchase?

    A) Yes, a little more power never hurts.




    6. Mazzarin - Do you tell Albrecht that you freed Mazzarin in the desert?

    B) No



    7: Should you let Albrecht know about Nanshe now that you have a private audience?

    B - No.


    8. You have an option to request the Royal Academy to make you a custom item of your choosing. Do you requisition it?

    A. Yes, you will give them a sample of the demon sap and request them to complete your remote bomb project by making bombs that are activated by 'recall item' spell and designed to incapacitate the target rather then blow it up. You want it done by the time you leave the city, since the Pathfinders have already laid down most of the groundwork.

     
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  17. Fangshi Arcane

    Fangshi
    Joined:
    Jan 9, 2014
    Messages:
    1,997
    Less than a WP which is why there is no price listed (about a third of a WP if you want an exact amount).

    Not really. They assure you it is not 'dangerous' though you do not really know what they mean by that and they tell you that they have never eaten any. It was brought to the shop by a bellringer as his lunch and he forgot to take it with him when he left.

    Current Tally:

    Show Spoiler
    Nevill's package
    Cii: Derryth + Thais + Biliku + Uttu - our team of investigators.
    Civ: Lyssa + Berty + Skite + Mayer - our recruitment team.
    Cvi: Most of the mice, including Myrra, Poppy and Martin - our spying team.

    zerozero's Package
    Bii - Berty, girls, half of Blackfort forces, some pathfinders
    Biii - Derryth, Thais and royal guard, some pathfinders
    Bv - Lyssa, Ceannard and Black Arrows, some pathfinders
    Bvi- Nephila (with a disguise paid for by Albrecht's promissory note with Lysaa's mice


    asxetos:
    1. Nevill's package,
    2. B) 30 energon cubes (10/10/10),
    3. x,
    4. x,
    5. x,
    6. x
    7. x
    8. x
    9. x
    10. x

    Absinthe:
    1. Nevill's package,
    2: B (Nevill), C, D (seriously these rings are too good; lets also put this on the promissory)
    3: Abstain for now. It might be better to let Albrecht's champion keep an eye on them. Might also be better to call him to Stoneheim instead.
    4: D - Martin's pick of the castle + we send someone to go fetch a variety of smaller cheeses from the market.
    5. A
    6. A
    7. A
    8. x
    9. x
    10. x

    Jester:
    1. Nevill's package > C2
    2. A) 5 mandrake roots (2/2/1 ?), B) 12 energon cubes (4/4/4 ?)
    3. H
    4. D
    5. A
    6. A
    7. A
    8. A
    9. B
    10. A

    Sunnmøring:
    1. Biv
    2. x
    3. x
    4. x
    5. x
    6. x
    7. x
    8. x
    9. x
    10. x

    Nevill:
    1. Nevill's Package
    2. B) 30 energon cubes (10/10/10) [promissory note from the King], C) Get another set of jewelry instead of the one we gave to Brothers Dietfried.
    3. A
    4. D
    5. A
    6. A
    7. B
    8. A
    9. A
    10. x

    zerozero:
    1. zerozero's Package
    2. BD
    3. ADEF
    4. D
    5. A
    6. B
    7. B
    8. x
    9. x
    10. x

    Baltika9:
    1. Nevill's Package
    2. B) 30 energon cubes (10/10/10) [promissory note from the King], C) Get another set of jewelry instead of the one we gave to Brothers Dietfried.
    3. AD
    4. D>C
    5. A
    6. A
    7. B
    8. x
    9. x
    10. x

    Grimgravy:
    1. B2
    2. B (no more than 15) C, D
    3. H (leave them be)
    4. A Any cheese will do. Stop pandering to rodents
    5. A
    6. B
    7. B
    8. B
    9. x
    10. x

    archaen:
    1. Nevill's plan
    2. BCD
    3. FG - send for all our mercenaries after they issue the cheese. The armies have no mages and we have gained most of the value of the fort at this moment. There is no need to risk what is left our personnel for almost no gain. Even if one of the lords takes it over we can just unblock the tunnels and let the rhyming monsters massacre them if Nephila lets some live or sneak in our own murder force(Mice with cyanide for the soup).
    4. C for eldritch horror mice, or mice in the dreaming, or Vegeta mice. Either way our forces will be clear.
    5. A
    6. A
    7. B
    8. A
    9. x
    10. x

    Kz3r0:
    1. Cii
    2. ABCD
    3. C
    4. D
    5. A
    6. B
    7. B
    8. A
    9. B
    10. B

    1. What to do?

    Leading Option: Nevill's Plan (6 votes)
    Nevill's package
    C)ii: Derryth + Thais + Biliku + Uttu - our team of investigators.
    C)iv: Lyssa + Berty + Skite + Mayer - our recruitment team.
    C)vi: Most of the mice, including Myrra, Poppy and Martin - our spying team.

    zerozero's plan - 1 vote
    Biv - 1 vote
    Bii - 1 vote
    Cii - 1 vote


    2. What to buy?

    1 abstain

    Mandrake Roots 2/9 votes (1 general vote that goes to the leading option)
    1 vote for 5 roots (2/2/1 ?)

    Energon Cubes: 8/9 votes (3 general votes that go to the leading option)
    3 votes for 30 cubes (10/10/10) using an Albrecht promissary note
    2 votes for 12 cubes (4/4/4) - One vote directly for 12 and one vote for anything under 15

    Jewelry: 6/9 votes

    Spell Ring: 5/9 votes
    2 votes to buy it with a promissory note from Albrecht
    3 votes to just buy it


    3. Who to call?
    (3 abstain)

    A) 3/7 votes
    B)
    C) 1/7 votes
    D) 2/7 votes
    E) 1/7 votes
    F) 2/7 votes
    G) 1/7 votes
    H) 2/7 votes


    4. Cheese
    (2 abstain)
    A) 1 vote
    B)
    C) 1 vote
    D) 6 votes


    5. The Seekers
    (2 abstain)
    A) 8 votes
    B)


    6. Mazzarin
    (2 abstain)
    A) 5 votes
    B) 3 votes


    7. Nanshe
    (2 abstain)
    A) 2 votes
    B) 6 votes


    8. Sticky Bombs
    (5 abstain)
    A) 4 votes
    B) 1 vote

    9. Martin
    (7 abstain]
    A) 1 vote
    B) 2 votes

    10. Ring
    (7 abstain)
    A) 1 vote
    B) 2 votes
     
    Last edited: Sep 19, 2014
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  18. Nevill Arcane

    Nevill
    Joined:
    Jun 6, 2009
    Messages:
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    Shadorwun: Hong Kong
    What would it take it for us to buy the magic cheese and feed it to the brave volunteer from one of our regulars? Martin and spellcasters excluded.

    We aren't forcing them to, and we do not hide potential dangers it might present, up to and including death (though the Dietfrieds do not seem to think so), but fortune favors the brave and it is better to make a mistake than live the rest of your life with regrets... This might be the most unique and delicious cheese in the world, after all. ;)

    Also, can you clarify what we would be telling Albrecht about Mazzarin, exactly? My vote kind of depends on it - I want to tell him that Mazzarin is up and about and we have a some sort of a working relationship with him, but I want to leave the revival part out. Just mention that we've done him a favor.

    If we are going to tell him everything, put me down to 6B.
     
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  19. archaen Arbiter Patron

    archaen
    Joined:
    Mar 10, 2014
    Messages:
    621
  20. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Messages:
    8,175
    Location:
    Copenhagen, Denmark
    Codex 2012
    I think it's a bit patronising towards the good Martin, to deny him risking his own life before his fellow mice. :rpgcodex:

    He's the most courageous mouse here, and he wishes to take the risk, Derryth be damned. Let him taste the glowing cheese first, and watch. I'm sure it'll work out perfect. :troll:
     
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  21. zerozero Literate

    zerozero
    Joined:
    Sep 5, 2014
    Messages:
    41
    Fair enough Nephila won't win the war but what does she cost us - 5 wps of our money and 100 wps of the king's money which is free.

    We are spending less money than 3 energon cubes or half the cost of 1 mandrake root.

    At this time she could be very handy.

    If you play the wait and see card and deal with the city. The armies could expose their tactics.

    The TWM is bound to have something and he could be forced to use it against Mazzarin or Nanshe.

    Nanshe is bound to have something to capture the TWM

    Any traitors in the dwarven army could show themselves to help the necromancer army or other hidden forces

    The cloaked riders and Eberhardt Remnants will show their allegiance.

    Hidden forces could be exposed.

    Whatever happens the forces will be reduced and if we come in at the right time we could gain victory easily.

    If the King dies when we are away, we lose a lot of influence.
     
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  22. Nevill Arcane

    Nevill
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    Jun 6, 2009
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    I don't care about the money. I have already said that Nephila is as much a liability as she is an asset. Our alliance with her is pretty damning if anyone finds out about it, and if you deal with her on a constant basis, you risk exposing this bit of information sooner or later. People already talk behind our backs that we are witches conspiring with demons and the like, no need to fuel these suspicions and accusations with actual proof.

    Everything you say about the army applies to the king as well, and vice versa. If we wait, traitors might reveal themselves, Eberhardt might come out of hiding to where he would be easier to deal with, secret plots might become exposed and whatnot, but if we return at the right time we can easily sort everything out. Doesn't sound too good? Well, that's probably because it isn't and because it sucks to be on the receiving end of such surprises and revelations.

    The king might die. The army might get destroyed. We don't know which one is more probable and which of the dangers is 'more real'.

    The impression I get is that you think a delay is safer in one case than it is in the other, but I don't see any logical explanation for it. It's mostly 'ah, the army will manage somehow no matter when we show up'. It might, it might not.
     
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  23. zerozero Literate

    zerozero
    Joined:
    Sep 5, 2014
    Messages:
    41
    You can make the same argument for Lysaa, she is a necromancer, she fought in the watcher army & wanted criminal and is now an essential member of the party

    The disguise from the Dietfried Brother's is solid, they have used the same techniques on other demons.

    I believe that the King is more important, you could lose the 2nd city & armies and it makes little difference to your reward.

    The state of the 2nd city and the army is the King's responsibility and the king is not going to blame you. He cares more about the immediate danger to himself.

    If the king dies, depending who takes over that will be your reward, if it is an ally you would get less than what the King would give you, if it is an enemy you will get zip.

    If the king dies it would probably be an enemy who doesn't like you.


    Do you not find it suspicious that 2 ppl want you at the battle (TWM & Mazzarin), there seems to be more at play than the battle which I think is a distraction.

    The pregnant necromancer with the wolverine healing powers is probably the most important thing. The baby is an upgraded version of the TWM and could be the potential host body for the watcher or another fallen lord.
     
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  24. Grimgravy Augur Patron

    Grimgravy
    Joined:
    Sep 12, 2013
    Messages:
    3,266
    Codex 2016 - The Age of Grimoire
    Alright....
    8B
     
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  25. Fangshi Arcane

    Fangshi
    Joined:
    Jan 9, 2014
    Messages:
    1,997
    Not much, buy the cheese and put out the offer, you will get a taker in all likelihood. But it is likely to be Martin, especially if you put it this way:

    If you say that Martin is going to have to insist on being the one to do it. His honour will demand it. ;)

    Well if you tell him that Mazzarin is alive and that you have been helping him then it is likely he will figure out the rest anyway or he will come up with a theory that is close enough to fact. He already knows you were out there and his mages have already told him that something terrifyingly powerful came out of the desert headed north and moving fast (most mages could feel Mazzarin pass at least the ones that were not too busy hiding in closets and vomiting profusely). Albrecht is no mage but he is not an idiot, he can fill in the rest.
     
    • Brofist Brofist x 2
    ^ Top  

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