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Myth: A New Age CYOA

Discussion in 'Choose Your Own Adventure Land' started by Fangshi, Jan 15, 2014.

  1. Erebus Arcane

    Erebus
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    1C : Having a stronghold might help us a lot in the future.
    2B : I don't think we can fully trust any of our companions not to betray us in the future and Miosguinn is especially untrustworthy. What if he could use the ritual to make the tower invisible to us whenever he chose ?
    3D : Hopefully we can find something to drink there.
    4A
    5B
     
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  2. Jester Arbiter

    Jester
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    Thats the most odd way to spell "will" i ever saw.
     
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  3. Anabanana Augur

    Anabanana
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  4. Zero Credibility Arcane

    Zero Credibility
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    1C - I like the sound of "and it would allow you to search the tower completely at your leisure".

    2A - Well, why not? I doubt this will be a permanent residence for our circle (I mean, just look at the neighbourhood), but while we are here I really doubt it is in Miosguinn's interest to sabotage the wards on the place while he is inside. And if he really wants to do that he can do it anyway regardless if we ask him for help or not, he does specialise in illusions so it is doubtful we would notice it. We already put our life in his hands many times, and he hasn't failed us yet.

    3D > C - If the dwarven quarter is close, maybe it would be a good idea to check it out, but we can't forget what our goal is here in the first place. Getting greedy is a sure way of getting killed, as is unnecessary playing a hero. I really don't want to go anywhere where that thing might be found, and that includes the monster colony and right now the library as well. Maybe if we find something we can use against it we can return to the library more safely.

    4A - Keep him, one more fighter between us and whatever is out there waiting for us next. Besides, Amena should decide what to do with him, not us.

    5B
    - Eh, if we play our cards right she would be completely loyal to us anyway, so what would be the point in making them slaves? Plus, I'm not sure what the local laws are regarding slavery, but I'm guessing it's not allowed. So we would have to release them when we hit surface or leave them here.

    I definitely like the sound of that.
     
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  5. Rex Feral Liturgist

    Rex Feral
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    1 C - but only if it's worth it. I mean we should inspect it first and if it's really great then we decide to keep it. I would be a cool headquarters for the Lost and the Damned, hidden beneath the city, far away from prying eyes, close to ancient ruins filled with treasure and knowledge
    2 A - it could be a good chance to gain his trust. Make him a member of our Circle also. Or at least an associate
    2 B - I guess we can do that when we trust him
    3 C - but only because other options sound bad. I mean back to the library, after that thing smashed through there? Maybe later. The monster colony, playing hero? No thanks. And I remember Fangshi saying something about setting 20 dwarven ghosts on us so I guess the dwarven quarters are a no go for me.
    4 A - really guys, we are a band of mages that are illegally raiding tombs and ancient ruins under the city. Popular opinion about us is the last of our concerns and right now the Maul could prove to be an asset to this expedition.
    5 B - friends tend to be more loyal than slaves
     
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  6. Jester Arbiter

    Jester
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    1c - Derryth always wanted secret base since she was a little player concept.
    2b - mage paranoia acting up.
    3c - get prize we already have vault here
    4a - cos leaving meat shield behind on dangerous quest is brilliant idea
    5b - And propose Amena to act as her guardian and mby hire bull as bodyguard. (would prefer A still its to out of character)

    6) Ask Amena and Miosguinn what they found when we split up in library. Based on Henry dungeoning rule book EVERYTHING took from ruins during questing is possession of exploration leader (Derryth) UNLESS s/he grants permission to keep said artefact/grimoire/scroll/lore book/money/jewellery (cross unnecessary) after checking it and cataloguing it (per rule 47b) as person profit from quest. Profits are split after end of questing based on behaviour during escapade (rule 3) until then no whining (rule 1).
     
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  7. Anabanana Augur

    Anabanana
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    Meh, I don't see a problem with Miosguinn keeping whatever they found in the library stacks. Let's try not to start unnecessary confrontations here.
     
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  8. Zero Credibility Arcane

    Zero Credibility
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    Well, we did kind of promise him any books or items about his particular interest, and if he did take something from the library it would be that. And that does still sound like less of a price than some other groups would charge us.
     
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  9. Erebus Arcane

    Erebus
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    I'd forgotten about that, but we should investigate the reason why Amena didn't want to be left alone with Miosguinn after she got bit by a spider. Might be nothing, might be very important.
     
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  10. Anabanana Augur

    Anabanana
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    Oh yeah, that was bothering me too. We should find a moment to ask her in private about it.
     
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  11. Zero Credibility Arcane

    Zero Credibility
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    I agree with that. Though get someone that actually knows how to talk to people to do that.
     
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  12. Jester Arbiter

    Jester
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    I didnt say to go take book from him, if its unimportant he can keep it. If its some information about our target or this place security systems it could be beneficial to know and i expect possible foul play from him at some point. Preferably ask Amena first so if its "gardening for beginners" or smt we wont need to force the issue.

    Who knows mby some time later it would be beneficial/necessary to learn whatever he took from there. If we will need that info and propose good money for borrowing said thing dont see why would he oppose to it, if it something we dong give a damn we dont. Its only for future reference.
     
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  13. Zero Credibility Arcane

    Zero Credibility
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    Is there any reason to suspect he took anything from the library? I can't find anything suspicious in the updates, apart the girl not wanting to be alone with him, but who knows what that means (we should ask her about that anyway). If we have no other reason to suspect him of some foul play, then we only look unreasonable if we start this line of inquiry. I mean, if he was actually seen taking something and he didn't tell us about it, then we could at least ask him what it was.
     
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  14. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    I have no idea why you guys are so willing to trust Miosguinn. He will betray us.
    Also anyone notice the intelligence increase?
    CBAAA
     
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  15. Anabanana Augur

    Anabanana
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    Our interests probably align here. If they really want knowledge, they should be fine with keeping the tower safe so we can search it at our leisure.

    EDIT: Oh, I didn't notice! It's probably from our learning training.
     
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  16. Nevill Arcane

    Nevill
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    Shadorwun: Hong Kong
    Why would he do that? It is not like we want to hide a repository of knowledge from public eyes and keep it to ourselves...

    Oh, fuck.
     
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  17. Anabanana Augur

    Anabanana
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    Keeping it to ourselves? O_o We've already agreed that he can take whatever interests him, right? We're just hiding the tower to keep it safe so we can search it.
     
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  18. Nevill Arcane

    Nevill
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    The definition of 'ourselves' includes him. Did you forget that the Children are not interested in personal power, in something that you can not share, and this choice sounds like we are making the whole tower our private possession?

    I wouldn't be surprised if one day we will find the gates closed and not reacting to our presence.
     
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  19. Anabanana Augur

    Anabanana
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    Eh well, just because they themselves aren't interested in personal power doesn't mean they absolutely can't stand the sight of other people having power themselves? We get the tower as our personal possession, they get to keep the tomes we scavenge from it, it's a win-win.

    That's assuming that they don't have another agenda though.
     
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  20. Baltika9 Arcane

    Baltika9
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    C- Would make an excellent secret base. Who in their right minds would go down here in search of our Circle? And the previous tower with all the treasures we haven't looted is nearby, too. All in all, a great base of operations.
    B- Emphasis on sekkrit base.
    [​IMG]
    C
    A- Muscle is a must over here.
    B- I see no point in doing otherwise.
     
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  21. Smashing Axe Arcane Patron

    Smashing Axe
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    Their reputation is that they don't want personal power, that is the organisation as a whole, but is not by itself indicative of their actual activities. I can see how such a reputation as an irrelevant mage circle, and with a focus on illusion magic, would serve as a perfect front for a thieves guild. Not that they are, but in the secretive world of mages you can't really rely on rumour.

    Even if the circle is by itself legitimate in their goals, that is not to say that Miosguinn himself shares them. The guy may well have initially joined their circle because it was the only one that would take him.

    The guy is secretive, we know absolutely nothing about him, his apprentice lets slip constant hostility to our group. And while he hasn't betrayed us thus far when we've been fighting for our lives against the dark, once he has a fortress full of knowledge, concealed and protected by wards, a wealth of lore and magic at his finger tips, there's nothing to say he won't leave us to the wolves. I just do not like putting faith in someone we know so little about, who has an incentive to betray us. He is our Circle's main rival for everything we find down here. Make no mistake.

    That and we're secure enough without his intervention.
     
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  22. Nevill Arcane

    Nevill
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    1. C - Keep the tower. Every Dark Master needs one.
    2. B - Keep your guard up. Even though we've decided not to investigate these guys, there is yet hope for us.
    3. B - Didn't people want to check on strange creatures when we were choosing a path? Well, now you can! Plus, tentacles are always good.
    4. A - Seven people are too small a team for epic level dungeons.
    5. A - How can you say no to a personal slave girl?

    CBBAA
     
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  23. Fangshi Arcane

    Fangshi
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    Derryth thinks that Miosguinn will agree but he will want first crack at the library and possibly Eris' quarters for any texts on history, the Smiths of Muirthemne, the Callieach or the like. If there are any artifacts that were made by the Smiths in the tower then he is likely to request those as well.

    From talking to the man he does not seem terribly interested in the tower however and he does not consider warding the tower as part of his contract. You will have to pay him, in tomes, money or favours for the work. It is difficult but fairly standard work so he will not ask for anything too unusual, if he does not find anything he likes in the tower he will simply charge you a sum of gold to be payed upon completion of the expedition, if you can not pay him then you will owe him a favour or two to be collected at his convenience.

    Now, none of your Circle are experts in illusion, if he wants he could, in theory, try to manipulate the wards to your disadvantage and you would not know, though I would roll magical knowledge checks for you party periodically to see if you sense imperfections or alterations in the spells. At the end of the day you would be trusting the man after all.
     
    Last edited: Feb 9, 2014
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  24. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
    1C - keep the tower.
    2B - I dont trust the bastard
    3A> C - I doubt the big nasty is waiting
    4A - keep the muscle
    5B - freedom, slaves tend to revolt
     
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  25. Nevill Arcane

    Nevill
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    I can't for the life of me guess why would they kill one of their own like that. Other than that all fetches are assholes, no explanation comes to mind.

    Is opening portals considered a taboo in their world? Probably not, as they indended to enter ours. Then what was it?
     
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