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Myth: A New Age CYOA

Discussion in 'Choose Your Own Adventure Land' started by Fangshi, Jan 15, 2014.

  1. Fangshi Arcane

    Fangshi
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    Well, you know how rumours can be, they say that you can wipe out armies single-handedly, that you are consorts to 'the devil himself', that you have mastered ancient and horrible spells of destruction, that you have the King's ear (depends on who is telling the story). If the person telling the story disapproves of you they also tend to say that you share the King's bed. They also say you can steal a dwarf's mind/soul/what-have-you just by sneezing at him/her. They say that you are agents/wives of the human Emperor come to save the Kingdom or ruin it or prepare it for annexation by the Empire. They say that you have the power to heal a person's every wound (of body or mind) and they say that you can raise the dead and return them to true life. They call you opportunists, saviors, witches, and more. Some even say that you do not exist, that everything you have done is just an elaborate PR stunt by the Crown meant to distract the people from Albrecht's true plan to undermine the bodies and minds of the people through the introduction of human wheat. Others maintain that you do exist but that you are not human, instead they say that you are each six talking cats stuffed into a couple suits of armour... Not all of the dwarves are well...

    Essentially, they take everything you have ever done and then double the numbers, expand the effects, misinterpret the motives and praise or condemn you as they so choose.

    The most popular rumours are those that the King's spies support. They form the narrative he is interested in seeing out there and they paint you as protectors of the realm, dangerous only to enemies of the Crown but utterly merciless in your drive to bring the enemies of the Kingdom to justice. They focus on your competency, your magical prowess, your loyalty to the cause and the like. They use your involvement in bringing Eberhardt to justice and your ritual to restore Trakk's family as key selling points but his agents could do with some new ammo to use out on the streets. As it is they have had to make a few tales up to keep you relevant with all the stories of Eberhardt resurrected being told.

    What can I say, the characters still have certain leaning which will be hard to shake in less than a year...

    You are mages, the Spinner was yours, they broke it... Mazzarin would have transformed half the room into cattle, Nine probably would have flayed their skins from their bones, and so on.

    As it was, your group got a little mad but you did not actually lash out at them as you only failed your first round of will checks and Biliku deftly took over. As far as they know you were hardly angry with them at all but that is the way it goes sometimes, the ladies do still have that vengeful side to them even if you have mostly played them as heroes since the middle of Chapter 1.

    Just consider it a momentary look into the sorts of people they might have become if not for your constant drive toward heroism. They could have been perfectly mean, vindictive, and wrathful. :lol:

    Over time she has tended to move toward a position where she treats your bodies/property as her body/property (it often manifests as an acute concern for what you are doing and how 'dangerous' it is, she spends a lot of time simply worrying about the two of you as a result). It is likely a result of not having a body and not having the sort of temperament Faceless does. So when they broke your spinner, they broke her spinner, and normally she would break a guy's arm for that so her anger is understandable. Keep in mind she was a mercenary that had no real problem serving a cult that built their fort out of people. You might be a generally 'good' influence on her but she is still largely the same person she was before she met you (if anything she is a bit less sane). :lol:

    It is also likely the idea of her/you having to go skydiving has not occurred to her yet. ;)

    Well, making Ceannard and Áine work together was always going to be a bit uncomfortable for at least one of them and now that you are out of the city they will have to manage without your guidance anyway. In fact if anyone will be giving Áine advice in the near future it will be Mayer. Oh to be a fly on that wall... :smug:

    Berty bought a goose.

    A professionally trained guard goose.

    What more is there to say? :lol:

    You gave them something to play with (the spinner).

    They broke it as they tend to do.

    You did not murder half of them as you had every right to.

    So they think you are a very fun and laid back employer and they like you as a result.

    Simple right?

    Also they are quite happy to be working on your prototype armour as well.

    Money and opportunities, yes.

    As long as you continue to help him prosper his relationship meter will continue to tick upward. Baring sudden changes.

    For the moment they are just happy to be paid. A good employer that pays promptly and generously is likely to win over all sorts of mercenaries.

    Sure, kill the real Rand. :lol:

    He finds the idea interesting and is willing to try it. He will have his veteran archers throw while his full Arrows shoot provided you have no objections.
     
    Last edited: Dec 17, 2014
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  2. Nevill Arcane

    Nevill
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    Can we ask Ceannard what exactly happened on the day he met Lady Grey? Who were these people - or was it monsters? - attacking her caravan?

    What made him save her? Was it a side job? I have a hard time imagining him entering a fight and risking his people just out of kindness. While it may be admirable, it is also not exactly professional.

    Or was it really a genuine desire to help a damsel in distress?

    Also, did he ever hear of someone named Cuulagh, or fitting his description?
     
    Last edited: Dec 18, 2014
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  3. Fangshi Arcane

    Fangshi
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    He was working the roads for Mazzarin and taking care of a little surveillance.

    Humans, they dressed like bandits but fought like mercenaries.

    Spite, he knew the company that had been hired to kill her and he was in the area. He made a slight detour on his way back to deal with them.

    It was a matter of honour. He told the man leading the 'bandits' that he would kill him before the year was out and he does try to keep his word. He was fairly certain he could get enough money from the embassy in exchange for saving an Imperial noble to make it worth his time to protect Lady Grey.

    It wasn't but he also did nothing to stop those rumours from spreading. It can be an advantage to have the nobility of the city think of you as a 'gentlemen adventurer' instead of just another scoundrel. He will admit though that it helped that she is easy on the eyes (though not as beautiful as D&T he is quick to add) but she was so horribly naive and in the end it really was just business.

    Maybe? He shrugs, the name and description do sound familiar. If the person you describe is the same as he is thinking of then he is a mercenary from the North. He came to the Kingdom maybe five or six months ago and has kept a very low profile since then. Ceannard only knows about the man because he is an archer and Ceannard likes to keep up with potential competition. As far as he knows this Cuulagh has not taken on more than a handful of simple contracts so he must not be all that good.

    He can try to find the man when he gets back to the city if you would like? It would require a vote though as I would need to know exactly what you want Ceannard to do.
     
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  4. Nevill Arcane

    Nevill
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    What company was that? Does he know who hired them? Who would seek to do harm to Lady Grey and why?

    Why did they stop? Wait, did they stop? Is there something threatening her even now?
     
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  5. Fangshi Arcane

    Fangshi
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    They called themselves something horribly and unsuitably long, something like the Serene Brothers of the Endless Night or some such crap. They were new to the city so he does not really know much about them except that their leader liked to drink, called himself the 'Peerless Blade', said they were going to string up this 'pretty little birdie' for a decent payday from some lord or another up north. None of it was Ceannard's business but the drunk crashed into his private table and ruined one of his favourite tunics. Now Ceannard would have settled for a few sovereigns (to cover the bill) and an honest apology but the guy would have none of that. Called Ceannard a great many unprofessional things so Ceannard made him a promise.

    Someone from the Empire probably given her past and what the 'Peerless Drunk' said.

    He does not know.

    He supposes it is a possibility. He did not talk to Lady Grey about it. Those particular mercenaries won't bother her though, he made sure to wipe out their entire company. Killed their leader himself, put an Arrow through his big mouth and another three in his chest to be sure.
     
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  6. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
    Ceannard is the just the best. I hope our partnership pulls us up rather than drags him down.
     
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  7. Nevill Arcane

    Nevill
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    Why is he the best?

    I admit, I quite like the man myself, but we aren't that bad, either. :)

    He is a bit too greedy for his own good. This is the man who was ready to cross Mazzarin provided that the pay is good. No amount of money is worth that, IMO.
     
    Last edited: Dec 18, 2014
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  8. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
    He's got style and class. In spades. More so than anyone else we've come across. That's my opinion at least.
     
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  9. Nevill Arcane

    Nevill
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    Ah, but does he sing when he kills people?

    TWM might contest that statement. :cool:

    It does not help that he is one tier higher than Ceannard on the handsomeness scale. :P

    No matter, we'll make Ceannard #1 soon enough.
     
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  10. Nevill Arcane

    Nevill
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    Fangshi, I've noticed that the numbers have disappeared from the descriptions of out items. Did it happen because the numerical system didn't fully reflect the usefulness of items, so the system was scrapped altogether in favor of the current one? Or perhaps because you didn't want us to know how well we are protected at any given moment so that we didn't game the system, so it became a hidden stat, much like SAN?

    Can we have a glimpse at how the protection works, especially if there are no HPs? Is it a binary system meaning that a 50% resistance grants you a 50% chance not to be affected, and a 50% chance to be affected fully, or is it a more subtle one?

    I've seen people scoff at items granting minor resistances, but how meaningful they actually are?
     
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  11. Jester Arbiter

    Jester
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    Oh man holly days had come quicker for me. One of my favourite moments, thx Fangshi. :lol:

    "even if you have mostly played them as heroes since the middle of Chapter 1."
    Heroes? Try badasses. :smug:

    "Just consider it a momentary look into the sorts of people they might have become if not for your constant drive toward heroism. They could have been perfectly mean, vindictive, and wrathful. :lol:"
    Wait we are not? You make me start question some decisions in my life.

    "Oh to be a fly on that wall... :smug:"
    Interludes.

    "Berty bought a goose.
    A professionally trained guard goose.
    What more is there to say? :lol:"
    I got one.
    Who is selling guard goose's? Tell me prices.
    :takemymoney:
    Or is it smart goose who decided to become a warrior. Its getting confusing.


    "Sure, kill the real Rand. :lol:"
    We will get reward for that. Probably information what else disturbing things she got.
     
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  12. Fangshi Arcane

    Fangshi
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    Well I have tried to go for simplicity where I can since you do not have direct access to most of the crunch anyway in the CYOA. I figured it was more important for you to get the qualitative nature of what you are buying than the actual numbers behind it given that you have no real context with which to consider them in.

    But...

    I suppose I can tell you how I deal with injuries.

    As mentioned before I do not much care for the idea of a pool of hitpoints. It is a classic abstraction but I don't much like some of the natural consequences of it.

    Instead I am using a wound based system. Less precise perhaps but it does avoid situations where you receive an axe to the side of the head and shrug it off because you still have 100HPs or whatever...

    It would probably be easier to just give an example:

    So let's say you get in a fight and you get hit.

    If you take damage I roll to see how badly you are hurt. Most of the time it will be minor wounds unless you are hit with a mortar shell or a spell or something. However, wounds have a cumulative effect and once you have a minor wound the odds of getting a major wound increase so for example:

    You are a standard warrior type character, engaged in a sword fight with another regular warrior.

    You get cut with a sword (I roll a 1d100 or more likely the %)

    1-40: minor wound ('just a scratch')
    40-80: moderate wound (a definite inconvenience and something a surgeon should tend to when the fighting stops/pauses)
    80-95: serious wound (you may die if you are not treated, you will likely be crippled unless magic is involved)
    95-100: critical wound (without treatment you will die)

    Then the fighting continues and you get cut again:

    1-30: minor wound
    30-60: moderate wound
    60-90: serious wound
    90-97: critical wound
    97-100: head cut off...

    And it keeps going like that, round after round until you have been stabbed twelve times and it looks like this:

    1-5: minor wound
    5-10: moderate wound
    10-50: serious wound
    50-80: critical wound
    80-100: dead

    With something like a spell it works much the same way though spells tend to be more fatal if you do not have regen/healing/resistances.

    Something like a mortar or a big spell is likely to look like this on the first hit:

    1-5: a bit of shrapnel, damn are you lucky!
    5-10: a lot of shrapnel, you might pull through...
    10-30: there goes an arm...
    30-60: well, you did not need those legs anyway...
    60-100: you got hit by a mortar/fireball, what did you expect would happen? You're dead.

    Now, it is not just the flat results from the table that I take into account. I also apply a number of modifiers based on the situation, your equipment, your resistances/immunities, your skills, and your enemies equipment/sklls/etc. Magic and Physical resistance are a part of that so if you get a +3% magical resistance that is applied to your roll to lower it and turn your serious injuries into moderate ones or your moderate ones into light ones and so on.

    It is why you were able to stand there and take a spell to your face from Miosguinn without getting killed. Those heaven stones saved your life as I mentioned way back in chapter 1. Instead you just received a number of moderate wounds and had to take some time to recover properly. Thankfully you also had a genius physician on hand to ensure you would recover properly as well.

    I live to serve. :salute:

    The fellows are always fun to write/roll for since I never quite know what they are going to do until they do it. :lol:

    Yeah, that probably is a better fit.

    I mean it is not that heroic to sell your enemies into eternal slavery is it? Poor Hallr. ;)

    Well, maybe D&T just need a good role-model to show them how to be proper mages. Speaking of which...

    I actually have a half finished Mazzarin Interlude sitting around here. Nothing too 'spoilerish' just a day in the life of the most powerful man in the setting. :cool:

    Might post it on the weekend, will post it before Christmas.

    5 WPs a goose. They are the best guards a person could ask for!

    Show Spoiler
    [​IMG]


    You can count on it.


    And here are the current numbers for the vote:

    Current Tally:

    Show Spoiler
    asxetos:
    1F
    2Ci
    3D
    4A
    5B

    Kz3r0:
    1B
    2Ci
    3C
    4A
    5B

    Karwelas:
    1F
    2D
    3E
    4B
    5C

    Grimgravy:
    1B
    2Civ
    3C
    4C
    5A

    archaen:
    1F
    2Cii
    3E>F
    4A
    5C

    Nevill:
    1F
    2x
    3E
    4B
    5C

    Azira:
    1F
    2Ciii
    3E
    4B
    5C

    Jester:
    1F
    2E
    3E
    4B
    5C


    1. The Plan: F - Operation Bait & Switch
    6 votes F
    2 votes B

    2. The Price: Ci - the large pot of ink
    2 votes Ci
    1 vote Cii
    1 vote Ciii
    1 vote Civ
    1 vote D
    1 vote E
    1 vote undecided

    3. The Weasels: E - You will alert Timo about your intentions to wipe the Weasels out...
    5 votes E
    2 votes C
    1 vote D

    4. The Steel Capes: B - Derryth, Thaïs, Lyssa, Biliku, Uttu, Berty (keep 2 for backup)
    4 votes B
    3 votes A
    1 vote C

    5. The Gliding Scarf: C - Give half of material to the mice and keep the rest for creating more in the future.
    5 votes C
    2 votes B
    1 vote A
     
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  13. Nevill Arcane

    Nevill
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    Re: Resistances.

    So, a +3% physical resistance item is actually granting a ~15% chance to receive a less grievous injury than we would otherwise, and +10% would improve our condition in about 30% to 50% number of cases. That is actually quite significant.

    We will only keep the slave girls. Filthy male offenders will go to Morpheus. :salute:

    We are turning our army into an animal farm. Eagles, mice, elephants and now geese? What's next, cat ninjas? Squirrel rangers?
     
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  14. Azira Arcane Patron

    Azira
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    Location:
    Copenhagen, Denmark
    Codex 2012
    1F
    2Ciii a gift for our genious inventor, for when she awakens. Seriously, this seems to promise the maximum payoff, once we wake Melete.

    3E
    4B
    5C
     
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  15. Nevill Arcane

    Nevill
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    I wonder if we shouldn't think of our immediate concerns rather than the future after we get back. We can alwways give them another useless artefact to break. :lol:

    Not to mention there is an obvious exploit of asking for an item that would be useful in the upcoming battle with the mages. :powergamer: :P
     
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  16. archaen Arbiter Patron

    archaen
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    Ill go 3.E > 3.F I must have read the options wrong(lack of sleep yay!). I was thinking I was voting for Nevill's but was off a letter.
     
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  17. Jester Arbiter

    Jester
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    "Instead I am using a wound based system. Less precise perhaps but it does avoid situations where you receive an axe to the side of the head and shrug it off because you still have 100HPs or whatever..."
    Show Spoiler
    [​IMG]

    "+3% magical resistance that is applied to your roll to lower it and turn your serious injuries into moderate ones or your moderate ones into light ones and so on."
    so this:
    1-5: minor wound
    5-10: moderate wound
    10-50: serious wound
    50-80: critical wound
    80-100: dead

    will become this?
    1-8: minor wound
    8-13: moderate wound
    13-53: serious wound
    53-83: critical wound
    83-100: dead

    that makes difference in several unlucky turns.

    "I mean it is not that heroic to sell your enemies into enternal slavery is it? Poor Hallr. ;)"
    WAIT, wait, wait... Morpheus said something about paradise not a slavery camp. Looks like there is need for investigation. We deserve a cut... i mean that's unacceptable treatment of sentient being. No heroes would vivisect the guy for being in league with ZE EVIL FORCES probably. They always want to enforce their moral code on others. :roll:

    "5 WPs a goose. They are the best guards a person could ask for!"
    Hmmm if we buy 5-10 goose's and get some ratguards, we could make a goose cavalry. Question is will it be useful? How good are those birds? How much explosives can one goose carry? I think this project could have some potential. Lets think broader lads gander carpet bombing runs or precision strikes. If stuffing is an option flying miniature wight suicide attacks. Are there any goose fractions with religion/dogma or smt encouraging dying into blaze of glory leaving behind only lamentation of their women (or female goose's? "A female is called a goose, or hen. A male is called a gander, a baby is called a gosling. " you learn something new each day) hen. Berserker ganders.
    On other hand if they are trained well they could serve as some kind of troupe as distraction for mouse infiltrators. Something like circus or rodeo with both.

    edit. Oh right. In last episode the sneaking dwarf is the screaming one? Or does that mysterious dwarf earned enough respect of his fellows to not become a sacrifice volunteer explaining to heroes of kingdom what's going on.
     
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  18. Jester Arbiter

    Jester
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    1. How do you want to try and reach the defenders in their caves?
    F) Operation: Bait and Switch

    2. The Spinner's Price: Well, they broke your artefact as the fellows are want to do. What do you want in return for their destruction of your property?

    E - Title of academy professor. (History of magic mby? Neuromagitech? Something feeling 'right'.) > D > Ciii.

    3. The Weasels' gathered intelligence: You know just about everything you could ever want to know about the Weasels' day to day operations and organization. You could simply disregard the information as irrelevant to your investigation or you could use it somehow.

    E) You will alert Timo about your intentions to wipe the Weasels out. Let him use his agents to lure Wenzel out, kidnap him, or otherwise keep him away from his people. Then you will give the information to the gangs and throw the Weasels to the actual wolves. Wenzel will live, which should allow you to maintain good relationships with the rest of the family, but hopefully, he will be powerless to harm you.

    4. You received eight steel cloth cloaks from the Academy. Who will use them? (Simply list who gets one, you can of course give more than one to a single person or even keep them all for yourself. The most popular set of choices will win.

    B) Derryth, Thaïs, Lyssa, Biliku, Uttu, Berty (keep 2 for backup)

    5. Your 'gliding scarf', what do you want to do with it?
    C) Give half of material to the mice and keep the rest for creating more in the future.
     
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  19. Fangshi Arcane

    Fangshi
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    Well it is not like he has them break big rocks into little rocks for him or anything. But they are held against their will (at least if they knew what was going on they would not choose to be there) and they are used as entertainment/currency by the demons of the Dreaming so in essence they are slaves though Morpheus is not crass enough to actually come out and say it. He has hinted in the past though that he does not really see them as people, they are like football/baseball/hockey cards to him essentially.

    They are quite smart, very vicious and have keen senses but they are essentially just regular birds. Even Lyssa's eagles are smarter, the rodents are much smarter.

    Well they aren't birds of prey like the eagles so they would not be as skilled at diving at targets or lifting off with 'payloads' but they can be quite large animals so you could probably strap at least a few pounds of explosives to them. The real trick would be deploying the explosives... you might be able to manage if you could train a team of mouse 'pilots' to go up with the geese and release the explosives over the desired target.

    If I had to compare the results I would say:

    eagles = fighter aircraft/attack aircraft

    geese = definitely bombers

    Show Spoiler
    [​IMG]
    [​IMG]


    Yeah, the running dwarf was the little/shouting dwarf. He was actually supposed to get the spinner away from the building so they could claim it was stolen, instead he led you right back to his comrades. :lol:

    Added.
     
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  20. Nevill Arcane

    Nevill
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    Strange. It is almost like being thrown in a prison. :lol: With a caveat that they would not choose or like being in prison even if they didn't know what is going on, while they are pretty content to remain in the Dreaming.

    Eh, he can treat them as kettles so long as he does not actually pour boiled water down their noses. What difference does it make to them if they aren't even aware of the existence of the demons to feel offended at the fact? ;) What would change for them if he thought of them as people?

    I can't be bothered worrying about that a Flying Spaghetti Monster is discriminating against me, so why would anyone?

    I am also sure that Morpheus does not view us as equals even though he pretends to do so for our benefit. That is absolutely fine, we are not his equals, at least, not yet. I find it unlikely he sees us as people either, or rather, I am pretty certain that he sees us exactly like 'people' - as in, mortals. What are we to Morpheus? Tools, agents, collectibles, and entertainers, but he has enough sense not to shove that in our faces, and we have enough sense not to dwell on it. He is useful to us, and in the end that is all that matters in a business relationship. What he believes in does not factor in it as long as he treats us well, does not mean us harm, and does not actively work against what we believe it.

    Hmmm... who should we use as freighters, then?

    Also, what is the fasters bird in the setting? A falcon? Maybe we should hire some as express mail carriers, they are about 1.5 times faster than the eagles, though not nearly as magnificent.

    Hmmm... are our eagles of a jealous sort? :)
     
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  21. Fangshi Arcane

    Fangshi
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    None to them but it might to Derry & Co.

    Well, they probably would not use them as currency for starters and your plan to trade TWM for favours/IP would fall through... :lol:

    Depends what you want them to do. The Peregrine Falcon is the fastest bird when it come to gravity assisted flying/diving:

    Show Spoiler
    [​IMG]


    But if you want the fastest bird when it comes to level flight you want the Spine-tailed swift/White-throated Needletail:

    Show Spoiler
    [​IMG]


    If you want the fastest migratory bird (endurance flier) then try to catch yourself a Great Snipe:

    Show Spoiler
    [​IMG]


    Some of them can be, yes.
     
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  22. Nevill Arcane

    Nevill
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    Yes, the level flight and over great distances, too. Swifts are more of a sprint-runners.

    Maybe a frigate bird or something along those lines with extremely large wings and relatively low body weight that help them drift on the air currents for weeks.
     
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  23. Fangshi Arcane

    Fangshi
    Joined:
    Jan 9, 2014
    Messages:
    1,997
    Well if you want long distances covered quickly the Great Snipe is your bird. Little guy can go from Sweden to Sub Saharan Africa in two days of non stop flight and hits a level flying speed of 97 km/h.

    If the Snipe does not match what you are looking for then you could also try the Godwit (goes from Alaska to New Zealand in nine days or so), it tops out at 56 Km/h.

    Generally speaking though you either get fast 'sprinters' or slow marathon fliers, there are not too many species that can do both.

    Of course you are mages. Why should you limit yourselves when you can instead use magic to fuse different species together and try to breed the ultimate monsters! You could wind up creating Myth's version of the Owlbear or Blink Dog, hundreds of years from now good/evil adventurers might well curse your names for dabbling in things 'beyond mortal man's comprehension'! :lol:
     
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  24. Nevill Arcane

    Nevill
    Joined:
    Jun 6, 2009
    Messages:
    11,063
    Shadorwun: Hong Kong
    Because Lyssa.

    Seriously, when a girl is ready to murder actual people over animal abuse (yeah, I know, how rayciss - speyciss? - of me to value sentient life over one of an animal), you know you've got a cray-zee on your hands.

    A zombie-raising cray-zee with noble-eating eagles and spell-casting mice.

    No thank you. :lol:
     
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  25. Fangshi Arcane

    Fangshi
    Joined:
    Jan 9, 2014
    Messages:
    1,997
    Coward. :smug:

    But to your original point, if you do not want to create what you need then you would likely have to send Lyssa out into the wilderness to try and catch/coerce birds into your service if you want to expand your options. You would als likely need to invest in a proper place to keep them fed and looked after as well. If they have no reason to stick around/come back to you then they will just run off when you try to send them out.

    Another option is to see what can be had on the markets in Myrgard and Muirthemne. All sorts of animals are captured and then sold on to the nobility for sport/recreation/entertainment so that might also be a place to start.
     
    Last edited: Dec 19, 2014
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