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Myth: A New Age CYOA

Discussion in 'Choose Your Own Adventure Land' started by Fangshi, Jan 15, 2014.

  1. Nevill Arcane

    Nevill
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    Alright.
    I'd like to know what musical magic is. How it works, what range of effects it covers, what makes it more effective, what counters it, and what makes it a worthwhile investment compared to more direct schools of magic.

    How condemning is it to have it known that you know Metal? Is is strictly the domain of demons? Does anyone else in the world know it? Just so we would be able to maintain plausible deniability if we are ever asked about it.

    Is it always magic, or can it be just music as well, with no world-shattering effects attached?
     
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  2. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
    Change me to 3 A>Gi

    Not budging on the metal vote. I knew I'd be buried by the groupies there.
     
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  3. Fangshi Arcane

    Fangshi
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    He says it is just another way of casting magic. Instead of using the formulas of mortal mages though you tap into and command the raw currents of magical energy that power spells in general.

    It makes use of notes and chords, usually given lyrics, and arranged into songs. These songs become the musical equivalent of spells in other traditions of magic. You power these songs in much the same way as you would regular magic, either through your will or by energon/external sources. For example, as Prince of the Dreaming Morpheus can pull the necessary energy from the very fabric of the Dreaming. As long as he is in his 'home plane' he essentially has unlimited magical/physical powers unless he can be cut off from it like at the Oneiroi fort. When he projects/crosses into your world he needs to draw from external sources just like everyone else, he will either use one of his elves/goblins as fuel or he will have to open an actual gate to the Dreaming and pull power through that. As a mortal you will need to find your own ways to power your music.

    Most anything that regular magic can do. It is not that special in its effects he insists. He says it can influence the mood and actions of others, it can control the bodies and minds of targets, it can be used to attack, it can be used in defense, it can be used to deceive and so on.

    Two things. Emotion and control.

    The more you have of each the better off you will be.

    Emotion/passion will give your songs more power while control/technical mastery will allow you to handle them with less risk to yourself and your allies.

    Beyond that playing together with others will also make your songs more powerful. A full 'band' (group of musicians) can do more than a single musician alone. Of course if there are divisions within your band then your magic will also suffer. He has seen more groups fragment and fall then he cares to mention.

    Other musical magic. He says that if someone challenges you in this way it will trigger a 'battle of the bands'. Very dangerous, very difficult, high mortality rate even amongst demons unless both parties are quite careful but he will admit that it is 'pretty fucking Metal''.

    Beyond that if you are dealing with a powerful enough mage they may be able to disable you through regular magic. If they can hit you with something that stops you from playing/singing then your songs will unravel.

    Finally killing/incapacitating you will also work. If someone puts an arrow in your gut then that will likely impact your ability to perform... well unless that is part of your act... he has seen some strange things in his time... He refuses to elaborate.

    He says it is not a worthwhile investment and he strongly suggests you consider something more useful to your needs.

    He does not know. It is not something that is taught to just anyone so he is not even sure how many people know about it at all.

    It would certainly be seen as unusual as it is quite different than anything mortal mages usually practice. If you did it in front of a room full of mages you would definitely get their attention.

    It is the creation of the Dream demons so that is where its origins are but mortals have managed to steal or learn the knowledge every now and then. He supposes that at least a handful of mortals know enough to use it effectively.

    He says it is possible though unlikely.

    Derryth thinks he knows more than he is saying here.

    He has to think about that for a moment.

    Yes, he supposes that you could simply play the music without the magic aspect through he is not sure why you would want to. The magic is half the fun. Simply do not channel as you play and all you will do is produce 'regular' music.
     
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  4. Nevill Arcane

    Nevill
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    Well, for one, we might want to rehearse the lyrics before casting a spell. Wouldn't want to fumble with something that powerful. :lol:

    Besides, nothing in the music he played back in the caves was 'regular'. I think, should we master this art, we might become famous as musicians just as well as the mages. ;)


    Anyway, considering TWM's situation. I see that Morpheus wants to keep him happy and ignorant, wasting away the rest of his eternal life in imaginary conquests. But can he consider an alternative?

    What is we make his defeat known to TWM?

    We need to talk to the mage. He knows too much. He is - or was - one of the Watcher's champions, the one who have organized his Master's agernts in Myrgard for an attack, and the one who is privy to what is happening in the south. What he has is important to us.

    But what is even more important is that there may be others like him. Currently we know only of one - the female necromancer, and the bearer of some child that even the Spider Goddess seem to be wary of. And there may be more.

    Interrogating TWM may help us tremendously, and finally allow us to break the Watcher's back. Now, I don't know where Morpheus stands, exactly, but I think he might find such an outcome desirable. No one dreams in a kingdom of undead - well, that, and the Watcher is quite a potent enemy and Morpheus has already taken a side in the conflict that is not exactly aligned with the archmage's.

    We know that TWM is as spiteful as he is prideful, and that he has been fixated on us for a while now. If he finds out he was outplayed again and spirited away from the world of the living, I imagine he will have a meltdown. I guess if Morpheus does not want his toy broken, it falls to him to lead the mage's mind to this fact. Make it not a shocking revelation, but a logical conclusion. Make his challenges easy, his conquests unfulfilling, his surprises dull. Make him realize something is wrong, so that our appearance in his dream would become not a fatal blow, but his salvation and an answer to his doubts.

    Morphy is the Prince of Dreams, he can figure out how to break the news to him.

    With that hurdle out of the way, we can say to TWM that there is no shame in losing to a worthy adversary, especially someone as powerful as Mazzarin or his chosen. We can say that he lasted longer that any of the others - most archmages the Watcher has sent after us rarely lived for more than a few hours after they made a contact with us. Even Gullveig barely managed to outlive her colleagues for a week, and that is mostly due to her trying to avoid us at all costs. TWM, on the other hand, have resisted us for more than a month, which is more than most of our enemies can say about themselves (we would keep silent on the matter that this was not because of his virtues as a strategist, but more because of his infinite lives haxx. Still, he was the most creative of the generals so far).

    He tried to warn them, he tried to alert them to what they were dealing with, but none of them has taken him seriously. Isn't it a delicious irony that only now, after he got captured by his enemies, he has found someone willing to listen to what he has to say?

    Yes, we want his input on how to destroy the Watcher's forces. There are several ways this can end that I can see:

    - We are not so foolish as to think ourselves immortal like Mazzarin is. I suppose he can try and sabotage us. We may fall, and he may wish for us to fall after all the misery we brought him. But that would be exactly the kind of thing that will prove his peers right and will make it 'obvious' to them that he was a clueless, talentless windmill-chasing dimwit who lost to some nobodies. Everyone knows of his defeat, but none shall learn of his 'victory', and his name will forever be spoken with derision among the mages.
    - He can choose to be apathetic and ignore our offer. That is fine with us. We will leave... and never come back. He may rot forever in a place that is made of his dreams and desires, but we know all to well he has none. If his mind was able to surprise and entertain itself, he would not have needed to seek out more pieces for his collection to keep himself occupied. He will waste away here, stewing in his own boredom for all eternity and with no escape.
    - Finally, he can ally with us and help us take down all of his former colleagues. The idea is quite mad and does not make sense at a first glance... but isn't that what makes things interesting? They have ignored his warnings, and he has a chance to prove to them that he was right all along. They have neglected to take care of us, leaving this burden for him to bear - 'if he was so obsessed with the kids', no doubt they said - and really, they are the ones to blame for his downfall. Besides, what could he have done against the mages that are able to take down the Watcher himself? Didn't he think that without his best agent his master may be destined to fall? Well, now he can prove it to them that without him at their side they all amount to nothing, even the Old Goat himself.

    Why does he look so surprised? He had been the most capable, annoying and persistent out of our enemies so far, and that is why we elected to keep him alive. Frankly, we find it strange that even in a dream that is supposed to set a person free a man like him chose to slave away for the glory of his master, who had long forsaken him in the real world and did not even make a move to free him, writing him off as a lost cause. Does he not want to get back at the archmage? We were under an impression he was more that just another of the necromancer's slaves. We thought that given an opportunity and enough reason to think he might win, he would have the balls to try and kill his 'master'. And this chance have finally come - with us. If anything, this might prove refreshing.

    I think this is a sales pitch even TWM would not be able to resist. He has seen nothing but humiliation from his allies, and I don't think it really matters to him which side to aid as long as it gives him something to entertain himself. Putting himself against his unsuspecting 'friends' fits the bill nicely.

    So, what does Morpheus think? Are there any things or details he wants to comment on? He can keep his shiny figurine safely secured on a shelf, or he can revitalize TWM with a new purpose and offer him a way to affect the real world through our actions even as the mage himself is captured in the Dreaming. Would it not be more fun for everyone?
     
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  5. Fangshi Arcane

    Fangshi
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    Morpheus is reluctant to risk ruining a new piece when there is still so much he can draw out of TWM. But he does find your plan interesting.

    He will do it but he will desire payment. Either this will cost you all three of your favours or you will need to get him this indestructible necromancer (or someone of equal value if that proves impossible).

    If you do not pay with your favours then you will have to commit to finding him someone worth the loss he stands to take.
     
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  6. Nevill Arcane

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    Haha, no. We are not going into debt with a Demon Prince, nor we are going to trade favors we got for bringing him a toy to bring him even more toys.

    But that gives me an idea. If Morpheus wants us to even consider capturing another of the Watcher's generals, we would like to see more info on what we are dealing with and how to approach them safely (as far as this word is applicable).

    So even if he does not want to ruin his toy, he might find it worthwhile to observe TWM and chat him up about his colleagues to relay that information to us.

    If that's too much bother, it's no skin off our backs. We are not the ones trying to collect as full a set as possible, so we are quite content with merely killing them.

    Of course, we will make no commitments, as usual, but all other things equal, we would prefer to trade them away.
     
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  7. Jester Arbiter

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    So if TWN wont be "ruined" we dont have to do anything to repay him?
     
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  8. Fangshi Arcane

    Fangshi
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    He can do that sure. He will pass along anything of value he comes across when mining TWM's mind. The only thing he is not prepared to do is tell TWM what is actually going on without some sort guarantee he will get something of value should TWM break/go completely mad.

    From Morpheus' perspective telling TWM what is going on will 'ruin' him. It is make him much harder to control/contain and it will make extracting stories/information from him much more difficult. He will also become near useless as a piece in Morpheus' collection as he will be unable to display TWM at all and he would become worthless in any trades the Prince might make in the future.
     
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  9. Jester Arbiter

    Jester
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    "Nanshe's people then set to work stripping the bodies of the mages of any valuables and Watcher's stones they possessed. The ghols took all the loot from the battlefield, they claimed that they did all of the dying so they should get all of the loot. If you want D&T can try to argue for some of it, just let me know."

    "About three of the mages managed to live long enough to fire back and you lost four Arrows as a result"

    Not all dying. Our ambush had eliminated most dangerous opponents they were able to kill like 20 people in few moments. If we were unable to dispose of them causalities would be a lot higher. So i would say we do deserve at least part of spoils from battle. Not the first or last part, but ambush. Green, amber and vermilion mage belongings for us rest of spoils for ghols.
     
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  10. Fangshi Arcane

    Fangshi
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    Alright, I can add that as an option.

    5. The Spoils of War: Nanshe's people have claimed all the spoils from your ambush. You could contest their claim to the loot should you wish.

    A) You let the ghôls keep all of the valuables they have looted.

    B) You demand the possessions from the vermillion, amber and green mages. Those three were the most powerful you noticed and your people killed them. By right their possessions should be yours.

    i. You will take everything including their Watcher fragments.

    ii. You will take only their spellbooks and artefacts, you will leave the stones.

    C) You will claim all of the artefacts and spellbooks taken from the twelve mages your people killed.

    i. You will also take their stones.

    ii. You will leave their Watcher stones.

    D) You will claim all of the loot from all enemies killed in the ambush.

    i. You will also take their stones.

    ii. You will leave their Watcher stones.

    E) freeform


    The odds of the interlude being finished before I go are not looking good I am afraid. IT will likely be up in forty eight hours or so.
     
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  11. Karwelas Dwarf Taffer

    Karwelas
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    5. The Spoils of War: Nanshe's people have claimed all the spoils from your ambush. You could contest their claim to the loot should you wish.

    Bii
     
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  12. Kz3r0 Arcane

    Kz3r0
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    5. The Spoils of War: Nanshe's people have claimed all the spoils from your ambush. You could contest their claim to the loot should you wish.


    B)
    You demand the possessions from the vermillion, amber and green mages. Those three were the most powerful you noticed and your people killed them. By right their possessions should be yours.

    ii. You will take only their spellbooks and artefacts, you will leave the stones.
     
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  13. Grimgravy Augur Patron

    Grimgravy
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    Codex 2016 - The Age of Grimoire
  14. archaen Arbiter Patron

    archaen
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    5.Bii
     
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  15. Nevill Arcane

    Nevill
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    5Bii.

    Doing all of the dying is admirable, but it kind of matters who did the killing, too.

    Ask Nanshe why she counts the Watcher's stones as loot. What does she intend to use them for? They are too dangerous to do anything with them but to hide them away.

    If she wishes to contain them, tell her that we have about 200 fragments of the Watcher already, and about a half of him if we measure the volume of the pieces. If she wishes to make them inaccessible to the enemy, giving them for us to keep would solve it. If I remember it correctly, the reason for the ghols collecting the stones was so that the Watcher could not contact the remnants (which failed, as the remnants had their own stones).

    We should start some kind of Hague convention or something.
     
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  16. Fangshi Arcane

    Fangshi
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    She doesn't really. She is simply having her soldiers collect all the ones she can find so that she can encase them in lead and put them away for safe keeping.

    She does not intend to do anything with them at the moment. Whether or not that will change in the future you have no way of knowing but for now she seems content to simply seal them up and hide them away.
     
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  17. Nevill Arcane

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    Why don't she just give them for us to hide? So far the enemy never succeeded in taking back even a single one of our stones.

    The reasoning being that if our 200 stones are compromised, her stash of about 60 small ones will not matter in the least. If her stash is compromised, well, it is going to spell trouble.

    Just the common sense of keeping toxic wastes in the same place.
     
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  18. Fangshi Arcane

    Fangshi
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    Because she is an Empress and the ruler of a proud and free people? Why should she have to give up assets that she won with her own cunning and the blood of her people?

    She is also sure that they are more than capable of dealing with the stones they have acquired and she sees no reason to turn them over to you. Particularly as she knows you will just give them to those vicious, little troglodytes. :lol:
     
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  19. Nevill Arcane

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    Well, then I suppose she can tell us how come they are treated as assets.

    Actually, we don't want anyone having access to them, be it dwarves or ghols. There is simply no need for a living being to contact the entity behind them.

    I mean, literally all they do is let the Watcher subdue and take control over the affected individual. Why would anyone want to give the mage more troops?


    Anyway. I understand Morphy is working on a 'favor for a favor' basis, but since we have an account...

    How much does it cost (in IPs) to connect us to a person of our choosing, be it Gareth, Eagle or Alric? I assume the person in question matters, but are there other factors?

    Can objects be transported through the Dreaming? A portal on one side, a portal on the other - it seems doable. What would it cost us to have a crate shipped from one location to another in such a fashion?

    Now that he has his favorite toy, how would he like to have a manual to go with it? I am talking the authentic journal detailing TWM's story and life experiences. We have captured it because we though it would help us defeat the mage, but it appears we didn't need it after all. And since we know Morphy is a collector at heart and the journal and the mage make for a perfect set...

    It's like an original pedigree certificate!

    It is funny, too. Recite him a page we tore off the journal as an example of what was going through the TWM's head two weeks prior to his defeat. Very insightful and quite entertaining.

    Our only condition is to be allowed to read it together. Other than that, we have no problem with giving it to the Prince... if the price is right.

    So, how much?
     
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  20. Fangshi Arcane

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    She says that she considers them assets because they are directly tied to the Watcher. She wants to keep them for that reason. She thinks they might make a useful weapon though she is still not exactly sure how. So she sees no reason to turn over such assets to you (and through you, the dwarves).

    And yet you will give them to Albrecht, won't you?

    She has no intention of giving the Watcher more soldiers but she also has no intention of just sitting around and waiting for you or the dwarves to solve this problem. You may well fail and the Watcher may yet wipe out the Kingdom but she is determined to see her Empire survive.

    Mostly just the difficulty of making the connection. So the distance you have to cover to connect the minds in question, any defenses that he will have to be overcome, the power of the target, their ability to and the likelihood of them striking back at him for meddling in their dreams, that sort of thing.

    Also the prices may fluctuate a little due to 'natural market forces'. You are fairly sure that by that Morphues means 'how much he likes you at any given moment'.

    Sure but you would need mages on both ends capable of opening the necessary portals. He would also need to arrange for security on his end to keep anyone from slipping through.

    Price would depend on what exactly is being moved, how long it would take, how likely it is to have consequences for him and again, 'natural market forces'...

    Maybe five IPs or so. More just for the novelty of it (and because he likes you) than anything else. Anything written in that book would also be in TWM's head and Morpheus has all of eternity to tease that out of the mage, he has no real reason to rush. In fact, taking his time will likely make the whole experience even more enjoyable.
     
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  21. Nevill Arcane

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    Ah, but it wouldn't be an authentic experience. Anything he'll pick from TWM's head would inevitably be colored by the mage's current understanding and knowledge. The beauty of a journal is not the information it contains, but the fact that the writer himself did not know what would happen on the next page.

    It's a difference between reading a book, and a summary of the plot.

    It is sad to see that a connoisseur like Morpheus does not understand the nuance. Guess that must be a mortal thing. :(
     
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  22. Fangshi Arcane

    Fangshi
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    He prefers living memories to dead paper to be honest. It is why he prefers stories told in person over those found in books. He is thousands of years old (maybe tens of thousands of years old) there are not too many scenarios he has not dreamt up or seen play out thousands of times. He is less interested in the content and more interested in the way it is told at this point.
     
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  23. Nevill Arcane

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    Fine. Back to Nanshe, I guess.

    Did we manage to identify the burned and melted corpses of the mages that were hit by the Rotting Mist Dream?

    Derryth has already heard about the Dream, and that the ghols held it, but does she have a reason to suspect that Nanshe may have it and perhaps even cast it?

    (I honestly intended to ask about it on my own, and then it was revealed that she has access to it. I don't know how to reconcile my knowledge as a player with the one the character has)

    Ask Nanshe about the battle. I want to know about how did it go, and about what she did to protect her warriors (lead-laced armor). I think Albrecht might be interested in this, at least for his Royal Guards. It would also be interesting to see what she will say about the melted bodies.

    Ask her who played the role of TWM's decoy if it was indeed a person. Did we see any humans with her?

    Ask her about ghol history. Where do they come from? We have heard stories that they originated from the south. Does she know what is down there? The Mythverse map does not go very far into their lands.

    Ask her what was the reason for a gholish-dwarven conflict. We've heard their side, but I am sure the ghols tell their own stories.

    Ask her about what is happening in the south. Who are the gholish troops stationed there? Were it the tribes who formerly served in the Watcher's armies, the ones she led out of the Great Temple? What is it that they are trying to achieve?
     
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  24. Azira Arcane Patron

    Azira
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    Votes!

    1C; iii, iv & v
    2B
    3F>Gi
    4B
    5Bii
     
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  25. Absinthe Prophet

    Absinthe
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    5Bii

    Albrecht is more capable than that. I'm sure he has more than just the "official" channels available to him for contacting Alric. Given his Pathfinders, I'm sure he's no stranger to unofficial channels. He might even have a direct line (artifact or something). At any rate, Albrecht's men are best suited to this task, so we should leave this to Albrecht (option F).

    I disagree with this already. The rule of The Lost is that there are no secrets between us. We'd be lying to Gareth now, setting a bad precedent. Considering how Gareth has already done work for The Faceless Man ("Keenan" I think) I don't think he's in a position to judge us anyhow.

    Plus your plan (option G) puts The Lost at risk. Sneaking into the Heron Guard (elites who are loyal to the emperor alone) seems like the kind of task that is more than a bit difficult and likely to get our men caught even if they manage to deliver the letter. Rather than preserving anonymity, I think it would expose our crew. Again, I'd rather let Albrecht handle this.

    I'm fine with Songs of Power and all that, but I think reducing it into a shoehorned metal battle/competition/etc. is pretty fucking lame to be honest. I like the concept more because of the under-utilized aspect of mythology and tolkien's writings than the "metal concerts fuck yeah" thing.
     
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