Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Name the games you've played in August

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
7,965
Location
Warszawa, PL
You know the drill. There's no catch, just name them.

Personally, I've played Psychonauts, Legends of Amberland, Jupiter Hell, Doom 2016, Songs of Conquest, A New Beginning, and KotOR1.
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,643
Location
Free City of Warsaw
Completed Dead Island 2 with both dlcs.

Started The Thaumaturge, finally with the Polish dubbing, which should be a nobrainer for a game set in Warsaw'1905, but was only delivered half a year after release.
 

Eirinjas

Arcane
Patron
Joined
Dec 8, 2014
Messages
2,508
Location
The Moon
RPG Wokedex
Doom+Doom II

It's a great package. I haven't played it multiplayer yet, but I bought copies for fam to do so.
 

Just Locus

Educated
Joined
Mar 11, 2022
Messages
508
Borderlands 1 (Soldier)
Diablo 2 (Holy Fire Paladin)
Diablo 3 (Barbarian)
Dark Souls III (Paladin build)
TEKKEN 8
Dragon Age II
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
13,151
Deus Ex
Aliens vs Predator 2
Judge Dredd: Dredd vs Death
Captain Claw
Half-Life
Delta Force: Black Hawk Down, also its expansion - Team Sabre
Kotor 2
Dark Forces 1 and 2 (also Mysteries of the Sith)
Jedi Outcast
 
Last edited:

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Quite a few for once, unless I have to complete them for it to count.

Sekiro
Demon's Souls
Kuon
Enchanter
SKALD
Tunic
 

Gostak

Educated
Joined
Jan 10, 2022
Messages
244
Star Dynasties
Jedi Academy Movie Battles II
Noita
Intravenous (finished it on the harder True difficulty while killing the Baker)
Unexplored (escaped Moryondor)
Barony
 

ds

Cipher
Patron
Joined
Jul 17, 2013
Messages
2,257
Location
here
Fallout 3 (started in July)
The Will of Arthur Flabbington
Neverwinter Nights: Against the Cult of the Reptile God
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,238
games?
I was in the Path of Exile gulag cause new league is out

before that? Uh, STALKER Call of Pripyat with lost (and found) mod that works like ZRP (for ShoC) and SRP (for CS) and also adds nice addons like randomizer for stashes. Only guns, but now you can find guns that you couldn't get in the single playthrough...
 

Tavar

Cipher
Patron
Joined
Jun 6, 2020
Messages
1,126
Location
Germany
RPG Wokedex Strap Yourselves In
  • Rock N' Roll Racing
  • Devil Blade Reboot
  • Greedfall
  • Hotline Miami
  • Diablo 2
  • Monster Train
  • Persona 5 Royal
 

Beans00

Erudite
Possibly Retarded
Joined
Aug 27, 2008
Messages
1,616
I played 4-5 hours of baldurs gate 1 co op with a friend.

I played a few battles in medieval 2 total war with friends.

I have played ~24 hours of victoria 2 multiplayer, however I'm getting paid to play so I don't really consider it gaming. I would not be playing if I was not getting paid.
 
Joined
Sep 1, 2020
Messages
1,401
Dishonored (and all DLC w/ Ultimate Difficulty mod; doesn't change much except the guards see/hear better)
Prey (with RoSoDude's mod)
Colony Ship (finished once with 2 companions, then tried solo, got bored around Ch. 2)
Jagged Alliance 3 (is making me want to just play JA2, but I must resist).
 

randir14

Augur
Joined
Mar 15, 2012
Messages
697
Black Myth Wukong
Doom 1+2 rerelease and the Doom PSX CE mod
Castlevania Dominus
Ready or Not
Shadow of the Ninja Reborn
Selaco
Rogue Trader
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,684
Location
Danzig, Potato-Hitman Commonwealth
Factorio - Vic's thread make me pick up the game again, wanted to build a factory to score the last few production rate cheevos. I dropped it around the time I managed to start enriching uranium, but I might get back to at some point as I am quite please by the layout/design I ended up implementing.

Oxygen Not Included - got the new DLC and screwed around with it. The DLC is ok but nothing spectacular, just extra substances, critters, plants and some alternative resource/production chains. At least it's not expensive, but I wouldn't recommend it without a discount of some sort anyway (I got it for like 5-ish dollars). Base game is still one of the best of the last 10 years due to the substances physics with phase changes and the bizzaro science sandbox potential.

Rayman (PS1) - finished it.

Abe's Oddysey (PS1) - started it after I got done with Rayman, finished it a while back with all 100 mudokons saved. It was actually easier than I remembered. Possibly because the last time I played it I used a keyboard, or I got some perspective from Ecco the Dolphin what hard can really be, or I got better at platformers due to the other games of the genre I (re)played in recent years. The checkpoint spacing was also mostly fair bar two cases related to challening secret areas. Anyway a masterpiece, great ambience and creative art, fair but challening gameplay and fun puzzles. Oh and the way the enemies are all scripted differently is one of those genius ideas you wish you saw more often (scrabs and paramites having their particular behavioral quirks being parts of the puzzles, so good).

Ganbare Goemon: Yukihime Kyūshutsu Emaki/The Legend of Mystical Ninja (SNES) - finished it. Last boss turned out to be piss easy once I figured out the arrows in his first phase can be deflected back with coin toss attacks and not just the standard melee attack. Good game apart from the times you need to grind 800 coins to progress and the town sections.

Wargames: Defcon 1 (PS1) - this one is an oddball, a straight-to-vidya sequel of the cult movie set 20-ish years after it. Well honestly it has little plot ingame, really just the manual, so it barely feels like a sequel. It's also a similar case to the other unusual licensing target from around the same time - the games based on Jeff Wayne's Musical version of the War of the Worlds, where the PC game of that name was a strategy game and the console one a 3D vehicle action game. Also what is weird it doesn't support saving the game with a memory card just passwords. As far as playing it goes it is an ok co-op romp as far as games back then went, you get a pool of vehicles for each mission and blow stuff up (jeep/bike dropping airstrike targeting flares OP), you lose all your vehilces you restart. Nowadays probably too dated for most people, although at least it support the analog stick of the dual shock controller.

Rocket Knight Adventures (Megadrive): I try to beat it from time to time but I got rusty after a few months of not trying. In general it seem to follow the same style of (boss rush?) level design philosophy as Contra Hard Corps and I wouldn't be surprised if it was the same team. The game is easier than Hard Corps (go figure, it's not a one hitpoint wonder), but the pace and adrenalin rush arcade action gameplay is very similar. Oh and the music is so damn good. Bonus points for the funny evil pig cartoon steampunk empire, really good art in that area. Another great Konami game from the time they when they put out banger after banger.

Gley Lancer (Megadrive): This is one of my two go-to SHMUPs on the Megadrive, the other being Steel Empire. This japanese only release (go figure by the engrish title) is one of those easier SHMUPs on the platform despite being a one hitpoint wonder, which is why it appeals to me so much. Unlike Thunder Force IV it gives you better margins for error and doesn't feel nearly as unfair or frustrating when playing it. It has some decent music and the pixel art is really topnotch squeezing out the most it could out of the Megadrive's limitations, especially the opening level with the asteroids and jupiter in the background. There are also some animu cutscenes and some plot but I can't read nipponese so I can't judge the quality of that.

Stuff I played with my kids:

Sonic 2 (Megadrive), Mario Kart Double Dash (GC), Sunset Riders (SNES), Zombies ate my Neighbors (SNES), Kirby's Air Ride (GC).

About the only thing of note I want to say about any of these that I didn't already is that surprisingly, unlike Mario Kart, Kirby's uses rather "realistic" textures for the tracks and these have not aged well. As usual saturated colors and simple color palettes stand the test of time better.
 
Last edited:

rubinstein

Educated
Joined
Sep 12, 2022
Messages
204

sum guild wars
earlier this month i experienced this sudden urge to finally play necro after 15 years since ive bought the game. i have never played this prof much outside of creating some hero builds or very minor pvping eons ago. i finished factions and nightfall with this char, kinda speedrunning them. was a good time, i love gw pve, both as solo- and multiplayer experience, yet...
anyone not into the game can stop reading now really
after playing for a while i discovered that i had like 300k exp no death, so i thought that maybe i should go for a legendary survivor title. i only had tier 1 survivor on another char, so why not? i would never do a legendary survivor with a guide, i dont really care that much about grinding achies, but i thought this would be a good motivation to finish all the campaigns+eotn and to do some obscure end-game quests i generally tend to skip during replays. all was going well for a long time. i was getting lots of exp just progressing slowly (capturing skills, doing missions, returning journals), but at some point i made a fatal mistake and died almost instantly. shocking, i know. during a fight i flagged heroes slightly outside the map, which short-circuited their AI. instead of behaving properly - unloading fuckton of spells on the opps and nullifying their efforts to toast us - they ran up to an edge of a cliff and collectively decided to admire the view, while enemies remained locked in. unfortunately, i missed it, as i was absorbed with keeping up my own rotation and maintaining minions. and then my char screamed in agony after receiving a sudden, painful spike that ended this run. my last thought before dying was "why my teams hp is so bloody low?". i was rotating camera frantically to see why i died and then i noticed the flag. the fucking flag. it was slightly off the position of heroes, the spot was impossible to reach. i was sitting on a hefty 850k exp and all this title progress was gone from a single, simple mistake. like tears in rain... one will call this bad luck. one will call this skill issue. im fine with either, because mid-effort run got me a mid reward. at least this char is Indomitable. Lost my apetite for gw after this, though, but i may be back one day. many times i told myself "im done with this game", yet in 2024 alone i played it for around 100 hours. "We shall return!"

short thoughts on necro: its so fucking awesome and versatile (at least for pve). i regret not picking it up earlier, seems like it makes for an awesome main and alt.
 
Last edited:

Pots Talos

Horizon's End
Developer
Joined
Jul 24, 2007
Messages
142
Location
Asheville
Heads will Roll
SKALD
Wartales

Sent from my Pixel 6 using Tapatalk
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom