Ezekiel
Arcane
- Joined
- May 3, 2017
- Messages
- 5,503
Metal Gear!?
Metal Gear!?
He is a grand bullshiter playing his weaboo fanboys like puppets. A meme Machine. He is like the protagonist from some legendary South Park episode.Is kojima just a jap pervert hack that jews found interesting to bankroll to reach western audiences? Is there anything more to him?
Metal Gear!?
Yeah I didn't play 4 or 5, but he's been pushing the cinematic angle since the first MGS title. That being said, 3 was a fantastic game.Metal Gear!?
Havent played old MGS, but they look good solely on the ground of gameplay only,a decent stealth action games, whereas ive played MGSV and it was decent solely on environment, atmosphere[80s classics, afghanistan and soviets -COUNT ME IN] and decent stealth/shooting gameplay. The plots are complete schizo garbage[with anti nuclear fetish often].
Kojima never cared much for DavidMan didn't think twice before jettisoning the voice talent that had been with him from the start (e.g. David Hayter) to cast Kiefer as Big Boss.
If he's the one that comes with the design for the gameplay's mechanics, I don't knowHe might approve or supervise the game mechanics, but the specific design, the ironing, the kinks and all the bells and whistles are left to some more "grounded" people.
At least according to MGS4 making of documentary, most of his work during that development he spent in his office playing the game's lastest builds, taking notes (on things he liked, disliked, things that could be added, removed and even taking note of bugs) and then getting out of his office to deliver those notes to which ever team was in charge of those particular elements
That's funny. I usually find that I enjoyed the gameplay of them and get the most out of ignoring the story elements which are generally batshit.Point is, that i feel he is way too high level, too abstracted from anything else in the game beside story. The jarring contrast between grounded gameplay and wacky story points to me that he is not responsible for any deep thinking about gameplay and just accept "good at it is" presented by his underlings. Good thing is he probably does not interfere much in their decisions, but this on the other hand might be the factor why gameplay and story often feel very alien to each other. Im not complaining because even though i don't care about kojima stories, i at least get some serviceable gameplay, while i guess people who dig kojima stories, also get some competent gameplay to sweeten the downsides of the story they perceive. In the end we get pretty enjoyable games.
Same.That's funny. I usually find that I enjoyed the gameplay of them and get the most out of ignoring the story elements which are generally batshit.
The writer for the early MGS games was Tomokazu Fukushima, who worked alongside Kojima. He applied an actual human touch to the stories and tried to give them a coherent narrative and drama. You can sense exactly where the story for this series began to derail once he left the team starting with MGS4, which is when Kojima took more control and his nonsense and fantasies started to dominate.
MGS2 VR missions are betterBest Metal Gear game is Metal Gear Solid: VR Missions.