Seethe
Arbiter
- Joined
- Nov 22, 2015
- Messages
- 988
What did you expect? Should he have aborted the stream and started smashing his computer peripherals while ranting about Creative Assembly?
Yeah
What did you expect? Should he have aborted the stream and started smashing his computer peripherals while ranting about Creative Assembly?
I won't. I already paid him off.
Anyway, out of many, many hours of footage, we can see that the AI makes stupid decisions fairly regularly (just like in Shogun 2, or Medieval II for that matter), and OCCASIONALLY something like the "brain-dead" glitch occurs.
now i understand why you got the shitposter tag
Lol, been out an hour and the forums are already awash with complaints of poor performance.
So much for it being the most optimized of the lot.
I didn't play tabletop, but remember skelly archers and screaming skull catapult ( ) from Dark Omen. Anyway, seems pretty lame, especially the complete lack of siege artillery can be pretty crippling in the campaign. And I love playing undead factions in strategy games.That's not something Creative Assembly came up with. There were no conventional ranged units in Vampire Counts armies in tabletop either. Dark Omen had skeleton archers since the undead hadn't been split up into Tomb Kings and Vampire Counts back then. Only Tomb Kings had skeleton archers after the split up of undead into VC and TK. It would be weirder for them to have archers in VC armies, because there has never been an official VC list with conventional ranged units. I say conventional ranged units cause iiirc some things they had in tabletop had a ranged attack (Banshee? Some of the newfangled things that came after the sixth edition? Don't remember, but VC never had conventional ranged units like archers or anything like that).
I'd prefer them to stay loyal to tabletop, as far as army composition and the basic role of units is concerned, so imo it would be weirder for them to have conventional ranged units in VC.
Good if true. In one of the streams the stupid AI cluttered many units in one place and the player routed like 1/3 of its army with a single cast of some flaming hounds spell.Some reviews posted here said the opposite, that offensive magic wasn't really that useful and he ended up mostly using buffs and debuffs
I didn't play tabletop, but remember skelly archers and screaming skull catapult ( ) from Dark Omen. Anyway, seems pretty lame, especially the complete lack of siege artillery can be pretty crippling in the campaign. And I love playing undead factions in strategy games.
is it on piratebay yet?
I got Chaos Warriors for FREE! Who's laughing now motherfucker? Who's laughing now?I hope to god none of you pricks fell for this shit again and D1P this.
This game would be buggy mess. They just cancelled current version and pushed new one. A new large version instead of a day one patch on decryption is bad sign.
What did I say?This game is getting trashed in Steam reviews, seemingly due mostly to technical issues.
That's bit complicated. Some games eased the AI to even become playable. MAX is one of these games that was known for reasonable AI, if Brad Wardel wouldn't be incompetent in game design, his games had sensible AI as well. There were also games where AI tried to not lose to itself, and players tried to fight user interface and thousands of units, in the end they had pretty difficult game to win. I think RFTG_0.9.4.exe had fine AI. But I like grand strategies, and it's not problem to weaken your starting position on purpose and play on normal to have challenging game.What are some strategy games you'd reckon have excellent AI, by the by?
The game has serious issues launching (if it launches at all). And it's not just the first time launching either. Performance is also shit in comparison to Attila which ran fine for me on a mix of high/ultra. Other than that 10/10 GOTY would D1P again.
That's bit complicated. Some games eased the AI to even become playable. MAX is one of these games that was known for reasonable AI
They wouldn't reupload 7 GB of data, when things wouldn't be spectacularly bad.It was no great feat of prophecy to predict that technical problems would abound on Total Warhammer's release, though. Still, this one is PARTICULARLY bad.