Galdred
Studio Draconis
Me too, but the Total War series has lost its way for a looong time.I need this. I need this not to suck. Please.
Me too, but the Total War series has lost its way for a looong time.I need this. I need this not to suck. Please.
I dunno, Shogun 2 was pretty good. Arguably had the best gameplay in a Total War in a long ass time although they sacrificed a lot of the fluff and flavor. Being able to level generals up yourself ended up good for gameplay but broke my heart because I no longer ended up with fat bloodthirsty pedophiles leading my armies. Kinda seems it was an aberration though, given Rome 2.Me too, but the Total War series has lost its way for a looong time.
I dunno, Shogun 2 was pretty good. Arguably had the best gameplay in a Total War in a long ass time although they sacrificed a lot of the fluff and flavor. Being able to level generals up yourself ended up good for gameplay but broke my heart because I no longer ended up with fat bloodthirsty pedophiles leading my armies. Kinda seems it was an aberration though, given Rome 2.
Nope, I was just talking mechanically. I thought Shogun 2's more pronounced rock paper scissors unit balance (With most factions fielding largely the same units) worked well for it since like you mentioned single unit fighting quality matters more. Getting upgrade weapons and armor for your guys is more important when it's apples to apples unit types instead of, say, Greek infantry fighting German infantry in Rome where they're not exactly the same basic unit. On top of that I thought the strategic map in Shogun 2 was a strong point since it had less open space to stomp around and had a lot of choke points and a few alternate routes and things. Was a slight step closer to the province-style movement while keeping the 3D strategic map they like now. I also recall the AI being surprisingly decent compared to most Total Wars, possibly because of the simplified rules and map in Shogun 2.
It is just a matter of taste of course but despite not being fond of Shogun 2's setting I thought it was one of the better games they've done in recent memory. Still didn't go wild on playing it though.
If they'd done a Jap invasion of Korea expansion pack it would have been heaven. The solid AI of Shogun plus unit diversity and a really cool campaign.
- Early-mid campaign Japanese land advantage in muskets, morale and discipline tempered by a gradually improving Korean army in addition to Korean partisans (Righteous Army)
- Korean massive naval advantage with turtle ships making the delivery of reinforcements and supplies from Japan more difficult. Japanese naval forces forced to rely (as they historically managed) upon surprise and rapid boarding to win at sea.
- In lieu of Realm Divide a massive Ming intervention force arrives when you've captured enough of Korea and launches a grand counter-attack
there's a mod doing the Korean scenario... they managed to get pretty far, although last i read (a couple of months ago), new ships right now aren't possible
No Ming sadly. These guys seem to have done a more comprehensive mod but no translation unfortunately
Hi all,
Total War: WARHAMMER is official! Taking the series to a realm of brutal, high fantasy for the first time in its history, our rules have changed and with change comes war on a scale as yet unimagined.
The limitlessly deep and rich universe of Warhammer heralds a new era for Total War. Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles.
In the turn-based campaign game, players will find the Old World an unforgiving and treacherous place, filled with endless war and cunning alliances alike. Whichever race you choose to play as and however you seek conquest, you will be faced with a conflict that threatens to tear the very fabric of reality asunder.
The first in an epic trilogy of titles, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay. It will combine with two further standalone instalments and additional content packs to create the single largest Total War experience ever.
“We’ve always loved the Warhammer universe, and couldn’t wait to approach it with the same colossal scale and authenticity that has characterised our titles for the last 15 years,” said Total War: WARHAMMER Project Lead, Ian Roxburgh. “We’re bringing it to life in a way that nobody’s attempted before.”
Watch the announcement trailer, voiced by celebrated actor Steven Berkoff, http://youtu.be/7i4d3ignBNQ for just a taste of this forthcoming match made in gaming heaven.
This game is going to be an utter fucking disaster on every conceivable level, and on levels currently beyond human comprehension.
I will be pre-ordering.