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NWN2: Mask of the betrayer announced. O RLLY?

Discussion in 'Obsidian Entertainment' started by serch, Apr 12, 2007.

  1. Jim Kata Arbiter

    Jim Kata
    Joined:
    Jul 24, 2006
    Messages:
    2,602
    Location:
    Nonsexual dungeon
    Yeah the fact that the have the EXACT same response regardless of what you say is fucking ridiculous.
     
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  2. rei1974 Scholar

    rei1974
    Joined:
    Jan 11, 2006
    Messages:
    105
    A pity NWN2 always crash on my pc at a specific point (warehouse, after you come back from eyegouger orc battles in old owl).
    Of course, bioware support completely ignored me. I won't ever buy a game from them again, if they are so bugged that I can't even finish them!!!!
     
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  3. claudius the god Scholar

    claudius the god
    Joined:
    Mar 9, 2007
    Messages:
    103
    Sounds like a bad installation or corrupt savegame.
     
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  4. Monica21 Scholar

    Monica21
    Joined:
    Oct 16, 2005
    Messages:
    214
    If you think I'm belittling it, it's only because I have bigger issues with tthe game than whether or not I have to have Casavir in my party or not. I still like the game, but like I said in my previous posts, there are bigger things that need fixing.

    Ruins of Arvahn? Yes, she's the one who knows the ritual. So?

    No you don't. I've taken one or the other in different playthroughs.

    I suppose it's useless to point out that Shandra's blood is what gets you into the Haven and that she's dead by the time you exit the portal from Jerro's lab?

    I obviously found the game more enjoyable than you did. Oh well.
     
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  5. Saxon1974 Prophet

    Saxon1974
    Joined:
    May 20, 2007
    Messages:
    2,101
    Location:
    The Desert Wasteland
    What I wanna know about the expansion is;

    Is the game going to be linear like the original?
    Will you be able to explore freely? In the original there was no point most of the time because as nice as Neverwinter looked you could only enter about 2 or 3 buildings in the whole town.

    These 2 reasons are why I quite playing. If the expansions did these things better I might play it.
     
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  6. OccupatedVoid Arbiter

    OccupatedVoid
    Joined:
    Sep 4, 2006
    Messages:
    1,846
    Location:
    East Texas
    Your skills in Thread Necromancy are quite formidable.
     
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  7. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
    Joined:
    Jun 16, 2007
    Messages:
    23,712
    Forced Party? What the fuck kind of crap is that!?

    Oh well, how's the online-multiplayer?
     
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  8. bryce77 Scholar

    bryce77
    Joined:
    Jun 22, 2007
    Messages:
    188
    Location:
    In my country the system operates YOU
    I really enjoyed NWN2 because it was heavily influenced by JRPG game design philosophies. I especially enjoyed the emphasis on "forced parties" and the linear structure.
     
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  9. Einherjar Novice

    Einherjar
    Joined:
    Jun 26, 2007
    Messages:
    6
    It depends. The main campaign is a bit annoying, since when one character talks to anyone, no-one else can do anything, even in minor conversations. The game is still pretty fun though, at least past the trial. I haven't tried any modules yet, but based on how the game handles area transitions, I'm not too hopeful, given that one of the best modules for the first game was the Random Dungeon Generator, in which half the fun was some of your party splitting up, for you to find their corpses later.
     
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  10. bryce77 Scholar

    bryce77
    Joined:
    Jun 22, 2007
    Messages:
    188
    Location:
    In my country the system operates YOU
    Concerning new stuff in Mask of the Betrayers:

     
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  11. serch Magister

    serch
    Joined:
    Mar 13, 2006
    Messages:
    1,365
    Location:
    Behind mistary, in front of conspirancy
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  12. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
    Feb 23, 2006
    Messages:
    28,317
    Location:
    Not Here
    Dead State Divinity: Original Sin
    I'm confused with the RTS 'drag a square' part, I don't think you really need this. Since you just carry around a party of 6, surely you can just hit the hot key for each character when paused, and give them commands. Allowing me to select multiple character at once doesn't really help much with the pre-combat positioning.
     
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  13. bryce77 Scholar

    bryce77
    Joined:
    Jun 22, 2007
    Messages:
    188
    Location:
    In my country the system operates YOU
    u are correct sir, the multiselect is mostly useless. The only good use it would have would be for formations, as u pointed out, but nwn2 doesn't feature formations like in BG. i've played thru the nwn2 oc twice and never once needed to use the multiselect. as u said, u can just pause, click on the car u want, give him his orders, unpause. and u don't get even get the full 6 member party until act 3 anyway. AFAIK and from what i've read the expansion will limit the party to 4 peeps max, like the Act 1 of the nwn2 oc.

    that little blurb was written by some moron from gamespot who watched fearless urqhart demo the game on a laptop. he thinks the multiselect is a feature from the expansion... just another example of clueless game "journos".
     
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