Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview NWN2 pre-schtuff at Armchair Empire

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,046
Location
Behind you.
Tags: Neverwinter Nights 2

There's a goofy little <a href="http://www.armchairempire.com/Previews/PCGames/neverwinter-nights-2.htm">preview</a> of <a href="http://www.atari.com/nwn2">Neverwinter Nights 2</a> over at <a href="http://www.armchairempire.com/">Armchair Empire</a>. It's worth printing out to read on the can - if you haven't picked up toilet paper lately! Anyway, clip:
<br>
<blockquote>The biggest selling point for the original game was the ability to create and run a Dungeons & Dragons campaign online or through a LAN. In fact, Neverwinter Nights remains a popular game at our local LAN gaming store to this day. The local group has been using it lately to play through some of the classic D&D modules that have been adapted for the NN engine. I’m happy to say that developer Obsidian is keeping the multi-player aspect of NN intact in the new game. There doesn’t seem to be much in the way of changes to how multi-player works, but Atari promises some changes in the level-design process. Of more interest to modders might be the new ability to mod the user interface. Modders can add their own graphics to the UI and, even cooler, have some ability to add new UI functionality. On top of this, the tool set has been totally revamped to make it easier to jump in and begin creating scenarios. <u>The mod scene really expanded the life of the original game and it is nice to see the Atari is both rewarding the scene and encouraging it to grow.</u></blockquote>
<br>
Yup, <a href="http://www.atari.com">Atari</a> was great to the fans of <s>horsies</s> the original game.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
R00fles!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom