- Joined
- May 29, 2010
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Who else are winners?
Many like Iron Tower and Stygian Software didn't use Kickstarter at all.
What exactly changed? We can perfectly see in a quote Infinitrone did where Swen summarised that - consolidation is the final answer, as any AA company want to turn in AAA, so again it's the Big Corps who won - they reaped companies who grew up on backers money.
So Big Corps didn't spend a dollar even on that - on support various companies to see which one is good one.
Indies somehow benefited from Kickstarter era too - probably, and only indirectly by enriching enviroment.
In the end it was all in favore of Big Corps lol.
Kickstarter gave us Pathfinder: Kingmaker, Stagland Serpents and Expeditions (which some people here like), will give us Realms Beyond, Copper Dreams, Stygian. Better to have it than not.
A decade ago. AAA have been $60 on all platforms since Blizzard took the plunge with Diablo 3.And maybe because it costs $50. That's a price of an AAA game on release.
$50 was an insane price point. I don't know if the owners were just desparate to recoup costs asap and assumed the game would sell, or if it was hubris
The graphics and the full voice acting. Though given that D:OS 2 just bumped it to $45 they should have bitten the bullet on that extra $5.