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Once more into the breach! (EU3 MP thread)

Joined
Aug 6, 2008
Messages
7,269
So since my mod is in, I guess I can be Finland and someone else can be Sweden? It does require a quick set-up save, but shouldn't be too hard if there's a Swedish player too.
Don't know if it's in, exactly. Let's do a test run on Wednesday to see how it goes. noodleyone on Skype.
 

XenomorphII

Prophet
Joined
Jan 23, 2011
Messages
1,198
Updated list.

FSM- Le blob (France)
Snefix- Poland
oscar-
TBS- Venice/Portugal/Hungary
Malakal- Ottos/Castille/England/France/Austria
Breaking Axe- Sweden
Renegen- Aragon
Undead Phoenix- England/Naples
raw- Muscovy
Vaarna- Sweden/Finland
Merk- Sweden/Austria/Bohemia/Burgundy
hoodoo- Byzantium
root-
reject 666- Milan
Xeno- Brandenburg/Teutonic Order
Krash- Spectator
Chef- Venice/Ottos

Edit: Looks like we could use somebody playing as a Russian minor.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
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Messages
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Location
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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Don't know if it's in, exactly. Let's do a test run on Wednesday to see how it goes. noodleyone on Skype.
Alright, I'll reinstall clean and upload the finalized mod files and post the checksum tomorrow once I get back from therapy.

PS: I'm playing as Finland, not Sweden if the mod is used.
 

Krash

Arcane
Joined
Nov 26, 2008
Messages
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Location
gengivitis
Prolly cant join, too busy atm, but a nice LP update after each game would be swell to read. Maybe with maps and stuff, and a few words about what happened to who.
 

Vaarna_Aarne

Notorious Internet Vandal
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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Alright, I'm uploading the mod right after I make last minute checks and changes.

For Skype, search vaarna_aarne or Arska Kaipainen.
 

XenomorphII

Prophet
Joined
Jan 23, 2011
Messages
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Any chance you would make it so that it is a selectable mod from the launcher instead of something we have to put over default files?
 

Vaarna_Aarne

Notorious Internet Vandal
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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Any chance you would make it so that it is a selectable mod from the launcher instead of something we have to put over default files?
The way I understand, the mod folder is picky when it comes to synching and prone to throwing hissy fits.

But I could make one, shouldn't be too hard.
 

XenomorphII

Prophet
Joined
Jan 23, 2011
Messages
1,198
The way I understand, the mod folder is picky when it comes to synching and prone to throwing hissy fits.

But I could make one, shouldn't be too hard.

Really? I had no idea. I have never fooled around with multiplayer in a pdox game before. If that is the case, I'll just make backups.
 

Vaarna_Aarne

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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Well, that's just what I heard. If anyone has better info I can whip up a .mod file and work out the rest.
 

Vaarna_Aarne

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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Just so you know, I'm already online and waiting in Skype, so in case you too are early just hit it.

(PS: I don't have the headset on right now, so if I text first or am unresponsive it's just that I'm plugging the headset in)

Also, I'm thinking about making a minor addition to the txt files to make releasing Finland a less of a problem in Grand Campaign.
 

Vaarna_Aarne

Notorious Internet Vandal
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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Me and Flying Spaghetti Monster did try to host (no mods applied yet), but it didn't work. I know in my case it's because of my router, and FSM was going to look into what's blocking his ability to host. However, I haven't seen FSM on Skype for a few days now.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,266
Location
Poland
Lets try to get this actually started. First we need a host, then we need a timeslot. Propositions?
 

Vaarna_Aarne

Notorious Internet Vandal
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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
I'd say Saturday is the best choice, since the Codex Movie Night is on Sunday. I'd suggest GMT 6.
 

CrimsonAngel

Prophet
Joined
Oct 2, 2007
Messages
2,258
Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong
I have hosted these things before you need to open some ports for it to work.

You can Google it.
 
Joined
Aug 6, 2008
Messages
7,269
Yeah, evidently when the tech guy hooked up my router he didn't use the standard password/username combo, which means opening the ports is more than a pain in the ass. Someone else will have to do it.
 

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