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1eyedking Once more unto the Codex, what is an RPG?

Makabb

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Is it the ability to fail and succeed? Is it the reactivity? Is it the stories, the game mechanics? Is it the emergent storytelling? Is it dealing with unexpected setbacks or triumphing because of a freak streak of luck?
 

Butter

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I inadvertently hit on a key point in another thread. An RPG should force you to commit to at least certain parts of your build. If you can master everything, or respec whenever you want, it's just a brazen power fantasy, not an RPG.
 

Cyberarmy

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Divinity: Original Sin 2
DIY-1-1-Life-Size-RPG-7-Launcher-Paper-Model-Assemble-Hand-Work-3D-Puzzle-Game.jpg
 

Makabb

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I inadvertently hit on a key point in another thread. An RPG should force you to commit to at least certain parts of your build. If you can master everything, or respec whenever you want, it's just a brazen power fantasy, not an RPG.

That build should let you 'role play' your character, for example, you want to be a scholar, a shop owner, warrior etc
 

AdamReith

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Enjoy the Revolution! Another revolution around the sun that is.
Like a lot of things in life RPG is not a thing that exists, it is a platonic ideal.

There has never been an actual RPG made, just products that held some RPG quality. The more of this quality they contain the more awesomer the game.

Hope that helps.
 

Darth Canoli

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On a serious note, it's the emulation of a PnP RPG and of course, they all fail.

Still, while most of the devs fail miserably, some get something nice or even great out of their attempt.

A real RPG needs the creation of the character(s) you're going to play, that's the main feature, you chose who you're going to be and it'll define how this character is going to interact with the world he evolves in.

It doesn't need a lot of numbers but at the very least some characters traits and attributes (doesn't have to be numbers though), eventually skills as well.

Most RPG will feature combat but eventually, you could have a RPG where you can't fight and have to avoid eventual foes, trap them or whatever you can come up with.

Dealing with whatever the game throws at you should offer as many options as possible.

Looking at it this way might suggest blobbers aren't RPG, well, they represent some parts of a PnP RPG, exploration, combat, character development and for most of them fewer quest resolutions and options overall, still, in the history of trying to reproduce the PNP experience, they've got the front seat due to talented devs having nothing in mind but excellence, which is not the case anymore for "big" productions.
 

Mortmal

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Jun 15, 2009
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9,158
If it has tits and beautiful flowing long hair , it's a rpg. CP2077 will be best rpg of 2020.
 

Valky

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Character skill must outweigh player skill in order to qualify as an RPG. As such, rootytootypointandshooty games are not RPGs.
 

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