When I was young, I played Runescape quite a lot. I wasn't particularly good as I was below the age of ten when the game was actually popular/good, and since I was so young I was never able to experience the member side of things.
Fast forward to now and I have an OSRS account laying around that is around mid level, and I have started to hop into the game a bit again. After messing around for a bit, I've come to realize that it really is a great MMORPG. It has a ton of skills that are almost all relevant in some way or another to the game. Has a dedicated community with a complex PvP system, and a lot of late game content. It's also a rather nice looking game, with a consistent and coherent aesthetic that is very nostalgic.
The only two thing the game is really missing to tie everything together is some sort of large scale PvP mechanic that gives players things to fight over and incentives to keep coming back outside of the rush that comes with high stakes PvP, and some quests that chain together and form a coherent story line, that would give players a PvE incentive to grind for stats so they can actually complete the questline.
When I compare OS Runescape to the modern MMORPGs that are coming out now, it really shows just how ahead of the time the game was and still is. Modern MMORPGs are shit, glorified spreadsheet simulators where the only goal in the game is to watch the numbers on the screen go up, with a bunch of cosmetic fluff and bullshit thrown in there.
I really wish modern MMORPG designers would take a look at all the elements that made Runescape so great, and tie them together into a coherent experience now. Instead of focusing on pretty graphics and other extraneous bullshit, they should focus on creating a compelling series of mechanics which incentivize the player to keep coming back. It helps that Runescape is so afkable, so you can progress while doing literally anything else. It's just sad hopping onto OSRS and enjoying the game, but knowing its best years are behind it, and I missed out on it. Would be nice if another MMORPG could come out and recapture that magic.
Fast forward to now and I have an OSRS account laying around that is around mid level, and I have started to hop into the game a bit again. After messing around for a bit, I've come to realize that it really is a great MMORPG. It has a ton of skills that are almost all relevant in some way or another to the game. Has a dedicated community with a complex PvP system, and a lot of late game content. It's also a rather nice looking game, with a consistent and coherent aesthetic that is very nostalgic.
The only two thing the game is really missing to tie everything together is some sort of large scale PvP mechanic that gives players things to fight over and incentives to keep coming back outside of the rush that comes with high stakes PvP, and some quests that chain together and form a coherent story line, that would give players a PvE incentive to grind for stats so they can actually complete the questline.
When I compare OS Runescape to the modern MMORPGs that are coming out now, it really shows just how ahead of the time the game was and still is. Modern MMORPGs are shit, glorified spreadsheet simulators where the only goal in the game is to watch the numbers on the screen go up, with a bunch of cosmetic fluff and bullshit thrown in there.
I really wish modern MMORPG designers would take a look at all the elements that made Runescape so great, and tie them together into a coherent experience now. Instead of focusing on pretty graphics and other extraneous bullshit, they should focus on creating a compelling series of mechanics which incentivize the player to keep coming back. It helps that Runescape is so afkable, so you can progress while doing literally anything else. It's just sad hopping onto OSRS and enjoying the game, but knowing its best years are behind it, and I missed out on it. Would be nice if another MMORPG could come out and recapture that magic.