the original was not an rpg but i guess everything is a rpg nowadaysis rpg?
fourth button over looks like an icon for talents to me, maybe?
Original composer did the music too.Appeal Studio is the studio which created the original game ... and the 3 founders are still there: Yves Grolet, Franck Sauer and Yann Robert.
I got a small hope it's not shit.
It's somewhat believable that at least the elites may in fact have adopted his language. It's not exactly uncommon throughout history.and TALKED alien.
Somewhat down-alienated on the scale of humans to aliens, true, but not that human looking either.. Typically elongated skull, three fingers, etc.My only gripe with the game so far is that they made the aliens human looking. Why? They were more interesteing in the originals where they looked and TALKED alien.
Charleroi, Belgium / Vienna, Austria, August 11th, 2023: The latest trailer for Outcast - A New Beginning takes you on a fantastic journey with the UlukaĂŻ - the name given to our hero, Cutter Slade, by the Talans, the natives of Adelpha. He is the chosen one destined to reunite the people of Adelpha and liberate it from the invaders! Discover how all living things on Adelpha coexist in harmony and learn how to forge alliances or gain powerful abilities.
In addition to its thrilling action sequences, Outcast - A New Beginning features a strategic dimension. Cutter shoulders the responsibility of reuniting and cultivating the Talan settlements, a crucial step in forging a formidable resistance. He must meticulously strategize the timing and locations of counterattacks against the invaders, crippling their supply lines, and dealing decisive blows to weaken their forces.
Check out the Welcome to Adelpha Trailer: https://youtu.be/jX8uTzA-USg
Wishlist Outcast - A New Beginning on Steam: https://thqn.net/oanb-steam
Outcast: A New Beginning wants to be a caring open world shooter
Previously known as Outcast 2: A New Beginning
THQ Nordic and Appeal Studios have semi-re-announced Outcast 2: A New Beginning as plain old Outcast: A New Beginning, having sensibly decided that positioning it as a sequel to a 24-year-old game might turn younger audiences away. In a pre-reveal showcase attended by RPS, producer Andreas Schmiedecker walked us through a few sections of this atypically green-fingered open world shooter.
In Outcast: ANB you play a growly-gruff ex-Navy SEAL, the sleekly named Cutter Slade, who roves a planet called Adelpha using a fancy jetpack. You're here to help the indigenous Talans - who definitely hail from the Ewoky end of the ethnic representation scale - fight off an army of robot invaders. The jetpack is the initial star attraction: it lets you boost, glide and dash through colourful landscapes inspired by 80s and 90s movies and comics. The associated animations seem a bit wooden to me: I often felt like I was watching somebody steer a man-shaped cursor, rather than a body in flight. But I certainly can't argue with the verticality and agility on display.
Slade gets a fancy transforming gun with modules including sniper scopes, shotgun muzzles and rapid-fire functionality. But his greatest weapons could be those afforded him by Adelpha itself: care for its creatures and plantlife by, say, locating an appropriate food source for some squelchy-looking dragon, and you'll both rejuvenate the Talan villages you come across and gain access to special powers, such as summoning a flock of exploding kamikaze birds. You can also ride larger creatures into battle, including flying leviathans. There's an ecosystem screen with branching nodes to illustrate the relationships between Adelpha's flora and fauna.
All of which reflects a desire to cultivate some empathy between player and open world, rather than the usual imperial process of extraction and conquest. As with Ubisoft's Avatar: Frontiers Of Pandora, I'm not wholly convinced by all this: I think the open world genre is unavoidably conquest-driven, more so than can be addressed by stirring in a touch of gardening sim, and in any case, Slade's paternalistic caretaker stance towards the natives seems very "white saviour complex" to me (producer Aaron Schmiedecker described the game's world-building as "a mixture of Indiana Jones and Stargate"). But there are some interesting wrinkles.
Amongst other things, Slade starts off with no knowledge of the Talan language - the more time you spend tending to the world, the more conversant you'll become with the locals, and the more lore you'll get access to. Other, less consequential distractions include lost altars that harbour power-ups, accessed by completing simple platforming challenges such as following an orb of light.
The game will be singleplayer only, clocks in at around 35 hours long, and is close to beta, though we don't have a release date yet. Come now, see for yourself.
Vienna, Austria / Charleroi, Belgium - November 16, 2023: Today, Outcast - A New Beginning, reveals an exciting new combat trailer, showcasing the dynamic and strategic elements that await you in this immersive gaming experience. Modify your weapons on the fly, harness powerful gadgets and ancient abilities, and tame the local wildlife to drive back the invaders! To catch a glimpse of the thrilling third person combat action, watch the new trailer here: https://youtu.be/qUbr1ejN47Y
Outcast - A New Beginning / Overview
- Modular Gun
Throughout the game, you’ll find more than 30 different weapon modules that change the behaviour of your gun. Combine modules to try different combat styles! With 24 different modules (8 are doubled) and up to 6 weapon slots, the number of combinations is massive. Spoiler: it's over 9000! If we consider all possible options, we’re talking 906.192 combinations - feel free to do the math.- Shield
Use your shield to defend yourself - or to attack! It works both as an offensive and defensive weapon.- Jetpack
Your jetpack allows you to travel quickly but also aids in combat. Upgrade it as you progress through the game!- Talan Powers
You'll acquire helpful abilities by finishing a village quest – like anti-gravity powers or flying creatures dropping bombs on enemies. Those powers are a part of the natural ecosystem of Adelpha. But keep in mind: The better the job you did in helping those villages, the stronger your powers will be.
Weapon upgrades, aliens and monsters (who can also be predators) - you will find all of this in Appeal Studio's and THQ Nordic's upcoming open world action-adventure Outcast - A New Beginning! Play as Cutter Slade, ex-Navy SEAL, and gain the trust of the local Talans. Engage in guerilla warfare such as destroying enemy ammo convoys to weaken bases and freely choosing where to launch the next attack, shaping the success of the Talan uprising.
The stakes are high, though, Cutter Slade brings dry humor to the forefront, adding a touch of wit to the intense storyline. Rediscover the awe-inspiring game world reminiscent of the beloved Outcast 1, while offering something totally fresh and accessible for newcomers. Every corner is brimming with wonders and surprises!
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Vienna, Austria / Charleroi, Belgium - December 4, 2023: The time for a new beginning has come! Literally: Outcast - A New Beginning now has an official release date: March 15th, 2024! Get ready to immerse yourself in the captivating alien realm of Adelpha, uncover its mysteries, and enjoy the galaxy's wittiest dad jokes, skillfully delivered by our hero, Cutter Slade. Outcast offers a slightly self-ironic yet wholesome take on sci-fi themes and tropes, injecting a sense of fun into a planetary-wide uprising against ruthless robotic invaders.
Appeal and THQ let me have unlimited hands-on with the Outcast a New Beginning beta code and play and do whatever I wanted.