DefJam101
Arcane
I was scouring the internet for info on the deal with FASA and acquiring the MechWarrior license, and I ran into this game. It's calling itself a spiritual sequel to The Codex's (and everyone with a penis's) favorite FPS game, Painkiller. It's set during WW1 (I think...), where you battle against demons and ghosts and all sorts of creepy boner-inducing foes.
Not much info on the game from what I can see, but there is a large amount of screenshots and concept art.
A screenshot of the player wielding a pistol worries me slightly. Part of what made Painkiller so great was it's fun and inventive weapons. You can nail the art design and physics down as much as you want, but it won't be a Painkiller 'spiritual-sequel' without awesome guns. The strange gauntlet pictured in one of those screenshots gave me hope, as combining WW2-era weaponry with strange otherworldly relics could make for some quality weapons. I also rather like the art style. The only thing that bothers me is that it looks bloomy-as-fuck. It's tough to tell these days, though. It obviously has motion blurring and depth of field going on.
I'd be lying if I said I wasn't looking forward to this game, does anyone have more info on it? If they get the gameplay down solid, and the art direction holds up, this could be a nice game.
Not much info on the game from what I can see, but there is a large amount of screenshots and concept art.
A screenshot of the player wielding a pistol worries me slightly. Part of what made Painkiller so great was it's fun and inventive weapons. You can nail the art design and physics down as much as you want, but it won't be a Painkiller 'spiritual-sequel' without awesome guns. The strange gauntlet pictured in one of those screenshots gave me hope, as combining WW2-era weaponry with strange otherworldly relics could make for some quality weapons. I also rather like the art style. The only thing that bothers me is that it looks bloomy-as-fuck. It's tough to tell these days, though. It obviously has motion blurring and depth of field going on.
I'd be lying if I said I wasn't looking forward to this game, does anyone have more info on it? If they get the gameplay down solid, and the art direction holds up, this could be a nice game.